iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

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Gen Con 2017: Diver City, Bezier Games, Magic Puzzle Quest, Tunnels and Trolls

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Another round of previews is up!

Diver City Coming to Tabletops and Apple TV


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App News: Eight-Minute Empire Conquers the App Store, Armello is Going Mobile, and It's Only 9 Days Until Through the Ages

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Eight-Minute Empire Arrives For iOS/Android
Okay, it was kind of a running gag when I've been complaining about 2017 being just too good of a year for digital gaming, but this is getting ridiculous. Another week and another big release, this time it's Red Raven Games' fist foray onto the App Store with Eight-Minute Empire.

Eight-Minute Empire was developed by Acram Digital, the same guys behind the pretty great port of Martin Wallace's Steam: Rails To Riches. Eight-Minute Empire isn't nearly as heavy of a game, but it still has 3 levels of AI for solo play as well as both pass-and-play and asynchronous online multiplayer. It also has several extras available via IAP such as different maps and the Eight-Minute Empire: Mountains expansion.

Eight-Minute Empire is available for iOS Universal and Android, and will be coming to Steam for PC/Mac on September 10.

- Eight-Minute Empire for iOS Universal, $5
- Eight-Minute Empire for Android, $5
- Eight-Minute Empire for PC/Mac via Steam, Available Sept. 10





Armello is Finally Coming to Mobile
A long time ago we saw the first trailer for an original digital board game called Armello and it was important for a couple reasons. First of all, it was way over the top in terms of quality and closer to the kind of stuff we'd expect from Blizzard and their AAA titles. Secondly, it features anthropomorphic animals which opened all sorts of doors for furry envy jokes. It was everything I ever wanted in a trailer.

Back when Armello was just a work in progress, we spoke with developer League of Geeks and getting the game onto tablets was one of their prime objectives. Since it launched on PC, however, there have been countless updates and new content for the Steam version and no talk of a mobile port, leading us to think that, maybe, they had dropped it and were going to focus solely on PC and consoles.

Not so! At PAX this weekend, Touch Arcade spotted Armello running on an iPhone and League of Geeks confirmed what we were hoping for:



Armello for iOS will not be cross-platform with the Steam version, due to the PC/Mac version using Steamworks for online matching. That said, the iOS version will be free-to-download with all the extra content available via IAP. There is also an Android version on the way, but that won't be available until 2018.

No other info, yet, but we'll ping LoG and see if we can find any other information.

- Armello for PC/Mac/Linux via Steam, $20





Only 9 Days Until Through the Ages
I'm not usually one for hype, but we're less than two weeks away from Through the Ages: A New Story of Civilization hitting both the App Store and Google Play and it's about time the Hype Train left the station!



We learned a few things about digital TtA today, so let's share. First of all, the game will be arriving on September 14 for both iOS and Android and will cost $10. Secondly, it's worth $10 so I don't want to hear any complaining. Thirdly, I mean it, stop complaining.

That $10 gets you everything--the whole, glorious enchilada--without any IAP in sight. Here's a list of what that $10 gets you:

App features:
- Engaging tutorial.
- Hundreds of card combinations providing endless replayability.
- 3 levels of AI opponents for solo play.
- Online multiplayer asynchronous games.
- Ability to play with a friend online or on the same device.
- Original board game rules or a streamlined digital version.
- A dozen challenges requiring different strategies.


Each of those challenges also has multiple versions of it available, as well, making for far more than just 12 challenges. For example, if you beat a challenge it will unlock a more difficult version of that challenge that you can now undertake.

They also sent us some screenshots. We love screenshots!



Will we have more in the next 9 days? Probably. Maybe even a trailer or more. Prepare thyselves!
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Tue Sep 5, 2017 10:52 pm
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Gen Con 2017: Upper Deck, White Wizard, Obsidian, Battletech, and Paramedics Clear!

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Thanks to Dave for all the help on posting these so far. Here is another batch of videos and the rest should be coming later this week.

Upper Deck and Legendary DXP
We had the chance to chat with Upper Deck about the release of Legendary DXP. I'll have a really really cold take on the game soon, but for now check out some details.



