$20.00
$60.00

iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

1 , 2 , 3 , 4 , 5  Next »  [147]

Recommend
44 
 Thumb up
 tip
 Hide

App News: Warhammer Quest 2 Announced, Age of Rivals Now on Steam and more...

David Neumann
United States
Whitefish Bay
Wisconsin
flag msg tools
In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
mbmbmbmbmb
App News




Warhammer Quest 2: The End Times Announced
One of the best dungeon crawlers on mobile was 2013's Warhammer Quest from Rodeo Games. Not only was the gameplay fun, but the graphics were, at the time, so good that you couldn't believe you were playing it on your phone. Warhammer Quest was followed up by Warhammer 40,000: Deathwatch - Tyranid Invasion in 2015 and then Rodeo Games kind of disappeared.

Several members of the Rodeo team reemerged with a new company, Perchang, and it seemed like they would be content to make highly polished dexterity/puzzle games considering the success they had with their first release.

Turns out the itch to create awesome dungeon crawls is hard to get rid of because now Perchang is developing the sequel to Warhammer Quest called Warhammer Quest 2: The End Times.



We don't know much about the game at this point, other than it uses a fully 3D engine and should be available for iOS/Android this autumn. Otherwise, check out the screenshots and, while you're drooling, we'll keep digging to see if we can find out any new info. As usual, we'll pass it along as we get it.

Read more »
Twitter Facebook
13 Comments
Wed Mar 22, 2017 8:59 pm
Post Rolls
  • [+] Dice rolls
Recommend
33 
 Thumb up
2.00
 tip
 Hide

First Look: Constantinople

Brad Cummings
United States
Connecticut
flag msg tools
admin
mbmbmbmbmb
Constantinople
Availability: iOS, Android
Price: $2.99
Store Links: App Store, Google Play

Twitter Facebook
15 Comments
Wed Mar 22, 2017 3:05 pm
Post Rolls
  • [+] Dice rolls
Recommend
62 
 Thumb up
1.00
 tip
 Hide

First Look: Tokaido

Brad Cummings
United States
Connecticut
flag msg tools
admin
mbmbmbmbmb
Tokaido
Availability: iOS, Android
Price: $6.99
Store Links: App Store, Google Play

Twitter Facebook
45 Comments
Tue Mar 21, 2017 3:05 pm
Post Rolls
  • [+] Dice rolls
Recommend
77 
 Thumb up
3.00
 tip
 Hide

App News: Tokaido and Card Thief Released and Asmodee Has a Sale

David Neumann
United States
Whitefish Bay
Wisconsin
flag msg tools
In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
mbmbmbmbmb
App News




Tokaido Released for iOS and Android
It's been a long time since we've had an Antoine Bauza game land on the App Store. We always assumed his next digital title after Ghost Stories would be...you know...The Game That Shall Not be Named. Turns out Funforge had their own ideas and today we get a digital version of the 2012 walking simulator, Tokaido.

As far as games go, Tokaido is on the lighter side. You're walking across Japan visiting different shops, baths, etc., and scoring points as you do so. It's less strategy and more scenery and the app definitely fits the bill. It might be the most beautiful board game app ever released, and is a joy to explore.

The app has solo play vs. AI and both pass-and-play and online multiplayer. The online multiplayer is not asynchronous, however, so plan on playing a full game if you want to play online.

Tokaido is available for both iOS Universal and Android, and can be found at the links below.

- Tokaido for iOS Universal, $7
- Tokaido for Android, $6.50



Card Crawl Successor, Card Thief, Released
While it's one of my favorite mobile games ever, I know there are some who don't see the point of Card Crawl. They claim it's a simple solitaire card game that's too easy to beat and there's just not much to keep them interested. Tinytouchtales must have been listening to those players, because the follow-up to Card Crawl has just landed on the App Store and it's an entirely different beast than their award winning debut.

Card Thief is their latest release and it's anything but light. If you're looking for a deep solitaire puzzler, look no further. You're dropped into the role of the titular thief and must steal as much treasure as you can from a manor or castle. You also need to steal that castle's treasure chest and then escape with your booty. Unlike Card Crawl which was a fairly standard card game, Card Thief mixes things up by adding a light/dark and stealth mechanism. As long as you have stealth points the menagerie of different guards won't be able to see you. Once you run out of stealth, it's off to prison.

