Bobby's Games

I will be posting monthly recaps of my gaming which I used to do in GeekLists, but it has been a long, long time since that was he norm. I'll also be commenting on games on occasion, though I can tell you that I will be behind the curve because I just don't get to play the new games as soon as some people do.

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My most played games of 2017

Bobby Warren
United States
Glendale
Arizona
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I am duplicating my format from the past couple of years, summarizing the top 10 played games from this year, which ended up being 13 games, and commenting on the ones from last year.

My most-played games of 2017

Five of them were new to me in 2017 and I own nine of them, which is surprising since I am buying fewer games as I run out of room. Nothing was played in really extreme numbers. There are also eleven top games since two tied with the same number of plays.

Here they are from the most-played.

Zombicide: Black Plague
Own: Yes
Times Played in 2017: 52

This jumped from number four last year. I suspect it will continue on through 2018 since the Zombicide: Green Horde Kickstarter will be adding a lot of components to the game. My copy is painted, Mike’s is almost completely painted, and I plan on getting my Green Horde haul painted as well.

I played it at least once every month during the year.


Pathfinder Adventure Card Game
Own: Yes and No
Times Played in 2017: 22

As in previous years, I am combining the sets for the number of plays. It was number one last year and drops some this year.

Eleven of the games were the Mummy’s Mask with Mike, Damian and Jerry. We tired of the adventure path halfway through the third adventure. Unless something changes, we’re probably done playing on Fridays.

It took until May for Michael and I to finish the last two scenarios in Wrath of the Righteous. We then played an early scenario in September, showing the game to Jon and Rob.

After that, we started up the Rise of the Runelords path with Jon. I wish we hadn’t because I am not enjoying it as much because it is just too easy. Mike has said that the best reason to play again would be with a second edition of Rise of the Runelords which would increase the difficulty a little.


Game, The
Own: Yes
Times Played in 2017: 19

I missed the boat on playing this when it was released. Mike showed it to the Friday group and I knew I wanted to get it played more often. I don’t know how long this will continue to get played, but it might stay around for a while.


Massive Darkness
Own: Yes
Times Played in 2017: 17

If it weren’t for this, I probably would have played Zombicide: Black Plague some more, or possibly some Shadows of Brimstone. The game gets a bad wrap from those who were wanting a better campaign system and less of a one-off mission game like ZBP. I’ve started getting the heroes painted and am thinking of painting the monsters and mobs myself. In other words, I’ll likely have someone else paint the enemies.


Avenue
Own: Yes
Times Played in 2017: 15

Including plays of Kokoro: Avenue of the Kodama.

I was pleasantly surprised by Avenue when Mike taught it to me and immediately tracked down a copy. We played it fairly regularly at the Game Depot and when Kokoro: Avenue of the Kodama was released I knew it would be bought by more than just me. It’s one of those games that causes agony to anyone playing it, but most people want to play again.


Dresden Files Cooperative Card Game
Own: Yes
Times Played in 2017: 14

This would be a great game if the ending was tighter. Too many of the games end on the random roll of the dice for it to be something any of my groups will ask to play regularly. A positive is the game is quick, so the random ending isn’t as bad as if there was a huge time investment.


Terraforming Mars
Own: Yes
Times Played in 2017: 13

It took some time for this to grow on me. I do not like the mini expansion cards in the game as they make the game take too long. I like the new maps and think this might continue to be played into next year, and maybe beyond.

The insert from The Broken Token is almost a must because it organizes the game and stops small shifts on the table from moving markers around.


51st State: Master Set
Own: Yes
Times Played in 2017: 11

I played this about the same number of times in 2017 as I did in a little over six months in 2016. I still really enjoy it and I hope it continues to be played in the future and that we see some more expansions, hopefully factions.


Bärenpark
Own: Yes
Times Played in 2017: 11

I would have bought Cottage Garden if it wasn’t for this. Bärenpark scratches the itch of placing polyominoes on a board at a much better price. It’s one of those games that just about anyone can learn but is challenging enough to keep my interest when playing.


Clank!
Own: Yes
Times Played in 2017: 11

This and Clank! In! Space! combined would have been a top-five game, but they are different games.


Dice Stars
Own: Yes
Times Played in 2017: 11

It was a flash in the pan - a shooting star. I haven’t been packing it since the last time it was played. It’s a decent little roll and write dice game.


Masmorra
Own: Yes
Times Played in 2017: 11

It’s another game that might have had its plays impacted by Massive Darkness.

The cooperative game makes the game take too long and we have never tried the long game. I still need to get the Masmorra Heroes expansion and the plastic token pack. I did end up picking up minis from both Arcadia Quest and Arcadia Quest: Inferno, though I didn’t get in any plays after getting the AQ heroes.


Sagrada
Own: Yes
Times Played in 2017: 11

In a lot of ways, it plays like a lighter version of Roll Player, which is another awesome draft-and-place die game. It would have seen more playing if dice didn’t dislike Jon and he liked dice games a little more.

With two players, we began taking out four of each color of dice to reduce the possible extreme luck of drawing the favored color for each player. The distribution of the die colors those seemed better than it was my early two-player games.


My most-played games of 2016

Four of them are on the list above.

Pathfinder Adventure Card Game
Own: Yes and No
Times Played in 2016: 28
Times Played in 2017: 22

The drop in interest had already started.


Shadows of Brimstone
Own: Yes
Times Played in 2016: 22
Times Played in 2017: 3

The rise of Zombicide: Black Plague and my dislike of and frustration with Flying Frog and their handling of the Kickstarter stopped me from pulling it out to play. I thought we would play more at Mike’s than we did, but we reached that critical 3rd/4th level and ran out of steam. We’ll likely play more in 2018 since Mike is working on building his stuff and I am working on foam storage for the minis. I am also leaning towards starting up again at the store using the new material.


Qwixx
Own: Yes
Times Played in 2016: 19
Times Played in 2017: 7

Seven times isn’t bad. Other roll and write games have supplanted this, though I is still one that we go back to.


Zombicide: Black Plague
Own: Yes
Times Played in 2016: 16
Times Played in 2017: 52

Played more than three times the number of times in 2017 than 2016!


Warmachine
Own: Yes
Times Played in 2016: 15
Times Played in 2017: 0

The unbalanced starters when playing in a beginner league and changes in the card distribution soured me on the game.


Arcadia Quest
Own: Yes
Times Played in 2016: 14
Times Played in 2017: 2

The two times it was played this year was an aborted attempt to play the first campaign at the Game Depot with some of the Saturday guys, but changing schedules and general availability killed it.


Fireteam Zero
Own: No
Times Played in 2016: 14
Times Played in 2017: 0

I’m surprised we haven’t played at all this year.


51st State: Master Set
Own: Yes
Times Played in 2016: 12
Times Played in 2017: 11

I really would have played this more if I had it with me all the time. It’s a matter of space.


Clank!
Own: Yes
Times Played in 2016: 12
Times Played in 2017: 11

Going strong.


Pandemic: The Cure
Own: Yes
Times Played in 2016: 11
Times Played in 2017: 3

With the various re-themes of the original game and the other cool dice games coming out, this sees less plays. If someone else owned it and brought it, I suspect it would see more play.


Valeria Card Kingdoms
Own: Yes
Times Played in 2016: 11
Times Played in 2017: 10

This was also just outside the top games played this year. It saw a spike in play after the Flames & Frost expansion was released.


And just for the fun of it. . .

My most-played games of 2015

Without further comment.

Pathfinder Adventure Card Game
Own: Yes and No
Times Played in 2015: 128
Times Played in 2016: 28
Times Played in 2017: 22


Roll for the Galaxy
Own: No
Times Played in 2015: 36
Times Played in 2016: 5
Times Played in 2017: 5


Isle of Trains
Own: Yes
Times Played in 2015: 19
Times Played in 2016: 0
Times Played in 2017: 1


Qwixx
Own: Yes
Times Played in 2015: 19
Times Played in 2016: 19
Times Played in 2017: 7


Epic PVP: Fantasy
Own: Yes
Times Played in 2015: 14
Times Played in 2016: 4
Times Played in 2017: 3


Race for the Galaxy
Own: Yes
Times Played in 2015: 14
Times Played in 2016: 9
Times Played in 2017: 2


Machi Koro
Own: Yes
Times Played in 2015: 14
Times Played in 2016: 1
Times Played in 2017: 2


Shadows of Brimstone
Own: Yes
Times Played in 2015: 12
Times Played in 2016: 22
Times Played in 2017: 3


Tiny Epic Galaxies
Own: Yes
Times Played in 2015: 12
Times Played in 2016: 5
Times Played in 2017: 2


Deus
Own: No
Times Played in 2015: 11
Times Played in 2016: 1
Times Played in 2017: 0
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Tue Jan 9, 2018 2:20 am
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Gamed played December 2017

Bobby Warren
United States
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Arizona
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Not as busy as November, but I still managed to get in a fair number of games in December.
There were some real stinkers this month, including one I didn’t play. I should have looked at the BGG listing for Can’t Stop Express before buying it, but I didn’t. I would have seen that it has nothing to do with Can’t Stop but was a shameless money grab by making another retail version of Sid Sackson’s Solitaire Dice and putting the Can’t Stop name on it. I already have Extra! which improved on Solitaire Dice so this joined another purrchase from December in the trash can.

The lowest rated games I played was a ‘2’ and he highest rated games played were a couple of ‘9s’.

In December, I played 41 different games a total of 63 times and five expansions accounted for nine of the recorded game plays. Thirteen of the games and two of the recorded expansions were new to me, and I played 18 of the games and three of the expansions in November.

Here’s what I played to end 2017:


6 Nimmt!
Times Played: 1
Last Month Played: 11/2017
My Rating: 8

More chaos and Mike dominated.


Agricola
Times Played: 1
Last Month Played: 5/2013
My Rating: 8

I've been thinking dusting this off for a while and I picked up the Go 7 Gaming insert from their Black Friday sale, which was reason enough to bring it along on a Saturday.

Harrison, Jon, Rob, and I played after I explained the rules. We used only the E deck since it was new to everyone else. I did my best during the game to make suggestions hat would help the others, and it worked out well. While I did win, it was closer than I thought it might be: Harrison came in a close second with a nice stone house, some great improvements, and a lot of empty spaces on his board. It was a lot of fun playing this again and I hope we can play it some more in the future.

My copy is an original printing from Z-man that I had replaced the animals and plants with the animeeples and vegimeeples when they were initially available. When I picked up the Goodies expansion, I was going to use the extras of those and the resource meeples, but they wouldn’t fit in the packed game box. After playing I decided to pull the clay pieces and toss them in since the different shades of browns are kind of close together.

Back in the day, some people made stickers for their discs for the stone, wood, reeds, grain, and vegetables. That was before the specially-shaped pieces were made.


Azul
Times Played: 5
Last Month Played: 11/2017
My Rating: 7

Mike, Jerry, Damian and I played and it was a good game, with one of the rookies, Damian, winning. We also played later in the month at his place. Mike picked up the Joker promo tiles and I suspect we will be using them the next time we played at his place.

In the meantime, I bought the game and taught it to Harrison and we played twice. During the first game we realized I was missing a red tile. I've contacted Plan B about it and am sure it will arrive after they get back in the office after the holidays.


Balloon Pop!
Times Played: 1
Last Month Played: New to me
My Rating: 2

A really bad attempt to get in on the roll and write wave of games. It's just not a good game. I wanted to rate it a "1", but on BGG's scale that means it is not a game. There is some game there, it is just not a good game.

The dice are a little problematic because the colors of the balloons bleed a little over the edges and it covers some of the symbols. It's like the company making the dice took shortcuts or rushed, which describes pretty much everything about this game.

Luckily, I paid a really low price for this because it ended up in the trash. I wouldn't be surprised if the trash was offended.


Broom Service: The Card Game
Times Played: 1
Last Month Played: 11/2017
My Rating: 7

Aww, come on, Jerry! Sheesh!


Castles of Burgundy: The Dice Game
Times Played: 1
Last Month Played: New to me
My Rating: 7

It's a fun game, though the score pads are a little dark and seeing what is marked off can be difficult.


Clank!
Times Played: 1
Last Month Played: 11/2017
My Rating: 8

The game started off slow and everyone went down the same way, so I thought I would grab a small artifact and try a rush out. It almost worked, but Michael made it out and ended up with the win.


Clank! In! Space!
Times Played: 1
Last Month Played: 11/2017
My Rating: 8

Nick hadn't played and since I like this with fewer players it was a good choice.


Commands & Colors Tricorne: The American Revolution
Times Played: 1
Last Month Played: New to me
My Rating: 8

Mike and I played the Bemis Heights - 7 October 1777 scenario, which is the first one in the book.

I really disliked Commands & Colors: Napoleonics which has no impetus to attack because you lose fighting power by moving while putting yourself into the line of fire of the enemy, and the ranged attacks are so devastating. There is still a penalty for moving and firing, but the attacks are far less devastating in C&C Tricorne.

The added morale check rule is simple, easy to use, and feels right for the time period. I also like that each faction has their own command deck of cards which adds flavor to the nationalities.

I am looking forward to the expansion with the French forces.


Diesel Demolition Derby
Times Played: 1
Last Month Played: New to me
My Rating: 5

Expansion Played: Arenas expansion.

I was mildly entertained by the game, but some of the others in the game actively disliked it and we did not play all the way through. We finished after five rounds, with Dan having two wins and three others with one. I was the only one that didn’t win a round. Some of us thought it might be better as a one-round filler game than playing until someone wins three rounds.

I’ll be getting rid of my copy.


