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iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

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App News: Santorini going digital, Early Access begins tomorrow

David Neumann
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Roxley bringing Santorini to iOS/Android
So, we were back and then we went away. Yes, it's been 2 weeks since our last post but, this time, it wasn't intentional. Truth of the matter is, there just hasn't been a lot of news regarding digital board games. Sure, we missed Carcassonne - Tiles & Tactics landing on the Switch, but I just couldn't get excited enough to write a post about only THAT. I kept waiting for some other stuff I could bundle together. No such luck.

Then, today we learned that Roxley is bringing their snazzy building game, Santorini to both iOS and Android! That's pretty big news. What's even bigger is that you can sign up now to get on the Early Access bandwagon and start testing it as soon as tomorrow!

Click here to sign up for the invitation-only Early Access period and, who know, you could be playing Santorini on your phone by tomorrow evening.

What can we expect from a digital version of Santorini?

Roxley wrote:
-Free to download
-Beautifully rendered 3D play area
-Adventure through the land of Santorini in the single player Odyssey mode
-Play with a friend in pass-and-play or online game modes
-Already own the boardgame? Use the "Helper" to select gods to play in the physical board game, and log your matches
-Dare to challenge the insanely skilled "Godlike" AI level
-Watch tutorials on all the god powers!
-Fully orchestrated sound track.


Again, you can sign up to help test beginning tomorrow whether you're an Android or iOS user. Head on over and sign up and let us know if you were accepted in the comments!

- Santorini beta signup page for iOS/Android
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Thu Dec 13, 2018 10:19 pm
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App News: Blood Rage going digital and Handelabra's latest needs some love

David Neumann
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Blood Rage coming to digital via Kickstarter
This may be old news for some of you, but that's what happens when I take a month-long break. I miss stuff, and now I feel compelled to talk about it like it's hot news. Deal with it.

That news comes from Cool Mini Or Not and the announcement that the Eric M. Lang viking-based, area control gem, Blood Rage is coming to digital.

Because this is CMON, there's a Kickstarter involved. It begins next week, December 3rd and promises both digital version of the game as well as new minis, clans, cards, etc. that you can also nab for your analog copy.



We don't know a whole lot other than the new figs and stuff they've been showing off in daily tweets. At least I can't find anything. Then again, I'm lazy and dumb, so maybe I'm just missing it.

Even for the lazy and dumb, information will be easy to get come next Monday when the Kickstarter goes live. Until then...



Aeon's End is coming to digital from Handelabra, hopefully
With fantastic card game ports like Sentinels of the Multiverse and One Deck Dungeon under their belts, we should all be excited any time Handelabra Games Inc. announces a new port on the way. That new announcement came nearly a month ago and was for Aeon's End, a cooperative deck-builder with a tower-defense-ish theme.

Handelabra wrote:
Aeon's End is a cooperative deck-building game where you struggle to defend the city of Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, your wits. We are excited to be working with designer Kevin Riley from Action Phase Games, as well as Indie Boards and Cards to bring Aeon’s End to Steam, with your help!


It's currently on Kickstarter and, despite Handelabra's history of excellence, has yet to fund completely and there are only a handful of days left to go. The Kickstarter is for the PC/Mac/Linux version of the game, but the plan is to bring it to iOS and Android as well. To make that happen, they've added a $1 pledge called "Mobile Mage" and the more of those pledges they get, the quicker the game comes to mobile (this is how their Kickstarter for One Deck Dungeon worked as well, btw).

Of course, you can pledge more and get the game earlier on your laptop. You can pledge even more and become a member of the beta or alpha team, if that's your thing.

Here's the blurb for what we can expect in the digital version:

Handelabra wrote:
The digital version of Aeon’s End will cost $19.99 (USD), but backers can get the game for just $15. The 1.0 retail launch on Steam will include all Aeon's End base game content and features:

-8 playable mages, each with a unique starting card
-4 nemeses to defeat, each with their own mechanics
-27 unique player cards (gems, spells, & relics)
-22 general nemesis cards
-53 nemesis-specific cards
-Local co-op play with 1-4 mages
-Interactive tutorial so you can learn the game while you play
-Brand-new music composed by Jean-Marc Giffin
-Steam Achievements
-Steam Cloud Saves
-All unlocked promo cards and mages from stretch goals


If you're still on the fence, head to the Kickstarter page. There you'll find a playable demo of the game that you can play in your browser. It's very cool and I really hope more Kickstarters do stuff like this in the future.

