All the Meeples of the Rainbow.

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Through the Desert at a Mining Colony you will find The Magnificent Sleeping Gods

Steph Hodge
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Tennessee
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Hia Everyone!

Warehouse 13: The H.G. Wells Expansion is Now on Kickstarter! We played it on Sunday!



We also got to play 7 Wonders (Second Edition)



Tonight at 5pm CDT join us as we play awesome games! over on: https://Twitch.tv/boardgamersteph!



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I have been looking forward to checking out Mining Colony since I got it. New to me!

Mining Colony is all about building up your colony on Mars that will score you the most points after 10 rounds.

In Mining COlony, each player has a unique set of 12 cards with different values. Over 10 rounds, players will use these cards to bid on the groups.

Every player has a player board that they will add tiles to in order to grow their colony. At the end of the game, any space not occupied by a tile will be a -1 value so you want to cover up the land the best you can.

Besides tiles, you will want to gather gems, meeples, and ships. if they are placed in just the right formations you can possibly acquire special tokens, but those are limited and hard to get.

Each turn you will draw 3 cards and choose one to use for the bid. If you see something you want you should use the highest card you can to try and get it. Since everyone has 12 cards and there are 10 rounds, 2 cards will be leftover at the end. If those cards sum to the greatest number at the end you will get bonus points for that. Each token you collect will gain you points as well.

If there is ever a token or tile you can't take or don't want to take, you will gain a credit instead. Those credits are used to gain a circle piece that can replace a spot on your player board. Each picture can hold a specific type of tokens like a ship or meeple. Having access to those circular shapes is great since you might acquire the special tokens easier.

It is all about getting more stuff so you can score more points at the end of the game.

Michael and I played this pretty quickly. It was amazing to me how fast this game played! That is what happens when there is simultaneous card selection. I love this mechanic by the way. I love bidding for the group of stuff using the cards we have.

I was just holding on to my big cards for later in the game, so I didn't win like any of the initial bid wars. Michael picked up all the "good" stuff in the first part of the game. Eventually, I wanted to win some good groups, but my bidding was just not good enough since the cards I was getting could not beat Michael's bid even then.

I knew it was over for me when Michael won a bid I absolutely needed in order to get 2 special bonus tokens. Michael spent his 48 and I used my 42. Ughhhhh bad timing for me. Michael took away what I needed and he ended up getting those specials. He picked up 6 of the 8 special tokens, so I was definitely going to lose the game.

Sure enough, I couldn't come back from that disaster so Michael ended up winning 31 to my 18. Ouch! I guess I have to be more aggressive with my bidding going forward.

For a 30 minute game, there are a lot of great choices to make and it is easy to play. What a great filler game! I will be looking to play this a bunch more! Very cool game! I can't wait to show it off on the Livestream.


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Since Michael and I ended up streaming on Tuesday since he was busy on Wednesday, I wanted to continue the adventure in Sleeping Gods.

It had been basically a month since the last time we played and it was pretty challenging to remember everything in order to play. Michael was very hesitant about playing it, but thankfully Aldie was around and he even got on a phone chat with us as we were battling some monsters and helped us out. Thanks, Aldie!

We struggled for the first few turns, but once we got into it a bit we were okay.

Thankfully we managed to make it through the full event deck and had a major surprise at the end. Oh boy.

This game is quite a challenge!

I wasn't even sure if we would continue playing it, but if we choose to move forward with the game, we will definitely play again within the month so we don't forget all the rules again. The game isn't hard but there are a lot of particulars.

If you are interested in seeing our progression with the game, I have included the video below of our part 2!

I like this game a lot, but I am not sure I love it. I think I would still prefer to play 7th Continent any day. I am definitely having mixed emotions at this point, but I want to continue to see what happens.



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One night James and Susan stopped by and played a few 3 player games with me. Since they didn't have anything particular in mind, we ended up with MY CHOICE of The Magnificent: SNØ.

I had only played this expansion as a solo experience and I was dying to get it played with more people. Since James and Susan had the base game, I figured they would know how to play so we could jump into the game with the expansion easily.

Well, I wasn't too correct about that. They hadn't played in a long time and didn't really recall the rules all that well. So, we worked through the base rules and then through the expansion rules.

I didn't mind, I was just so happy to play this game again. I definitely think I have played this game solo more than I have with other players, so playing it multiplayer is always a treat for me.