Divinity Derby
Times Played: 1
Last Month Played: New to me
My Rating: 7

I brought this out and we played with five. I thought it would be a better game with more players, but now wonder if the betting makes the game better with fewer players.

We played with just the base game with none of the god or creature powers since it was the first time for any of us. The extra powers might have been better for me since finished completely last.

The main feature of the game is seeing two separate hands of cards and having to play one to move the animal indicated on one card the faster pace and the other the slower pace, allowing the players to help one creature while working to hinder the other. I like the game a lot and am looking forward to playing it some more.


Dream Home
Times Played: 2
Last Month Played: New to me
My Rating: 7

Expansion Played: 156 Sunny Street expansion.

The disappointment with the expansion is that a majority of the additions are to add more players, which is something I have no interest in. The floor plans and the guests are nice additions, but I am not sure they are worth the amount the expansion costs.

Mike brought it out on a Friday and taught it. He then brought it to the Game Depot on Saturday and we did play with five. It wasn’t terrible with five, but it made it much harder to work on floor plans and the roof collection and was a little more frustrating that fun. Still, would play it with five but I am still not sure I would want to buy it.


Finca
Times Played: 1
Last Month Played: 10/2016
My Rating: 8

This is another awesome older game that saw some table time this month.

I'd been talking to Christa about games and that got me thinking about this game that we played a lot and she really liked. I had been planning on taking it along on a Saturday, but before I could Mike suggested it on a Friday at his place. There were three of us and Mike ended up with the win.


Frogriders
Times Played: 1
Last Month Played: New to me
My Rating: 6

It’s a tactical Checkers-like game with a silly, bordering on insipid theme. We played with four and it was okay. Mike said it is much better with fewer players, and I can believe that.


Game, The
Times Played: 1
Last Month Played: 11/2017
My Rating: 7

Goodness, we had a terrible game. It was Jerry’s first playing and he had a palpable dislike for the game, or The Game.


Go Nuts for Donuts
Times Played: 2
Last Month Played: 11/2017
My Rating: 7

Loads of fun for the whole family.


Harvest
Times Played: 1
Last Month Played: New to me
My Rating: 5

A second disappointment from Tasty Minstrel this month. Unlike Balloon Pop, this is a playable and fun game, it just ends too quickly after too few real choices to be a really good game. Each player has essentially 10 actions and that is just too few.


Harvest Dice
Times Played: 3
Last Month Played: 11/2017
My Rating: 7

I have seen people win with different strategies such as balanced play, going all-in to fill in their field, speed-feeding the pig, and others. It's a sign of a good game.


Heckmeck am Bratwurmeck
Times Played: 1
Last Month Played: 10/2017
My Rating: 8

Always fun, though we need to play the Extrawurm expansion again.


Keltis
Times Played: 1
Last Month Played: 11/2017
My Rating: 7

I used to be good at this game, but the two times we played recently I sucked.


Kingdomino
Times Played: 1
Last Month Played: 5/2017
My Rating: 7

We needed a filler to play and Nico had brought this to combine with Queendomino, so we played this by itself against Jon.


Kokoro: Avenue of the Kodama
Times Played: 1
Last Month Played: 11/2017
My Rating: 8

We played while Jon went to get lunch, because this is so Jon's favorite game. devil shake


Konja
Times Played: 1
Last Month Played: New to me
My Rating: 3

This game doesn't work because it takes too long with the attack dice. They make scoring take forever and turn what should be a fairly quick game into a tedious and non-fun game.


Kraftwagen
Times Played: 1
Last Month Played: 3/2016
My Rating: 7

I didn't think I would ever pick this up, but the Black Friday sale price for it was incredible and I liked the game enough to get it at that price. Plus, we haven't seen Nico as much over the last year and it was because he owns it that I didn't need to own it. Of course, the week I get it and bring it to the store, he was there. He hadn't seen the extra V6 Edition bits because he was an early adopter.

When we sat down to play it, there was a lot we both didn't remember, so we didn't use the mini expansion. We taught the game to Jon, who got the hang of it rather quickly. I, on the other hand, forgot a little and it cost me greatly.


Majesty: For the Realm
Times Played: 5
Last Month Played: New to me
My Rating: 8

I wasn't going to buy this, but after playing it and I was looking for something quick to play and also fun, and this qualified.

The last time I played this in December we used the B sides of the cards and it does change things up quite a bit. I’m looking to try mixing the cards at some point just to see how that changes the game.

Massive Darkness
Times Played: 3
Last Month Played: 11/2017
My Rating: 8

The first games were two-players each playing two characters on one of the quests from A Quest of Crystal & Lava. The first time was another try at the “Crystal Cave” with Jon. The second was the “Face the Heat” scenario with Nick.

We enjoyed both quests and they were nice and relatively short since they are both played on three tiles.

We played the first quest again at Mike’s with four players and also won that one.


Mystery Rummy 4: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 10/2017
My Rating: 8

I taught the game to Nick and he enjoyed it, even after I ‘Al Caponed’ him a couple of times for the easy win.


Nations: The Dice Game
Times Played: 1
Last Month Played: 11/2017
My Rating: 7

Expansion Played: Unrest.

Nico brought this along and we set up and started playing. After an era or two, I remembered something Mike said that Nico didn't: there should be four items available at cost for three players and not the three available in a normal game. We started over.

Both Nico and Jon seemed to focus on grabbing the green dice, which I ignored in favor of the dice from the base game. I pulled off the win with Poland again, against Mali and Korea. I like the green dice, but as a supplement to the normal dice and not a replacement. The base dice are more focused on specific tasks while the green dice are more varied.


NMBR 9
Times Played: 1
Last Month Played: 10/2017
My Rating: 8

I had already picked up the Starting Tiles before the BGG store got them and the Extra Tiles. I picked up the Extra Tiles as well and wanted to play with them. My fear was that the game would be easier with them, and that didn’t seem to be the case. They were too tempting to use early on and I need to try and save them for later in the game.


Pandemic: Rising Tide
Times Played: 1
Last Month Played: New to me
My Rating: 7

I liked this, though not enough to buy it since I own all the non-Legacy versions so far. We played the basic version and I would like to try some of the more advanced rules.


Queendomino
Times Played: 3
Last Month Played: 11/2017
My Rating: 8

I taught this to Dan, so I was able to play the two-player, seven-by-seven grid which was a treat.

Dan pretty much ignored the city tiles and we both thought that maybe he was way behind in points, but when the game ended he was a lot closer than we both thought. I’m still completely enjoying the game and should get the original game to combine them.

I also played a four-player game with Jon, Rob, and Harrison. Harrison and Rob were new to the game, but Harrison again proved that playing well and a little luck (since I lost it was more luck ) will win out in the end.


Quests of Valeria
Times Played: 1
Last Month Played: 11/2017
My Rating: 8

I want to point out that this does work quite well as a two-player game.


Raiders of the North Sea
Times Played: 1
Last Month Played: New to me
My Rating: 7

Mike and I played a two-player game.

This is a nice, tight game packed in a compact box. It's not overly-memorable, but it is something I would play when mike wants and I hope we play it with others to see how it works with more than two players.


Rally Roll
Times Played: 2
Last Month Played: 11/2017
My Rating: 6

Jon, Nico and I played. I pulled off the win, but Jon reminded me that they had a chance to beat my score and Nico rolled like his pants were on fire (they weren't) and he won.

I also showed Mike the game with Michael and Jon.

It’s a nice filler that will fit in a pocket.


Rattus
Times Played: 1
Last Month Played: 6/2013
My Rating: 8

I brought this along on a Saturday since I recently picked up Rattus Cartus and thought I would reacquaint myself with the original game before relearning the card game. Plus, it is fun.

I wanted to play just the base game because I was refreshing myself on the rules and no one else had played recently, so we used the original six characters. Both Jon and Nico focused on the King and I played to get my guys on the board. That worked out well and I ended up with the victory.


Roll Player
Times Played: 1
Last Month Played: 8/2017
My Rating: 7

My character was an Elf Ranger, Michael had a Frogkin Monk, and Jon played a Halfling Wizard. What a miserable game. I only scored four points from my attributes. I want to play again and can’t wait for the expansion come out.


Smile
Times Played: 3
Last Month Played: New to me
My Rating: 7

It's a game in the same vein as No Thanks! but different enough that owning both wouldn't be a redundancy.


The Speicherstadt
Times Played: 1
Last Month Played: 7/2012
My Rating: 8

For those not in the know, this is essentially the same game as Jórvík.

I really like this game and should bring it to play. I also picked up the Kaispeicher expansion but have never played it.

This time, we played Jon's copy with Harrison. One of the things I remembered was getting contracts was important but not to over-do them. I also grabbed the first three Counting Houses, which meant one of the others would likely try to stop me from getting the fourth because the point swing appears large (and five points for the fourth one is substantial). I was able to get the ship with goods I needed to complete 19 points of contracts while they were focused on the counting house, another VP card, and a fireman.

As the game ended, I thought I was doomed because I took all the fire penalties after the first, but Jon and I ended up tied and I had the most cash which meant I won. I'd claim skill, but this was just luck at the end. If the bonus cards for ships was not one of the cards not played then Jon might have pulled out the win because I wasn't flush with cash until that last turn.

I like the Dutch auction mechanism behind the game and really should try to get Merchants of Amsterdam played again, assuming my clock is still working.


Terraforming Mars
Times Played: 1
Last Month Played: 11/2017
My Rating: 7

Expansion Played: Hellas & Elysium.

Another trip to he Elysium side of the board, this time with Harrison, Jon, Rob, and I. Harrison hadn’t played so we went through the rules and started playing. I made sure to highlight the milestones but everyone was ignoring them. I claimed one, a couple of turns later I claimed a second and near the end of the game I claimed a third. I also funded one of the awards and scored first in that.

I can only do so much and while the game was competitive, it was only for second place which was around 50 points. I scored over 80. I thought I was winning, but not by that much.


Thurn and Taxis
Times Played: 1
Last Month Played: 11/2017
My Rating: 9

After a couple of games where I didn't do too well, Mike dragged this out and told Damian to expect to lose. I did win and my fragile ego was boosted.


Zombicide: Black Plague
Times Played: 4
Last Month Played: 11/2017
My Rating: 9

Expansion Played: Wulfsburg.

I was looking for a quest that would work in the two-hour time frame that we had before non-Zombicide playing people showed up and I picked quest 3, “The Shepherds” which is fairly straight-forward. It was Mike and Jimmy with Jon and me playing six characters, Theo, Bob, Danton, William Bleak, Brickborn, and Milo.

I really liked playing Milo and it was odd to want to start with the Mana Blast because it let him whack fatties.

The last Saturday of the month we played scenario B5, “Hush!” three times. The first two times was with Redcap Rodney, Gurbak, The Prior, and Konrad. The scenario can go south really fast, and both times it did. We swapped out characters for a third try and had Xuxa, Sha’Keel, Ruff Ghanor, and Kador. This felt like a more powerful party, well any with Xuxa is going to be more powerful, and we made it a little over halfway through the scenario before losing.
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Mon Jan 1, 2018 10:51 pm
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Gamed played November 2017

Bobby Warren
United States
Glendale
Arizona
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November was a busy gaming month. I had several days off and got to play games on a couple of them, so that inflated the number I was able to play.

The lowest rated games I played were ‘6s,’ and there were four of them. The highest rated game played is one of my few ‘10s’ and the one I have played the most. It’s not a bad month when there are a lot of plays and the lowest game is a ‘6’ on the BGG scale.

In November, I played 48 different games a total of 92 times and seven expansions accounted for nine of the recorded game plays. Eleven of the games and one of the recorded expansions were new to me, and I played 10 of the games and two of the expansions in October.

Here’s what I played:

51st State: Master Set
Times Played: 3
Last Month Played: 10/2017
My Rating: 8

Jon and I played a two-player game and the following week the two of us were joined by Rob. Finally, Michael, Nico, and I played another game at the end of the month. I still haven’t played the Scavengers expansion, though now everyone playing on Saturdays has played the game I might try and get it introduced.

I would like to see some more faction boards in a future expansion.Nove


6 Nimmt!
Times Played: 1
Last Month Played: 12/2012
My Rating: 8

I broke this out after a long, long absence. It took a couple of rounds, but I ended up regaining the hang of the game play and managed to pull out the win after being neck and neck with Michael until the last round.


Adrenaline
Times Played: 1
Last Month Played: New to me
My Rating: 6

Devin always has this with him, and since he had a Saturday to play for one in a long time, this got pulled out and he taught it to four of us. I thought it was an okay PvP game but not great. The advantage to playing it with our group is everyone played to their best play and not ganging up on certain other players.

One design choice that might make the game palatable for those who fear one player being picked on is the decreasing scale of points a player is worth when fragged, so it makes sense to attack everyone universally.


Alhambra
Times Played: 1
Last Month Played: 7/2012
My Rating: 8

We played this at Mike’s and it was awesome to get this played again after such a long time. I ended up with the victory, managing to focus my attentions on building only four types of buildings, having the lead in three and managed a win.


Avenue
Times Played: 3
Last Month Played: 10/2017
My Rating: 8

One of the games was with four players and my plan came together and the scoring towns came up in almost perfect order for me. I scored 108 points and that beat the combined score of all three others. Magical!

Now the game is available as Kokoro: Avenue of the Kodama I’ll probably be playing that over this, though this comes in a smaller box and will be the game of choice when room is at a premium.


Azul
Times Played: 2
Last Month Played: New to me
My Rating: 7

This was a lot of fun and a few years ago I would have bought it right away. Now, room is at a premium and I suspect it will not get a lot of play if I brought it on a regular basis. Both Mike and Nico own it and I suspect I will get enough plays using their sets.


