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iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

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App News: Evolution Entering Alpha, Planescape Gets Enhanced, and Heroes of Normandie Are Attacking a New Shore

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North Star's Evolution Entering Alpha, Looking for Testers
Any other year, a digital port of a highly regarded game like Evolution from North Star Games, LLC would be on the top of everyone's most anticipated list. Unfortunately, 2017 has been completely insane with huge game announcements and releases and Evolution sometimes gets left behind. It's a shame, because it's a great game and from the little bit I've gotten to play, North Star is really knocking it out of the park. Not just graphically, but making sure all the must-have bases are covered.

Evolution should start moving back into our consciousness, as it's about to head into alpha and North Star is looking for testers. The alpha is only for the desktop version, so those of us who only want it on our tablets can stand down. Still, if you want to sign up and help polish it to a lustrous sheen, head over this way. You can sign up until April 22nd when the signups will close and the alpha will start this spring and continue with new waves coming into the alpha over the summer.

Want some more info? Head over to their blog and read all about it. Yes, I'm actually too lazy to cut/paste today. Deal with it.



Planescape: Torment Enhanced Edition Arrives for All Platforms
One genre really lacking on the App Store are decent role-playing games. There aren't many truly great RPGs created solely for mobile, so we're stuck relying on ports of great RPGs from PC. It's not so bad, we've gotten games like Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, and Legend of Grimrock on our tablets and today we're getting another one. Planescape: Torment has made it's way to iOS, Android, and PC/Mac.

Planescape: Torment is a beloved RPG from 1999 that's based on the D&D ruleset and city of Sigil, where all the planes of existence merge. You play The Nameless One who, instead of trying to save the world, is looking to unravel your identity. Along the way you'll stumble into a horde of characters and an RPG that puts story ahead of min/maxing your character and combat.

The Enhanced Edition is what was released today and much like Beamdog's previous enhanced editions of old Infinity Engine games, it brings a classic game up to date:

Beamdog wrote:
-Enhanced Planescape: Chris Avellone, Lead Designer on Planescape Torment, has partnered with Beamdog to curate gameplay updates, bug fixes, and enhancements to best capture his original vision for the game.
-Remastered Music: The full Planescape: Torment soundtrack has been remastered in-game to add more depth to Sigil and the multiverse.
-4K Interface: Sigil has never looked this good! The interface of Planescape: Torment has been rebuilt in high definition with tons of new convenience features.
-A Planescape For Today: The Enhanced Edition includes modern features such as tab highlighting, area zooming, combat log, quickloot, and more!


You can pick up the game for desktops at $20 and for mobile at $10. Links below. (The PC/Mac versions don't appear available quite yet. They should go live today, so keep checking the links)

- Planescape: Torment Enhanced Edition for iOS Universal, $10
- Planescape: Torment Enhanced Edition for Android, $10
- Planescape: Torment Enhanced Edition for PC/Mac via GoG, $20
- Planescape: Torment Enhanced Edition for PC/Mac via Steam, $20





Heroes of Normandie Heading to Xbox
We don't usually pay a lot of attention to consoles around these parts, but when a really great board game port is making the leap, we notice. Slitherine's great port of Heroes of Normandie is what we're talking about, and this is where we spotted it:



That's all we have, and even the video only says "Coming Soon". So, watch your Xbox store or wherever the hell you monitor for console things for the release and then you can play on your couch. Well, you can already do that on your iPad, but you get the idea.

- Heroes of Normandie for iOS Universal, $15
- Heroes of Normandie for Windows via Steam, $30


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Tue Apr 11, 2017 7:09 pm
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App News: Race for the Galaxy Coming to Mobile and Mysterium Gets a Bit Cozier

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Race for the Galaxy Headed to iOS and Android
Over the past couple of weeks, we've been somewhat amazed at the sheer number of board and card games making their way to digital. Asmodee Digital alone has released six ports since late 2016, but they're not the only ones getting in on the act. We have ports coming for Burgle Bros. and Terra Mystica on the horizon, and today we've learned of another one that we weren't expecting: Race for the Galaxy.