I knew with the expansion in play that I wanted to get a bunch of the white tiles, but I knew from experience that the white tiles are a pain in the butt to work with and really screw up your board if you aren't careful.

Sure enough, my board was a wreck by the end, but I had a lot of leftover gems to fill in random spaces to score the 4 points for the closed regions, so I made it work.

Susan was having a difficult time with this game, I don't think the mechanics were making much sense to her, but she made it through. I am not sure she will ever be playing this game again since it was fairly frustrating for her. Sad! I hope she still likes the game after that. I do know that this game isn't for everyone, which is one reason why many people don't play it with me.

The reason it works so well for me is the challenge of getting the pieces you need for the posters you collect and getting that performance going is so much fun. I love that challenge so much! If it means that I have to keep playing it solo, I will. The expansion adds in a bunch of new things to think about so I adore it. So happy to get it played again!


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The next game we decided to play was Through the Desert.

This is a game I always have a hard time getting played because it is fairly abstract and it is Knizia so Michael is less likely to say yes to a game like that.

Michael wasn't there so I managed to get it played! Susan hadn't played before and James had mentioned that he had also tried to get it played a number of times before with no luck, but he had played before.

I don't think I have ever played with 3 people as it plays very well with 5 so I usually try to play it when I have 5 players.

The way the board was once everyone placed their camels, worked out terrifically for me. There were no real points to be had in one-quarter of the board so neither James nor Susan were after that location. I just slowly made my way around and enclosed a HUGE area. Once they figured out what I was doing, it was too late, they could not stop me. I think the area ended up being worth 22 points. It was crazy. Never in a 5 player game would that happen.

Yeah, it was safe to say that I kicked some butt that game. I won with 104 and James and Susan were tied with 83!

I don't think Susan hated it, I actually think they both enjoyed the game! Well, I am hopeful anyway.

This is a classic! So much fun and always a game I would play. I very much enjoy it. Those camels are just delicious!

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New to the Collection:
Greece Lightning





Thanks for following along!

Happy Gaming!!!



-Steph


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All images in this post are copyrighted, owned, and controlled by Steph Hodge Photography, unless otherwise noted.
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Disclaimer: I am a contract Employee of BGG. I review games that are provided by the publisher. I am not compensated for my blog content.
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Wed Jun 23, 2021 12:00 pm
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The Pirates Made a Bus Route through the Galaxy and it was a Mazescape

Steph Hodge
United States
Tennessee
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From gallery of punkin312



Hia Everyone!


Warehouse 13: The H.G. Wells Expansion is Now on Kickstarter!!


Join me Wednesday at 5 pm CST for more fun games! https://Twitch.tv/boardgamersteph!


From Last Wednesday, my solo playthrough!
The Colonists


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I was so excited to get Let's Make a Bus Route: The Dice Game to the table! New to me!

This is one of those games that when it comes through the door it is essentially no time before it hits the table ready to play. I was so ready to play this!!

If you are familiar with Let's Make a Bus Route, this one will come naturally. Now, The Dice Game is only for 1-2 players but as I play at those counts, I am very happy by this.

The way the Dice Game works is very similar to that of the base game. Over 12 turns, you will make your route and collect bonuses. The start player will roll all 6 dice and choose 3 to take and mark on their board. The remaining 3 dice will be used by the other player to select one and continue their route. So, as the start player, you will want to take the dice the 2nd player can't or may not want in order to limit their options.

The first 3 dice that are selected will get used on the player board to gain elderly, commuters, students, tourists, families, or even no entry sign. The no-entry result will be used to unlock bonuses on your player board for later.

So most of the icons will be familiar. The Family result is different and a new addition to this game. You will have to reach locations with special symbols and circle the icon on your player board. Once it is circled you can select the green family die face and color in the circle. Only then will you gain the points at the end of the game.

Instead of hidden goals, you will roll dice at the beginning of the game and score bonuses if you reach that letter on the board multiple times. Player's might have the same goal to target.

The game plays out pretty quickly too.

When Michael and I played the first time, I was sure I would win. I unlocked all of the bonuses and did everything I planned on doing! It was amazing, things seemed to fall into place. I scored an awesome 92 points. Michael managed to beat me with 99!! What! He did something different than I did and focused on getting students and university routes. He gained so many points from that.

During the Livestream (vid below) I managed to balance myself better and work with most of the sections. I was really trying to avoid the negative points, but if it meant getting a better result for the negatives I ended up taking it.