B-Sieged
Times Played: 1
Last Month Played: 9/2016
My Rating: 7

Wow. We haven’t played this in over a year. We didn’t get the messenger off the board in time, so the game ended early. Generally we do at least get the messenger off the board and fail trying to get him back on the board.


Bärenpark
Times Played: 4
Last Month Played: 9/2017
My Rating: 8

The first game was with four players with us using the goal tiles. Michael won that one. The next three games were some two-player games with Mike M.

I do like the different goal tiles and will be using them all the time from now on. They aren’t so difficult that most new players will have issues and I like the game better with them.


Broom Service: The Card Game
Times Played: 5
Last Month Played: New to me
My Rating: 7

I messed up a couple of important rules and the first game experience was weak.

What did we do wrong? First, when we started playing I immediately forgot that the goals were completing all requirements on a card and they disappeared quickly as we claimed them when one of the lines was completed. I realized this after we played the first time.

The second game was still not very fun and I skimmed the rules again and noticed that a player is supposed to select three different potions each time. We restarted the game and it was much, much better.

Mike also brought the game out at his place on a Friday and we played twice with three-players, and then we played with five again at the end of the month. It’s a nice filler.


Bunny Kingdom
Times Played: 1
Last Month Played: 9/2017
My Rating: 7

Mike, Damian, and I sent our hordes of rabbits out into the world and it was my pink-bunny kingdom which dominated their tiny-eared, scruffy-tailed kingdoms.


Carcassonne: Castle, The
Times Played: 1
Last Month Played: 7/2017
My Rating: 8

A close game? Of course not! These games are never close.


Card City XL
Times Played: 1
Last Month Played: New to me
My Rating: 6

The choice to use 70mm-ish square cards was a bad idea. We played a two-player game on Mike’s large dining table and there was barely enough room for us to play while sitting across from each other. Other than that, the game is okay. Not great, but a good puzzle.


Castles of Burgundy: The Card Game
Times Played: 1
Last Month Played: 6/2016
My Rating: 8

Speaking of games that take up a lot of space…

Mike read the rules and dragged this one out. It played really well with two players and that might be the player count sweet spot because of the space it takes up.


Clank!
Times Played: 1
Last Month Played: 9/2017
My Rating: 8

Expansion Played: Sunken Treasures.

Michael had his copy and I tried a serious rush grab and escape and it succeeded. He and I tied, but I had the better artifact. Jon didn’t make it out of the dungeon, but was still able to score. The game ended with us having the five-, 10-, and 15-point artifacts.


Clank! In! Space!
Times Played: 3
Last Month Played: 10/2017
My Rating: 8

We played with four at Mike’s and, boy, it took a long, long time. The quick dash doesn’t work as well with this version.

I tried the quick dash the next week at the store and while the game was not as long, it still might overstay its welcome with four players. The next time we played was with three. I was on the space by the exit and was knocked out by the last cube drawn from the bag. Stupid alien.


Commands & Colors Ancients
Times Played: 3
Last Month Played: 5/2012
My Rating: 9

Expansions Played: Greeks and Eastern Kingdoms for one of the games and [thing=553624]Imperial Rome[/thing] for two of them.

Mike M. and I played three games. I haven’t broken out my Imperial Rome so we played the Tigranocerta and Carrhae scenarios from that set, with me being the Romans. We split those games and because Mike doesn’t have the second and third expansions, and many of the scenarios in this set require blocks from them, we moved on to the Greeks and Eastern Kingdoms for the last scenario, which was Gabiene. I fielded the forces of Eumenes and Mike oversaw Antigonus’ troops. It started out looking bleak for me, but the tide turned and I was able to pull out the victory.

We plan on getting together again and playing some more and I will bring the expansions he doesn’t have. The question is will I sticker my Imperial Rome now?


Cribbage
Times Played: 1
Last Month Played: 7/2016
My Rating: 10

Mike suggested this all-time great game. It was close.


Dicey Peaks
Times Played: 2
Last Month Played: New to me
My Rating: 6

We played Mike’s copy. It was disappointing because of the lack of choices. The real choice should be the dice that are picked to roll, but the choice is pretty much obvious every turn.

It is not a bad game, but not one I will likely keep. Heck, I haven’t even opened my copy.


Exxtra
Times Played: 1
Last Month Played: 2/2016
My Rating: 8

Five players and Rob won. I rolled double “X” at three times and the only other doubles I rolled was a double “1,” once.


Finstere Flure (Fiendish Floors)
Times Played: 1
Last Month Played: 2/2017
My Rating: 7

We played at Mike’s. He ended up being the best at avoiding the monster and won, thwarting my attempts to point the monster his way.


The Game
Times Played: 2
Last Month Played: 9/2017
My Rating: 7

We lost twice.


Geschenkt (No Thanks!)
Times Played: 3
Last Month Played: 3/2016
My Rating: 9

Three games in one sitting with a win by three different people. I won one and ended up with positive points in that game.


Go Nuts for Donuts
Times Played: 3
Last Month Played: New to me
My Rating: 7

It’s a fun set collecting game. There are a number of cards out to draft equal to one more than the number of players, and each player secretly picks one they want, but if two pick the same card no one gets it and it is discarded. Everyone whines and laughs, so the game must be good.


Harvest Dice
Times Played: 4
Last Month Played: New to me
My Rating: 7

It’s an interesting roll and write game with just enough decisions that make it more a game than a simple luck-fest in a small package.


High Society
Times Played: 1
Last Month Played: 3/2017
My Rating: 7

Mike brought this along and we all thought Jon was losing, but in the end he was the big wiener.


Hotshots
Times Played: 1
Last Month Played: 9/2017
My Rating: 7

Mike and I lost. We had a lot of early scorching and then felt like we just might be able to pull it out, but failed.


Isle of Skye
Times Played: 1
Last Month Played: 9/2017
My Rating: 7

Five players. One of the strengths of the game is also one of the things that can be a problem, and that is the random scoring each game. I didn’t enjoy this playing because of the scoring options, and I won the game.

I still don’t own the game because Michael, Mike, and Nico all own it and I just don’t have space for everything I want to own.


Jump Drive
Times Played: 1
Last Month Played: 2/2017
My Rating: 7

This hasn’t been broken out since Mike first got and we whipped through a quick game to end the night.


Keltis
Times Played: 1
Last Month Played: 4/2012
My Rating: 7

Might brought this along when he came to the Depot one Saturday, and I was glad he did. It’s one of those games that I often think about pulling out, but the cult of the new keeps it on the shelf. He, Jon, and I played. We were a little fuzzy on some of the rules to begin with, but fell into a nice flow after it had been a few turns.

Mike was the big winner. I should bring it along more often, as well as the various other boards for the game.


Kokoro: Avenue of the Kodama
Times Played: 2
Last Month Played: New to me
My Rating: 8

We played Michael’s copy a couple of times. The basic board has a different layout than the Avenue board so it is a little different, but the same. We didn’t play with any of the additional rules.


Lost Cities
Times Played: 2
Last Month Played: 10/2017
My Rating: 9

I taught the game to Jon since we had played Keltis earlier in the month. After the first game he wanted to play again immediately. We played both games in about 15 minutes, including the explanation.


Massive Darkness
Times Played: 2
Last Month Played: 10/2017
My Rating: 8

“Big Game Hunting” is the eighth quest and is different in that there is a schedule for spawning mobs and roaming monsters. We had three of us and we didn’t stand much of a chance, but we had a lot of fun playing. We need to try the scenario again with at least four characters.

The next scenario was the first one in the A Quest of Crystal & Lava pack, “Crystal Cave.” We played with four and ended up quitting before finishing because we ran out of time. We had reached the point were it was obvious we would win.


Nations: The Dice Game
Times Played: 1
Last Month Played: 7/2017
My Rating: 7

Expansion Played: Unrest.

Mike picked up the expansion at lunch and we played the game that night. It was a really odd game because we saw a bunch of red dice, one yellow die, one of the new green dice, and no blue dice. This gave me a big advantage because I had Poland as my country and the free book token each round let me grab and hold the lead and score all those points.

I like the things added by the expansion: the goals each round, the extra items for those passing early, the green die, and the new tiles and tokens. I hope we get to try it out with more than just two players.


Noch mal!
Times Played: 2
Last Month Played: 10/2017
My Rating: 7

Devin hadn’t played this and I taught it to him. I also got in another game later in the month.

Roll. Write. Have fun.


Pandemic: The Cure
Times Played: 1
Last Month Played: 5/2017
My Rating: 8

Expansion Played: Experimental Meds.

Five players at the Game Depot and we won.

This might have been the first time I played using the Operations Expert, and he is really, really good when playing with a lot of players. His special ability allows him to set up temporary paths allowing the other characters to freely move from one location to another.


Pathfinder Adventure Card Game: Rise of the Runelords
Times Played: 4
Last Month Played: 9/2017
My Rating: 7

The three/four character campaign continued, with three again, as we played through the rest of the first adventure deck.

I have not enjoyed playing this that much and it is because this adventure path is just too easy.


Queendomino
Times Played: 4
Last Month Played: New to me
My Rating: 8

I really liked this. While I have been on the fence about getting Kingdomino but haven’t pulled the trigger. On the other hand, this has just a little more meat to it and adds decisions without making it too complex or convoluted.

We played it again, this time with Damian. I the ended up picking this up on Saturday and taught to Dave, Michael, and Jon. Dave was happy to try it since he has to sell it and he agreed it is a deeper game than Kingdomino and it appeals to people looking for a different game experience.

A little later, I taught it to Nico and Nick and Michael joined us. Nico also thought it added just enough to make it more of game. I will pick up Kingdomino if someone makes an insert so they can both be stored in the same box.


Quests of Valeria
Times Played: 1
Last Month Played: 10/2017
My Rating: 8

Mike M. and I played a two-player game. He won.


Ra: The Dice Game
Times Played: 1
Last Month Played: 7/2017
My Rating: 8

Mike and I played, again.


Rally Roll
Times Played: 2
Last Month Played: New to me
My Rating: 6

This is light, light, light. It’s fun and is a great game for taking to dinner or on a trip. Both times I played were two-player games and they lasted a few turns for each player.


Raxxon
Times Played: 5
Last Month Played: New to me
My Rating: 7

Butt-ugly plain black box with nothing to call attention to the game so I ignored it. Well, a friend’s wife asked him why he brought home porn when she saw the big “X”s on the table.

Mike picked it up and we played and barely lost. The same thing happened again later in the month. I did tell Michael about it, and he bought it since Mike was there to teach it, and the four of us beat the game. It was the only time we beat it.


Rolling America
Times Played: 1
Last Month Played: 7/2016
My Rating: 7

We played this at Mike’s to finish off a Friday night and I thought I was doing well, but in the end I was not that close to Mike and finished third of four.


Suburbia
Times Played: 1
Last Month Played: 6/2017
My Rating: 8

We played a four-player game at Mike’s and it was a really weird game and the final scores were really low.

Damian ended up with the win. His goal was to have the fewest blue tiles and he added none of them to his suburb. He scored big by focusing on the black tiles with some green added in.


Terraforming Mars
Times Played: 2
Last Month Played: 10/2017
My Rating: 7

Expansion Played: Hellas & Elysium for one of the games.

Mike M. set it up with the Elysium map, which was perfect. It was a close game, but Mike didn’t pay attention to the Milestones and Awards and that let me grab even more of them than I planned and that gave me the game.

Jon, Michael, and I played a game later in the month with Michael’s set. He doesn’t have the expansion, so we played on the regular map. Not that there’s anything wrong with that. devil


Thurn and Taxis
Times Played: 1
Last Month Played: 7/2017
My Rating: 9

Jon and Harrison had not played, so I taught it and we went to delivering mail in Ye Olde Germany. I rushed on a couple of turns and didn’t do what I should have and that let Michael claim his last route first and when the scores were added up, my mistakes cost me, though Michael might have still won if I figured my possible score correctly.


Valeria: Card Kingdoms
Times Played: 1
Last Month Played: 10/2017
My Rating: 9

Jon, Michael, and I played and Michael ended up having the best kingdom in the end.


Würfel Bohnanza
Times Played: 3
Last Month Played: 4/2017
My Rating: 8

Dice with beans. Roll, win, repeat.


Zombicide: Black Plague
Times Played: 2
Last Month Played: 10/2017
My Rating: 9

Expansion Played: Wulfsburg.

We played quest seven from Wulfsburg, “Blood Red.” Three of us played two characters each and we ended ending when everyone was red since we had others waiting around to play other games.

Later in the month at Mike’s, five of us jumped into “Dead Trail” at which we had lost three times in one night earlier in the year. We made it about halfway through and ended up losing, again.
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Fri Dec 1, 2017 5:47 am
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Games Played in October 2017

Bobby Warren
United States
Glendale
Arizona
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The tricks have been played and the treats were enjoyed the entire month.

The lowest rated games I played was a new ‘5.’ The three highest rated games played I rated a ‘9’, and one was last played in 2011!

In October, I played 32 different games a total of 47 times and only three expansions accounted for four of the recorded game plays. Six of the games and one of the recorded expansions were new to me, and I played 13 of the games and two of the expansions in September.

