iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

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First Look: Avignon - A Clash of Popes

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Avignon - A Clash of Popes
Availability: iOS
Price: $0.99
Store Links: App Store, Google Play

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Fri Jan 13, 2017 5:41 pm
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First Look: Mysterium

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Mysterium
Availability:
Price: $6.99 ($9.99 Steam)
Store Links: App Store, Google Play, Steam

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Thu Jan 12, 2017 8:52 pm
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App News: Mysterium Released and Three Updates Worth Nabbing

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Mysterium Released for iOS, Android, and Steam
Asmodee Digital is back on the App Store today with the release of cooperative favorite, Mysterium. Sounds like time for a blurb:

Asmodee wrote:
The official adaptation of the famous board game Mysterium!

Mysterium is a cooperative deduction game set in the 1920s in which a ghost guides a group of psychics to uncover a murderer, as well as the weapon and location of the murder, using only visual clues. Choose your way to play: take on the role of the ghost who gives others clues, or as one of the psychics trying to decipher the abstract "Vision Cards".

In this mobile version, you will find:
• A faithful adaptation of the original game with gorgeous graphics
• A game variant with or without clairvoyancy
• Additional cases and dream cards from expansions in the in-game shop
• A story mode to discover the background of each psychic
• Solo play with AI partners
• Multiplayer support up to 7 players using online (cross-platform: tablet / mobile / computer)
• Worldwide Leaderboards

Languages available: English, French, Italian, German, Spanish.


Mysterium is available for iOS Universal, Android, and PC (no Mac ) right now at the following links:

- Mysterium: The Board Game for iOS Universal, $7
- Mysterium: The Board Game for Android, $7
- Mysterium: The Board Game for PC via Steam, $10





Mansions of Madness Updates with Beyond the Threshold
We all love Mansions of Madness: Second Edition and Fantasy Flight Games keeps adding more content making it better. This time they've added both cardboard and digital content. The app was just updated to include the new content from the Mansions of Madness: Second Edition – Beyond the Threshold.

Besides the new content, they've also patched up some other stuff with the app. As usual, here's the blurb:

Fantasy Flight wrote:
What's New in Version 1.3.0
Beyond the Threshold, a new physical expansion for Mansions of Madness second edition, is now available!
Introduces new ways of experiencing the game, a new threatening monster to face, new investigators, and new
Mythos events! Add Beyond the Threshold to your digital Collection to access this new, terrifying content!

Version 1.3 adds the following
•Beyond the Threshold product added to the Collection manager
•Vengeful Impulses scenario (requires Beyond the Threshold)
•Gates of Silverwood Manor (requires Beyond the Threshold)
•Fixes minor bugs in What Lies Within DLC
•Minor bug and typo fixes in all scenarios.


- Mansions of Madness for iOS Universal, free
- Mansions of Madness for Android, free
- Mansions of Madness for PC/Mac via Steam, free



Baseball Highlights 2045 Updates
Baseball Highlights 2045 is the little app that could. Developed by one-man powerhouse Peter Kossits, it just keeps getting better and better as time goes on.

Another update landed this week. Not as major as the last (there's no expansion content), but the fixes are always appreciated. Here's the blurb:

Peter Kossits wrote:
What's New in Version 1.10.2
o Bug Fix - Eliminated flicker occurring the first time that the Play Info dialog slides out from the left side of the screen.
o Bug Fix - Adam Lee and Dead Eye not working correctly in AI Easy level and in the standard solo game. Adam Lee and Dead Eye are no longer available in the standard solo game - since the "opponent" does not have any minor leagues from which to choose a replacement player.
o Bug Fix - "Victory is imminent" taunt no longer being played during regular season.
o Bug Fix - Contact/Error immediate actions not working correctly in extra innings.
o Bug Fix - Phone Only - If the player's hand contains both red and green immediate action check mark indicators, the colors may be corrupted as the user scrolls through his cards.

o New Feature - If player has played a card which will apply a bonus onto future cards, a reminder message will appear before future card plays.


- Baseball Highlights 2045 for iOS Universal, $2 (on sale)
- Baseball Highlights 2045 for Android, $2 (on sale)



Twilight Struggle Gets Updated
Last, but definitely not least, is the spectacular Twilight Struggle from Playdek and GMT Games. It was updated with expansion content back in December and this week it received an update fixing some of the inevitable bugs that creeped in with Turn Zero.

As you should be expecting by now, the blurb:

Playdek wrote:
What's New in Version 1.1.1

- fix rules bugs in Turn Zero, Promo Packs, and Alternate Space Race
- fix resuming a game during crisis card resolution
- fix possible crash when removing influence for Cuban Missile Crisis
- fix bug in tutorial flow during space race attempt
- fix several stability issues in tutorial and during gameplay


- Twilight Struggle for iPad, $10
- Twilight Struggle for Android, $10
- Twilight Struggle for PC/Mac via Steam, $15
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Thu Jan 12, 2017 8:14 pm
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App News: Mysterium coming to digital this Thursday

David Neumann
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Mysterium Ready to Materialize on Thursday
Mysterium was supposed to land on our screens last December, but Asmodee held it back a bit after the digital version of Colt Express was eviscerated for poor AI and even poorer multiplayer. Apparently they have all the kinks worked out because we've just learned that Mysterium will be launching for iOS, Android, and Steam this Thursday.

As we all know, Mysterium tells the tale of a vengeful ghost who's seeking to tell the living what done them in. One player plays the aforementioned specter, while the others play the investigators. The ghost cannot converse with the investigators using words. Instead, they must send visions in the forms of Dixit-like cards.

The investigators' job is to determine which suspects, weapons, and locations these dreams are referring to. As such, the game revolves around the collaboration of the investigators and it will be interesting to see how that works in a digital medium.

We're not sure what time on Thursday we can expect Mysterium, but we do know it will be launching on iOS, Android, and Steam. I'll try to get a release post up when it goes live so you can have links to find it easily, and Brad will have a video "first look" up shortly after its release as well.
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Tue Jan 10, 2017 7:48 pm
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First Look: Dominion Returns?