Each manor consists of a 3x3 grid of cards that you must navigate. There are also a slew of different equipment cards you can take along which is where the strategy really shines. Do you use a water arrow to take out that torch now, or save it? Should I use my noise arrow to change that guard's facing so I can pickpocket him, or can I get more loot out of him on a different turn? Each piece of equipment can be upgraded by accomplishing in-game achievements, which can become an entire game by itself.

Not only is Card Thief an interesting (and hard) game, it's also incredibly beautiful. Drawn by the same artist who did the art for Card Crawl, the world will instantly draw you in. Even the menu screens are fantastic.

Card Thief is currently available for iOS Universal and will be coming to Android in about a month.

- Card Thief for iOS Universal, $2





Asmodee Having a Spring Sale
It's the first day of Spring and Asmodee Digital decided that it's their job to pull you away from trying to get all your eggs from standing up on their ends. To do so, they're having a Spring sale!

The sale involves pretty much all the Asmodee digital titles including Ticket to Ride, Small World, Mysterium, Potion Explosion, and Colt Express. Even the Ticket to Ride and Small World IAP is on sale! The sale will run until March 26th, so don't dawdle.

Links to all the on sale apps below:

- Ticket to Ride for iOS Universal, $2
- Ticket to Ride for Android, $2
- Ticket to Ride for Kindle, $7
- Ticket to Ride for PC/Mac via Steam, $5

- Small World 2 for iPad, $2
- Small World 2 for Android, $2
- Small World 2 for Kindle, $7
- Small World 2 for PC/Mac via Steam, $5

- Splendor for iOS Universal, $2
- Splendor for Android, $2
- Splendor for Kindle, $7
- Splendor for PC via Steam, $5

- Mysterium for iOS Universal, $3
- Mysterium for Android, $3
- Mysterium for PC via Steam, $7

- Potion Explosion for iOS Universal, $3
- Potion Explosion for Android, $3

- Pandemic: The Board Game for iOS Universal, $2
- Pandemic: The Board Game for Android, $2
- Pandemic: The Board Game for Kindle, $7

- Colt Express for iOS Universal, $3
- Colt Express for Android, $3
- Colt Express for PC via Steam, $5
Twitter Facebook
56 Comments
Mon Mar 20, 2017 10:43 pm
Post Rolls
  • [+] Dice rolls
Recommend
59 
 Thumb up
 tip
 Hide

App News: Tokaido Due on iOS/Android Soon, Epic Card Game Alpha News and more...

David Neumann
United States
Whitefish Bay
Wisconsin
flag msg tools
In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
mbmbmbmbmb
App News




Funforge Talks About Tokaido Release for iOS/Android
One of the in development apps we spotted at Gen Con last August was the relaxing game about walking, Tokaido. Funforge was developing the app in-house and, from what we saw, it looked magnificent. It was beautiful, peaceful, and hewed close to the source material which is all we could want from a Tokaido app.

Yesterday, they let the world know that the iOS/Android app for the game is nearly here.



While the tweet is a little vague, they've confirmed that the release is "within days".

We also know that the released app will include solo play against an AI, pass & play multiplayer, and online multiplayer. We don't know if it's asynchronous, but I don't see any reason why it couldn't be.

Once it hits the App Store, we'll let you know. Brad should also have a video up shortly after it goes live as well.



Epic Card Game Alpha Going Live
Both Star Realms and Cthulhu Realms are digital products from the brains over at White Wizard Games. Both titles are well loved and for good reasons: they play great on mobile devices, there's no booster packs to buy if you want to compete, and you can buy it on one platform which will unlock the game on all platforms for you. As such, it's exciting to see what their next digital project it, and it's Epic Card Game.

Earlier this year they ran a successful Kickstarter to bring the tabletop game to digital and earlier this week White Wizard released an update indicating that the alpha is ready for the backers:

White Wizard wrote:
The digital team has been hard at work getting the Epic Alpha ready to ship out. We had a few bugs we wanted to eliminate before pushing the Alpha out, and got that taken care of. The latest build (version 0.1.229) is looking good. We are going to test it internally for one more day, then, assuming no major issues are discovered, we will send it out to our backers.

The current Alpha release schedule is as follows:

Friday 3/17 Account & Steam codes to Champion Tier and above.

Monday 3/20 Account & Steam codes to Demigod Tiers.