Here’s what I played:


51st State: Master Set
Times Played: 1
Last Month Played: 8/2017
My Rating: 8

Four players. I had the Mutants Union and had a terrible time getting things built because of a lack of gray contacts and production. However, I did get two features built that let me gain a card and a VP when I razed a card, and I went to town doing that. Later, I added the feature that let me gain a worker when I razed a building. On the last turn of the game, I had a hand full of 1-distance cards and was able to raze nine or 10 cards that turn alone. What started out as a slow, and painful game for me became a runaway victory. I scored 59 points, which is one of the largest totals I recall seeing.


Avenue
Times Played: 1
Last Month Played: 9/2017
My Rating: 8

Seven players. I score two zeroes and still had a large score. If one card had come up in the last turn I might have broken 100. It didn’t, so I didn’t.

This is one of those games that causes anguish in the players, yet people want to play again. Masochists.


Bluff
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

Once with six players. That is all.


Bohnanza: The Duel
Times Played: 1
Last Month Played: New to me
My Rating: 7

This was really good. Mike and I suspect we will play this fairly regularly when we are playing two-player games.


Castles of Burgundy
Times Played: 1
Last Month Played: 4/2016
My Rating: 8

We played this two-players and Now I want to tackle the card game again.


Clank! In! Space!
Times Played: 2
Last Month Played: 9/2017
My Rating: 8

I picked this up, of course. I taught it to Nico and later again to Rob. I am looking forward to playing both this and the original in the future. I was surprised that Rob hasn’t played the original either.


Dice Forge
Times Played: 1
Last Month Played: 7/2015
My Rating: 6

Still a decent game, though nothing spectacular. We played with two and Mike also felt it was only okay.


Dice Hospital
Times Played: 3
Last Month Played: New to me
My Rating: 6

I made a PnP copy of this to try it out. I played two two-player games, one with Mike and one with Nico, and a three-player game with Mike and Jerry.

I was leaning towards backing this, but after playing it I decided I can wait. It’s a perfectly serviceable game but lacks something that grabs the player and keeps them fully engaged during the game. Neither Mike not Nico backed the game, though both were thinking about it as well.


Epic PVP: Fantasy
Times Played: 2
Last Month Played: 6/2017
My Rating: 7

I taught this to Jon and we played twice using the same combos. He didn’t seem to be thrilled by it, which seems to be the general consensus. It’s a good game, but not great.


Guildhall Fantasy: Coalition
Times Played: 1
Last Month Played: New to me
My Rating: 6

This was the first time I played using this set, and we played with just the cards from the box without integrating any of the others. The print is still too small on the reference cards and the symbols could be larger on the game cards. On its own, this set is less enjoyable than either of the original sets or the Fellowship set.

I dropped my game rating to a 6 from an 8 just for this set. All of the others I’ve played, they are still an 8. In other words, if you are looking for a set to get into the game with, don’t choose this as your first.


Hare and Tortoise
Times Played: 1
Last Month Played: 11/2016
My Rating: 8

I had my worst luck, ever, jugging the hare. I had three consecutive rolls of a “1” and that meant I lost three turns. I still really like this game.


Heckmeck am Bratwurmeck
Times Played: 1
Last Month Played: 10/2016
My Rating: 8

Patty pulled this out and we played with Steve and a couple of visitors from Virginia.


Keltis: Das Würfelspiel
Times Played: 2
Last Month Played: 1/2017
My Rating: 7

Mike and I played a couple games in a row and they were weird games, but he dominated both times.


Lost Cities
Times Played: 2
Last Month Played: 2/2011
My Rating: 9

Another game Mike and I played twice in a row and he easily won both times.


Massive Darkness
Times Played: 3
Last Month Played: 9/2017
My Rating: 8

We played two games the first Saturday of the month and we won both of them. The first was Quest 3, “The Chosen One” because we were on a thin table to start the day. We beat that with three of us. We moved to a larger table and were able to spread out, so next was quest 7, “Sparks in the Dark” with four of us. This one was a blast and forced us to split up to accomplish the goal.

The last Saturday of the month, Mike and his son, Jimmy, and I played quest 9, “Maze of Darkness.” This is a different scenario where the characters are defending a space from hordes of monsters instead of moving through the dungeon. It was a bad scenario to play with three characters because we had no time to collect the treasures that spawned during the game and were constantly under pressure from the monsters that showed up. I want to play this scenario again with four characters.


Medici: The Card Game
Times Played: 1
Last Month Played: 9/2017
My Rating: 7

We played with three and the discussion afterwards was wondering if the ship values might end up being too important?


Mystery Rummy: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 9/2017
My Rating: 8

I had a better game this month, but I ended up trying to collect Al Capone each round and that only works if you can get all eight of them.


NMBR 9
Times Played: 4
Last Month Played: 9/2017
My Rating: 8

My ass. It was kicked. Many times.

I really like this game, but will never be all that good at it.

I was also able to get my hands on a set of the promo starting tiles. I numbered the back of them so I can randomize handing them out and got to play using them with Rob and Jon. it was fun using them, but they don’t really change the game all that much.


Noch mal!
Times Played: 2
Last Month Played: 9/2017
My Rating: 7

I sure hope the new pads show up on Amazon.de soon.


Quests of Valeria
Times Played: 3
Last Month Played: 9/2017
My Rating: 8

We’ve been enjoying this. I’m glad I finally got my copy played last month and have been bringing it along. Mike even broke it out again and we taught it to Jerry one Friday.


Roll Through the Ages
Times Played: 1
Last Month Played: 9/2017
My Rating: 7

Rob hadn’t played this, so he, Jon, and I built our ancient civilizations.


Schotten-Totten
Times Played: 1
Last Month Played: 6/2008
My Rating: 8

Mike has the new Iello version and I prefer the old Schmidt version. Yeah, the production value is nicer, the tokens are better than the cards for the stones, and this also includes the tactics cards originally from Battle Line for those who want to use them, but some of the color choices are horrendous! They might have realized that because they put bugs on the cards but the bugs are tiny.

They also went with the claim stones at the end of the turn rule instead of at the beginning of a turn, which I also dislike.

Can you tell from my whining that I didn’t win?


Splendor
Times Played: 1
Last Month Played: 9/2017
My Rating: 8

Expansion Played: The Cities module from Cities of Splendor.

Mike broke out the expansion and we played with “The Cities” module. At the end of a round where someone claims a city, they are the winner. If more than one person claims a city, the one with the most points win. The city tiles have requirements like the noble tiles plus a minimum number of victory points that the player needs to have to claim it. It is al okay variation on the end game, but nothing too game-changing.


Sentient
Times Played: 1
Last Month Played: New to me
My Rating: 6

Nico taught this. I liked it, but it can easily be a game that the AP-prone can kill. I don’t think the scoring of the cards and faction/bonus tiles adds much to the game.


Terraforming Mars
Times Played: 1
Last Month Played: 9/2017
My Rating: 7

Expansion Played: Hellas & Elysium.

We played again on the Hellas map because Rob and Jon set it up while I was out grabbing a drink. To punish them, I drove their corporations into the ground.


Ticket to Ride Europe
Times Played: 1
Last Month Played: 12/2010
My Rating: 8

Everyone started in the eastern Mediterranean and it caused me some issues and I was the only person who had to use a station.


Valeria Card Kingdoms
Times Played: 1
Last Month Played: 9/2017
My Rating: 9

This may have been the first time Mike G. played with some of the new cards from Flames & Frost stuff added to the mix, and he praised them, though he wasn’t a huge fan of the Agents mini expansion.


Villages of Valeria
Times Played: 1
Last Month Played: 2/2017
My Rating: 7

I brought this along because we’ve been playing the other games set in Valeria and thought it would be nice to play this one again. We did play it the same day I got to play the other two games, which was awesome.


Witches of the Revolution
Times Played: 1
Last Month Played: New to me
My Rating: 5

One of the few games where the stupid theme hurts the game play. It would have made more sense to paste on a solid fantasy or sci-fi theme than this silliness. The game play was decent, though nothing revolutionary (see what I did there?), and we ended up winning.

Another negative for the game is the uninspiring cover and logo. The art is fine, but it is dark and doesn’t call attention to itself when mixed in with other games on a store’s shelf.


Wyatt Earp
Times Played: 1
Last Month Played: 8/2015
My Rating: 8

I taught it to Jon and Rob and Rob ended up being the best of the hunters.


Zero Down
Times Played: 1
Last Month Played: New to me
My Rating: 6

The Game Depot had an early copy of this new version of Zero from Dr. K way back in 1998. Patty said we should try it and we did.

There are 56 cards in the deck, seven colors with numbers one through eight. Each player has a hand of nine cards and five are placed face-up in the center of the table. Players take turns laying one of their cards out on the table and taking one of the face-up cards in their hand. A hand ends when there have been two passes or someone says they have a “Zero Hand”. Then everyone scores their hand.

If a player has five (or more) of a kind, those cards score zero. If a player has five (or more) cards from one suit, those cards score zero. Then each other card scores its face value, with number scoring only once, i.e., if you have two or more fours you would only score four points. A hand can score zero points by having five cards of the same color and then four more cards of the same number as one of the five cards with matching colors.

The lowest score wins the game. A number of hands are played equal to the number of players.

It’s a nice, light filler game that I would have bought in a heartbeat ten years ago, but even with its small size I am unlikely to pick it up these days. Shelf space is at a premium.


Zombicide: Black Plague
Times Played: 2
Last Month Played: 9/2017
My Rating: 9

Expansion Played: Wulfsburg.

Since I now have all the survivors from the Kickstarter and retail expansions painted, I’ve decided to work towards playing each survivor once. When one is played I will remove the card from the game until everyone has been played. I also have extras of many of the heroes from Massive Darkness that need to be painted and mixed into the crowd.

We tried quest 5, “The Commandry,” and lost both times, though we were playing with just four heroes which really makes it a little harder than it should be. Evil Troy, Falstaff, Garuk, and Karl were played and that’s the last we’ll see of them for a while.
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Thu Nov 2, 2017 4:48 pm
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Games Played in September 2017

Bobby Warren
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September is over!

It’s a good month when the lowest rated games I played was a ‘6.’ The highest rated games played were rated a ‘9’, and there were two of those this month!

In September, I played 31 different games a total of 54 times and recorded only three expansions accounted for three of the recorded game plays. Five of the games and one of the recorded expansions were new to me, and I played 12 of the games and one of the expansions in August.

Here’s what I played:

Avenue
Times Played: 1
Last Month Played: 6/2017
My Rating: 8

I had a terrible, terrible game and probably scored my lowest score ever in the game, in the single digits.


Bärenpark
Times Played: 1
Last Month Played: 7/2017
My Rating: 8

I was happy to get this to the table again, even though I lost out to a tiebreaker. We didn’t play with the goal tiles because everyone else was new.


Bunny Kingdom
Times Played: 1
Last Month Played: New to me
My Rating: 7

Mike picked this up and we played a game. I didn’t realize that we would see most of the cards during the game and knowing that would have changed how I played, though it also would have changed Mike’s strategy as well. It’s a nice drafting/area-control game, though nothing too special. It worked with two players and I suspect it would be just as good with three and four players.


Clank!
Times Played: 1
Last Month Played: 8/2017
My Rating: 8

I dragged this it out to play without the expansion and it was nice to play on the original board again.


Clank! In! Space!
Times Played: 1
Last Month Played: 8/2017
My Rating: 8

Another game with Mike’s copy from GenCon. You will kneel to Dr. Whiskers.


Dice Stars
Times Played: 1
Last Month Played: 8/2017
My Rating: 6

Last month I said it might have run its course and will be supplanted by other games, then I end up playing it the next day. In other words, I really don’t know what I am talking about. So, why are you reading this?


Dream Home
Times Played: 1
Last Month Played: 6/2017
My Rating: 7

I didn’t complete my roof and did not have the best house. Who needs a roof?


Flash Point: Fire Rescue
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

Wow, it had been a while since I played this. I wanted to play in the skyscraper building, and it was a failure for the group.


Formula D
Times Played: 1
Last Month Played: Prior to 2003
My Rating: 6

So I hadn’t played this version yet, but the original Formula Dé, a long time ago. We played a five-player race on the Monaco track. I started fifth and was out of the race almost from the beginning. Every time I needed a roll that might let me catch up, I failed and finally was put out of my misery by crashing near the end of the second lap.


Game, The
Times Played: 3
Last Month Played: 8/2017
My Rating: 7

We won! We won!

Then things returned to normal the next time we played, followed again by a miracle!


Hotshots
Times Played: 5
Last Month Played: New to me
My Rating: 7

I was unsure if I would want to get this, but after playing the store’s copy I decided I would get it. They had only one of the promos left, so I bought it right away.

The first two games I played were with Michael and we lost the first game and won the second game. I then played it more times, both at Mike’s with the Friday guys and then again at the store. It has gone over well with everyone.


Isle of Skye
Times Played: 1
Last Month Played: 1/2017
My Rating: 7

Five players. I was doing well most of the game, but my usual misplay once again reared its ugly head and I failed to get any end-game VPs. You would think I would learn at some point…


Las Vegas: The Card Game
Times Played: 1
Last Month Played: 8/2017
My Rating: 7

So when will the board game version of this come out, which will end up being a dice game later on?


Masmorra
Times Played: 3
Last Month Played: 2/2017
My Rating: 8

Michael, Rob, Jon and I delved into the dungeons of Masmorra with the avatars of Thereon, Bjorn, Travis, and Makumba. I got out ahead with Makumba and was in the second level and looking good and made a bad decision, died, and when I came back I set myself up to try for the win, but Thereon teleported in my room, killed my Ghoul escorts and took the game for Rob.

The following week, Michael, Jon, and I played a couple of games. The first one we had Phyx, Diana, and Natasha and in the second game we played Cassius, Quan, and Sybbyl. I won both games.