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Dominion
Availability: Web Based
Price: Monthly Subscription
Store Links: Web

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Fri Jan 6, 2017 3:57 pm
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App News: Dominion Online Is Back Online, SolForge Dies, Suburbia Heads to Small Screen, Avignon Now Digital and more...

David Neumann
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Dominion is Back Online Under New Management
One of the disasters of 2015 was the almost universally panned released of Dominion Online by Making Fun. It was handled poorly enough that shortly after its release, the powers-that-be let us know that the license with Making Fun had been cancelled and that a new developer would be bringing Dominion to digital life come January 1, 2017. Well, that day has come and a new version has arrived on the interwebs.

The new developer is Shuffle iT and they've delivered a browser-only product that doesn't appear to be mobile-friendly (you need to right-click on cards to see their description). Reviews in the Shuffle iT forums are bringing back flashbacks to those halcyon days of Goko. As for dedicated mobile apps, they're apparently in the works.

One complaint of Making Fun's version was the pricing of expansions which were priced similar to cardboard copies of the games. Purchasing individual expansions is no longer an option, with Shuffle iT instead opting for a subscription model. They have a Silver and Gold plan with Silver nabbing you Intrigue, Seaside, Prosperity, Cornucopia, Hinterlands, and Guilds. The Gold plan has all that plus Alchemy, Dark Ages, Adventures, and Empires. The Silver plan runs €25.90/year whereas the Gold plan is €36.85/year. You can buy shorter subscriptions as well (as short as one month) with prices being €.07/day for Silver and €.10/day for Gold.

If you purchased any expansions from Making Fun, you'll get a subscription to those expansions for 2017, but you'll have to start paying for them again in 2018.

You can access the new version here.



SolForge Says Goodbye
One of the better competitors to Hearthstone: Heroes of Warcraft out on the App Store was Stone Blade Entertainment's lane-based CCG, SolForge. Starting February 1st, that will no longer be the case.

Justin Gary has announced that SolForge is closing shop, with no new content being developed and the servers going offline on January 31, 2017. Yep, that's less than a month from now. Here's his entire post:

Justin Gary wrote:
This is a very difficult announcement for us to make. The journey to create SolForge began more than 5 years ago when I had the privilege of working with Richard Garfield and an incredibly talented team on the initial vision of bringing trading card games properly into the digital age.

Thanks to backing from fans and years of hard work, we launched SolForge in August of 2013, and continued to support and build this amazing community for more than 3 years. Thousands of players have enjoyed millions of games. That is an amazing milestone that few games will ever reach. Our community has always been incredibly warm, welcoming, and one of the best I’ve ever seen in my 20 years in the gaming industry.

Everyone here at Stone Blade is honored to have been a part of this journey. Unfortunately, that journey is coming to an end. As of today, we are ceasing development of new content for the current implementation of SolForge. We will continue to maintain the servers through the end of January 31, 2017. This isn’t the way any of us wanted SolForge to end. Unfortunately, we bit off more than we could chew trying to build a digital game of this scope and have learned many hard lessons along the way that we will apply to future games (including future incarnations of SolForge).

I want to apologize to anyone who is disappointed by this decision and let you know that we poured our hearts, souls, pocketbooks, and years of our lives into the success of SolForge. We remain passionate about the SolForge community and we are not done exploring the world of Solis. We are also speaking with potential partners who may be able to take over the SolForge IP and remain hopeful that SolForge will return one day, better than ever.

Thank you for being a part of this community and for allowing us the opportunity to bring this vision to light.

-Justin Gary


And we thought 2016 was bad. Jeez.



Suburbia Becomes Universal
City building board game app Suburbia is one of the better apps you can nab for your iPad. Yesterday, however, it also became one of the better apps you can nab for your iPhone. A new update was launched that magically turns Suburbia into a Universal app. Hooray!

That's about all the update does, but isn't that enough? I think so, and I'm seldom (often) wrong.

- Suburbia for iOS Universal, $5
- Suburbia for Android, $5



Avignon: A Clash of Popes Now Available on the App Store
I hadn't heard of Avignon: A Clash of Popes before, but its title makes me think that we'll be seeing John Paul II battling Francis in claymation style on a new Celebrity Deathmatch. Looking into it, there's no clay and no stop-animation, just cardboard. Sigh.

Seriously, however, Avignon looks pretty snazzy. A two-player micro-game that wraps up in 10-20 minutes? Sign me up. Also, popes.

The digital version has arrived just in time for the Kickstarter of a new cardboard expansion called Avignon: Pilgrimage. The expansion isn't in the digital version, but if it has a successful campaign, who knows?

Avignon: A Clash of Popes is available for iOS Universal or Android and only costs $1. It has solo-play vs. AI and multiplayer. The multiplayer appears to be pass-and-play (I haven't purchased it yet, and the iTunes blurb does not mention online play).

- Avignon: A Clash of Popes for iOS Universal, $1
- Avignon: A Clash of Popes for Android, $1



Mysterium and Potion Explosion Expected in January
Right after Thanksgiving, Asmodee unleashed the first of their new digital apps onto the App Store, Colt Express. It was met with less than stellar reviews based on its subpar AI and wonky multiplayer interface. They've updated it several times since its release, but the issues caused them to push their other 2016 releases to 2017. That would be Mysterium and Potion Explosion. When, exactly, in 2017 was a mystery. Turns out we won't have to wait long, as Asmodee is expecting to release both of them before January turns into February.
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Wed Jan 4, 2017 5:05 pm
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App News: The Final Deck for Rise of the Runelords Released for Pathfinder, Mansions of Madness Gets Bigger, Galaxy Trucker Getting Ready for Holidays, Steam: Rails to Riches Goes Online and more...

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Pathfinder Adventures Updated with Adventure Deck #6
My love for Pathfinder Adventures is so strong that some observant readers are claiming it's going to be one of my top two apps of all time (Spoiler: he's not wrong...well, not completely wrong). Last night, Obsidian Entertainment released Pathfinder Adventure Card Game: Rise of the Runelords – Spires of Xin-Shalast Adventure Deck 6, the final deck in the Rise of the Runelords saga.