Tuesday 3/21 Account & Steam codes to Wizard Tiers.

Wednesday 3/22 Account & Steam codes to Apprentice Tiers.

Those Account codes will let you create a user account, and the Steam codes will allow you to play on your PC or Mac.

Android access invitations will be going out starting next week. There is a limit of 500 people per day for these, so it may take a bit of time to get you all playing on your Android devices.

For "with iOS" backers, your iOS invites will go out to all of you at the end of next week.


If you were one of the 4,640 backers, keep an eye on your email over the next week and then let us know how the alpha is working out!



Hybrid Digital/Cardboard Title, Oniri Islands, Heads to Kickstarter
Hybrid digital/cardboard have the tendency to feel like a gimmick until you actually play the game. Some keep that gimmicky feel, while others embrace the technology and really become something special.

We'll have to see where Oniri Islands: Children of the River falls. It's definitely brining the cute, but as a children's game, that's okay. In fact, looking at the video, I can see my younger kids really digging into this one.

Oniri Islands just launched on Kickstarter today and is set to arrive in stores in late 2017. The game is a 2-player co-op that involves exploration and plastic figures that you'll move on your tablet. There are also cool masks that the figures wear which will influence the game.

Take a look at the video and then check out their Kickstarter campaign. They're looking to bring in $30K over the next month, and they're already 1/3 of the way there.




Indie Developer, RadiationBurn Limited, Creates Original Board Games for PC, Consoles
We like board games and we like them in digital format, even if they're on platforms we don't own (consoles, I'm looking at you!). We hadn't really heard of RadiationBurn until now, but they've been cranking out some board game-ish titles for a bit now, so let's see what they have.

The first is a HeroQuest-like dungeon crawler called The Living Dungeon. Take a look at this trailer:



Living Dungeon has been around since 2015 for PC and Xbox One. They have a new one that they're working on, however, that's a zombie apocalypse/card management game. They need folks (like us) to head over to Steam and get it greenlit so they can release it. It's called Dead Exit, and you can greenlight it here.

Other than PC, they're hoping to bring it to both Xbox One and, eventually, PS4. They haven't ruled out other platforms (cough...mobile...cough) in the future, either. Watch the trailer for Dead Exit below. It's worth it just for the crusty ol' prospector that they hired to do the voice over.


Twitter Facebook
21 Comments
Fri Mar 17, 2017 10:58 pm
Post Rolls
  • [+] Dice rolls
Recommend
44 
 Thumb up
 tip
 Hide

App News: Handelabra Makes Sentinels Even Harder and Boardnaut Releases Solitaire Wargame Constantinople

David Neumann
United States
Whitefish Bay
Wisconsin
flag msg tools
In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
mbmbmbmbmb
App News




Handelabra Releases 2.4 Update for Sentinels of the Multiverse, Introduces Challenge Mode
Brad teased Challenge Mode coming to Sentinels of the Multiverse in his coverage from GDC, but we wanted to let everyone know that it's no longer coming, it's here right now.

Version 2.4 adds Challenge Mode and a bit more for those of you who found vanilla Sentinels too easy. Can I see a show of hands of who those people are? I hate you.

Challenge Mode will boost the difficulty by giving each villain a power that lets them break the rules a little bit. Here's Handelabra Games trying to defend this:

Handelabra wrote:
So you think Sentinels is too easy? Now, each villain gets another “twist” to their rules, adding that extra delicious layer of strategy to spice up your Sentinels game. And for those who want add even more fire to the flames, Ultimate Mode allows you to play with both the rules from Advanced AND Challenge Mode at the same time. Grand Warlord Voss isn’t being cutesy anymore, oh no, he’s playing the top card of his deck every time he flips. Think you can show him a dose of justice? Or how about The Matriarch who has made all her domain cards indestructible? Or Spite, gaining an unlimited amount of HP? They dare you to try and stop their nefarious ploys!


Ouch.
Read more »
Twitter Facebook
17 Comments
Wed Mar 15, 2017 7:17 pm
Post Rolls
  • [+] Dice rolls
Recommend
63 
 Thumb up
 tip
 Hide

App News: Steam coming to Steam, 8 Minute Empire Screenshots, D&D Beyond Announced, Dropmix from Harmonix

Brad Cummings
United States
Connecticut
flag msg tools
admin
mbmbmbmbmb

Steam: Rails to Riches Coming to PC/Mac/Linux on 3/25
Steam: Rails to Riches was an amazing board game port on iOS and Android. Chatting with the folks at Arcam Digital, we’ve learned that the game will be coming to Steam on March 25th.