It was great getting the game back to the table after such a long drought. I ended up going on eBay and getting the 12 figures from the original Arcadia Quest box to add to the game, but the seller had shipped them to someone else in place of the Inferno figures, so I was out of luck. Still looking.


Massive Darkness
Times Played: 9
Last Month Played: New to me
My Rating: 8

The Massive Darkness pledges started arriving around here and I got in a few games before I received mine. My first game was the second quest, “Black Widow” and we had Moira, Owen, Siegfried, and Silence all playing their recommended classes. It was a bad scenario and we lost easily.

The next two scenarios were much more fun. We played Elias, Sibyl, Whisper, and Zoe with their recommended classes for both. First up was quest three, “The Chosen One” which was fairly tight to start, but we started rolling once the upgrades came. Sibyl with a ranged weapon is a beast! Near the end, we had everything we needed and Sibyl was able to make a run for the exit because she had ‘Slippery’ which lets her pass through enemy zones and once she made the exit, we won.

Next was a timed quest, number four, “Goblin War Drums.” We didn’t make it too far into it because of some bad luck with our enemy draws, but that is the nature of the game. There is a lot of randomness based on the card pulls, but that is the game.

Later in the month, I taught the game to Michael, Nick, and Jon. We played quest 1, “Scorched Earth,” and it took a while to get through it, but they liked the game.

In a rare occurrence we played the game a second week in a row at Mike’s and we once again lost “Goblin War Drums” and then moved on to Quest 5: “The Immortal’s Downfall” which we beat.

I then played three more times at the store. Jon and I beat quest 6, “The Fiend’s Treasure” and then were joined by Rob for a failed try at “Goblin War Drums” and then we were joined by Nick and beat that difficult scenario.

While the game is more linear than Zombicide: Black Plague, the experience is still fun. The characters need to work together, and several of them have abilities that work better with allies around. My one problem with it is the amount of loot available doesn’t scale with the players, so when playing with more players there are less upgrades per player and that can suck some of the fun out of the experience. I can see myself customizing the encounter decks so we see only certain monsters during games, to give flavor to the scenarios. I also have all the models necessary to add the Zombicide: Black Plague mobs and monsters to the game and it might be fun having some zombie-specific games.

Right now, I can’t see playing it with more than four players and it might shine more with fewer players. It’s a solid ‘8’ in my book and might even go up a little if there are more well-designed scenarios made available.


Medici: The Card Game
Times Played: 1
Last Month Played: 8/2017
My Rating: 7

As I said last month, this does play well with two players.


Mystery Rummy: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 7/2017
My Rating: 8

I scored less than 15 points in consecutive hands, so I lost.


NMBR 9
Times Played: 4
Last Month Played: New to me
My Rating: 8

When Mike got back from GenCon, he said I should get this when it is released, so I had Dave hold a copy for me when it came out. He was right.

This is a game I suck at but really like. It is something we would have played all the time when Christa was still living here.


Noch mal!
Times Played: 2
Last Month Played: 8/2017
My Rating: 7

I’m still keeping an eye out on eBay.de for the expansion pads for this.


Pathfinder Adventure Card Game: Rise of the Runelords
Times Played: 4
Last Month Played: 1/2015
My Rating: 8

Michael, Jon, and I played the first couple of scenarios from the introductory adventure. They were playing Lem, the bar, and Sajan, the monk, and I decided to play Amiri, the barbarian. For the second scenario, I changed to Seoni so we had no characters that use weapons. I also realized that some of the non-combat spells that never seem to get used might be useful with her since she can always use them for combat.

The next time we played Nick joined us, and he decided to play Amiri, so the band was back together and we played two scenarios, so we moved into adventure one.


Pathfinder Adventure Card Game: Wrath of the Righteous
Times Played: 1
Last Month Played: 5/2017
My Rating: 7

We continued a four-player campaign that started way back when the set came out. Jon and Rob joined Michael and I and this led to the three-player campaign of the original set that was started.


Quests of Valeria
Times Played: 1
Last Month Played: 3/2017
My Rating: 7

This is the first time I broke out my copy since the Kickstarter fulfilled. Rob, Jon, and Nick all seemed to enjoy the game and I will need to bring it more often to get it some more plays.


Qwixx
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

Dice were rolled, numbers were picked, and fun was had.


Roll Through the Ages
Times Played: 1
Last Month Played: 8/2017
My Rating: 7

This was a three-player game that I won. It may have been the first time I built the Empire without having Caravans to store the goods.


Sagrada
Times Played: 1
Last Month Played: 8/2017
My Rating: 8

a two-player game that I rocked at and Mike had terrible luck. Sometimes, it’s better to be lucky and good.


Splendor
Times Played: 1
Last Month Played: 7/2016
My Rating: 8

I am not sure I will be buying the expansions. I like the game enough as it is.


Terraforming Mars
Times Played: 1
Last Month Played: 8/2017
My Rating: 7

Expansion Played: Hellas & Elysium.

One game on the Hellas map. Next stop, Elysium.


Valeria Card Kingdoms
Times Played: 1
Last Month Played: 8/2017
My Rating: 9

Another game using the Flames & Frost stuff added to the mix.


Vegas
Times Played: 1
Last Month Played: 3/2016
My Rating: 7

Expansion Played: Las Vegas Boulevard.

Mike brought this out after we had played Las Vegas: The Card Game earlier in the month. After a crappy game of die results from Formula D, I made up for it by winning easily.


Whistle Stop
Times Played: 1
Last Month Played: New to me
My Rating: 6

Mike picked this up and we gave it a try as a two-player game. I am not sure how well it will hold up for only two people. It felt like racing to be the first to get three stocks has the advantage and the rest of the game might end up being a letdown after that.


Zombicide: Black Plague
Times Played: 1
Last Month Played: 8/2017
My Rating: 9

Expansion Played: Wulfsburg.

We played in a Gaming Night kit scenario, “The First Nightmare” again. Michael, Jon, and I played two characters each. I had Julian and Meriel, Michael had James and Morrigan, and Jon ran Ariane and Paul. Grin, the necromancer, was trapped in one of the small buildings that we never had to visit, so he ended up being not a threat. We ended up winning by getting the two target objectives in the big building and breaking into the goal building.
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Mon Oct 2, 2017 8:32 pm
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Games Played in August 2017

Bobby Warren
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Glendale
Arizona
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This is August’s games played.

The lowest rated game I played was a ‘4’ and the highest rated games played were rated a ‘9’, and there were three of those!

In August I played 29 different games a total of 45 times and five expansions accounted for six recorded game plays. Eight of the games and none of the recorded expansions were new to me, and I played eight of the games and four of the expansions in July.

Here’s what I played:

51st State: Master Set
Times Played: 1
Last Month Played: 7/2017
My Rating: 8

We played with just the base game cards, which is a mistake with four players. We ran out of cards and had to shuffle a couple of times during the game. Rob and Dan were new to the game, which is why I made the decision to use just the base game cards.


Caverna: Cave vs. Cave
Times Played: 1
Last Month Played: New to me
My Rating: 4

Not a good game. We might play this again to see, though I suspect Mike will end up selling it before we do.


Clank!
Times Played: 2
Last Month Played: 7/2017
My Rating: 8

Expansion Played: Sunken Treasures for all the games.

We played two games on the Sunken Treasures board.


Clank! In! Space!
Times Played: 1
Last Month Played: New to me
My Rating: 8

Mike picked this up at GenCon and, of course, we had to play it right away.

It really is Clank in space. There are some minor changes and the modular board is awesome. Mike’s board did not want to go together and I suspect that the boards will not hold up over long-time use.


Cthulhu Realms
Times Played: 2
Last Month Played: 5/2017
My Rating: 7

Two quick games against Mike. I won the first game going all green while he was all purple. The second was a bit closer as I went yellow and green against his tri-color deck.


Custom Heroes
Times Played: 3
Last Month Played: New to me
My Rating: 6

I was one of the 100 winners in BGG’s contest and it arrived on a Thursday and I tried it out with Mike. That Saturday, Jon wanted to see how it played when there was just the two of us at the store and I explained it to him.

The game isn’t very interesting with two players. All-too-often you can look at your hand and know how it is going to play out, as long as you have an idea what power cards are out there. With six players, the game is fine. I suspected I would want to sell my copy before playing with six, and decided to while we were playing. I would just rather play Tichu without the chaos of the changing cards.


Diamant
Times Played: 1
Last Month Played: 7/2016
My Rating: 9

We played Michael’s crappy (i.e., American) version.


Dice Stars
Times Played: 2
Last Month Played: 7/2017
My Rating: 6

Still a decent game, though it might have seen its last play with other games taking its place.


Dresden Files Cooperative Card Game
Times Played: 1
Last Month Played: 6/2017
My Rating: 6

Mike and won our first attempt at the Turn Coat scenario. I had Harry and Murph while he controlled the Alphas and Thomas.


Ethnos
Times Played: 1
Last Month Played: 6/2017
My Rating: 8

Five players. I tried scoring a lot using melds with Halflings, but that strategy petered out after the second era. Nick ended up pulling off the win.


Game, The
Times Played: 1
Last Month Played: 7/2017
My Rating: 7

Four players. We lost. What else is new?


High Score
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

As always, the distribution of the numbers was wacky and all complained during the game. Good times.


Isle of Trains
Times Played: 1
Last Month Played: 12/2015
My Rating: 8

It had been a long time since I played this, and Michael and I explained it to Jon. It really is a terrific compact game in the San Juan/Race for the Galaxy family. It took a little while to get the flow and subtleties of the game of down again, but it came back.


King of Tokyo
Times Played: 1
Last Month Played: 7/2017
My Rating: 8

Expansion Played: Power Up! and Halloween.

Five players. Nick scored lots of points on the dice really quickly. It was fast and fun.


Las Vegas: The Card Game
Times Played: 2
Last Month Played: 4/2017
My Rating: 7

I picked this up when I ordered my copy of Noch mal!. I played with Nico earlier in the year and knew I wanted a copy. I played it once at Mike’s with four players and once at the store with three. I like it better with more players, but it still works with three.


Limes
Times Played: 1
Last Month Played: New to me
My Rating: 7

It’s a nice little one or two player game. It’s something I might buy at some point if I was still playing a lot of two-player games with someone other than Mike, who already has it.


Machi Koro
Times Played: 2
Last Month Played: 3/2016
My Rating: 8

Expansion Played: Harbor for one of the games.

We played one game with the base set and another with the Harbor added in.


Medici: The Card Game
Times Played: 2
Last Month Played: New to me
My Rating: 7

I picked this up on a whim since it said it would play with two and I took it to Mike’s. It worked better than I thought it would when I read the rules and we enjoyed it. I then played later in the month with four and worked just as well. It’s a decent game that feels like Medici without the auctions.


Noch mal!
Times Played: 4
Last Month Played: New to me
My Rating: 7

Another dice game that has the players trying to fill a printed score sheet. Mike picked this up from Amazon.de and he and we went through the rules and I decided it was something I wanted. Unfortunately, the expansion pads aren’t available on Amazon.de, so I guess I will try to find them elsewhere if others like it enough to keep it getting played.


Quest for El Dorado
Times Played: 1
Last Month Played: New to me
My Rating: 7

It’s a deck-building race game. The board is built with big hexagons and the tiles are double-sided so it will be different in just about every game that is played. The selection of cards isn’t too varied, but I don’t think they need to be for this game.

I liked it, but suspect it will have a fairly standard board game life span, which is a few plays and then it will sit on the shelves waiting to be rediscovered or lost in the jungle of newer games.


Roll Player
Times Played: 1
Last Month Played: 6/2017
My Rating: 7

Three of us, with the Orc Rogue being the better character while the Halfling Sorcerer and Elf Druids were not quite as good.


Roll Through the Ages
Times Played: 1
Last Month Played: 6/2017
My Rating: 7

I taught this to Jon.


Sagrada
Times Played: 1
Last Month Played: 6/2017
My Rating: 8

It’s still an enjoyable game a bargain at retail for as many times as we have played my copy over the last couple of months.


Terraforming Mars
Times Played: 3
Last Month Played: 7/2017
My Rating: 7

Both Jon and Dan had been wanting to play, so Michael explained the game while I set it up. We played without the included expansion and the game is much better without the extra cards.

The following week Michael, Jon, and I played and it was a squeaker of a game.


Thief of Baghdad
Times Played: 1
Last Month Played: 7/2007
My Rating: 7

Yeah, it’s been sitting on the shelves for 10 years without getting played. I had been thinking about it before it was re-released as 12 Thieves with inferior components. Like my previous two plays I decided it is better with less than four. I had also decided to sell it, but then Nick spoke up saying he would take it off my hands. So I’ll likely get a chance to play it in the future while it doesn’t sit idly on my shelves.


Tiny Epic Galaxies
Times Played: 1
Last Month Played: 5/2017
My Rating: 7

Michael and I taught the game to Jon. Michael ended up picking up the expansion while we were playing, so I suspect the next time I play will be with it.


Unearth
Times Played: 1
Last Month Played: New to me
My Rating: 6

This is an okay game and one of the ugliest games ever designed. My goodness, who thought the art used was a good idea? It rivals Metropolys for ugliest components, though Unearth’s box is uglier. Now I want to play Metropolys.


Valeria Card Kingdoms
Times Played: 4
Last Month Played: 7/2017
My Rating: 9

Another game that Dan and Jon hadn’t played. Both agree that it is a better game than it’s apparent inspirational parent, Machi Koro.