The adventure deck is available as a separate IAP or including as part of your season pass, if you went about it that way. As usual, Obsidian didn't stop there. They've also included new character kits which you can buy with cash ($60!!!) or in-game gold, as well as the ability to purchase new sets of dice instead of hoping to nab them in the randomly generated treasure chests. There's more than that:

Obsidian wrote:
What's New!

Deck 6: Spires of Xin-Shalast is now available!
5 New scenarios, including the epic conclusion to the Rise of the Runelords adventure
4 new locations
4 new maps
Over 40 new monsters, henchman and villains
More weapons, spells, items, loot and more!

Character Equipment Sets!
Each character has an alternate version that can be purchased in the store
Equipment sets can be equipped on any character that is not actively in a scenario. When selecting your party (or managing it between scenarios) just tap the shirt icon next to the character to equip the alt.

Each alt has alternate art. Stat-wise, they're mostly the same as the original with some tweaks to skills, card feats and some have power changes. Below is a breakdown of the changes, as compared to their base version.

Shadow Merisiel
Strength D6 (down from d8)
Wisdom D8 (up from D6)
Acrobatics +1 (down from +2)
Stealth +3 (up from +2)
Starting Allies 1 (down from 2)
Starting blessings 3 (up from 4)
Sneak Attack renamed to Shrouded Sneak Attack now adds +1 to the discard for all versions.

Survivalist Amiri
Constitution D10 (up from D8)
Charisma D4 (down from D6)
Starting Weapons 4 (down from 5)
Starting Allies 3 (up from 2)
Barbarian Rage renamed to Relentless Barbarian Rage, can now be used for survival checks in addition to Strength, Melee or Constitution.

Scholar Ezren
Dexterity D4 (down from D6)
Wisdom D10 (up from D8)
Arcane +1 (down from +2)
Knowledge +3 (up from +2)
Starting Weapons 0 (down from 1)
Starting Items 4 (up from 3)
Expanded spellbook and Focused spellbook renamed to Augmented and Enriched, now works on items with the magic trait in addition to spells.

Forest Harsk
Constitution D10 (down from D12)
Wisdom D8 (up from D6)
Fortitude +1 (down from +2)
Survival +3 (up from +2)
Starting weapon 4 (down from 5)
Starting Ally 2 (up from 1)
Starting hand size 6 (up from 5)

Sunwrought Kyra
Strength D8 (up from D6)
Wisdom D10 (down from D12)
Melee +3 (up from +2)
Fortitude +2 (down from +3)
Starting weapon 3 (up from 2)
Starting armor 1 (down from 2)
Enemy Lore: Undead now adds an additional +1 to checks vs undead.

Lieutenant Lem
Dexterity D10 (up from D8)
Wisdom D4 (down from D6)
Knowledge +4 (up from +3)
Diplomacy +2 (down from +3)
Gains Light Armor proficiency
Gains possible Heavy Armor proficiency upgrade

Feral Lini
Dexterity D8 (up from D6)
Charisma D6 (down from D8)
Knowledge +2 (down from +3)
Survival +3 (up from +2)
Starting items 1 (down from 2)
Starting allies 4 (up from 3)
Beast form renamed to Savage Beast Form, now adds a d12 (up from d10)

Painted Sajan
Wisdom D6 (down from D8)
Charisma D8 (up from D6)
Acrobatics +3 (up from +2)
Fortitude +1 (down from +2)
Craft +2 added
Starting weapons 1 (up from 0)
Starting allies 2 (down from 3)

Formal Seelah
Constitution D6 (down from D8)
Intelligence D6 (up from D4)
Melee +1 (down from +2)
Divine move to Charisma
Diplomacy +1 added
Starting armor 2 (down from 3)
Starting items 1 (up from 0)

Frostfire Seoni
Dexterity D10 (up from D8)
Charisma D10 (down from D12)
Diplomacy +1 (down from +2)
Arcane +3 (up from +2)
Starting Spells 4 (up from 3)
Starting Blessings 4 (down from 5)
Arcane blast renamed to Stormfire Blast, now adds 2d4 (instead of 1d6) and the cold trait in addition to the other base traits.
Acid blast altered to also replace the cold trait.

Armored Valeros
Dexterity D6 (down from D8)
Constitution D10 (up from D8
Melee +1 (down from +2)
Fortitude +1 added
Starting armor 4 (up from 3)
Starting allies 1 (down from 2)

Dice now available for purchase!
Basic, Marbled and Luminous dice are available for gold.
Epic and Legendary dice are real money purchases only.

Weekly Challenges Now Available!
Get an extra bonus for completing a predetermined number of daily challenges each week!

New Boosters!
18 brand new boosters added to treasure chests!

New Dice!
3 new Legendary dice now available!
Find them in chests or for purchase in the store.

Top Community Issues
These are issues you have all helped to bring to our attention. We can't thank you enough for your feedback on the game! These issues have been the most discussed here on the forum and these, along with many more, will be fixed when 1.1.6 goes live!
Ezren: Fixed a possible progression break that could occur if multiple characters had an end of turn spell to recharge and Ezren used Expanded Spellbook.
Quest Mode Rewards: Fixed a progression break that could occur when rewarded power feats
Rewards: Fixed a progression break that would occur if a character gained a power feat and had no more feats to choose from.
Shimmering Veils of Pride: A number of issues including some possible progression breaks involving Villains at the Shimmering Veils of Pride have been resolved.

Other Fixes
Here's the list of other fixes we've addressed in this patch, broken down by type!

Progression Breaks
Birdcruncher Crown: Resolved a possible progression break that could occur if using during a villain encounter
Cape of Escape: Fixed a possible progression break if an off turn character used the Cape to evade a villain's summon.
Temple: Fixed a progression break that could occur if you evade to it, then encounter a monster with a BYA power on the next turn.
Skill Panel: Fixed a UI lockup that could sometimes occur when double tapping on the Skill Panel dropdown.

Cards
Falling Bell: No longer incorrectly retains the difficulty reduction if encountered multiple times in the same turn
Simulacrum of Vraxeris: No longer incorrectly recharges hand when succeeding the BYA check at the Shimmering Veils of Pride, and also no longer recharges displayed cards when failing the BYA check.
Summon Monster: Can now be recharged on characters with Arcane/Divine.
Swipe: Resolved an issue where Swipe would function incorrectly when used vs items
Token of Remembrance: Can now properly be cancelled when played. This should help some users work around a progression break when you can't interact with cards in the examine tray.
Velociraptor: Now can correctly be discarded prior to your first exploration of the turn.