Race for the Galaxy is being developed by Temple Gates Games, a company known for producing VR titles for those who like to wear goggles while they game. Don't let that scare you, as screenshots for the mobile version of RftG look fantastic. Also, they're using the AI for RftG famously developed by Keldon Jones, meaning that it will likely kick your butt, even if you're an experienced player. (You can check out his AI in action on PC/Mac now)



Apart from Keldon's AI, the game will also have online multiplayer support for 2-4 players, both asynchronous and real-time. It will also have 6 additional starting planets included for free and both Race for the Galaxy: The Gathering Storm and Race for the Galaxy: Rebel vs Imperium available at launch via IAP. The base game will cost $7.

If you want to be part of the beta for RftG, it begins on Wednesday but you can sign up now. Head over here to sign up and see if you get picked to polish RftG to a shiny luster.

You can expect to see Race for the Galaxy for iOS Universal and Android on May 3rd.



Mysterium Adds Pass-and-Play in Latest Update
Usually, a developer releases a title with multiplayer available only via pass-and-play and everyone gets in an uproar over the lack of online matchmaking. With Mysterium (2017 / Mobile), Asmodee Digital experienced the opposite. It came with online multiplayer, but many users realized that pass-and-play would be a great way to play the ghostly whodunit. Asmodee listened and, last week, released an update bringing pass-and-play to Mysterium.

As is usually the case with big updates, there wasn't only one feature added or fix applied. No, there's a whole list of goodies for you to peruse:

Asmodee Digital wrote:
- Introduced new game mode - Pass & Play! Play together with your friends on the same device.
- Added ability to create password protected games.
- Added ability to add AI bots to all multiplayer modes during game creation.
- Added profile preview for Players in the lobby.
- Added social features: friends, ignored and recent Players.
- Added chat emoticons.
- Games in progress are displayed in the lobby.
- Added support for iPhone 4S, iPad 2, iPad Mini and iPod Touch.
- Various bug fixes.


Some big ones are the ability to create password protected games and the ability to now play on an iPad 2! If you haven't played Mysterium for a bit, now might be the time to reinstall and check it out. If you haven't played it at all, you can download at the links below:

- Mysterium: The Psychic Clue Game for iOS Universal, $3
- Mysterium: The Psychic Clue Game for Android, $3
- Mysterium: A Psychic Clue Game for Windows via Steam, $5


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Mon Apr 10, 2017 6:00 pm
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First Look: Onirim

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Onirim
Availability: iOS, Android
Price: $0.99
Store Links: App Store, Google Play

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Fri Apr 7, 2017 3:00 pm
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App News: Onirim Releases for iOS/Android, Burgle Bros. Coming, Tim Fowers Releases Turning and more...

David Neumann
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Asmodee Digital Releases Onirim for iOS/Android
Another week, another release from Asmodee Digital. This week it's the cooperative/solo game, Onirim, although they've removed the cooperative aspect and it's a purely solo affair on your touchscreen.

Onirim is a card game about being trapped in a dream maze and needing to find eight doors to escape before you run out of cards. Buried in your deck (or consistently the top card in all of my games) are Nightmares which will force you to discard cards or worse.

It's quite simple and the app has a wonderfully thorough tutorial that got me up and playing in a few minutes. It's really a great fit for a your phone, as you can pick it up and play a game pretty quickly. Also, it's a bit deeper than your standard time-waster.

The game currently only contains the base game and none of the seven editions that were in the second edition of the game. No word on whether or not they'll be coming down the pike, but I would assume that the app's performance will have a lot to say about that.

If you're on the fence, Asmodee is also having a launch sale where you can pick it up for $1. I picked it up this morning and haven't regretted it yet.

- Onirim for iOS Universal, $1
- Onirim for Android, $1



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Thu Apr 6, 2017 8:29 pm
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The Impending 64-bit Apocalypse - Games That May Not Work in iOS 11

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With the release of iOS 10.3, it has become clear that apps that do not support 64-bit architecture will not work in iOS 11. That means many board games apps may go away if they are not updated. You can check which apps need updates on your iPhone or iPad.