It looks like there will be a discount for early buyers on maps and map packs. They also say it will have all features at start. We’ll put up a link when it is live. For now, check out an updated trailer:





Screenshots of 8 Minute Empire
Chatting with Arcam Digital we also learned some more details about the upcoming digital version of 8 Minute Empire from Red Raven Games. They are preparing for submission to Steam Greenlight.

They let us know that it will be release simultaneously on PC, Mac, Linux, iOS, and Android this summer. The game will feature cross-platfrom asynchronous multiplayer at launch. It looks great so far. Check out these screenshots:





Dungeons & Dragons Beyond Announced
At PAX East this weekend, Wizards of the Coast announced Dungeons & Dragons Beyond, a new set of digital tools for this role-playing game. It is slated to work on a bunch of digital devices including mobile devices.

It will be based upon the 5th Edition rules and is being worked on by Curse. It will include a rules compendium, character builder, digital character sheets, and more. For more details, check out this trailer:





Dropmix Coming from Harmonix and Hasbro
Also at PAX East this weekend, Harmonix and Hasbro announced Dropmix. This is a new hybrid board game/digital game. You have a mobile device powered play space that allows you to remix music on cards. Each card represents a song from a hit artist. Using the board, you can mix the songs together. The app automatically adapts using NFC based on the cards you place.



It looks like the game will be priced at $100 and comes with 60 cards as well as the game board. There will be 16 and 5 card packs released priced at $15 and $5. Word is that by the end of 2017 there will be 300 cards available. This seems like a unique mix of digital and physical games.
Twitter Facebook
28 Comments
Tue Mar 14, 2017 3:00 pm
Post Rolls
  • [+] Dice rolls
Recommend
66 
 Thumb up
 tip
 Hide

App News: Bottom of the 9th Announced, Elder Scrolls Legends Coming Soon, Potion Explosion Updated, Kingdom New Lands Released, and more

Brad Cummings
United States
Connecticut
flag msg tools
admin
mbmbmbmbmb
App News




Handelabra Announces Bottom of the 9th
Today at PAX East, Handelabra announced an upcoming digital version of Bottom of the 9th. This is more casual baseball game is a bit of departure for them but from my quick hands on at GDC, it seems like they're going to add something special.

You can find out more details on the Handelabra blog.

Here is a teaser trailer:




The Elder Scrolls: Legends Coming 3/23
The Elder Scrolls: Legends is a digital ccg from the makers of Skyrim and Fallout, Bethesda. It has been in Beta for a while now and was released today for PC. I’ve had a chance to play a bit so far and have had some fun with it.

The good news? It will be coming to iPad on March 23rd. This will be followed by a release on Android Tablets in April and Mac in May. You can download it now on PC.

For the unfamiliar, here is a video overview:




Potion Explosion Gets Multiplayer Update
Potion Explosion from Asmodee Digital got a big multiplayer update today. It includes many quality of life improvements that will streamline the experience. This should be good news for those running multiple games of Potion Explosion online.

Here is a complete list of the changes:




Kingdom: New Lands
The original Kingdom was an amazing game on Steam. You are a monarch who must rebuild their kingdom and defend it from relentless hordes. It’s hard to describe but definitely worth a purchase. You will not be disappointed.

Kingdom New Lands is the same game on mobile with a bunch of new features and improvements. I’ll have a First Look up next week but I highly recommend you give this one a shot. It is a unique strategy experience.





Nintendo Switch’s First Touch Only Game Released
Ok, this is a game that many of you likely won’t have interest in playing and, really, neither do I. The release of rhythm game VOEZ on the Switch is important to note because it is completely run on the touchscreen. It is a port of a mobile game previously released on iOS and Android.

This will be one we will want to keep an eye on. If touchscreen games can transfer easily to the Switch, perhaps we will see a slew of digital board game ports in the future! I, for one, am optimistic
Twitter Facebook
34 Comments
Fri Mar 10, 2017 3:05 pm
Post Rolls
  • [+] Dice rolls
Recommend
60 
 Thumb up
 tip
 Hide

App News: War of Shadows Expansion Released for Ascension, Faeria Released, Shardlight Comes to iOS and more...