Character
Seelah: Inheritor's Favorite now functions as intended.

Locations
Shimmering Veils of Pride: Now forces a recharge when characters with auto success recharge powers fire.
Lem's Quick Wit will now correctly make the power fire.
Merisiel's Inspired Dexterity, Kyra's Dawnflower's Favor, and Lini's Wild Empathy no longer incorrectly triggers the power.

Quest Mode
Rewards: Fixed an issue that would sometimes allow banes to be granted as rewards

Scenarios
Thassilonian Sins: Players are no longer forced to move after cornering and defeating the final villain

UI
Emerald Codex: Cards played from the Codex using contextual buttons will no longer sit in the middle of the screen briefly afterwards.
Emerald Codex: Now has a slight glow when cards can be played
Hand: Loading into a game with an empty hand will no longer have them sort on top of each other when cards are drawn at the end of turn.

Vault/Gallery
Card Counts: There is now the correct number of Azavens and Scribblers in the Gallery.

Cards Modified from the Physical Game
We sometimes change cards from the ones found in the Physical version of the game - generally due to technical reasons, although sometimes per request from Paizo or Loneshark. Here's the list of cards modified in this patch!
Cannibal Haunt: Text added to state that when the haunt is encountered, it is defeated.


Pathfinder Adventures is available for iOS Universal and Android and you can snag it at the links below.

- Pathfinder Adventures for iOS Universal, free
- Pathfinder Adventures for Android, free



Mansions of Madness Expands with DLC
The second edition of Mansions of Madness did something I've wanted since I was a friendless 10 year-old who just wanted to play D&D by myself, they created a virtual game master. It's all been done through a rather spiffy app that you can download for zilch.

When it was released people were concerned with the limited number of scenarios in the box. They shouldn't have. Not only does the app randomize enough in the existing scenarios each time you play them to keep them fresh, Fantasy Flight Games also seems to be keen on introducing new scenarios via updates to the app. A new scenario called What Lies Within was just released and can be purchased inside the app for $5.

Fantasy Flight wrote:
What's New in Version 1.2.5
New horrors await in What Lies Within, an all-new DLC scenario for Mansions of Madness second edition!
Explore the scene of a grisly murder and discover what the victim did with his life before it was so violently ended.

•What Lies Within DLC scenario added to the New Game menu
•Minor bug and typo fixes.


Kind of vague on what you can expect, but that's why I'm here. Here's the in-game blurb for the scenario:

Fantasy Flight wrote:
What Lies Within

A murder has taken place in Southside, but something has scared the police off he scene. A friend of yours on the force, worried that the partrol [sic] officers have wasted valuable time, sends you to--unofficially--take a look around.


Yep, you know its an official scenario when there's a spelling error right in the copy. It's a harder scenario (4 out of 5 elder signs) and runs 120-150 minutes. It doesn't seem to need any physical content other than what you get in the base box, which is very cool.

It won't do you much good without all the cardboard and plastic that goes with it, but here are the links to the companion app in case you wanted to check it out.

- Mansions of Madness for iOS Universal, free
- Mansions of Madness for Android, free
- Mansions of Madness for Kindle, free
- Mansions of Madness for PC/Mac via Steam, free



Galaxy Trucker Getting Into the Holiday Spirit
Another fabulous board game port, Galaxy Trucker, is getting ready for Christmas by getting cheaper and adding some in-game holiday themed hijinks. What more would you expect from the people who sent you into space in a ship made from sewer parts?

Starting on Friday, December 23, Czech Games Edition is lowering the price of Galaxy Trucker to only $3 on all platforms which is a steal. They're also introducing some holiday surprises such as a new Christmas tree ship design and multiplayer missions that revolve around delivering presents. They also have a special New Year's mission that involves explosives and things going BOOM.



You can pick up Galaxy Trucker at the links below, but you might want to wait until Friday (still use these links, though. Don't make me beg).

- Galaxy Trucker for iPad, $5
- Galaxy Trucker Pocket for iPhone, $5
- Galaxy Trucker for Android, $5
- Galaxy Trucker for Kindle, $5



Steam: Rails to Riches Now Has Asynchronous Multiplayer
The port of Steam: Rails To Riches released in late 2015 was rather warmly received with one glaring omission: no multiplayer. That's been fixed! The app was just updated to include online multiplayer!

Acram Digital has included asynchronous online multiplayer that will work cross-platform between the iOS and Android version. I'm guessing it will work with the proposed PC/Mac version as well if and when that ever gets greenlit (and if you haven't voted for it to be greenlit you should totally do that right now!).

Steam is available for iOS Universal and Android and is currently on sale. I can tell because their icon just went all Polar Express on me.

- Steam: Rails to Riches for iOS Universal, $5
- Steam: Rails to Riches for Android, $3
- Steam: Rails to Riches for Kindle, $5



Nomad Games Looking for Beta Testers for Smash Up! on Android
Want to play Smash Up on your Android device? Of course you do! Want to work hard to ensure that everyone who plays on their Android device has a great experience? Not so many hands. Well, for the few of you willing to buckle down and do some hard testing of Smash Up! and also have an Android device, Nomad Games Ltd (II) wants you!

Nomad wrote:
We are looking for some enthusiastic Beta Testers to help us test Smash Up on Android devices.
This is your chance to play before it’s released and help with development.
All Beta testers will receive a free copy of the starter pack on Android.

As a beta tester you will be required to play the game on android devices over the Christmas period, providing constructive feedback by Tuesday 3rd January.
Feedback should include things like what’s working well, how the game looks on your device, improvements you’d recommend and any bugs in the game.
If you’re interested in applying please email: support+smashupbeta@nomadgames.co.uk
Please provide the following information in your email:

• Why you’d like to help us test the game (please keep it brief!)
• Where you are based
• What Android device you will be playing the game on
• What version the device is
• If your tablet or phone is rooted


If you're interested, don't dawdle. Applications will only be accepted through tomorrow, December 21. Good luck!