We’ve already heard from Codito, Fantasy Flight Games, Ravensburger, and others that fixes are on the way, so this is definitely not a death sentence. The real casualties here will come from apps from one-off developers that may (understandably) not still be supported.

For the next few months, I’ll periodically update the below list. As we learn that an update will be coming, we will mark as such. Let me know if you have any updates or additions.

Games in Need of 64-bit Updates
6 Takes!
7 Wonders Companion
Army of Frogs
Bang!
Can't Stop
Caylus
Civilization Revolution 2
Desert Fox
Dice Soccer
Drive on Moscow
Epigo
Fairy Tale
FTL
Ghost Stories
GuardsGuards
Inkognito
Kahuna
Kingdom Builder
Las Vegas! (Still under evaluation)
Leaping Lemmings
Look and Find Books
Lords of Waterdeep
Monster Chase
Neuroshima Hex
Neuroshima Hex Puzzle
Nightfall
Qin
Qvadriga
Qwirkle
Risk
Robot Master
Rosenkoenig
Samurai
Stone Age
Tanto Cuore
Through the Desert
Timeline
To Be or Not to Be
Twin It!
Yggdrasil
Zooloretto

Games Still 32-bit but Update Coming
BattleLore Command
Codito Catalog
Eclipse
Elder Sign
Hey, That’s My Fish!
Scotland Yard

Note: This is not a witch hunt, just a public service announcement to make people aware of games that may be leaving soon if not updated. We’ve still got several months before the change, so the hope is most will move to the bottom list.
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Thu Apr 6, 2017 7:05 pm
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App News: Terra Mystica Dated, Asmodee Leaks Upcoming Jaipur, Card Thief and Polytopia Update and more...

David Neumann
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Digital Terra Mystica Gets Release Date
I'd like to say it's one of 2017's more anticipated releases, but we only really found out about it fairly recently, so we haven't had much time to anticipate a digital version of Terra Mystica. We won't have much longer to wait, either. In fact, less than three weeks from now we'll all happily be playing TM on our mobile devices.



DIGIDICED tweeted that over the weekend, and they also mentioned that Terra Mystica will be available for iOS Universal, Android, Windows Phone, and PC/Mac/Linux. So, if you own pretty much anything, you'll be playing on April 20th.

We'll see if we can dig up any more information before the release and, of course, we'll also have a release post with links when it goes live.



Asmodee Announces a Digital Version of Jaipur
We're not sure what's going on with Asmodee Digital, but you can't turn your head these days without them surprising you one way or another. Steady releases of new digital titles are interspersed with announcements for new titles that we didn't even know they were working on. The latest? Jaipur:



We knew that Onirim was in the works, but had no idea they were working on both the kid version of Ticket to Ride and Jaipur. Later, they even tweeted a screenshot of Jaipur just to let us know it wasn't an April Fool's joke:



Not a lot of details, yet, but we're working on them and you'll be the first to know.



Card Thief Gets First Major Update
When Tinytouchtales released Card Thief a couple weeks ago, it instantly moved to my "do not delete" folder on my iPhone. A successor to their wonderful Card Crawl, it manages to be a completely different game with different (and more complicated) mechanisms and yet still be a great mobile title. When it launched we were told that it would be getting some post-launch love, and the first major patch arrived late last week.

While the new update doesn't provide new content, it does offer up a bunch of new features that a lot of users were clamoring for:

Tinytouchtales wrote:
What’s new?