David Neumann
United States
Whitefish Bay
Wisconsin
flag msg tools
In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
mbmbmbmbmb
App News




Playdek Releases War of Shadows Expansion for Ascension
Ascension: Chronicle of the Godslayer was Playdek's first board game port and still one of their most popular titles. As such, it's not a big surprise to see them still supporting it with more content. Today is a day for more of said content with the release of the Ascension X: War of Shadows expansion.

War of Shadows adds 100 news cards to the mix and, like the other Ascension expansions, can be mixed with the other cards or played stand-alone.

Playdek wrote:
Ascension: War of Shadows Expansion!
A new darkness seeps into New Vigil from the Void, intent on restoring despair and desolation to a world that has forgotten it. The four factions recall their veteran heroes and reawaken the great war machines of the past, as they plan their first in the chaotic ebb and flow of light and dark. The War of Shadows has begun!
New dual-cost Heroes and Constructs require players to use both resources to acquire them, but have incredible power!
As the balance between Light and Dark shifts, cards gain additional powers depending on whether it’s Night or Day!
Playable as a stand-alone 1-4 player game, or combine with other Ascension games!


The expansion is available on all platforms and costs $4. All other IAP for Ascension is currently on sale, with each going for only $1 except Ascension: Dreamscape which goes for $2.

- Ascension: Deckbuilding Game for iOS Universal, free
- Ascension: Deckbuilding Game for Android, free
- Ascension: Deckbuilding Game for Windows via Steam, $10



CCG/Boardgame Hybrid, Faeria, Released for PC/Mac and iPad
I'm not a huge CCG fan, with Hearthstone: Heroes of Warcraft being the only one I ever really spent any time (or money) with. That said, Faëria, a new CCG that just released today for PC/Mac and iPad looks to be a winner.

The game features the usual head-to-head CCG matches with over 300 cards but there's also a board game element to the whole thing with a hexmap that you build as the game progresses. You need to build the map to get close enough to your enemy to attack them, but they'll be building toward you and there is also energy scattered across the board that would be super nice to pick up along the way.

Apart from the PvP mode, there is also a draft mode as well as a 20+ hour long solitaire campaign. There's also solo practice matches against AI if you're just trying to tune a deck.

I haven't had a chance to dig into it yet, so I'm not sure how the IAP and new cards are handled. The base game is, however, free to download and try. Want to play it on Android? Don't worry, it's coming to Android as well, it's just coming down the road a bit.

- Faeria for iPad, free
- Faeria for PC/Mac via Steam, free





Point-and-Click Adventure Game, Shardlight, Released for iOS
Shardlight is a point-and-click adventure title from the folks at Wadjet Eye Games that has been available for a year (and exactly a year) on PC and has garnered some impressive reviews. I haven't had a chance to play it but, as luck would have it, it's now been released for iOS and I think it's time to give it a try.

Wadjet Eye Games wrote:
The world ended on the day the bombs fell. Since then, it's always been like this: disease, hunger, death.

What's left of the people scavenge for existence under the unfeeling gaze of the elegant, masked Aristocracy. Green Lung scourges the population, only briefly held at bay by the precious vaccine - and there's never enough to go around.

Amy Wellard is a young mechanic drawn into the covert war between the forces of the Aristocracy and the mysterious, brutal rebel Danton. Can she play both sides - or will she be forced to choose? Is Danton right that the Aristocracy are hiding something important - and if so, what?


Sounds pretty cool, no? Considering how good their previous adventure titles were, this one should be a no brainer for adventure game fans.

- Shardlight for iOS Universal, $5
- Shardlight for Windows via Steam, $15





Carrier Battles for Guadalcanal Updated (Again)
The best little wargame that could on iOS, Carrier Battles for Guadalcanal, just keeps getting better (and bigger) with the latest update that landed last week.

Like every update, not only are bugs addressed, but you can count on new content as well. Roll the blurb:

Cyril Jarnot wrote:
New scenario: Operation Ke taking place in Jan/Feb 1943 (in-app purchase)

Air:
- Airstrikes and scout planes are moving 2 hexes a phase
- New plane model A6M2-N available to the Japanese in the Solomon islands
- The relevancy of Japanese air strikes has somewhat improved
- Auto-targeting options for naval air strike. You may program how each airstrike will attack its target and watch without having to drag and drop air units to ships
- The start and end protection time for distant CAP is visible on map
- Even under air threat, the CAP over airfields will manage to land before running out of fuel. The defense of the airfield is less critical than a CV or than CAP loss
- The max search range has been increased to 32

AA:
- The hit chance of each AA point has been lessen from 5% to 4%
- Light AA fire halved when attacked by both torpedo and dive bombers

Japanese CV should avoid sailing too close to Guadalcanal


There's a whole lot of wargame here for only $5, and it's only going to keep getting bigger.