- Smash Up! for PC via Steam Early Access, free
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Tue Dec 20, 2016 7:08 pm
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(Gift Guide) Top 10 Apps Every Board Gamer Should Own - #2 and #1

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Welcome to the new and improved gift guide!

It occurred to us that the gift guide is basically just a collection of some of the best games we feel every digital board gamer should own. So, we decided this year that we would instead make a Top 10 List of Apps Every Board Gamer should own. The concept is the same, only the format has changed. If you open up an iOS device this Christmas, or want

To help us in this endeavor, we’ve enlisted Brett Nolan and Suzanne Sheldon, who are, among many other things, avide digital board game enthusiasts.

The 4 of us have created a top 10 list and will share one rank each day with you. Let’s go!


Number 2

Suzanne



Let's face it - a lot of app gaming is all about solo gaming. The Game is a stand out as a solitaire app experience. Not only does the core game provide a fun and challenging solo experience, The Game app included the Fire expansion at release as well. On top of that - the app-only "Lift Up" game provides a totally different way to experience the game. The Game app hits that sweet spot for app gaming - quick, simple, but endlessly challenging and entertaining.

Devices: iOS, Android
Price: $2.99
Purchase Links: App Store


Brett



I was already a huge fan of Uwe Rosenberg's award-winning two- player tile laying game Patchwork when it was announced that an app version was in development. I love the puzzly, almost Tetris-like nature of this game as you are trying to buy oddly shaped quilt pieces and add them to your own such that you avoid leaving any gaps and hopefully get that 7x7 bonus tile first. DIGIDICED has done a phenomenal job with this app, and it is probably my most-played online multiplayer digital board game. I've participated in several Patchwork tournaments and leagues on BGG and there are always people to play against. It is so convenient to have instant access to this elegantly simple, yet strategic game, no table is required to spread out all of those quilt pieces, no need to add up all of the buttons and you can easily try a wealth of orientations and locations before laying down a quilt piece. DIGIDICED has released digital versions of a number of Uwe Rosenburg's two-player games and while all are well made, feature nice art and music, this is easily my favorite and I can't recommend Patchwork enough. This is another studio to keep an eye on in the coming years (they have Terra Mystica coming in 2017) , not only are they great at what they do, but DIGIDICED also offers its players some of the best post-release support and interest I've seen. A two player game that will appeal to a wide audience, you should have no problems finding someone to play this with you.

Devices: iOS, Android
Price: $2.99
Purchase Links: App Store, Google Play
Our Review.


Dave



I had said that 2016 had produced two board game ports that have surpassed Galaxy Trucker for me, and Pathfinder Adventures is the second (after Twilight Struggle). I do, however, pause in calling Pathfinder Adventures a board game port. Yes, it’s a port of the first adventure path for the Pathfinder Adventure Card Game, and a very good one. That said, it doesn’t feel like a board or card game when its in the digital realm. Instead, I feel like it's a full-flung RPG which is the reason I love it so much. Gone is the mind boggling fiddliness of the cardboard version, trying to keep track of every bonus or penalty or which dice to roll as more cards are added to a check. Gone is the sterile feel of having several decks of somewhat bland cards representing supposedly mysterious and exotic locales. The digital version takes all that away, making combat and other checks feel natural and easy and transporting you into a fantasy world via excellent graphics and cutscenes. Not only is it a fantastic card game port, but it’s the best RPG on the App Store as well. Here’s hoping that Obsidian can keep creating more and more content so that our campaigns never have to end.

Devices: iOS, Android
Price: Free
Purchase Links: App Store, Google Play
Our Review.



Brad



Collectible card games shaped not only my gaming history but also my life. They influenced my group of friends which resulted in the career I have today. Hearthstone is so high on my list because it is the best digital CCG available. It takes great elements from many existing games while striking out on its own identity. Hearthstone has managed to keep me coming back to both competitive and casual play. The cadence has continued to engage me over and over, for years.


Devices: iOS, Android
Price: Free(ish)
Purchase Links: App Store, Google Play
Our Review.



Number 1


Suzanne



Carcassonne is the quintessential tile laying game, and - in many ways, it's the quintessential board game app. Released way back in 2012 (which is light years ago in the board game app world) Carcassonne has been well maintained and updated and it holds up as a classic app as well as a classic board game. Solid asynch online play, unique solo challenges, and available expansions ensures Carcassonne deserves a spot on anyone's device.

Devices: iOS, Android
Price: $9.99
Purchase Links: App Store, Google Play
Our Review.


Brett



When Days of Wonder released the iOS version of Ticket to Ride way back in 2011, right out of the gate, they pretty much set the gold standard of digital board gaming. At the time they had already sold over 1.5 Million copies of the board game version and more than 23 million games of Ticket to Ride Online had been played on Macs and PCs. So it was pretty clear they knew how to make a digital board game. The touch interface that iPad offered added a whole new level of engagement that felt closer to playing the physical board game than ever. DoW supported both solo AI as well as online multiplayer and there was an interactive tutorial…all of the hallmarks of a well-designed digital board game. Over the years they continued to polish and refine the app with a huge graphics update when Retina displays were released by Apple. Numerous expansions were(and continue to be) added and they even tried an iPhone version. About a year ago (post Asmodee acquisition), the entire app was rewritten to make it a universal app and allow for asynchronous multiplayer (previously only available on the iPhone version). I wish Asmodee would port THIS multiplayer system to ALL of their games. Perfect for any age player and all skill levels, this is the ultimate gateway game which brings so many people into the hobby and its wealth of expansions give the game a ton of replayability. The consistently high level of polish this app has had since day one makes Ticket to Ride my top pick and it should have a permanent place on every digital board gamer's mobile device(s).

Devices: iOS, Android
Price: $6.99
Purchase Links: App Store, Google Play
Our Review.