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Tue Sep 5, 2017 3:00 pm
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Gen Con 2017: Pixel Tactics, Fowers Games, Handelabra, North Star Games and much more...

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Brad has been working like crazy to get all these videos edited and uploaded, and there are so many to show you guys that I'm going to cut out the chit-chat and just throw them up here for your perusal. This still isn't all of them, but I'll be posting the last batch early next week.

Pixel Tactics


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Fri Sep 1, 2017 5:32 pm
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App News: Lords of Waterdeep Arrives for Android/PC/Mac Today, Scythe Confirmed Still Coming to Mobile, and XCOM's Not Going Anywhere

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Lords of Waterdeep 64-bit Update, New Platforms Coming Today
Last night we confirmed that the new version of Lords of Waterdeep from Playdek would be arriving for iOS, Android, and PC/Mac later today. I know, earlier, we had discussed it coming on August 23 but, you know, stuff happens.

Lords of Waterdeep for iOS has been converted to 64-bit, avoiding certain death at the hands of iOS 11. It's also coming to new platforms, namely Android and PC/Mac, allowing a lot more people to partake in one of Playdek's best ports.

The new version are pretty much identical to the old version with some cool graphical upgrades like pseudo-3D cities added to the mix. Don't worry, if the pseduo-3D makes you feel a bit dizzy, you can turn it off in settings.

The mobile version of Lords of Waterdeep will sell for $10 and the PC/Mac for $15. All platforms are going to be on sale at launch, however, so you'll be able to pick up the iOS/Android version for only $5 and the Steam version will be 30% off. IAP will also be on sale, so you can pick up Undermountain and Skullport for $3/each.

- Lords of Waterdeep for iOS Universal, $5
- Lords of Waterdeep for Android, $5
- Lords of Waterdeep for PC/Mac via Steam, $15





Scythe Will Be Coming to iOS/Android
Our massive Gen Con recap of all the stuff Asmodee Digital has in the works was generally received as good news with one small exception. Earlier reports on the digital version of Scythe indicated that it would be available for iOS/Android as well as PC. At Gen Con, the iOS and Android versions had been omitted from Asmodee's press release, stating that we could expect Scythe on Steam and Steam only.

Why the change? What happened? OMG, I need to go buy a PC!

Turns out the panic wasn't necessary. Last night I confirmed with Asmodee that Scythe is still coming out for iOS and Android, but the PC version will be launched first with mobile versions arriving shortly thereafter.

Deep breaths, everyone. It's all going to be okay.



XCOM: Enemy Within Set to Survive the App-ocalypse
As a huge XCOM fan, I'd pretty much resigned myself to the fact that we'd be losing XCOM: Enemy Within on our iDevices when iOS 11 hit. 2K Games, Inc. had been silent on whether or not it would be updated, so what else were we supposed to think?

Turns out we were wrong again.



Almost all of 2K's mobile games are leaving the App Store today, but they've now said that both XCOM and Sid Meier's Civilization Revolution 2 would be returning with a 64-bit facelift. Yay!

If you want to see all the 2K apps and which ones are being sent to the Sleepshop take a look:

2K wrote:
As of August 31, 2017, the following titles will not be available for purchase on the Apple iTunes store. Please note, these titles will no longer be supported and compatibility with future iOS updates is not guaranteed:

-Carnival Games
-Carnival Games Lite
-Ace Patrol
-Ace Patrol: Pacific Skies
-Sid Meier’s Pirates!
-Duke Nukem Forever Soundboard
-Haunted Hollow
-WWE 2K

The following games will be removed from the Apple iTunes store until they are upgraded to 64 bit at a later date:

-Sid Meier’s Civilization Revolution 2
-XCOM: Enemy Within

The following games will be compatible with iOS 11:

-MyNBA2K17
-WWE SuperCard
-NBA 2K17
-Mafia III: Rivals
-NHL SuperCard 2K17
-Battleborn Tap


- XCOM: Enemy Within for iOS Universal, $10
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App News: Burgle Bros. Expands, Nomad Brings The Dragon to Talisman, Card Thief Ready to Expand and more...