- Carrier Battles for Guadalcanal for iPad, $5
Twitter Facebook
57 Comments
Wed Mar 8, 2017 8:58 pm
Post Rolls
  • [+] Dice rolls
Recommend
69 
 Thumb up
 tip
 Hide

App News from GDC: Inkle's Latest, Handelabra's Future, Terra Mystica News, Hands on with Hand of Fate 2, and a Trip to Oniri Islands

Brad Cummings
United States
Connecticut
flag msg tools
admin
mbmbmbmbmb
App News from GDC



I had the opportunity to attend GDC for my day job and was able to chat with a few digital board game makers after hours. Here are some of the highlights.


Hands on with Inkle’s Heaven’s Vault
As Dave reported yesterday, Inkle is hard at work on their next game, Heaven’s Vault. This one is not a port of a classic adventure game novel, but is an original branching narrative game akin to 80 Days.

I got to go hands on and I can say that this is a bold new step for the team. The game is an interesting matchup of comicbook art and 3D environments. You move an interstellar archeologist and her robot around 3D rendered planets learning about long since pass civilizations. Your characters are all represented in 2D art and switch from pose to pose as you walk. As you explore the planet (which will be free movement at launch but was node based in the demo) you’ll make narrative choices which will be recorded and influence future events.

In my demo I was in search of an ancient temple. I could explore certain portions of the planet but had to mindful of a stamina meter that would train as I did strenuous activity on this planet with low atmosphere. I finally found the temple and that was where my journey ended.

I am really stoked for this new take on the Inkle formula. It will be coming later this year.




Handelabra Teases the Future
I had the chance to chat with the guys at Handelabra. They gave me an update on their progress with Season 2 of Sentinels of the Multiverse. They also mentioned that they will be working on Challenge Mode in the future. If you, unlike myself, found the original content to easy, you will be thrilled by these new difficult scenarios.

But wait, that’s not all! They also let me take an early look at their next game. I can’t say what it is but be sure to visit them at PAX East or tune in on Friday to find out!






A Surprise Terra Mystica Appears
While at GDC I had the chance to have dinner with my old friend Tysen Streib (AI developer on For the Win). Turns out he is now an AI developer for Digidiced! It meant I got to check out a playable Alpha of the game. All the functionality was there and we could play full game.

Tysen let me know that the game will be releasing in the next month or so. This will include the base game and easy AI. Following will be an update that includes the Fire and Ice expansion as well as an Advanced AI that features deep learning techniques. It sounds like a great rollout!


Hands on with Hand of Fate 2
Hand of Fate was a surprise hit with its unique blend of action combat and deck building dungeon crawling. Defiant was at the show with the sequel, Hand of Fate 2.

I got to play bit of the game and while holding on to many elements of the originally, there seem to be a lot of improvements. First off, the dungeon system has been modified to offer specific quests to be completed. There also a bunch of new mini-games and dice games. The combat has also been improved with more fluidity and control. There also appeared to be the ability to choose your player character’s gender.

I really enjoyed my brief time with the game. Here is a trailer for a quick taste:



Hands on with Oniri Islands: Children of the River
At the end of my time at GDC, I go to check out Oniri Islands. This game uses figurines that interact with a tablet. The twist is that the game is co-op, requiring two players.

Players navigate through a series of puzzles and must work together to avoid obstacles. The follows two children that have been sucked into the world of spirits and must use their wits and totems spirits they meet to make their way out. The figures are quite cute and feature interchangeable totem masks.

I had to chance to play through the first level of the game and, while aimed at children, it was pretty fun. There is a kickstarted going up on the 16th of March, but you can learn more on their website. For now, here are some screenshots:

Twitter Facebook
26 Comments
Tue Mar 7, 2017 3:00 pm
Post Rolls
  • [+] Dice rolls

1 , 2 , 3 , 4 , 5  Next »  [147]

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.