Dave



When FTL landed on the App Store in January of 2014, it was a revelation. Here was a well-known and well-loved PC title that not only had arrived on the App Store without any corners being cut, but the developers had redesigned it to work on a touchscreen ensuring that iPad players would get the same experience as those using a mouse and keyboard. They failed at that as the iPad controls ended up actually improving on what we’d grown used to on our laptops. This is what happens when developers care about their game and aren’t just looking to turn a quick buck on the App Store. I immediately became addicted to FTL and the USS HelloNeumann has had many, many adventures over the past several years, all of them ending in tragedy for Jean-Luc, Geordi, and Data. One of these times I’ll beat that mothership, but I have yet to pull it off. No game I’ve ever played has been so difficult and yet so engaging and fun that you want to play it regardless. This is a desert island game, the one game I could take and leave all others behind and still enjoy myself years down the road. A true masterpiece.

Devices: iOS
Price: $9.99
Purchase Links: App Store
Our Review.


Brad



Carcassonne is an achievement. Not only was it one of the earliest digital board games, it set all the rules. The game has had what feels like an unending amount of support and still get game requests from friends from time to time. While it may feel like an older game, it still holds a special place in my heart. This is still the measure by which I judge all other digital board games.

Devices: iOS, Android
Price: $9.99
Purchase Links: App Store, Google Play
Our Review.


Lists So Far:

Suzanne:
10. Neuroshima Hex
9. Pathfinder Adventures
8. Ticket to Ride
7. Patchwork
6.Splendor
5. Lords of Waterdeep
4. Qwixx
3. Star Realms
2. The Game
1. Carcassonne

Brett:
10. Lost Cities
9. Lanterns: the Harvest Festival
8. Card Crawl
7. Hearthstone
6. Can’t Stop
5. Galaxy Trucker
4. Splendor
3. Lords of Waterdeep
2. Patchwork
1. Ticket to Ride

Dave:
10. Don’t Starve
9. Agricola
8. Sorcery! Series
7. XCOM
6. Card Crawl
5. Elder Sign: Omens
4. Galaxy Trucker
3. Twilight Struggle
2. Pathfinder Adventures
1. FTL

Brad:
10. Forbidden Island/Desert
9. Hey That’s My Fish
8. Neuroshima Hex
7. Pathfinder Adventures
6. Talisman
5. Lords of Waterdeep
4. 80 Days
3. Galaxy Trucker
2. Hearthstone
1. Carcassonne
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Tue Dec 20, 2016 6:00 pm
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(Gift Guide) Top 10 Apps Every Board Gamer Should Own - #4 and #3

Brad Cummings
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Welcome to the new and improved gift guide!

It occurred to us that the gift guide is basically just a collection of some of the best games we feel every digital board gamer should own. So, we decided this year that we would instead make a Top 10 List of Apps Every Board Gamer should own. The concept is the same, only the format has changed. If you open up an iOS device this Christmas, or want

To help us in this endeavor, we’ve enlisted Brett Nolan and Suzanne Sheldon, who are, among many other things, avide digital board game enthusiasts.

The 4 of us have created a top 10 list and will share one rank each day with you. Let’s go!


Number 4

Suzanne



Released in late 2016, the Qwixx app (specifically the iOS implementation) is stellar. The game plays excellent in solo mode and I think it's a phenomenal feature that the app can be used as a scoresheet or as a dice set for the physical game. But for me, the standout feature of the Qwixx app has been the Duo mode in which two players can face off on the same device. I've used this app so many times waiting at restaurants. It's an incredibly fun way to pass the time. Even though Qwixx doesn’t have online play at this time, the app is well worth the price especially because it includes the alternate board layouts that change up the game a surprising amount.

Devices: iOS, Android
Price: $3.99
Purchase Links: App Store, Google Play
Our Review.


Brett



Asmodee Digital's debut digital board game release post acquiring Days of Wonder, the studio has done an amazing job bringing this Spiel des Jahres nominee into the digital realm. Well organized and intuitive, the app is inviting to both new and experienced players of the tabletop version. Casting players as merchants of the Renaissance, Splendor is a game that's really all about building an engine of gems and using that, along with gem chips, to buy and build cards that will contribute to your engine and/or contribute to your prestige (victory) point total. The app not only recreates the main game, but as the best digital board games do, it adds an engaging new way to play. The Challenges mode breaks the traditional rules and sets up specific scenarios and win conditions which force players to experiment with new strategies. At launch the game lacked multiplayer support, but eventually it was added, closing a unfortunate gap in the initial feature set. Honestly I personally would have preferred an asynchronous multiplayer (more akin to Ticket to Ride's tested and near perfect system) but it appears that Asmodee is all-in on their real-time lobby based system (as is evident by their other recent and upcoming digital board game titles). No matter this small gripe, Splendor is certainly a must-have digital release. Easy to learn and approachable this one works with all levels of gamers and games are quick and fun.

Devices: iOS, Android
Price: $6.99
Purchase Links: App Store, Google Play
Our Review.


Dave



Of all the board games Czech Games Edition could have chosen to be their first port, Galaxy Trucker seemed like it would be the least likely to succeed. First of all, CGE had no experience porting board games and, secondly, why pick one whose mechanisms involve real-time pulling of tiles from a collective pool? How on earth would that work in multiplayer, and asynchronous multiplayer—everyone’s favorite mode—seemed an impossibility. Turns out we needn’t have worried. When Galaxy Trucker hit the App Store in the fall of 2014 it instantly became the greatest digital board game port ever created. Not only did multiplayer work flawlessly, but they put one of the most brilliant minds in gaming to the task of creating a new mode of gameplay that would facilitate asynchronous play and, guess what? Vlaada Chvátil somehow created a new way to play Galaxy Trucker that was more fun than the traditional real-time version. On top of that, they loaded the game with the most robust single player experience that any digital board game has had then or since. The campaign was witty and challenging and still managed to tell a fascinating story while adding new gameplay mechanisms along the way that eventually became an expansion for the cardboard version of the game. Galaxy Trucker did what every developer should be looking to do with board game ports, kept the original game intact while offering new ways to play and tying it into the physical product enough that the two can feed off one another as they go forward. Simply brilliant.

Devices: iOS, Android
Price: $4.99
Purchase Links: App Store, Google Play
Our Review.