The last two games were using the Flames & Frost and also the booster pack expansions Agents, Monster Reinforcements, and higher-powered Peasants & Knights. All the new content is awesome, though the game we played using just new content took a little longer because the monsters appear to be tougher than the ones from the base game.


Zombicide: Black Plague
Times Played: 1
Last Month Played: 7/2017
My Rating: 9

Expansion Played: Wulfsburg.

I played in a Gaming Night event at the Game Depot. There were going to be six of us, but Mike and Jimmy couldn’t make it and I was running late, so we started later than planned and there were four of us. Falstaff, Scowl, Cadence, and Redcap Rodney played the first quest from the Gaming Night kit, “The First Nightmare.” It was a really good scenario and we lost (we were not playing with the resurrection rule) thanks to there being too many Fatties on the board and they got an extra activation at the worst time.
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Fri Sep 1, 2017 5:07 pm
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Games Played in July 2017

Bobby Warren
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Glendale
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This is July’s games played.

The lowest rated game I played was a ‘2’ and the highest rated game played as a ‘9’ and there were three of those!

In July I played 31 different games a total of 57 times and 11 expansions accounted for 15 recorded game plays. Six of the games and one of the expansions were new to me, and I played five of the games and none of the expansions in July.

Here’s what I played:


51st State: Master Set
Times Played: 1
Last Month Played: 3/2017
My Rating: 8

Played with the Winter cards. Mike, Michael, and I played. I started off really slow, but then went on a run, building more locations than the others. Mike was scoring a lot of points, but I managed to catch him and stay close, and the buildings made the difference as I pulled off the win. I still haven’t played the Scavengers expansion even though I bought it right away.


Automobiles
Times Played: 2
Last Month Played: 2/2017
My Rating: 8

Mike and I played three laps on the Monte Carlo two-player track from Racing Season using one of the suggested card sets that meant we had almost no wear. It was a disappointment because the strategy of removing the wear was not a factor. The track was fun and challenging, so I am looking forward to playing more of the smaller race tracks.

Later in the month we played four-player, three-lap race on the Talladega track and it was over in a flash. I did not like the track because it’s possible to just get black and dark gray in the bag and easily race around the track. I also played the second game with the blue “Crate Engine” card which, in our collective opinion, is broken and generally sucks the fun out of the game. I had bought two before the race and added another as my first buy. With some extra cube craws, I used three of them with a couple of dark gray cubes and made a lap and a half in one turn.

I need to look at the cards from the set-up Mike and I used in the first race to confirm my opinions, but my current thoughts are the expansion cards aren’t as balanced and are borderline broken. I still haven’t played using the drivers or the campaign game.


Bärenpark
Times Played: 2
Last Month Played: 6/2017
My Rating: 8

We played a couple of times and fun was had by all.


Basari
Times Played: 1
Last Month Played: 7/2010
My Rating: 8

Always a great game. I still wish I could get the original German edition.


Carcassonne: Castle, The
Times Played: 1
Last Month Played: 2/2015
My Rating: 8

Mike dragged out this classic and we had one of our usual contests where the final scores were nowhere near close, but the game is always excellent.


Century: Spice Road
Times Played: 1
Last Month Played: 6/2017
My Rating: 4

Yup. After two plays, I never need to play this again. The idea of the game is good but the implementation is less than spectacular. It might have worked better if there were specific cards to add or remove based on the player count, but the available selection would probably be too random.


Clank!
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

Expansion Played: Sunken Treasures for all the games.

Nick, Rylan and I raced down into the dungeons to grab the dragon’s treasure. My hero was the best and I managed to win. I wish the box had room to store both of the boards.


Colony
Times Played: 1
Last Month Played: 4/2017
My Rating: 7

The one real issue with the game is it can drag a little. It’s still fun but it will never be on my list of games to always bring along.


Conan
Times Played: 1
Last Month Played: New to me
My Rating: 2

A major snoozefest. The players spend half their turns doing nothing because they need to rest. The board graphics are incredibly dark, the icons are very similar and hard to tell apart on the player cards, and the gameplay is boring and uninspired. If it didn’t have the Conan theme it would be just another crappy game. Unfortunately, I had to experience this unbaked example of a combat mission game.


Dice Forge
Times Played: 1
Last Month Played: New to me
My Rating: 6

Not a bad game and the components are definitely better than I thought they would be. I don’t know if this is something I need to own.


Dice Stars
Times Played: 8
Last Month Played: New to me
My Rating: 6

I picked this up as a whim and Nico and I broke it out and played. We both liked it, though I don’t think either of us were excited by it. Nick and I played a couple of games later the same day and they also went well, though the rules on when to refill the bag and what to do if you want to draw more dice than are in the bag are incomplete. What to do is clarified on the forums by designer Bruno Cathala.

It’s a keeper, though not one I will play a lot.


Fox in the Forest
Times Played: 1
Last Month Played: New to me
My Rating: 8

This is an awesome two-player trick-taking game. If I still played two-player games with people other than Mike, I would definitely have a copy.


Game, The
Times Played: 3
Last Month Played: 6/2017
My Rating: 7

No wins this month.


King of Tokyo
Times Played: 1
Last Month Played: 2/2017
My Rating: 8

Expansion Played: Power Up! and Halloween.

Four players. This time the bunny wasn’t the best.


Kingdom Builder
Times Played: 1
Last Month Played: 5/2013
My Rating: 8

Expansions Played: Crossroads and Nomads.

Mike pulled this out, explained it to Jerry, and we played. I had one of those games where I never saw the cards I needed until it was too late to do any good for me. Like Mike, I really should pull this out to play more often. You know, more than every four years...


Monopoly Express
Times Played: 3
Last Month Played: 6/2012
My Rating: 7

I showed this solid dice game to Nick and we played three times in a row.


Mystery Rummy 4: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 2/2017
My Rating: 8

It was a close game until the last turn. I ended up shutting Mike out with a complete set of Big Al as I went out for the hand.


Nations: The Dice Game
Times Played: 1
Last Month Played: 10/2016
My Rating: 6

It works as a quick two-player game and Mike and ran through it in about 30 minutes.


Paperback
Times Played: 1
Last Month Played: 11/2016
My Rating: 7

I taught this to Nick, who then ordered it from the publisher that week.


Planes
Times Played: 1
Last Month Played: New to me
My Rating: 6

Mike picked this up on a whim and had played it with his family. We played it and it is a decent game. AEG sure did their best to kill the game by pasting on the theme they did.


Ra: The Dice Game
Times Played: 1
Last Month Played: 5/2017
My Rating: 8

We played at Mike’s. In the last era I was sure I was going to cruise to an easy win, then on my last turn I realized I had maxed out the possible points from the Nile track. I had just forgotten to flood the Nile. When we scored, I still won but by a small margin.


Race for the Galaxy
Times Played: 2
Last Month Played: 12/2016
My Rating: 8

Expansion Played: Xeno Invasion.

Michael and I whipped through two games.


Resident Evil Deck Building Game
Times Played: 4
Last Month Played: 6/2017
My Rating: 7

Two games using just cards from the base set. And two using the partners rules and cards from Alliance expansion. I think I am done using partners for a while. At least with two players the game was too easy with the partners.


Risiko Express
Times Played: 3
Last Month Played: 5/2015
My Rating: 7

Nick and I played a couple of games. He then bought the Art of War so he could play the game with his other friends. We then played his copy the next week.


Rolling Japan
Times Played: 1
Last Month Played: New to me
My Rating: 7

We found this to be far less forgiving than Rolling America. I also liked the challenge, though I prefer the U.S. version.


Terraforming Mars
Times Played: 1
Last Month Played: 5/2017
My Rating: 6

I am not sure what to think of this. The more I play it, the less fun I have. But I still want to play it some more.


Thunderstone Advance: Into the Abyss
Times Played: 1
Last Month Played: 2/2016
My Rating: 7

Expansion Played: Into the Abyss and the Starter Set.

Michael and I played a two-player game. I am thinking about selling off all of the sets I currently own.


Thurn and Taxis
Times Played: 1
Last Month Played: 9/2015
My Rating: 9

Always fun, even when things don’t go your way.


Trains
Times Played: 3
Last Month Played: 3/2017
My Rating: 8

Mike and I played a couple of two-player games using the maps from Coastal Tides: once on the Sapporo map and once on the Mount Fuji map. We played with random card sets mixing in all three sets (including Rising Sun). I really like the smaller maps.

I also played on the China map with Nick and Nico, and Nico won the game on a tiebreaker. Stupid unfair tiebreakers.


Valeria Card Kingdoms
Times Played: 2
Last Month Played: 2/2017
My Rating: 9

The first time was a three-player game that I kept changing my strategy, which is always a bad idea. The second time was also with three players and this time I was more focused, but Nick still played better. We need to play this more often. I will be packing it regularly in the near future.


Zombicide: Black Plague
Times Played: 5
Last Month Played: 5/2017
My Rating: 9

Expansion Played: Wulfsburg for four of the games.

We played the “Hush!” scenario from the website four times at Mike’s. The first three times were with the Deadeye Archers and the Wolfz. The next time we played without them and we actually almost won the game.

I also played one game at the Game Depot the next day. This time it was the “A Coin for the Ferryman” scenario from Wulfsburg. Playing on the 3x3 board made the game much easier than the 2x2 board that “Hush!” uses.
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Wed Aug 2, 2017 5:21 pm
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Games Played in June 2017

Bobby Warren
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There were fewer new games this month than last month, though two of them are definite keepers and the others are ones I want to play some more. An old favorite rejoined my collection with a bunch of expansions.

The lowest rated game I played was a ‘4’ and the highest rated game played as a ‘9’ and there were four of those!

In June I played 26 different games a total of 48 times and four expansions accounted for six recorded game plays. Four of the games and two of the expansions were new to me, and I played eight of the games and one of the expansions in May.

Here’s what I played:

Avenue
Times Played: 2
Last Month Played: 5/2017
My Rating: 8

I taught this to Allison and Nick and we played a five-player game. Later in the month I taught it to Mike M., Kimber, and Doug, and we played with Michael and Devin with Devin being the winner.


Bärenpark
Times Played: 4
Last Month Played: New to me
My Rating: 8

Mike taught this to me, and I ended up buying it and Nick and I played three times. It’s an awesome puzzle game placing Tetris-like tiles on boards.


Castles of Mad King Ludwig
Times Played: 1
Last Month Played: 5/2015
My Rating: 6

Nick and Allison own this and wanted to play, so we played it with Devin. I had a really good game scoring Living and Activity rooms and won easily. Suburbia experience paid off. Nick hasn't played Suburbia so I decided I needed to teach it to him.


Century: Spice Road
Times Played: 1
Last Month Played: New to me
My Rating: 5

With two players this is dull. The cards that are available do not get cycled through and the game drags. I’ve heard people say that this upgrades Splendor and I completely disagree. Splendor is an elegant, straight-forward design that scales. This just doesn’t work as well, though I really want to play with more than two players to see if it gets better.


Dream Home
Times Played: 1
Last Month Played: 3/2017
My Rating: 7

I taught this to Brigham and he, Nick and I played a close game.


Dresden Files Cooperative Card Game
Times Played: 2
Last Month Played: 5/2017
My Rating: 6

Mike and I taught the game to Matt and we played the first two books using Harry, Michael, and Susan and managed to beat both of them. A large part of that is the fate dice apparently love Matt, who constantly rolled above average whenever he rolled.


Epic PVP: Fantasy
Times Played: 1
Last Month Played: 2/2016
My Rating: 7

Mike wanted to try this again and we played a game. I had been thinking about bringing this on a Saturday since I have had a time or two with just one other person there in the recent past and it is a good little filler combat game.


Ethnos
Times Played: 3
Last Month Played: 5/2017
My Rating: 8

The first game of the month was with six players. We had the Giants, Orcs, Elves, Wingfolk, Minotaurs, and Dwarves in play. I initially decided to try to score big with the orcs, but others jumped on that train, so I just went for general scoring. Allison’s winning strategy this game was scoring the Giants and big Dwarf melds.

Mike M. and I played a two-player game and I saw how the scores could get really high in the game. Mike won.

Later in the day, we played a six player game, teaching it to Kimber and Doug. It was the first time the Halflings were in a game I played and I liked them. I had a terrible first era, but made a run in the second and third era to wind up just a couple of points behind the winner, which was Mike again.


Fantahzee: Hordes & Heroes
Times Played: 2
Last Month Played: 5/2017
My Rating: 7

Expansion Played: The Rogue’s Gallery expansion for one of the games.

I played with Nick, Allison, and Devin and all liked the game. Nick and I played again later in the month with the monsters and traps from the expansion.


The Game
Times Played: 9
Last Month Played: New to me
My Rating: 7

Evil in a box.

I hadn’t played this before Mike and Matt showed it to Damian and I. I ended up playing it with different groups and we only won once, with three players and some really advantageous card draws.


High Score
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

We had six and this is always a nice, light, agonizing game to play.


Istanbul
Times Played: 1
Last Month Played: 1/2016
My Rating: 6

I like this game, but I finally put my finger on what keeps me from really liking it. Most of the time the players know who the winner is going to be at least a couple of rounds before it is over. I don’t mean there is a consensus on who is winning, but an actual knowledge that the last couple of turns just don’t matter.

Mike has the expansions but we’ve never played with them.


Medici
Times Played: 1
Last Month Played: 1/2017
My Rating: 9

It was a five-player game where I had last place in ship value every round. So I didn’t fare well.


Pandemic: Contagion
Times Played: 1
Last Month Played: 4/2015
My Rating: 4

Still not a good game and really nothing to do with Pandemic.