+ Added: iCloud support
+ Added: Statistics tracking
+ Changed: Thief can make one a additional move when the first card will end the game to avoid dead ends
+ Changed: Insignia drop chance increased
+ Changed: a new player will always start with the cloak in inventory
+ Fixed: Daily scores are now sorted correctly
+ Fixed: Monkey tapping the pause button
+ Fixed: Floaters beneath cards
+ Fixed: Game Center Achievements won’t be recognized


We've also talked to the devs and we know there's a lot more on the way including an Android version in the next few weeks. For now, you can nab it for iOS:

- Card Thief for iOS Universal, $2



Battle of Polytopia Updates and Expands
The Battle of Polytopia is one of the best little mobile games out there, and it really should be getting a lot more love. Somehow, the devs have managed to cram an entire 4X/civ-building experience into a tiny package that you can wrap up in a few minutes. Sounds impossible? It's not, and stop calling me a liar!

Seriously, you start with a village and a unit and you can research technologies, upgrade your lands, build more units, create new cities, and do everything else you'd expect in a game with Sid Meier in the title, only you can play this with one hand while sitting on the train. Oh, and did I mention it's free? Yep, you get a handful of tribes to play for nothing, with new tribes running you a little bit of cash to unlock. Or don't! You don't need them at all (but the devs might appreciate a tip of the cap in the form of greenbacks, all the same).

Over time, Polytopia keeps getting upgraded and better as well. The latest update dropped late last week and it's a doozy. No new tribes, but we do have new technologies, units, and more:

Midjiwan wrote:
-a new technology, PHILOSOPHY, enters the tech tree and introduces the MIND BENDER UNIT that can flip any enemy unit to your team.
-You can now upgrade your boats to ships and if you are really rich you can evolve them further into mighty BATTLE SHIPS for 15 stars.
-Added the ability to DISBAND UNITS and DESTOY BUILDINGS to the tech tree.
-The KNIGHTS now have the ability to attack several weak units in a row, clearing the field of enemies.
-The attack of the CATAPULTS have been balanced to provide better gameplay.
-You can now add COMPUTER CONTROLLED PLAYERS to pass & play.
-A new MAP GENERATOR will create more diverse worlds.


If you haven't played Polytopia yet, pick it up. If you just haven't played for a while, pick it up. It really is a great mobile title.

- The Battle of Polytopia for iOS Universal, free
- The Battle of Polytopia for Android, free



Planescape: Torment Enhanced Edition Coming
Of all the Infinity Engine titles from the late-90's and early-2000's, Planescape: Torment is considered by many to be the best. Considering that it's competing with the likes of Baldur's Gate II: Shadows of Amn and Icewind Dale, that's saying something. Last week, Beamdog announced that they are bringing it back to our desktops and mobile with an new, enhanced edition creatively titled Planescape: Torment Enhanced Edition.

If you weren't aware, Beamdog has already crafted Enhanced Editions of Baldur's Gate I and II as well as the first Icewind Dale, so it seems like it was only a matter of time before they tackled the adventures of The Nameless One in Sigil. Unlike those previous games, where they included new NPCs, quests, and more, it seems like they're leaving well-enough alone with this version of Planescape:

Beamdog wrote:
-Enhanced Planescape: Chris Avellone, Lead Designer on Planescape Torment, has partnered with Beamdog to curate gameplay updates, bug fixes, and enhancements to best capture his original vision for the game.
-Remastered Music: The full Planescape: Torment soundtrack has been remastered in-game to add more depth to Sigil and the multiverse.
-4K Interface: Sigil has never looked this good! The interface of Planescape: Torment has been rebuilt in high definition with tons of new convenience features.
-A Planescape For Today: The Enhanced Edition includes modern features such as tab highlighting, area zooming, combat log, quickloot, and more!


The game will release for PC/Mac/Linux, iPad, and Android on April 11. You can preorder now for PC/Mac/Linux on GoG or Steam. The mobile versions will remain off limits until they actually arrive in their respective App Stores.

-Planescape: Torment Enhanced Edition for PC/Mac/Linux via GoG, $20 (pre-order)
- Planescape: Torment Enhanced Edition for PC/Mac/Linux via Steam, $20 (pre-order)



Nomad Games Gives Us a Little Taste of Fighting Fantasy
Last week, Nomad Games Ltd (II), makers of the venerable Talisman: Digital Edition, released a six second teaser that told us nothing except they're working on something called Fighting Fantasy Legends.