Brad



80 Days is a game changing experience on digital platforms. It captures the heart of something like Tales of Arabian Nights. Inkle may be more famous for their excellent take on Sorcery!, but I think this is the real gem. It tells an interesting story in a unique way with many branching paths. I find this one a goto on long flights. Despite my many playthroughs, I keep finding new things to discover.

Devices: iOS, Android
Price: $4.99
Purchase Links: App Store, Google Play
Our Review.



Number 3


Suzanne



No game has gotten more play on my device than Star Realms. This app nailed its feature set including a solo campaign mode and cross-platform asynchronous online play. The Star Realms app handles all the fiddly score keeping, has regularly been updated with additional challenges and expansions, and plays well on the phone or tablet. Star Realms is truly a best-in-class board game app.

Devices: iOS, Android
Price: Free(ish)
Purchase Links: App Store, Google Play
Our Review.


Brett



Oh Playdek, how I miss when you made amazing games like this. One of my earliest forays into worker placement games, the first time I played Lords of Waterdeep, I had never even seen or played the physical board game (which I now own) and I was absolutely blown away. Played over 8 rounds, Lords of Waterdeep is a turn-based strategy game where players take turns assigning their agents to certain locations on the board to collect points and/or resources or taking on quests (which when completed earn you more points and/or resources). The game can look a bit daunting at first, but the app has a good quality tutorial and the gameplay is quite straight forward. If you do pick up the app, I highly recommend also grabbing the two expansion IAPs (Skullport and Undermountain) as they add even more strategy and depth. Not a D&D fan? If you have concerns about the theme…don't! I watched the Dungeons & Dragons cartoon as a kid, and I think I played D&D once in my life, that's all the D&D knowledge I had going in the first time. Please don't let the theme drive you away, otherwise you will miss out on arguably the best worker placement game on the App Store.

Devices: iOS
Price: $6.99
Purchase Links: App Store
Our Review.



Dave



Until 2016 the best board game app I’d ever played was Galaxy Trucker from Czech Games. In 2016 there have been two games that have surpassed it, the first being Twilight Struggle from Playdek. Twilight Struggle in a digital format had always been a grail game for me, and I’d been playing, for years, using spreadsheets and the Automated Card Tracking System at Warhorse. The system worked, but it was clunky and prone to errors and became more of a struggle than it was worth. Since GMT announced a digital version of TS way back when, it had been at the top of my wish list. When Playdek took over the reigns, I became even more excited and wasn’t disappointed when it landed on my Mac in the spring. Here was Twilight Struggle in all its glory with an AI that was competent (I’ve heard it’s not very good, but then neither am I and I find the AI sufficient to keep me interested) and, more importantly, an asynchronous online multiplayer system that worked beautifully. They managed to create a wonderful UI that brings everything a player needs to know to the forefront, including a brilliant timeline recalling each turn of the game, while still allowing the player full access to the map and each of its regions. Did I mention it has multiplayer? I’m not usually a big fan of multiplayer games, but the friends I’d been playing with all those years on ACTS were more than happy to jump in and engage me online and I have yet to have a bad experience in any of my online games. Twilight Struggle is currently my favorite multiplayer title and I see it being that way for a very long time.

Devices: iOS, Android
Price: $4.99
Purchase Links: App Store, Google Play
Our Review.


Brad



Objectively, Galaxy Trucker may be the greatest digital board game of all time. There are other reasons why I’ve put games above it, but this truly is a masterpiece. Can’t say much more than, go buy this!

Devices: iOS, Android
Price: $4.99
Purchase Links: App Store, Google Play
Our Review.


Lists So Far:

Suzanne:
10. Neuroshima Hex
9. Pathfinder Adventures
8. Ticket to Ride
7. Patchwork
6.Splendor
5. Lords of Waterdeep
4. Qwixx
3. Star Realms

Brett:
10. Lost Cities
9. Lanterns: the Harvest Festival
8. Card Crawl
7. Hearthstone
6. Can’t Stop
5. Galaxy Trucker
4. Splendor
3. Lords of Waterdeep

Dave:
10. Don’t Starve
9. Agricola
8. Sorcery! Series
7. XCOM
6. Card Crawl
5. Elder Sign: Omens
4. Galaxy Trucker
3. Twilight Struggle

Brad:
10. Forbidden Island/Desert
9. Hey That’s My Fish
8. Neuroshima Hex
7. Pathfinder Adventures
6. Talisman
5. Lords of Waterdeep
4. 80 Days
3. Galaxy Trucker
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Tue Dec 20, 2016 3:08 am
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App News: Vengeance Now Available for Sentinels and Twilight Struggle Price Drops While Awaiting Expansion

David Neumann
United States
Whitefish Bay
Wisconsin
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Mega-Expansion Vengeance Now Available for Sentinels of the Multiverse
It's taken longer than any other expansion, but Handelabra Games has finally released their first major expansion for Season 2, Sentinels of the Multiverse: Vengeance. They have good reasons for this expansion taking so long, it's the biggest and most complex expansion they've yet ported for Sentinels of the Multiverse including a bunch of new heroes, villains, environments, but also including a brand new mode of play as well: Team Villain.

In Vengeance you're able to craft a group of up to five villains together into a super group. An evil Traveling Wilburys, if you will. Blurb time:

Handelabra wrote:
Baron Blade has long suffered at the hands of self-proclaimed "heroes." No longer! He has gathered a team, the Vengeful Five. Baron Blade will have his Vengeance!

The Vengeance mega-expansion is now available from the Get Expansion Packs screen. It includes 5 new heroes, 2 new environments, and a brand new way to play the game against a team of 3-5 villains. There are 3 new hero variants to discover in this expansion!

Season Pass 2 owners will automatically receive Vengeance. Be sure to re-download all of your expansion packs in order to get updated content.