David Neumann
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Burgle Bros. Updates, Adds New Content
Fowers Games' digital port of Burgle Bros hasn't even been out for a month, but that hasn't stopped them from adding a ton of new content. In an update that released earlier this week, Burgle Bros. added several new building layouts as well as some rule variants that mix things up drastically.

First, the new building layouts. There are four new layouts with floors that aren't square and more than the standard 2-3 floors we're used to. One of the new buildings is five stories but only 3x3 which means the guard is on top of you almost immediately. There's also a massive new building layout, but you'll need to win a game on all the other layouts before that one will unlock.

Along with the new buildings, they've added "awards" which are basically achievements. I don't want to come out and admit how terrible I am at this game, but I have yet to discover an award while playing. I'm sure they're in there, somewhere.

There are also some fun new variants including one that wouldn't be possible in the physical game. That one is "hidden guards" which is exactly what it sounds like. You can only see a guard's location if your current character can see the guard. You know they're out there walking around, but not knowing if they're going to pounce on you is highly stressful. They've also added an option for the guards on all floors to move each turn, as well as the ability to draw an event card on each turn rather than when a character has 2+ action points remaining.

All of this was added to the game via a free update, so if you were scoffing at the $5 price point before (I really hope you weren't), now you have no excuse. Getting all this, not to mention the requisite bug fixes, for $5 is a steal.

- Burgle Bros. for iOS Universal, $5
- Burgle Bros. for Android, $5



Talisman: Digital Edition Adds The Dragon Expansion
Just when you think there couldn't possibly be any more content for Talisman: Digital Edition, Nomad Games Ltd (II) comes along and dumps one of the biggest expansions yet in the game's latest update.

That expansion would be Talisman (Revised 4th Edition): The Dragon Expansion and it's a whopper. There's a new board that replaces the Inner Region we've all come to know and loathe. Instead of the standard strength/craft tests you have to endure on the way to the Crown of Command, now you'll have to battle Dragon Lords on your way to take down the Dragon King which, I've heard, is a really good thing to have on your résumé.

Along with the new board are more than 300 new cards and tokens including a new Dragon Scale mechanism which has you pulling cards from a Dragon Deck and I honestly don't think I can type the word Dragon any more than I already have in this paragraph. Dragon.

There are also six new characters to choose from, but considering at least two of them have the word Dragon in their titles, I refuse to name them all here.

Talisman: Digital edition is available for iOS, Android, and PC/Mac and The Dragon expansion is live on all of them.

- Talisman: Digital Edition for iOS Universal, $1
- Talisman: Digital Edition for Android, $1
- Talisman: Digital Edition for PC/Mac via Steam, $8





Card Thief Expansion Submitted to Apple, Launching Next Week
We love us some Tinytouchtales here at the inaccurately titled iOS Board Games. They're the bee's knees! Whether it's Card Crawl, Miracle Merchant, or Card Thief, they have yet to make a dud.

Their latest foray on the App Store isn't a new game, but an update to the aforementioned Card Thief. The stealthy card game will be getting 10 new thieves added to a new location in your guild, The Hideout.

Each day, you'll be able to unlock three of the thieves and will then have 24 hours to use them to advance your way up the scoring ladders. Then, they'll lock and you'll have three new burglars to hire. In a brilliant move, this hiring is done with all that trash loot you earn while doing regular chest runs in the game, finally giving the trash a purpose.

Each new thief will have special abilities and equipment, and learning how to maximize your score with them will be part of the fun. The expansion has been submitted to Apple and is expected to launch for iOS and Android next week.

- Card Thief for iOS Universal, $2
- Card Thief for Android, free



Darkest Dungeon Finds Its Way to iPad
This happened last week, but we figured it would be a good one to pass along. Darkest Dungeon, the gothic horror, turn based, squad level RPG from Red Hook Studios has come to tablets, specifically the iPad.

Darkest Dungeon is one of my favorite PC titles, but it's not for the squeamish. If you don't love permadeath and constant failure, it might not be for you. If you enjoy feeling like a huge underdog and that rush you feel when overcoming seemingly impossible odds, then you might want to give it a go.