Negatives worked in my favor this time since I managed to win 98 to Michael's 96! so close though!

I can't wait to play again and use the Mars side of the game board with warp stations! It looks awesome! I even want to try the solo game sometime soon. I really enjoyed this game and I believe it will show up in the BGG store so keep an eye out for that if it interests you. I loved it and will definitely be playing it more!


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Michael and I were so pumped up from playing a game of Galaxy Trucker that we wanted to play again so this time we played with Galaxy Trucker: The Big Expansion. New to me Expansion

So we mixed in a whole bunch of new tiles with new abilities. When you play with 2 players you also have to eliminate like 75 tiles from the game before you play! soblue Wow that changes up the game soooo much. You are so limited in how you build your ship and you will likely have to make a clunker.

The first ship didn't matter so much since it is smaller. As the rounds go on and on then you see the bigger ships and you know you will have to just do your best to figure it out.

I think I am terrible at this game because I just hope for the best. I know Michael takes his time to look at the cards, but it will just confuse me and I will lose focus on building a decent ship. So, I just don't look at the cards ever.

It was definitely a problem in this game since I was just not prepared to have a million people on deck. Fortunately, I had some incubators that I was able to wake up some people when most of my people were killed off. I have to say I did enjoy that new tile that has 4 dudes sleeping.

During round 1 I basically forgot everything about the new tiles, so I was just grabbing whatever would fit. Let's just say... #mistakesweremade. I ended up in debt sooooo there were big problems. Not only was my ship equipped to handle the events, but I was losing money and parts. Michael was sooooo far in the lead, I figured I would not catch back up.

In round 2 I remembered there was a new alien type so I definitely wanted to make sure to grab him. The teal aliens give special abilities that totally help with the events. In the end, I did manage to pull myself out of the debt, but not by much, and maybe I should have waited since I was NEAR going into debt again, thankfully I didn't have to go back down.

In the final round, I did get another teal alien and he allowed me to not have to pay for all my broken parts, and it was great. I just didn't have to worry about that. I did fairly well in the final round, but I was still nowhere near Michael's ship level and all the income he managed to grab in the first 2 rounds.

Michael won with 101... and I managed to get 44... that was a beat down!

Did I learn from my mistakes? Will I look at the cards next time I play? I duno, probably not! It is still a super fun challenge to play this game. I want to play it again right now!

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Since I was playing solo games while Michael was away I got to check out Mazescape Labyrinthos & Mazescape Ariadne! New to me!

I am grouping both of these games together since I played them at the same time and they offer basically the same type of gameplay/feeling.

Immediately, these games remind me of MC Escher and Monument Valley.

This is a solo game where you are working your way through 7 levels/mazes to collect the artifacts and figure out all the puzzles inside the puzzle in order to make it out the exit. You can time yourself and see how long it takes.

You will use your finger or the pointer to walk along the paths to find all the items you need to. You will open and fold pages that you don't have your pointer on, so you have to plan carefully.

The first maze really gets you planning and thinking properly. I even went to the second maze when I was playing Labyrinthos and wow was I thrown through a loop with new concepts, it was already soooo much more challenging, and super interesting.

In Ariadne, I just played the first level and it seemed to go pretty well. I did take a look at the second map and it was cut differently so the choices will REALLY matter in that maze.

These mazes are super clever and so engaging. I think the stream was enjoying me struggle a bit. They were definitely not easy! I have to say I am really impressed and had a fantastic time playing them. I simply cannot wait to play the harder levels! If you are into these types of puzzles or even if you just loved Monument Valley, then you should definitely check out these games. Highly recommended.






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Tomorrow is a new Kickstarter for the Van Ryder Adventure Books and I wanted to play one of the books on my stream the other day! I decided to try my hand at Pirates: The City of Skulls. New to me!

I have played several of these adventure books so far and have always enjoyed the choices I get to make.

In this adventure, I got to choose my character and gain some stats associated with him. I worked with the chat to make it happen. The chat was helping me make all of my choices.

I actually haven't played the first Pirate book, but it left off with a guy who managed to escape the ship, so our goal in this book is to find the prisoner and bring him back to the boat.

Without giving much away, I wanted to comment that I managed to find the gaming con inside the book, and that was a lot of fun!

In the video, you can watch a lot of the playthrough, but I wasn't anywhere near finishing the book's adventure. I have a long way to go even still.