This update includes many more improvements and bug fixes, including:
• Every environment in the game and expansion packs has 5 new background images to support Vengeance and provide more variety.
• Any time a card is played out of turn, you now first see the back of the card so you know what deck it belongs to.
Prime Wardens Captain Cosmic’s innate power can no longer be “stacked.” You may only draw or play a card if you shuffle the destroyed construct into your deck.
• The behavior of Shinobi Assassin has been changed so it no longer cancels the draw/reveal/discard/etc that causes it to enter play from the top of a hero deck. For example, if you draw a card and Shinobi Assassin is on top of your deck, first the Assassin comes into play and then you get a card.
• Fixed a problem where Weekly One-Shot covers could not be awarded properly when playing in multiplayer.
• Fixed an issue in multiplayer where games could get stuck if the Team Leader disconnected.
• Older devices on iOS 10 should now be able to hear the music again.


If you're wondering who the villains, heroes, and environments are in this expansion, we've got a blurb for that too:

Handelabra wrote:
Team Villains:

Baron Blade - Ivan Ramonat has suffered greatly at the hands of the so-called “heroes” of the Multiverse. After too many defeats, the accomplished inventor went into hiding, planning his next move. He went about gathering villains to himself from across the Multiverse… He will have his Vengeance!

Ermine - Cassandra Lilya grew up in the same socialite circles as Maia Montgomery. But the public life of Cassandra Lilya was merely a cover for Ermine, the greatest thief in the world. When her attempt to steal a huge diamond was interrupted by The Wraith, her identity was revealed to the world.

Friction - Krystal Lee was overjoyed to get accepted as an intern at the Eaken-Rubendall Research Laboratories. Working with Dr. Meredith Stinson was the greatest possible honor. But after a few months, it was clear she didn’t fit in. She broke into the "work in progress" lab area and stole several gadgets, notably a "speedsuit" prototype. After seeking our Baron Blade, he reworked her speedsuit and gave her the name Friction. Now, Friction works as a scout and speedster as part of the Vengeful Five. She will show Tachyon once and for all what she missed out on!

Fright Train - Tyler Vance and Steven Graves enlisted on the same day, and from the first time they met, they knew they would never be friends. After a serious injury in battle, Graves left the armed forces and found increasingly dubious work as private security, making a name for himself as a “hot gun.” One of these jobs lead to him being mechanically and chemically enhanced. He took the name “Fright Train” and was eventually recruited by Baron Blade. He has been promised vengeance against his old foe: Tyler Vance, now known as Bunker.

Proletariat - Aleksandr Tsarev was an exemplary Russian soldier in the mid-1940s. In 1949, as part of a highly-classified and controlled experiment, Tsarev was exposed to cosmic radiation. His body chemistry reacted wildly, cells splitting and reproducing rapidly, tearing his cellular structure apart. With the ongoing threat of what came to be known as the Cold War, Aleksandr Tsarev was cryogenically frozen and kept in a unlisted bunker in the USSR, waiting to be deployed at the hour of their greatest need. Years later, Baron Blade unearthed records of Tsarev, and broke him free of his containment. Taking the name Proletariat, he can now be found throughout the battlefield, assaulting his opponents with numbers, skill, and fury!

Heroes:

Setback (previously included in the Season 2 Preview Pack) - People have always pitied Pete Riske for his bad luck, but he doesn't see it that way. Sometimes, things just work out. Like this medical testing he just signed up for run by someone called "Baron" something or other. He thinks this will be just the turn his luck needs.

Parse - Kim Howell was troubled by her Asperger’s syndrome as a child. But as she grew up, she prided herself on her ability to focus and analyze, which helped her delve deep into the Omnitron project. The same code that rewrote Omnitron upgraded Kim, and as Parse, she dissects every detail of information to combat evil.

K.N.Y.F.E - Previously a member of the Scottish Marines, Paige Huntly was a model recruit for The Block's Special Operations team. After over a decade around The Block, her body altered and manifested energy powers. Noticing something was amiss amongst the Multiverse, her departure from F.I.L.T.E.R. has led her on a new journey within it.

The Naturalist - Michael Conteh, a former oil tycoon in Africa, had been cursed by Akash'Bhuta to wander the wilderness in various animal forms for years. After several encounters with a certain red-haired musician, and a better understanding of the natural world, he fights to protect the environment and the people of the Multiverse.

The Sentinels - Nick Hernandez and Jackson Bravo were college friends. Jackson was always huge, and he just seemed to get even bigger and stronger throughout college. But when Nick began transforming from a normal human being to a form composed of living energy… well, those were challenging times. Eventually they crossed paths with Miranda Fischer, a child gifted with psychic powers, and Eugene Wilkenson, a desperate inventor and reformed bank robber. A few plucky happenstances later, the team of heroes known as The “Southwest” Sentinels formed, here to protect those who need it most!

Environments:

Freedom Tower - In the heart of Megalopolis, the Freedom Tower stands as a beacon for Justice. It makes an excellent home turf for many heroes, but if it were to be overrun by villains and their minions, the results would be devastating.

Mobile Defense Platform - These floating structures have been one of Baron Blade’s signature Mega-Gadgets. Any civilian who spots one on the horizon knows it’s time to evacuate. Heroes should take great care before setting foot on such a structure, regardless of what villain might be aboard.


Vengeance is available via IAP on all platforms, or as part of the Season 2 Pass. You can pick up Sentinels at the following links:

- Sentinels of the Multiverse for iOS Universal, $7
- Sentinels of the Multiverse for Android, $7
- Sentinels of the Multiverse for Kindle, $7
- Sentinels of the Multiverse for PC/Mac via Steam, $10





Twilight Struggle Goes on Sale in Preparation for Expansion Content
We reported on the upcoming Turn Zero expansion content for Playdek's phenomenal port of Twilight Struggle last week, including news that it would be on sale starting today when the Android version hit Google Play. Well, it still isn't on Google Play and the expansion content hasn't landed on the App Store (it should be coming soon), but we wanted to let you know that the sale price is already in effect. If you've been wanting to get Twilight Struggle on your iPad and have been waiting for a sale, now's the time. It's currently 50% off, and getting it for $5 on your tablet is a steal.

The Android version (which will be released today) will also be $5 at launch, so if you're an Android user just be patient. As for all the PC/Mac users looking for a break, Twilight Struggle will be going on sale as part of Steam's Winter Sale, so keep an eye out for that.

- Twilight Struggle for iPad, $5
- Twilight Struggle for PC/Mac via Steam, $15
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Mon Dec 19, 2016 8:21 pm
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