The game has you in the role of descendant of people who were into some bad stuff. Lovecraftian level bad stuff. You've come to claim your birthright, but it's rather corrupted by this point. Not being a dummy, you decide to hire thugs to clean it up for you and find whatever they can in the tunnels below your estate so you can unravel the mystery of what happened.

You'll piece together teams of up to 4 adventurers who will proceed in a 2D side scrolling dungeon and battling groups of enemies in turn-based combat. It's a lot like XCOM: Enemy Unknown, but the permadeath isn't an option here. You'll lose adventurers that you've built up over many, many quests and will probably cry. It's pretty great.

The iPad version is slick. You can read my review here, so I won't go into detail. The iPad version is only $5 and includes the entirety of the PC/Mac version which is $25. It will only run on 64-bit devices though, so only those of you with iPad Airs or beyond need apply.

- Darkest Dungeon: Tablet Edition for iPad, $5
- Darkest Dungeon for PC/Mac/Linux via Steam, $25
- Darkest Dungeon for PC/Mac/Linux via GoG, $25
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Gen Con 2017: Asmodee Isn't Slowing Down, Dire Wolf and Renegade Show Off Lotus, Red Raven Previews Eight Minute Empire and more...

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Asmodee Is Making All the Games
Not content with their forebear bringing all the board game publishers under their umbrella in the tabletop realm, Asmodee Digital is apparently trying to do the same in the digital realm. Not only is Asmodee Digital publishing more and more Asmodee titles, but now they're branching out and publishing games with no ties to Asmodee whatsoever. We're talking games like Scythe and Terraforming Mars, but those are only the beginning. Take a look.



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Gen Con 2017: Czech Games Shows Off TtA and Codenames, Portal Talks About Martians and More, and Temple Gates Gets Things Rolling

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Gen Con 2017 Review



Another year, another Gen Con in the books. Unlike past years, Brad and I weren't connected by a microphone cord the entire trip. Instead, I hung out with my kids quite a bit while Brad worked double time. I helped out on a few videos, but most of what you're going to see over the next couple weeks are Brad's doing so next time you see him give him a pat on the back or buy him a Coke. He's earned it.

We'll be putting up 3-4 videos every day for the next week or so rather than dumping them all out at once. This is our first batch, and we'll have more on Monday.


Czech Games Edition Talks Through the Ages
In my mind, this news was the biggest of the con. Of course, I'm talking about the announcement from Czech Games Edition and the September 14th release of the long-awaited digital version of Through the Ages: A New Story of Civilization. Here's the video of them spilling the beans, and a good look of the nearly finished Through the Ages. Take a look at what we'll all have on our phones and tablets in a few weeks.





CGE Also Shows Off Codenames
CGE had so much to talk about we couldn't fit it all in one video. Here Vlaada Chvátil talks with Brad about his party game masterpiece, Codenames, and its upcoming digital edition.





Portal Games Talks Martians, Neuroshima Hex, and More
As we do every Gen Con, we met up with Ignacy Trzewiczek of Portal Games. This year he had some major announcements ranging from the companion app for First Martians: Adventures on the Red Planet to the new version of Neuroshima Hex! that Portal is working on now that they've taken over development. They also dropped a bit of news about an upcoming digital version of card game Tides of Time.





Temple Gates Talks About Race and Roll for the Galaxy
Temple Gates Games LLC made a huge splash this year when they released the digital version of Race for the Galaxy. From the outstanding UI to the crazy good AI developed by Keldon Jones, RftG has everything to be one of the best board game ports ever made. Instead of basking in their success, however, Temple Gates is bringing another game to digital. This time it's Race's big brother, Roll for the Galaxy. Brad spoke with Theresa Duringer about Race and Roll and what we can expect from both.


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Fri Aug 25, 2017 4:26 pm
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App News: Our 2017 Gen Con Primer

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Gen Con 2017 News and Upcoming Videos
Well, that was fun. Gen Con 2017 has come and gone and, as usual, Brad spent 99% of his time at the con tracking down all the devs you know and love to see what they have up their sleeves. Unlike past years, I wasn't with Brad the entire time this year. Instead I brought my kids with me and ended up playing a whole lot of new games with them. I helped out on a few videos, but for the most part, this is all Brad and you should all give him a nice pat on the back and/or buy him a Coke next time you see him because he's got a ton of content on the way over the next couple weeks.