They only need about $2500 more in the next five days, which I'm pretty sure we can make happen. Of course, some of those stretch goals would be nice to hit as well...

Take a look at the link below and play the demo. It sold me.

- Aeon's End for PC/Mac/Linux (and mobile) Kickstarter page


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Thu Nov 29, 2018 8:40 pm
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App News: Apologies and Explanations, Morels heading to mobile, Mystic Vale arrives in Early Access, LotR: LCG gets more content and more...

David Neumann
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Hey, everyone! How's it going? What's new? Not much for me, either. You know, the usual. Yep, that means pouting and then taking my ball and going home. How's that working out for me? Well, I'm kind of bored actually. Yeah, I think I'd like to write again. Is that okay? Great. Let's start.

First of all, sorry for the month-long absence. I'd like to apologize for my reaction to, well, everything. No good excuses here other than __D=afds--a-d-__ (I don't know how to make that shrug emoji with text characters, but that's my attempt). Sorry to everyone involved and to everyone else for having to sift through the nonsense.

On the plus side, however, this break has given Brad and I a chance to consider making some long overdue changes. Yes, this means the title of this blog will be changing. To what? We don't know yet, but I'm sure it will be something that Brad and I think is clever, yet 67% of you will think is stupid and will beg us to go back to 'iOS Board Games'. The other 33% of you will not object, but that's probably because you're intoxicated and/or my mom. Or, most likely, both!

There will be some other changes, too. Brad's a much busier guy than he used to be when this blog began, so we're trying to figure out a way to lessen his video workload but still bring consistent video content to this space. As far as my writing goes, I have no life and will continue to just keep spewing the same old dreck.

I'm not sure when these changes will take place, but I know Brad is talking with Aldie about making them happen. Will our Twitter handle change? How will blog subscriptions work? Will we have a different URL? I don't know, but we'll keep you in the loop until everything falls into place.

Until then, let's proceed...
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Tue Nov 27, 2018 7:07 pm
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App News: Digidiced Unveils Indian Summer while Asmodee Writes Us a Love Letter

David Neumann
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Indian Summer Released (last week) by Digidiced
Due to some scheduling craziness and travel, we missed the release of Indian Summer from Digidiced UG which happened late last week. It doesn't help that I know nothing about the physical version of this game, so let's blurb it out:

Digidiced wrote:
Before winter makes its appearance, a particularly warm fall bathes the forest in a golden shimmer. During the Indian Summer, New England blossoms one last time. Treetops are ablaze with countless colors — a living rainbow, from green to orange to red. Slowly the first leaves are starting to fall. Meanwhile, our steps and the diligent squirrels rustle the colorful foliage.
On our walks through the woods, we discover all kinds of little treasures; we collect berries, nuts, mushrooms and feathers. We pause for a moment to watch the shy inhabitants of the forest before we set off towards home once again. There, a good book and a hot tea are already awaiting.

Features:
• 1 to 4 players
• Play in single-player with challenging computer opponents, against your friends in local multiplayer, or face players from all over the world in online mode!
• Learn the rules with our Interactive tutorial or even watch games of the top players on your device!
• Take your time in asynchronous game mode with push notifications and never miss a turn.
• Family friendly – non violent theme
• Easy interactive tutorial to learn the game from scratch
• Analyze your best games or learn tricks from the best with playback
• 3 different computer opponents
• uses the newest rules of the board game


Sorry for the late notice on this one! If you already picked it up, congrats. For the rest of us, links below:

- Indian Summer for iOS Universal, $5
- Indian Summer for Android, $5





Love Letter Arrives on Mobile
Not to be outdone by Digidiced, Asmodee Digital made some noise of their own when they released Love Letter this morning. Yep, that Love Letter. It was developed by Nomad Games Ltd (II) of Talisman fame and is now available for iOS, Android, and PC.

I'd love to tell you that it's fantastic and you should run out and buy it, but, instead, I have to tell you that I can't play it. I have an iPhone XS Max and it immediately crashes upon starting. This morning I didn't even make it to the splash screen, but they released a Day 1 patch that I hoped would fix it. It didn't. Well, I now make it to the splash screen, but then it crashes back to my home page. Curious to know if it's working out there for anyone?