These books are so cool so I will definitely be checking out the Kickstarter when that hits. Always a good time, and offer a lot of cool stories to check out as well.



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In case you missed it here is Steph's Hodgepodge of Gaming from Friday!





New to the Collection:
Flourish
gorinto
the kringle caper
the independence incident
nations the dice game
nations the dice game unrest expansion
Fort Cats & Dogs Expansion
pass the pot
tutankhamun
one hundred torii
herbaceous pocket edition
Terraforming Mars Ares Expedition





Thanks for following along!

Happy Gaming!!!



-Steph


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All images in this post are copyrighted, owned, and controlled by Steph Hodge Photography, unless otherwise noted.
Please contact me if you would like to purchase or use my images in any way.
Disclaimer: I am a contract Employee of BGG. I review games that are provided by the publisher. I am not compensated for my blog content.
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Mon Jun 21, 2021 12:00 pm
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It was Regicide In Front of the Elevators to get to Strasbourg through Azul doors

Steph Hodge
United States
Tennessee
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From gallery of punkin312



Hia Everyone!

My 2021 Awesome Gaming Calendar is Now only $10!


It's Friday!! Every Friday you can join me on my Twitch Channel for Steph's Hodgepodge of Gaming. Join me at 2pm Central!



Join us SUNDAY at 5pm CST for more fun!!


A few games played from Wednesday!



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Susan had come to game night with a game in mind that she wanted to learn so we played In Front of the Elevators.

I believe this to still be in the BGG Store, but that is how I got it in the first place.

It wasn't hard to recall all of the rules, so we could just sort of breeze into the game. I had played this mostly at 2 players so there are a few rules changes with 3.

It is actually pretty vicious with 3 players and a bit chaotic, as Dan said when he commented on the blog a while back.

During the game, I found I was trying to always have one of my colored cards in hand at all times and one other player color as the other card. It would provide enough balance for me to control my destiny as well as try and screw up everyone else.

My strategy didn't work this time. I just couldn't get the cards to line up with my needs and I had only one decent round where I scored most of my points.

James ha a fantastic first round, so we sort of ganged up on him in the later rounds. He wasn't able to bounce back fully, while Susan just ran away with it at the end. She won with 47, I was second with 39 and James ended with 37.

Always a cool game to get to the table. I am not sure I won them over with the game, but I think they enjoyed it. I do think it works best as a 2-player experience, but I would definitely play again with more players.

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Shrey recently got Regicide to the table with his game group. The next day he was asking to play it again, so we grabbed Derek and played a 3 player game on TTS!

I honestly have a great time playing this one. Sure, it can be super lucky depending on the cards you are drawing and how the face cards reveal themselves. You could simply lose on the first face card if you have no diamonds to draw back up extra cards.

So, I sort of look past that and enjoy the game for what it is. Derek wasn't really sure what was going on, but he eventually figured it out. Once you play a full game, it is pretty clear on the flow for the next time.

I really thought we were goners before we even hit the Queens. We were at bare bones nothing in the hands, but we somehow had a saving grace card that gave up full hands and the hope to stay alive. We made it through the queens and were feeling pretty good.

No, after the first King, we pulled the King of Diamonds and just got hammered. There was simply no hope and we ended up losing at that point. Hey, we made it to the second King! That is pretty awesome.

So we lost that game, but it was a great battle to try and fight! We only played the one game, but I wanted to play again. Maybe we can play again another time soon. Whenever I lose this game, I just want to play again until we can win! laugh Fun times, I definitely recommend checking out this cooperative card game!

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Shrey mentioned that he wanted to play some Azul.

Basic ol' Azul. Well, we were playing on TTS and there are about 1,000 different themes you can play with so Shrey picked out the Pokemon themed Azul tiles. YAY! They were so stupid cute.

It has been a long time since I last played Azul, it is not one of my favorites or even a game I would ever recommend. I much prefer other Azul titles.

I figured since Derek had played so much with his wifey that he would absolutely kick out butts. Turns out he hadn't played in a while.

Each turn, I would evaluate the tiles and go with my gut as to what might still be remaining when it hit my turn next. I just didn't want to take ALLLLLLL the tiles and have a billion negative. Yah, that has totally happened to me in the past and I didn't want that to happen again.

Fortunately, that didn't happen to me, but Shrey was the master of keeping the start marker and just gaining more tiles in general. I was making a muck of my board and misplacing my tiles all over.