I'm just going to hit the high points here, but Brad will be posting full interviews about all of this and a lot, lot more over the next week or so.


Czech Games Edition Drops the Mic
Czech Games Edition had the biggest news of the convention, in my opinion, when they announced that the long awaited digital port of Through the Ages: A New Story of Civilization would be releasing for iOS and Android on September 14. They also told us that we should expect it on Steam at some point in the future as well, but they need to alter the UI so that it can take advantage of having a mouse and cursor. No date on when we can expect that, but it sounds like it's definitely in the works.

Other CGE news revolved around the app for Codenames. I wasn't with Brad for this interview, so I'm eager to see what's going on with CGE's mega-hit. Brad did tell me that it looked fantastic and that they're handling online play a little differently. Unlike other games, you cannot replace a human in Codenames with a bot if someone drops out. To fix the problem, CGE has created a system in which players who find themselves in a game where someone drops can send out a call for help. Other players will see this call for help and can jump into the game to help the game finish. Pretty slick. I'm probably botching my description, so keep an eye open for Brad's Codenames video for the full scoop.



Temple Gates Keeps on Rolling
While it will be facing some stiff competition from Through the Ages in September, our clear GOTY up to this point has to be Race for the Galaxy from Temple Gates Games LLC. Take a fantastic card game, add a brilliant UI and multiplayer system, and then top it off with one of the best AI's out there and, who knew, you might have a hit on your hands.

Temple Gates isn't content simply riding the RftG wave, however. We spoke with Theresa Duringer of Temple Gates who confirmed that they're currently working on bringing Roll for the Galaxy to our tablets as well. It's still early in development, but we did learn that Keldon Jones is currently writing the AI for it, so expect it to be brutal.



Asmodee Digital's Empire Ready for Expansion
We already knew that Asmodee Digital was kind of crazy when it came to releasing apps. Since Colt Express released last November, they've launched seven board game or text adventure apps. They've also taken over publishing for a number of apps we already adored like Pandemic: The Board Game, Mr Jack Pocket, and Pathfinder Adventures.

They're not done.

Apart from all the apps they currently publish, which are still being fully supported, we can expect a slew of new apps and many of them this year. Slated for 2017 are:

- Ticket to Ride: First Journey (U.S.) for iOS, Android, and Steam
- Carcassonne for Android and Steam
- Smash Up for iOS, Android, and Steam
- Abalone for Steam
- Mille Bornes for iOS, Android, and Steam

They also have something called Catan Stories coming out this year, but it's not a board game. Instead, it's a text adventure/gamebook set in the Catan universe. No, I wasn't on shrooms when we interviewed them, this is all true.

That's just the tip of the iceberg, however. 2018 looks to be absolutely crazy. Are you ready? Here's their lineup for next year:

- Gloom for iOS, Android, and Steam
- Zombicide for iOS, Android, and Steam
- Bananagrams for iOS and Android
- Scythe for Steam
- Terraforming Mars for...we're not sure.

They also hinted at some other major announcements coming in the future, but what could be more major than Scythe and Terraforming Mars? I guess we'll see.


There's a ton more that I didn't cover here, but I just wanted to give everyone a taste of what's coming over the next week or two. Brad is currently editing as fast as he can, and we'll start posting the Gen Con videos as soon as possible.
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Tue Aug 22, 2017 7:14 pm
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App Release: Bottom of the 9th

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Bottom of the 9th Released


The Stats:

Compatibility: iPhone, Android
Current Price: $5 on iOS, $5 on Android
Developer/Publisher: Handelabra Games / Greater Than Games (Dice Hate Me Games)
Version: 1.0.1
Download Size: 222 MB (iOS)
Multiplayer: Yes, online and pass-and-play
AI: Yes, 3 levels
iTunes Link: Bottom of the 9th
Android Link: Bottom of the 9th
BGG Entry: Bottom of the 9th
VGG Entry: Bottom of the 9th (2017)


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