Anyway, here's the blurb:

Asmodee Digital wrote:
DRAW, PLAY AND BLUFF, FOR ONLY ONE SUITOR WILL BE ABLE TO WIN THE HEART OF THE PRINCESS

You and other suitors are prepared to do anything to get your love letter to the princess. She's shut herself inside her palace, so you're forced to use go-betweens to deliver the message. Guards, princes, the king, the countess... Who will turn out to be the best ally to help win your beloved's heart?

You only ever have two cards in your hand. Draw and play your cards to get closer to the princess. Everyone staying in the castle could aid you in their own way: guards and princes can help discredit letters from other suitors, priests will give you precious information about your rivals while the handmaiden will protect your letter at any cost!

As the game progresses, you'll have to think strategically, bluff and try to read your opponents' game. When the deck is used up, the card in your hand will be the character holding your letter for the princess. The strongest card, i.e. the character who's closest to the princess, wins!
Send the other suitors packing, gain the advantage and win the game. Let's get started!

Features:
• Simple rules and quick turns in this game adapted from the multi-award winning card game Love Letter
• 1 to 4 players
• Play in single-player mode against the computer, against your friends in local multiplayer or face suitors from all over the world in online mode
• 16 cards representing 8 types of characters found at the Court: Guards, Priests, Barons, Handmaidens, Princes, King, Countess and of course the Princess


Pick it up at the links below:

- Love Letter for iOS Universal, $4
- Love Letter for Android, $3.50
- Love Letter for PC via Steam, $7


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Thu Oct 25, 2018 4:00 pm
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App News: Glimpses of a Through the Ages Expansion and Castles of Burgundy

David Neumann
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Completely and Totally iOS Board Game News. But also Android Board Game News. Oh, and PC/Mac/Linux Board game news, too. Okay, it might even be Nintendo Switch news? No, probably not. Maybe? Is anyone else hot? I'm really warm right now. I'll be outside.




Through the Ages Expansion Screenshot Appears on Twitter
The digital port of Through the Ages is definitely one of the four apps currently chiseled into whatever the iOS Board Games version of Mt. Rushmore would be called. (Incidentally, the other 3 are Twilight Struggle, Race for the Galaxy, and Terraforming Mars. FIGHT ME!)

We've known that Czech Games Edition has been working on an expansion for both digital and cardboard TtA for a bit now, Leaders & Wonders. Today I spotted my first glimpse of it in the wild and the screenshot has a lot to offer. Five new leaders are visible and three new wonders. Take a look and let's try to figure out what's happening in the comments.



- Through the Ages for iOS Universal, $10
- Through the Ages for Android, $10
- Through the Ages for PC/Mac/Linux via Steam, $16



First Look of Castles of Burgundy
After the sucessful launch of the rather-wonderful Stockpile a couple weeks ago, Digidiced UG could have sat back and put their feet up and relaxed. Instead of that nonsense, they're hard at work on their next Big Thing, a digital port of Stefan Feld's hit, The Castles of Burgundy.

We've known for a bit that tCoB was on the Digidiced docket, but today we've learned a bit of what we can expect when it graces our devices in 2019.

Digidiced wrote:
In the original board game The Castles of Burgundy, released in 2011 and designed by the cult author Stefan Feld, players work to build the most successful medieval princedom.
They chose to place new settlements, gather resources, trade, and build castles. TCOB is a classic strategy board game, where everything you do gains you some points. But some choices bring you points faster and easier.

The Castles of Burgundy's unbroken popularity (Rank 11 overall on Boardgamegeek) even spawned card and dice game spinoffs.

DIGIDICED now sets out to develop the digital adaption. The game will be released on different platforms (iOS, Android, PC, Mac and Linux) and offer cross-platform play, different interfaces for big and small screens, 9 languages and the usual good feature set provided by DIGIDICED.

Gameplay
Two dice set out the action options, but the players always make the final choices. Whether trading or livestock farming, city building or scientific research, many different paths lead to the prosperity and prominence of the players!
The many ways to gain victory points in this building game require careful thought round after round along with extensive planning ahead. Thanks to the different estates, the game remains challenging for the players for a long time, as no two games play out alike.