Let's just say #mistakesweremade. Shrey won that game with 82, and I was at 76. I duno where Derek was, but I think he figured it out by the end and scored 49.

Hey, I am happy yo play this on every so often. I would really love to play Summer Pavilion again since I only played it once and really enjoyed it. Azul is much better when everyone isn't out to get you, that is for sure!

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The other day, I got Shrey and Dan for a game night and talked them into playing Strasbourg.

This is a game I always enjoy playing. It is rarely a game that people agree to play, but I recalled playing this with them in the past and they enjoyed it. The reason I like this one so much is because you have so much control, but you don't at the same time. I love the use of cards for bidding, but you don't exactly know what you will be bidding on and against which players.

It is the timing is everything that I love so much. Don't do stupid moves or you will screw up all of your plans. Okay, I am really talking about me here.

I really needed to be in the green zone and I was allllll set up for it and everything was perfect, except I was a $1 short and I ruined EVERYTHINGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG. Gah, I was so frustrated with myself. Don't be like me. Make sure you have what you need when you need it. I needed 3 pawns in the green area, and then it just would have been perfect. Yah, I had to go and screw it all up.

Since i screwed up soooo badly, I knew I was a goner. I couldn't complete 2/3 bonus cards and since you end up losing points for the uncompleted ones, I was toast. I think Dan and Shrey completed all of their bonus cards by the end.

I was super last with 40. Shrey was super first with 72... so yeah you can say I was doomed.

I asked to play immediately again, I think Shrey shut that down, it would be too much Feld in one night for him. I needed redemption, but I will have to find another time to request it. Such a fantastic game. I love it! If you haven't played this Feld title, I highly recommend it!

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-Steph


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Fri Jun 18, 2021 5:35 pm
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There was a major Duel between 7 Wonders and Imhotep and one of them was Islebound while the other gained Magic Money...

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Tonight at 5pm CDT join us as we play awesome games! over on: https://Twitch.tv/boardgamersteph!



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Buck had come over for a bunch of games and I sort of put Magic Money on the table! New to me!

I have had this on my 3 player shelf for a long time and it just looked soooooo cute I was definitely interested in checking it out.

Magic Money is actually very similar to Q.E. in a lot of ways. It was also designed without knowledge of QE which I think is interesting. Perhaps if you enjoy QE then you will enjoy this one!

In Magic Money, you will be using invisible money to bid on cards. One player will have a public bid and the other players will have a chance to secretly bid for the card. The person who bids the most will gain the card. If a hidden bid wins then that bid is put on a secret ledger.

At the end of the game the person who spends the most money will be eliminated, so you don't want to spend the most money!

Buck had played QE before, and he had an outrageous strategy to basically bid and increase the bid with an extra 0 each time. I wasn't buying anything. Now, the person who wins the bid is supposed to bid 10% less than their previous bid according to the rules, but we played with designer house rules that the player who has the public bid can bid whatever they want.

So Buck was playing epically crazy, and I just didn't buy any cards. I waited until the last card to bid 1 higher than Buck's bid. So I won that card.

Michael had previously bid and won a card, so all I needed was a card that was slightly better than Michael's card.

I think Buck missed the rule about the combined value of all the winning bids that he made would count against him. Or he was simply doing math wrong.

Hey, it worked out for me since I beat Michael by 1 point so I guess I won.

In any case, it confirmed that I just don't like open auction games like this. It is sad since I really do enjoy auction games in general. I don't like it when the bidding gets to be 1,000,000 I think that is just stupid. Buck certainly was playing the game a specific way, in which the game was not intended for. But, things like that need to be tested. You can play that way but it really makes the game less fun.

It is too bad since the creatures in the game are just amazingly cute. The game just isn't for me, much like QE isn't for me.


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Buck was over pointed to Islebound.

This game has been on the play again to see if it is a keeper. I have had it a long time and have enjoyed the plays of it, but wasn't sure if it has held up.

Buck typically enjoys Red Raven Games so wanted to try out Islebound. Michael hadn't played before so this seemed like a good time to try it out.

Michael worked through the rules, and even though they are longish everything is clear and easy to follow so we definitely like Red Ravens Rules. Good job.

It is funny, I feel like when I play this game I always get the same starting location that allows me to trade in books for points. Each game I feel like I am always going for books, and that might be due to the starting location.