Today, Nomad gave us a longer trailer and a little more information:



While its based off the old Fighting Fantasy gamebooks from the 80's, this version appears to be a card and dice game instead of straight-forward interactive fiction. A blurb might help sort this out:

Nomad wrote:
Fighting Fantasy Legends is a card-based role-playing-game set in the world of Fighting Fantasy. As the series reaches its 35th anniversary, Nomad Games is putting a new spin on these familiar adventures. The player will explore the continent of Allansia, collecting cards and powering up their dice. Tricky decisions lurk around every corner as the player advances through decks of cards themed to their location, including cities, dungeons and more.


Or not. We do know that the first iteration will walk us through three of the old Fighting Fantasy books, Book 05: City of Thieves, Book 01: The Warlock of Firetop Mountain, and Book 02: The Citadel of Chaos. We also know that we can expect to see a release this summer for desktops, iOS, and Android. What, else can we expect? No idea, but we do have some screenshots for you and we'll let you know when we get more details!


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Mon Apr 3, 2017 7:38 pm
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First Look: Typeshift

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Typeshift
Availability: iOS
Price: Free(ish)
Store Links: App Store

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Tue Mar 28, 2017 3:32 pm
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App News: Exodus: Proxima Centauri Coming to Digital, Nomad Games Teases...Something, Ravensburger Puzzle App Turns Three and more...

David Neumann
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Exodus: Proxima Centauri Coming to Digital via Offworld Games
We first ran into Offworld Games back in 2015 when they released the LotR-less version of Reiner Knizia's The Confrontation on Steam. It eventually made its way to iPad as well and, considering that they were working without the license that really gave Lord of the Rings: The Confrontation life, did a rather fine job.

This week Offworld announced that they're not done with porting tabletop games and are going to be bringing Exodus: Proxima Centauri from NSKN Games to PC/Mac, iOS, and Android this summer.

Offworld wrote:
Our goal is to not only provide the awesome board game experience of Exodus: Proxima Centauri, but to expand upon it in ways only the digital format allows. We want playing Exodus to feel immersive, like you’re commanding from the bridge of your capital ship or debating in the High Council chambers, with access to all the tools a successful leader needs to make informed decisions while subverting their opponents.

This goal, combined with design geared toward asynchronous, cross-platform multiplayer, will make the digital edition of Exodus: Proxima Centauri one of the best 4X games ever adapted to the digital platform.


Excited? Me too. As a huge fan of 4X games and Eclipse, I've always wanted to give this one a try, but never had the chance to get my hands on a copy. Looks like I won't have long to wait...summer isn't that far off.

There are no screenshots or videos of the game in action, yet, but if/when we get some, we'll pass them along.

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First Look: Card Thief

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Card Thief
Availability: iOS
Price: $1.99
Store Links: App Store

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App News: Warhammer Quest 2 Announced, Age of Rivals Now on Steam and more...

David Neumann
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Warhammer Quest 2: The End Times Announced
One of the best dungeon crawlers on mobile was 2013's Warhammer Quest from Rodeo Games. Not only was the gameplay fun, but the graphics were, at the time, so good that you couldn't believe you were playing it on your phone. Warhammer Quest was followed up by Warhammer 40,000: Deathwatch - Tyranid Invasion in 2015 and then Rodeo Games kind of disappeared.

Several members of the Rodeo team reemerged with a new company, Perchang, and it seemed like they would be content to make highly polished dexterity/puzzle games considering the success they had with their first release.

Turns out the itch to create awesome dungeon crawls is hard to get rid of because now Perchang is developing the sequel to Warhammer Quest called Warhammer Quest 2: The End Times.



We don't know much about the game at this point, other than it uses a fully 3D engine and should be available for iOS/Android this autumn. Otherwise, check out the screenshots and, while you're drooling, we'll keep digging to see if we can find out any new info. As usual, we'll pass it along as we get it.

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