Features
- platforms: Android, iOS, Steam (Mac, PC, Linux)
- cross-platform play
- ranked and casual games
- computer opponents
- hot-seat offline play
- asynchronous game with notifications
- fast ranked games for live experience
- languages: English, German, French, Spanish, Korean, Chinese (simplified), Japanese, Russian and Italian


So, there you have it. All the information we currently have on what might be Digidiced's most anticipated release ever (okay, that was Terra Mystica, but this one's right up there).

I also noticed in their press release the following:

Digidiced wrote:
DIGIDICED, the digital board game company specialized in bringing your favorite board game to the digital world. We are a team of dedicated developers who build and publish games for iOS, Android, PC, Linux, Mac and the Nintendo Switch.


Nintendo Switch you say????
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Fri Oct 12, 2018 10:20 pm
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Totally Not iOS Board Game News, More like PC Board Game News: Terraforming Mars Gets Release Date, Achtung! Cthulhu Coming Tomorrow and more...

David Neumann
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Not iOS Board Game News. Well, some, I guess. A little. More PC Board Game News with a little iOS (and Android) Board Game News thrown in for good measure




Terraforming Mars Launches on October 17
It's been a pretty good year for Asmodee Digital with digital ports of Onitama: The Board Game, Scythe: Digital Edition and others, not to mention their Gen Con reveal of upcoming games like Gloomhaven and more. Of course, the one big game everyone is waiting for is the digital version of Terraforming Mars. We haven't heard much about the port, other than seeing it in action at Gen Con, and there's been no word of when we can expect it on our devices. Yesterday, Asmodee cleared that up. The PC version of Terraforming Mars will arrive on Steam on October 17.

The October 17 release will be for PC only, but don't worry, other platforms are being furiously worked upon and we should, hopefully, see it on our mobile devices in the not too distant future.



If you want to put Terraforming Mars on your Steam wishlist, do so at the link below. Then you'll be sure to grab it as soon as it goes live. For those of use with overpriced MacBooks and iPads, I guess we can wait a little longer.

- Terraforming Mars for PC via Steam, coming Oct. 17



Achtung! Cthulhu Tactics Coming to Steam Tomorrow
Achtung! Cthulhu has a pretty cool alternate history theme that posits the Nazis as cultists for Lovecraftian gods and then puts players in the shoes of heroes trying to take the Cult of the Black Sun down or die trying. There's an RPG, minis, and even a wargame all set in this rather horrifying setting, so why not a digital game? I'm glad you asked.

Tomorrow will see the release of Achtung! Cthulhu Tactics for PC on Steam. This is a squad-level, tactical combat game based on the RPG which sounds a lot like XCOM mixed with...well, who cares what it's mixed with. They had me at "like XCOM".

While Achtung! Cthulhu won't be making it onto the mobile markets, we can expect it to release later this year on consoles including Xbox, PS4, and the increasingly more awesome, Switch. Check out the trailer and then check out the link below where you can pick up Achtung! Cthulhu Tactics when it goes live tomorrow.

- Achtung! Cthulhu Tactics for PC via Steam, coming tomrorow





Siberian Dawn Moves to Steam
We mentioned the original card game Siberian Dawn in the past and thought it looked interesting. Unfortunately, we thought it was only going to be available on Android devices, which I don't own and, therefore, tend not to follow as closely. A couple weeks ago, however, Siberian Dawn made its grand debut on another platform: PC via Steam, so I have no excuses.

I'd keep rambling, but my fingers are tired, so I'll just blurb it out:

Stephen Winterflood wrote:
Siberian Dawn is an original, solo, digital card game that combines the core soul of a deck builder with the tactical power of a war game and the strategic challenge of crisis management.

You are an Overseer in the Union, one of the tactical controllers who has to deal with the increasing dangers facing the Union through Objective based Missions. Recruit and deploy Units, enlist the help of the Guilds, and build your Bond with those in the shadows, whilst trying to control the conflict unfolding before you.

The basic Training Run Mission is available for free with the base game, to give you a taste for how the game works, and the first Mission Pack available as DLC adds the full Core game and first 3 Missions of the Siberian Dawn story.


Siberian Dawn is available for PC and is free to download with a $4 IAP to unlock the full core game and 3 additional missions. No reason to not download and give it a go. There's a good how-to-play video below if you need to see before you buy. Or download for free. You know what I meant.