Michael was alllll about military and taking over the locations with force. Buck was doing very well with being diplomatic and taking over the island with influence.

I was just in the middle treading water, and doing my own thing. I never picked up an extra crew and thus my speed was incredibly slow. I found myself off across the board and I was stranded. My only hope was a good event card to show up for my final turn, and sure enough, luck was on my side and Michael revealed the perfect event that I could do for the final turn.

Well, I didn't win, but it was A LOT closer than I would have guessed. Buck ended up winning with 67! Ohhh but Michael and I TIED with 66!! Dang, it was a tight game. I didn't even think I was in the running, but it all fell into place the last turn so I had a chance.

This game is pretty good. There are a lot of things to try out and it was clear we were all doing different strategies. I like the building cards and I have the expansion which I haven't ever mixed in since I haven't even played the base game enough to need more content. It is a pretty good game and that is why I still own it after all these years. Michael certainly enjoyed it enough to the point where he said it's a keeper! haha so we might end up showing that on the stream at some point. Glad we got to play it.

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Buck showed up a bit before Michael did so we played a few 2 player games and one of them was Imhotep: The Duel.

I was looking forward to playing this one again since I only played it when I first go it and that was about a year ago.

The rules are super simple though and it was easy to jump in and play. Buck had played the big game before but was interested in the Duel version to see how it compared.

Honestly, Imhotep is okay for me. I still have the big game, but if you are looking for a 2 player experience the Duel version is where it is at. It plays out in like 30 minutes and you make a lot of interesting decisions.

The game itself is pretty easy since you are just trying to collect tiles to form different types of sets.

So, I have a hard time gauging the situation and what I need to try and hate draft away. I sort of focus on a few things on my own board and hope the best in the end.

I should have paid a bit more attention to what Buck was doing since he was gaining a huge point value for his tomb and obelisk. He totally won the game with 64 to my 54, so I wasn't too far behind, but I wasn't exactly close either.

Buck said it was his surprise hit out of all the games we played that day, so I anticipate he will end up picking up a copy of it. He quite enjoyed this. So that was pretty cool! Glad we could play it. I will definitely want to show it on the stream at some point in the near future since it is fresh on the brain. Great little game.



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Buck and I also got to play 7 Wonders Duel. This was when we were still playing 2p games before Michael showed up and Buck mentioned that he was really looking forward to learning it.

I sort of rolled my eyes as I am not the biggest 7 Wonders Duel fan. But he hadn't played before so I figured I would give it another play. It is on BGA for those who are interested in learning it.

I was actually a bit surprised that he hadn't played it before.

it had been years since I last played this... maybe 3 years? Maybe longer.

It wasn't really hard to recall all the rules though and we could play it easily enough.

I didn't have a valid strategy, I was just trying to get military and science, but when I would go hard for military, Buck would turn around and just grab a whole lot of red cards and played the tug of war game.

Since the majority of the games I have played of & Wonders Duel has ended in either a Science or Military win, I never ever go for the blue card points. I always try to end it by another method than scoring points.

I knew when the game had ended and we had to score, that I was definitely going to lose the game. Sure enough, Buck absolutely destroyed me 54 to my 34.

To my surprise, Buck didn't really enjoy this game either. He enjoys 7 Wonders, but Duel just didn't do it for him. He was even surprised since the game has so much hype and people seem to love it. I just never really understood that so much.

I am definitely lukewarm on it, but am happy to play every 3 years or so. That can now stay shelved for a while.


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Thanks for following along!

Happy Gaming!!!



-Steph


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El Maestro! Don't go Gnoming A Round on the Cyber Station in the Motley West.

Steph Hodge
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Hia Everyone!


Join me Tuesday at 5 pm CST for more fun games! https://Twitch.tv/boardgamersteph!

New 10v10


From last night!
The Key: Murder at the Oakdale Club


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Ohhhhhh man!! We had Space-Themed Game Night on the Twitch channel and we played some awesome games!!! I was super excited to play Clank! In! Space!: Cyber Station 11. New to me Expansion!

Michael and I have played Clank in Space together before, and we were ready to add in this new expansion! This expansion adds a bunch of cards, but a whole new board layout with new ways to exit. It is a super cool board!!

With the new cards, there is a new mechanic. The Cyberware cards can he put into play permanently when a blue gem token is discarded. The card will always be in play for that player going forward.