Potion Explosion
Times Played: 1
Last Month Played: 2/2017
My Rating: 8

The wood marble device that I had made from a file on BGG didn’t work because there wasn’t enough space for the marbles to roll through the device and the gate piece was also too low. Luckily, Brigham just bought the game and we were able to build the device and we played a three-player game. I play it a lot on the phone and better understood when best to use the potion powers and how to push the end of the game when I wanted it, so I won handily over Brigham and Nick.


Qwixx
Times Played: 1
Last Month Played: 2/2016
My Rating: 8

Expansion Played: Qwixx Gemixxt for the game.

The last game of the month as we wound down from playing Shadows of Brimstone and a spelling contest against a great old one.


Resident Evil Deck Building Game
Times Played: 4
Last Month Played: 2/2012
My Rating: 7

Expansion Played: The Outbreak expansion for one of the games.

Mike decided to pick this up again and we played a couple of games, reminding us how much fun this really was. Then a couple of weeks later, I saw someone selling a copy in a geeklist at a good price and picked it up with some of the expansions.

Mike and I played with Outbreak for one of the games and the card mix was a little odd, making it hard to get reliable mid-cost weapons out. still, I liked playing with the Outbreak mode.


Roll Player
Times Played: 1
Last Month Played: 4/2017
My Rating: 7

We played at Mike’s on a Friday and it was a great time, as always.


Roll Through the Ages
Times Played: 1
Last Month Played: 5/2017
My Rating: 7

I hope this gets some regular play for a while. I also need to try out The Late Bronze Age since I bought the pads in The Iron Age campaign. I guess I should play that version again, as well.


Sagrada
Times Played: 2
Last Month Played: 5/2017
My Rating: 8

I played two games this month. One with four players and one against Devin. When playing with two, we remove 20 of the dice, four of each color, from the bag. We do this to reduce the likelihood of an extreme occurrence of any one color, or an extreme scarcity of another, since so many points can be scored by each player’s secret color.


Shadows of Brimstone
Times Played: 1
Last Month Played: 5/2017
My Rating: 9


Played using both core sets, Swamps of Death and Cities of the Ancients, plus Caverns of Cynder, the Frontier Town as well as every smaller expansion released so far.

This time we traveled to Targa and had to shut down the malfunctioning boilers before they exploded. It was a fairly straight-forward trek and we managed a win. We talked a little about resetting with new characters because we just don't feel that threatened during the scenarios, but I think we will stick with this group to see what happens when we reach fifth level and the monsters become brutal


Suburbia
Times Played: 1
Last Month Played: 1/2016
My Rating: 9

After playing the Castles of Mad King Ludwig it was time to show Nick the better game. I taught it to him and, except for the public goals which he completely blanked on, the final scores were close, but I jumped a huge number of points by completing both of them.


Unspeakable Words
Times Played: 2
Last Month Played: 4/2008
My Rating: 7

Mike owns the Deluxe Edition but I will record plays under the base game.

We played this for the first time in a long, long time. I did really well throughout the game, finishing with all my sanity while maintaining the lead throughout most of the game. Mike triggered the end game and was 13 or 14 points ahead of Damain, who then spelled a word to get the win.

Still light, a little silly, and fun.


Würfel Bohnanza
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

More dicey beans.


Yamataï
Times Played: 1
Last Month Played: New to me
My Rating: 6

I liked this, though not a lot. What I didn’t like is I felt like I was constantly setting up Mike to build when I was taken the tokens off the islands. I couldn’t build because nothing was open. It’s like the designers were trying to make a Stefan Feld game and added extra levels of complexity that might not have been needed. Like Century: Spice Road, it might be better with more players.


Zombicide: Black Plague
Times Played: 3
Last Month Played: 5/2017
My Rating: 9

Expansion Played: Wulfsburg.

I was part of three losing teams playing “The Dark Goose Game” back in April. This time, we tried at the store with heroes from the Paolo Parente special guest box with Michael, Nick, and Devin.

It was a tight game, but we managed to pull out a win.

Later in the month, we played the “In Caligine Abditus” scenario with five-players and an extra character. We lost the first game fairly quickly and started over, winning the second one.
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Sat Jul 1, 2017 7:25 am
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Games Played in May 2017

Bobby Warren
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I'm surprised that I have several new games I am wanting to play regularly. It's a good thing and something I am not used to of late. We also played several older games for the first time in a long time.

Oh, and still no Shadows of Brimstone Kickstarter communication.

The lowest rated game I played was a new one at a ‘4’ and the highest rated game played as a ‘9’ and there were two of them.

In May I played 24 different games a total of 44 times and three expansions accounted for seven recorded game plays. Five of the games were new to me, and I played seven of the games and one of the expansions in April.

Here’s what I played:


Avenue
Times Played: 5
Last Month Played: New to me
My Rating: 8

Mike picked this up and we played. I hadn’t heard of it before but really liked it and ended up over-paying to get a copy from Amazon. The next night we played it with Jerry and Damian. When I got my copy, I played several games at the store over the rest of the month with Michael, Mike, Devin and Rylan.

It’s one of those games that can be played by any number of players. For a really good overview of the game check out the review on the Geeky Gimp.


Cthulhu Realms
Times Played: 2
Last Month Played: 9/2015
My Rating: 7

Mike and I played a couple of games one evening. He is not as familiar with this as I am and I managed to win both times, thanks to the knowledge of the cards gleaned from my playing a lot on my phone.


Dresden Files Cooperative Card Game
Times Played: 2
Last Month Played: 4/2017
My Rating: 6

Mike and I played a couple of games taking on the various forms of werewolves in Fool Moon. He had Michael and Luccio and my characters were Harry and the promo character Hank Walker, alia Ra.

We ended up losing the first game but the second one was a win, which was Mike’s first winner.


Dungeon Dice
Times Played: 1
Last Month Played: 6/2015
My Rating: 7

Mike pulled this game out and taught it to Jerry and Damian and we played. I had several bad turns early on, though as the game came close to the end I had a chance to win by beating the dragon and almost managed it. Now I am thinking about backing the latest expansion to get a box for the game.


Ethnos
Times Played: 2
Last Month Played: New to me
My Rating: 8

Mike called it a cross between Ticket to Ride and Web of Power/China. I see that correlation and I really like the game. I also can see merit in the complaint of some who say that the game can be little more than drawing cards blindly until you get something you want/need to play. I liked it enough to make sure that the Game Depot held a copy for me when they got it back in stock.


Fantahzee: Hordes & Heroes
Times Played: 1
Last Month Played: 4/2017
My Rating: 7

I taught this to Nico. I enjoyed it more the second time, knowing what to expect. I focused on steam-related heroes and Nico had some nice magician cards. Early on, it looked like he was going to roll to an easy win, but once I got the steam generation going with a couple of big steam contraptions to fight, I ended up plugging along to the victory.


Glass Road
Times Played: 1
Last Month Played: 4/2014
My Rating: 8

Another classic, i.e., more than two years old, that we played this month for the first time in a while. I forgot how fast the game ended and just as I was about to be able to buy a couple of things the next turn, the game was over.


Kingdomino
Times Played: 2
Last Month Played: 3/2017
My Rating: 7

I explained this to Nico, using the rules to refresh my memory from when Mike and I played back in March. It’s a fairly simple game to explain, so it didn’t take too long.

If there is a downside, the mix of tiles available can really screw up a player’s strategy later in the game since only half the tiles are used. That being said, it is a quick game and knowing that going in reduces the angst. Now, if it were a two-hour game it would suck totally.

I also got to play it at Mike’s with Jerry and Damian. It works quite well with four players as well. The mix of tiles doesn’t matter when all are used. Go figure.


Pandemic: The Cure
Times Played: 1
Last Month Played: 2/2017
My Rating: 8

Expansion Played: Experimental Meds.

Mike, Michael, and I lost playing this. We were close to winning, but when things go bad, they go bad fast!


Pathfinder Adventure Card Game: Wrath of the Righteous
Times Played: 2
Last Month Played: 12/2016
My Rating: 8

Expansion Played: City of Locusts for all of the games.

Michael and I played the “final” two scenarios of the campaign but didn’t have time to play the optional scenario. We’ll likely play it at some point.


Piece o’ Cake
Times Played: 1
Last Month Played: 11/2011
My Rating: 7

One of the many older games that saw some play this month, I really like this game and we played with three people, which is the best number to play it with. Mike was experienced at the game Devin was playing for the first time. I was the low-man on the big-scoring slices early on, so I started “eating” them so they would score something for me, and that turned out to be a big reason for my slender win.

Who knew that I would be good at eating?


Ra: The Dice Game
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

A standard two-player game, but not at Mike’s! I happened to have my copy packed in one of my Game Folio bags and Mike and I were waiting to see if anyone else would show up to play. I chose to pull this out since it was both quick and something both of us knew how to play.


Roll for the Galaxy
Times Played: 2
Last Month Played: 2/2017
My Rating: 6

Devin, Nico, and I played a couple of games of this without the expansion one afternoon.

Nico won the first game and I won the second.


Roll Through the Ages
Times Played: 1
Last Month Played: 4/2017
My Rating: 7

We played again this month after breaking it out for the first time in a while last month. It’s still a lot of fun and I should remember to pack it along in my game bag.


Sagrada
Times Played: 7
Last Month Played: New to me
My Rating: 8

One of the new games that has been a hit. I did really well the first game and then didn’t so well until Devin and I played some two-player games. He forgot some small rules the first of the three and it really hurt him and I won the next two as well, though not by much.

With two players, we took out four of each color dice to reduce the possible extreme luck of drawing the favored color for each player. The distribution of the die colors those two games seemed better than it was my other two-player games, but that might just be a perception and not reality. Still, I think I will continue to do that for two-player games.


Shadows of Brimstone
Times Played: 1
Last Month Played: 4/2017
My Rating: 9

Played using both core sets, Swamps of Death and Cities of the Ancients, plus Caverns of Cynder, the Frontier Town as well as every smaller expansion released so far.

Our party had another contract to blow an existing mine and we came across several different types of critters in the branches of the mine. We made the final roll so didn’t have an epic battle. We chose to visit a small town and are ready for the next adventure.


Star Wars: Empire vs. Rebellion
Times Played: 1
Last Month Played: New to me
My Rating: 6

A decent little two-player card game that Devin bought and wanted to try. You’re revealing cards or using the power of a card on your turn. The goal for each round limits the number of cards and their total strength for determining each round’s winner.


Stone Age
Times Played: 1
Last Month Played: 6/2013
My Rating: 7

Another game that Mike brought out. I focused on getting my farming up, as I usually did, and collecting the end-game symbols. We all ignored Damian’s collecting tools early on, and he had an easy victory because of that. It’s still a fun game and should be played again before another four years passes.


Take it Easy
Times Played: 2
Last Month Played: 5/2016
My Rating: 7

We played this geek bingo game twice at Mike’s one evening.


Terraforming Mars
Times Played: 1
Last Month Played: 4/2017
My Rating: 7

This time was with Devin and Nico with the basic rules and card drafting. I wasn’t able to get anything really rolling, though I managed be in the lead much of the game. I was able to score by dropping points here and there, and thought I had won. Then we remembered to count the points on the board and Devin jumped to a fairly easy win.


Thunder Alley
Times Played: 1
Last Month Played: New to me
My Rating: 4

This is a bad game.

Players get dealt one more card than you have cars. The cards indicate the type of movement and how far the car can move. If you get the wrong type of movement at a critical time, you’re screwed. If a player you are counting on drafting doesn’t get a card that will help, you’re screwed. If other players make stupid decisions, you’re screwed.

GMT claims the turns are quick, but two hours for a five-player game is not quick. Maybe it speeds up if the players take the pain and get familiar with the game it speeds up, but who wants to make that kind of personal sacrifice?


Tiny Epic Galaxies
Times Played: 1
Last Month Played: 9/2016
My Rating: 7

It’s been a while, but it was like getting back on a bike for me. Mike, Michael, and I played and it was one of those games where I made the early jump and ended up with the win.


Völuspá
Times Played: 1
Last Month Played: 5/2014
My Rating: 7

It’s a game I play mostly with two players and this time was no exception. Mike found it hiding on his shelves and I was tortured by an excessive number of Loki tiles. That is a fault with this game, but I was luckily able to use them to score at least four points a couple of times and was in the game. I never took the lead after the first couple of turns, but might have been able to pull out the victory with a little luck.


Zombicide: Black Plague
Times Played: 4
Last Month Played: 4/2017
My Rating: 9

Expansion Played: Wulfsburg.

Immortal

First up, we played with newly-painted heroes, necromancer, and abomination. Rylan, Devin, and I each controlled two heroes: Genevieve, Lucas, Inquisitor Mizar, Lord Bazak, Klom, and Piper. Grin was the necromancer and the abominations were the Alpha, the Wolfbomination, and the standard abomination as we played the “Immortal” quest from Wulfsburg. We beat the scenario.

Zombie Court

The next time we played, it was the “Zombie Court” quest from Wulfsburg. This time, Michael, Mike, Rylan, Ethan, and I played Lucas, Genevieve, Homer, Scowl, and Lord Bazak against the same enemies as last time. But I removed the NPCs and Crowz so the Necromancer and abominations would appear more often. It was a little too much and we lost twice.

Neither a marathon nor a sprint

The last game of the month was the “Run, you fools!” scenario from the game’s web site. I removed the special abomination cards and the Wolfbomination, and we played that the standard abomination spawn cards would call forth the Ablobination. We played using the characters from the Karl Kopinski.

We took some early wounds, but managed to win the game without too much difficulty, though it was still challenging and fun. Part of it was luck since we didn’t see an abomination and found the exit key on the second or third objective.