- Siberian Dawn for PC via Steam, free
- Siberian Dawn for Android, coming soon


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Wed Oct 3, 2018 6:28 pm
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Nintendo Switch for Board Gamers 2

Brad Cummings
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Hey All,

Here is another look at Switch games that may be of interest to board gamers.

The game this time around are:
10.Hand of Fate 2
9. Banner Saga Trilogy
8. Frost
7. Light Fingers
6. Dead Cells
5. Sushi Strikers
4. Into the Breach
3. Octopath Traveler
2. Picross S2
1. The Warlock of Firetop Mountain

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Wed Sep 26, 2018 3:00 pm
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App Release: Stockpile

David Neumann
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Stockpile Released


The Stats:

Compatibility: iOS Universal, Android, PC/Mac/Linux
Current Price: $5
Developer/Publisher: Digidiced UG
Download Size: 228 MB
Multiplayer: Asynchronous Online, cross-platform
AI: Yes
iTunes Link: Stockpile
Android Link: Stockpile
PC/Mac/Linux Steam Link: Stockpile(not available until September 21)
BGG Entry: Stockpile
VGG Entry: Stockpile


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Wed Sep 19, 2018 4:33 pm
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App News: Asmodee Digital Bringing More Than Just Carcassonne to Switch and Smash Up! Gets Awesome

David Neumann
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Asmodee Announces a Slew of Switch Releases
We learned a while back that Asmodee Digital was setting their sights on Nintendo's handheld console with an upcoming release of Carcassonne - Tiles & Tactics. Last night that was confirmed, along with confirmation that Asmodee will not stop until they have complete world domination. In other words, a bunch of other games are coming to the Switch as well.

Aside from Carcassonne which should arrive this holiday season, the Switch will also see ports of The Lord of the Rings Living Card Game, Pandemic: The Board Game, Catan (2007), and Munchkin, all coming in 2019.

Most of those games we've already seen either on Steam, mobile, or both. Munchkin is the odd man out, here, and we know that it will not be a one-for-one adaptation of the beloved/hated card game. Instead it will be a roguelike, card-based dungeon crawler set in the Munchkinverse. It actually sounds a lot better than the actual card game, but I'm not a fan of the card game. I know you're out there, though, and you're probably feeling the same way I felt when I realized the digital LotR LCG wasn't the same thing as the tabletop version. Don't worry, you probably won't get over it.

Of course, this is only what Asmodee announced yesterday. I'm assuming it's not the end of their Switch lineup, and if they announce anything else we'll bring it to you.

[Yes, Dave is aware that this is not iOS news and, therefore, violates the sacred promise made in the title of this blog. He, and all his ancestors, apologize vehemently -ed.]



Smash Up Gets Awesome Level 9000 DLC
The digital version of Smash Up was released a while ago from Nomad Games Ltd (II) (and published by you-know-who) and yet we don't give it a lot of love. Part of that is the fact that I never bought it. To be honest, the cardboard version never really did anything for me, so the digital port was lost in the shuffle.

I know I'm the odd one here, though, as it has a ton of fans. Asmodee knows this, too, and today they added something we've been waiting for since the app released: more factions. Right now you can snap up 4 new factions by downloading the Smash Up: Awesome Level 9000 expansion which is available via DLC.

The Awesome Level 9000 expansion offers four new factions to add to the mix:

The Smash Up: Awesome Level 9000 expansion features 4 all-new distinct factions that you can mix and match to defeat your opponents. Mix & match them together or with the factions from the Base Set or any other Smash Up expansions to create exponential new combinations!

Killer Plants – Better deal with these guy fast, leave them alone and they’ll grow all over the place… like weeds! *rimshot*

Ghosts – Unlike just about every card game in history, Ghosts benefit from having less cards in your hand. Can you be immaterial?

Steampunks – Can’t leave a good base alone, the Steampunks will add new abilities to bases to help your strategies.

Bear Cavalry – What’s scary? A bear. What’s really scary? A cossack riding a bear! Bear Cavalry will use fear to drive opposing minions away to other bases.

Combine these groups into teams of two for various effects! Smash Up: Awesome Level 9000 also contains 8 new Base cards to compete over.


The DLC isn't listed on the iTunes page for Smash Up, so I'm not sure how much the expansion will cost you, but considering the app is only $4, I'm guessing in the $2 range?

Smash Up is available for iOS, Android, and PC at the links below.

- Smash Up for iOS Universal, $4
- Smash Up for Android, $3.50
- Smash Up for PC via Steam, $7


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Fri Sep 14, 2018 6:37 pm
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App News: C&C Ancients Arrives on Steam, Kahuna Comes to iOS/Android, and Love Letter Is In The Mail and more...

David Neumann
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Commands & Colors: Ancients Comes to PC/Mac
The big GMT Games news around Gen Con was the deal they had recently struck with Playdek to develop their catalog. It was so big, in fact, that it was easy to forget that they weren't the only developer out there digitizing GMT titles. Another was HexWar Games (HexWar) who have been working on a digital version of Commands & Colors: Ancients for a while now. Today we get to see the fruits of their labor as C&C: Ancients has just been released on Steam for PC and Mac.

Blurb time:

HexWar wrote:
The game allows players to portray important engagements of ancient history. The battles focus on the historical deployment of forces and important terrain features on the scale of the game system.

The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire legion of soldiers, while in other scenarios, a unit may represent just a few brave warriors.

The command card system drives movement, creates “fog of war” and presents players with many interesting challenges and opportunities, while the battle dice resolve combat quickly and efficiently. The battlefield tactics you will need to execute to gain victory conform remarkably well to the strengths and limitations of the various ancient unit types, their weapons, the terrain and history.

Key Features:
-15 Scenarios from important engagements of ancient history
-Over 50 unique combat and command cards to simulate tactical and strategic choices
-Make strategic choices faithful to the era with chariots, archers, foot soldiers and mounted units
-Play as Syracusan, Carthaginian or Roman
-Three levels of AI difficulty


What the blurb doesn't mention is online multiplayer, which C&C: Ancients doesn't seem to have. I mean, I haven't downloaded it myself, but it looks to be a completely solo affair vs. AI which seems like an odd choice.

We do know that their is an iOS and Android version in final testing so we should see that hitting the App Store and Google Play in the not too distant future. The Steam version, on the other hand, is on sale for 30% off the regular price through next Wednesday.

- Commands & Colors: Ancients for PC/Mac via Steam, $14



Kahuna Released Android, Updated on iOS
The iOS version of Kahuna released back in 2014 and, to be honest, fell completely off my radar. That's not a knock on the game, more a knock on myself for not being able to keep up with the slew of digital board games released in the past few years. A recent email has reignited my interest in this one, however, and if you're an Android user you should be excited as well. Kahuna just made the jump to Google Play.

Kahuna is a game where you build magic bridges between islands and...yeah, let's just blurb it.

Two priests – the wielders of Kahuna magic – compete to determine which of them has greater powers. With a select group of 12 uninhabited islands, they use their magical powers to build bridges linking those islands to each other.

Kahuna is easy to learn – but a challenge to truly master! Rivals use cards strategically to place bridges between the islands or remove opponent's bridges. As soon as the majority of bridges are conquered around an island, Kahuna marker stones can be placed on that island. The player who holds the most Kahuna stones after a round will score points. It’s all about clever placement of limited cards for maximum impact.

- Magical game for one or two players
- Easy rules for a fast game start
- Campaign mode for single players
- Turn-based multiplayer mode for two players
- Numerous Game Center achievements
- 12 AI opponents with different personalities and tactics provide varied challenges
- Based on the successful board game classic
- Available languages: English, German, Dutch


The game has fairly rave reviews on both the App Store and Google Play, so if Kahuna is your thing, don't wait any longer!

- Kahuna for iOS Universal, $3
- Kahuna for Android, $3



Love Letter is Coming to Digital Courtesy of Nomad Games
While Love Letter is one of my favorite, quick card games, news this week of a digital version has me worried. I mean, the game is quick and social, so will a digital version do it justice? From the first screenshots we've seen from Nomad Games Ltd (II), the answer is yes.

Nomad wrote:
Love Letter is a game of risk, deduction, and luck for 1–4 players. Your goal is to get your love letter into Princess Annette's hands while deflecting the letters from competing suitors. From a deck with only sixteen cards, each player starts with only one card in hand; one card is removed from play. On a turn, you draw one card, and play one card, trying to expose others and knock them from the game. Powerful cards lead to early gains, but make you a target. Rely on weaker cards for too long, however, and your letter may be tossed in the fire!