And, yes, I have already pledged for Zombicide: Green Horde.
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Thu Jun 1, 2017 1:30 am
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Games Played in April 2017

Bobby Warren
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Hey, it’s now May and the promised delivery of the rest of the Shadows of Brimstone Mine Cart pledge by the end of the last year/early this year is still not here. I’ve read that they are sending out yet another part of the pledge to people who are buying it direct from them and I suspect it will be in stores soon. And their communication to the backers? Nothing.

Just like last month, the lowest rated game I played was a new one at a ‘5’ but this month the highest rated game played as a ‘9’ and there were three of them. I upped by rating of Zombicide: Black Plague to a nine.

In April I played 23 different games a total of 51 times and four expansions accounted for 19 recorded game plays. A mere three of the games and one of the expansions were new to me, and I played 10 of the games and two of the expansions in March.

Here’s what I played:

Arcadia Quest
Times Played: 1
Last Month Played: 3/2017
My Rating: 8

We started the campaign and I mixed in the characters from Masmorra and here are the teams we ended up with.

Me: Haldor, Greensleeves, and Zahra
Devin: Raffi, Thereon, and Valerie
Michael: Grom, Lotus, and Mittens
Nick: Brenna, Leeroy, and Tosh

We started in “The Rookery” and I managed to get caught with Haldor in a space next to three monsters that managed to pin him down and block my team from being able to make a dash for the beastman to get the reward of the spear.

Nick ended up winning the scenario.


Clank!
Times Played: 3
Last Month Played: 3/2017
My Rating: 8

Expansion Played: Sunken Treasures for all the games.

Devin and I went for a two-player delve into one of the sunken depths. He moved deep while I managed to get stuck, so I decided to grab a small artifact and run out, hoping to trap him in the depths. Which I did, so I won, even though I might have had fewer points than he did when the dragon caught him.

The following week, we played a four-player game. I ended up stranding myself higher in the catacombs. So I decided to get the smallest artifact and try to kill everyone else. I failed, though barely as I was knocked out right near the exit. If I had made it out, I would have won, but Michael and Mike made it out before me. Because I was KOed before making it out of the dungeon, my score was 30 points less than if I had gotten out.

Finally, I was able to make it to the depths, grab the big treasure, and escape before being KOed by the dragon. It was the first time I picked up the diving gear so I was able to freely move through the flooded areas. The expansion is a lot of fun and I think we’ll be playing this for a while.


Colony
Times Played: 1
Last Month Played: 3/2017
My Rating: 7

Mike and I played a random set-up I started out the game being several points behind and made a push near the end. If I had rolled one more six on my last turn I would have been able to buy one more card and win. Then Mike had his turn and he ended up winning by using all of his dice to get the upgrade and purchase he needed.


Cubist
Times Played: 1
Last Month Played: New to me
My Rating: 5

This is the best Alf Seegert game I’ve played, which isn’t saying a lot. While the games might work, they feel under-developed and Cubist is one of those. It just was “draw two dice, roll two dice” in a series of turns.

The puzzle aspect of the game was fun and it fixed the problem I had with Blueprints in that the shape the player build with the dice actually matter. A near miss, though it is something I can play at Mike’s on occasion because it doesn’t take too long and it is entertaining enough for the amount of time it takes to play.


Dresden Files Cooperative Card Game
Times Played: 7
Last Month Played: 3/2017
My Rating: 6

After playing a couple of games with four players, I wasn’t too excited about the game, and thought that three might be a better number of players, but the next day (April 1) I had the chance to try it with two players. That worked better than the four-player games as well.

With two players, each person controls two decks and draws a hand of nine cards, from the combined deck. I misread the rules and we picked from the deck we wanted each time, so the games with Devin should be marked with an asterisk. Still, it is better than playing with four even though you’re still seeing about half the cards, but with the larger pool of cards the weird distribution is less likely. Also, when playing cards for fate points, you can use the talent from either character, even if the card being discarded is from the deck of the other one in your control.

Devin and I beat Storm Front on the first try, lost the first time when facing the wolves in Fool Moon but beat it the second time. He had Harry and Susan and I had Mouse and Murphy.

Later in the month we played a couple of four-player games at the store and lost both times. Then Mike and I played a with the correct two-player rules a couple more times and lost those.

I am enjoying the game but wonder about its long-term legs as something I want to pull out and play.


Eldritch Horror
Times Played: 2
Last Month Played: 7/2016
My Rating: 8

We played twice in one night against Abhoth with all the expansion cards mixed and it felt much less forgiving with all the expansion cards in the mix. I am not sure I like it as much with the difficulty ramped up when we hardly won as it was.


Fantahzee: Hordes & Heroes
Times Played: 1
Last Month Played: New to me
My Rating: 6

I picked this up on a bit of a whim. The allusion to Yahtzee in the title is misleading as the goal is not making specific rolls to score, but the dice are instead rolled to activate heroes to defend the town. It was fun enough that I broke down and picked up the expansion when it hit the store.


Finito!
Times Played: 4
Last Month Played: 6/2009
My Rating: 6

This light Bingo-like game is always fun. I can’t believe it has been more than seven years since I have played it. I really do need to cull my collection.


High Score
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

Five players. Michael ended up having the best score. I never learn. I gambled on the big score on a diagonal in the second round and I failed miserably and it was the game for me.


Las Vegas: The Card Game
Times Played: 1
Last Month Played: New to me
My Rating: 7

It really is just a card game implementation of the basic Vegas dice game from alea. It’s something I might pick up at some time.


Oceanos
Times Played: 1
Last Month Played: 12/2016
My Rating: 7

Five players. Nothing I do seems to work well in this game but I still want to play it. Well, that’s not entirely true. The first time I played I won but that was because I was able to collect a HUGE amount of coral. Other than that, I have failed at this game.


Orléans
Times Played: 2
Last Month Played: 1/2017
My Rating: 8

The first time was with five players at Nico’s, and I can’t see myself playing with five again. It takes longer, it’s harder to plan actions because the available workers disappear much faster, and my brain just can’t stay focused long enough to maintain a single strategy. In other words, I suck at the game with more than four.

The following week we played with four and I fell back on my current go-to strategy of maxing out the University points, collecting the yellow workers and laying out guild halls.

It’s still an awesome game and one I look forward to playing – with less than five players, that is…


Pandemic: Iberia
Times Played: 1
Last Month Played: 3/2017
My Rating: 8

This was with five players and we ended up losing a close game.


Power Grid
Times Played: 1
Last Month Played: 3/2017
My Rating: 9

We played on the Germany map with five players. Nick jumped out too early into four cities when everyone else was in one or two and he over-spent for a good power plant. Around mid-game, I made a jump to force phase 2 and when no one looked to be passing me, I decided to push the end game, and I picked up a better power plant when I was one city away from triggering end game. I figured the others were expecting me to end the game and I didn’t, so I could generate the cash to be able to build into extra cities and ended up with the win because I built into and could power extra cities.


Qwixx
Times Played: 1
Last Month Played: 2/2016
My Rating: 8

Expansion Played: Qwixx Gemixxt for the game.

Still fun. Big Points hasn’t been played much since we got our hands on the edition from Target with the dry-erase boards.


Ra: The Dice Game
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

The ever-present filler that we often play when looking for something quick when I am over at Mike’s place to play some games.


Roll Player
Times Played: 2
Last Month Played: 3/2017
My Rating: 7

The first game of the month had the Dragonkin Rogue as the best character design when all was said and done. The lowly Human Ranger, being his inferior self, wandered to the woods to pout when the results came in.

The second time of it was played, the Dragonkin Paladin was cheated out of being the best by the Human Thief’s bribing the officials with his load of cash while the Elf Monk and Orc Druid were wandering around trying to figure out what they were doing.


Roll Through the Ages
Times Played: 1
Last Month Played: 1/2016
My Rating: 7

We played this after a long absence and while the scores were low, I still managed to be the best die-roller. Skill will win out.


Shadows of Brimstone
Times Played: 1
Last Month Played: 10/2016
My Rating: 9

Played using both core sets, Swamps of Death and Cities of the Ancients, plus Caverns of Cynder, the Frontier Town as well as every smaller expansion released so far.

We continued the campaign at Mike’s after a long drought. We accepted a contract to collect some liquid Dark Stone and had to trudge into the Cynder world to collect it. It was a fun game as we had a lot of small encounters and by the end of town everyone had managed to make fourth level. I’m looking forward to getting it played a little more regularly at Mike’s so I don’t feel the need to arrange games at the store on Saturdays.


Small World
Times Played: 1
Last Month Played: 11/2013
My Rating: 7

Expansion Played: River World.

The events conspired against Mike and made his timing on declining his race and that helped me run away with a huge victory.


Terraforming Mars
Times Played: 2
Last Month Played: 3/2017
My Rating: 7

When I played this for the first time last month there ended up being a lot of tiles on the board, but this time there wasn’t many at all. As I recall, the only city on the board was one of the moon cities and not much greenery was built. I also got card screwed. I grabbed two cards in the initial draft that required other symbols to play: one needed a Jovian symbol and the other needed two science symbols. I saw only one science symbol and that wasn’t until the end of the game.

For the second game of the month we started using the corporations and drafting the cards each turn. I saw a bunch of cards early on that let me focus on generating income and heat and played those aspects up and ignored planting greenery, building cities, and getting out water. Early on it looked bleak as I wasn’t advancing on the VP chart, but I fixed that when I was able to move the temperature up on a regular basis. In end it was a better game for me than the previous one.

That third play of the game cured me of wanting to own it. The cards are just too random, even with the drafting. Still, the game is fun enough that I suspect I’ll get a few more plays out of it before I no longer want to play it again.


Würfel Bohnanza
Times Played: 1
Last Month Played: 3/2017
My Rating: 8

How about Zombie Würfel Bohnanza as an expansion/stand-alone game? It’d be “yuge”!


Zombicide: Black Plague
Times Played: 14
Last Month Played: 3/2017
My Rating: 9

Expansion Played: Wulfsburg.

Fourteen games! Wow, that is a lot for this in one month. I expect this will continue to be played for a while as there is a lot of interest, it is far easier to transport than Shadows over Brimstone, and it doesn’t have the campaign aspect that requires keeping track of characters and even needing specific players.

I am really looking forward to the Zombicide: Green Horde Kickstarter campaign that will be launching near the end of May.

Fire!

Devin and I were the sole players, so we started playing the Places of Interest campaign. I had Arnaud and Grom and his team was Gregoire and Sylvia. We played the “The Temple of Fire” scenario and it took a long, long time to play. There were two doors to the goal building and we found the key to the one which was the hardest to get to and that helped make the game take so long, because we had to fight through the line of undead marching up that path. If we had found the key to the other door, we would have had a quicker path and might have finished the game much sooner.

All four of the characters made the red experience level, which means the next time we play this they will get a vault weapon each. Three of the four also got the Blessing of Fire from the scenario on the way out which can be saved during the campaign.

The deck had both the normal Necromancer and Evil Troy as well as the Wolfbomination, the Trollbomination, and the standard Abomination. As well as the Deadeye Walkers, NPCs, and the Murder of Crowz.

Twins!

The next time we played this there were five of us (Michael, Mike G., Mike M., Devin, and I), and we played “The Evil Twins” quest from Wulfsburg down a character. The group consisted of Tucker, Danton, Morgan, Ann, and Baldric.

I left the deck the same as the previous game, which caused a problem that we decided to solve by semantics so the complete randomness of spawning would make the game last forever. The issue was the scenario is not won unless all characters leave the board as stated in the conditions which are, “Any Survivor may escape through this Zone at the end of his turn, as long as there are no Zombies in it, and no Abomination in play.”

I presume the reasoning behind this is the goal is to kill the Evil Twins which are represented by a regular Abomination that spawns when one of the non-red objectives is found (if the Abomination is already on the board, then a red-level spawning takes place on the objective square) and one of the goals is to find all objectives. Our initial read was that if any abomination were on the board we couldn’t win. We decided that the non-standard abominations did not prevent a win.

Anyway, we were just about to win. All we had to do was pop the last objective, which was one of the Twins, and leave by the exit which was just a couple of spaces away. Baldric moved in, grabbed the objective, and spawned Crowz. Unfortunately, there weren’t enough Crowz so the ones that spawned got an extra activation and they killed Baldric dead. If we were smart, we would have killed the abomination first, which was just a couple of spaces away, so it would have spawned in the space and then someone could have killed it. Next time.

Conga!

At Mike’s we used my set because I have painted minis and we played the “The Dark Goose Game” and lost three times. Mike, Matt, Damian, and I played Tucker, Silas, James, and Ariane.

The scenario is essentially a forced march down a corridor and it is quite difficult and a lot of fun.

Quickie!

We played the “Know Your Enemy” scenario at the store since I was looking for a quicker scenario. It was Michael, Rachael, Nick, Devin, Mike M. and I playing Beauregard, Morrigan, Ariane, Glynda, Paul, and Julian.

It was a quick scenario as we moved through the board and claimed all the objectives without too much trouble.

Aieee!

Again at Mike’s with four, so we played the “Haunted Manor” quest from the web site. In a little over three hours we played and lost six times. We often felt like things were going well, then one of us died.

Spooks!

Finally in April we played “The Ghost Door” at the store with three of us handling two characters each. The first time we had a quick death and things did not look promising, so we rebooted the game and played a second time. Troy was surprised by wolves coming out of the vault and died as we neared the end. Luckily, we only needed to get one character off the board and we managed to do that.
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Fri May 5, 2017 2:05 am
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