That explains it better than I could. I didn't even know the princess had a name. Who knew?

The digital version of Love Letter will be out in October for iOS, Android, and PC/Mac. We'll try to see if we can uncover how multiplayer will work and more before its release.



Stockpile Set to Launch Next Week
The folks at Digidiced UG have announced that their digital port of the Nauvoo Games' classic, Stockpile, will be making its appearance on the App Store next week, September 18. It will also be coming to Android on the very same day.

Digidiced wrote:
Stockpile is an economic board game that combines the traditional stockholding strategy of buy low, sell high with several additional mechanisms to create a fast-paced, engaging and interactive experience.

In Stockpile, players act as stock market investors at the end of the 20th century hoping to strike it rich, and the investor with the most money at the end of the game is the winner. Stockpile centers on the idea that nobody knows everything about the stock market, but everyone does know something. In the game, this philosophy manifests in two ways: insider information and the stockpile.

Both of these mechanisms are combined with some stock market elements to make players consider multiple factors when selling a stock. Do you hold onto a stock in hopes of catching a lucrative stock split or do you sell now to avoid the potential company bankruptcy? Can you hold onto your stock until the end of the game to become the majority shareholder, or do you need the liquidity now for future bidding? Do you risk it all by investing heavily into one company, or do you mitigate your risk by diversifying your portfolio?

In the end, everyone knows something about the stock market, so it all comes down to strategy execution. Will you be able to navigate the movements of the stock market with certainty? Or will your investments go under from poor predictions?

- The easy to follow tutorial guides you through the rules
- cross-platform play with all opponents
- ranked and casual games
- world ladder with GLICKO rating
- 6 optional combinable rulesets for unlimited replayability
- 5 AI opponents (easy, medium and hard)
- scalable game complexity
- play offline alone or with your friends/spouse
- asynchronous game with notifications
- fast ranked games for live experience
- 10 new quality avatars for your DIGIDICED collection
- Languages: English, German, French, Spanish, Korean, Chinese (simplified), Japanese, Russian and Italian


I've been in the beta for a while now and Digidiced has done a great job with this one (as we would expect). Apart from the base game the digital version also comes with the Stockpile: Continuing Corruption expansion for free. You can split up and use the different modules from the expansion as you wish and did I mention it won't cost you an extra cent?

Stockpile will be available for iOS Universal and Android next Tuesday. Get ready.





Carrier Battles for Guadalcanal Gets Another Update
The little war game that could, Carrier Battles for Guadalcanal, got another update a couple weeks ago and it slipped right by our very non-nimble fingers. This shouldn't come as a huge surprise as CBFG might just be the most updated game on the App Store. It's not bug-fixing, either. These are game-changing updates each and every time.

In this latest update we have:

Cyril Jarnot wrote:
Content

Weather:
- Weather is now part of the main rules !
- The landing penalty for landing in storm has been halved
- Air units won't land in storm unless forces by nightfall or endurance

Search & Intelligence:
- Scouts may be detected and intercepted
- Scouts which have successfully detected a TF will shadow the TF until forced by CAP, fuel or night
- New intelligence increase depending on shadowing, weather, surface radar, etc..
- The map shows only the latest observed position of enemy Task Forces
- Scout may report an approximative position of detected TF
- New Level 3 display for on-map TF
- When a battle occurs, TF intelligence increases to Level 3 instead of 4

Damage:
- A bit more chance for air units to be damaged vs destroyed
- No more endurance penalty for damaged air units
- A bit more risk of major fire for TRS

Miscellaneous:
- In an air to sea attack, there is more chance to target CV versus smaller carriers and more chance to target operative CV
- The air-to-sea factor of G4M/G3M has been reduced to zero when flying with the minimum of bombs
- The base chance of hitting land targets for bombers is 20% instead of 25%
- Escort ships of TRS may also bombard
- Better retreat management after surface battles
- B-26 do not carry torpedoes before Midway


That's not all, Cyril is also starting to explore other platforms meaning that iOS users might not be the only ones to have all this fun in the near future. We'll have to wait and see.

- Carrier Battles 4 Guadalcanal for iOS Universal, $7
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