During our play, I learned the hard way. You really want to get the Cyberware cards into play otherwise they will be very circumstantial and possibly more of a nuisance than helpful during the game. Every hand I drew the Cyberware cards I had, I couldn't get any activation from link bonuses. So they were essentially dead cards for me. I needed to get them permanently in play so they would have triggered when I found the right cards to trigger them.

Turn after turn I was only getting 1 boot to move. I was sooooo slow. Michael was picking up ALLL of the boots and moving at lightning speed across the board. He was all over the place and even made it out of a 20 value gate. I was just taking too many chances and went for the big artifact, but I was just steps away from escaping the 10 value gate.

It was pretty epic though. I tend to lose Clank in Space more than I win it. I just take such big risks and often take cards that will be great at the end of the game but not as much during the game.

I will always choose to use this expansion board going forward. I think it is a great presentation and just seems clean and great. I can't wait to try it again. If you are a fan of Clank in Space then this expansion would be a no-brainer!


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When James and Susan came over one night we got to play several games off of the 3 player shelf that I have been looking to play for a while now. Someone picked El Maestro. New to me!

El Maestro is an invisible drawing game. The conductor will be drawing in the air and the players will have to translate that onto their own sheet. There are 2 items that need to be recognized and there is a specific procedure on which shapes on the cards have to be drawn first.

Depending on the level of difficulty, the players will gain more or less points if they guess it correctly.

It is a pretty fun party game if you are into drawing-type games.

During our play, I was the first to be the conductor and didn't really know what to expect. I tried to draw it nice and big for everyone, but it was super challenging. The card I had was a basket and tree with an apple. Everyone's drawing was pretty pitiful. I think Michael gain the bonus points for having the closest drawing but it wasn't great.

After round 1, I was on fire. I was totally drawing what everyone else was trying to get us to draw. Maybe I could just visualize the shapes better and what they were trying to convey. Hey, I will take it!

I really thought I would get the win during this game, but Michael did so well the first round and managed to keep up with me during the rest of the game so he won with 12 points. I was just behind with 10. Susan 6, and James doesn't want to play again with 5.

I say it often, but I enjoy drawing games so this game was a fun challenge for me. Yeah, if you aren't into drawing games, then you probably won't enjoy this one as much. I would be happy to play this one more!



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MOAR GAMES from the 3 player bin! We pulled out the super cute Gnoming A Round. New to me!

In Gnoming A Round, the gnomes have found out that they love minigolf! You will want to collect the lowest score possible.

At the start of the game, each player will make a 3x3 grid with cards face-down. Each player will reveal 2 of their cards. Then going around in turn order, the active player will choose from a face-up pile or a blind card from the top of the deck. With the card, they will turn up a card from their 3x3 grid and choose to replace the one in the tableau with the new card or toss the new card.

Some cards are worth negative value, and those are the best, remember a low score will win. There are some special scoring combos that will trigger if you can make them happen. For example, if you get 3 of a kind in a row or column, then that positive value will turn into a negative value. You can also get 3 in a straight to make it a negative value.

The round ends once one player has flipped over all 9 cards in their display, so you better have a good idea of how your board is looking. Or you can play like me and just hope for the best at the end of the round.

If you aren't the one to trigger the end, then you will just have to reveal all of the cards that weren't already flipped. You might luck into a set or a run, or even better would be all negative cards already there. Never know!

We had a great time playing this. There were a few rounds I was just not gaining much luck. I learned a bit late that I should take the high-valued positive cards, since there is always a high card to choose from in the display when it gets to my turn. In the final round, I finally had a good round. It was so good I got like -20 points or something so my overall score went so far down!

I did so well that final round, I managed to pull ahead and win the game with -6 points for the game. Michael was a close second with -5, James had 1, and Susan had 19.

I quite enjoyed this little gnomey card game. There is a little bit of push-your-luck, but some planning is definitely needed. very simple game with adorable artwork. Great game for the family. I would be happy to play this one again.


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We got to play more games from the 3 player stack so we tried out Motley West. New to Me!

Motley West is a pattern memory game with a speed element. You will want to arrest the correct people for the different Wanted posters.

Each turn you will draw a card and put it on top of our pile face up. Then you immediately put your hand on it. It is your job to recall what you remember seeing around the table.

There are wanted cards and people cards. The people have specific colored hats and bandanas. Some of the people will hold a gun too. The wanted cards will say which type of person they need with a certain feature.

When cards are being revealed, someone can hit the sheriff squeaky marker in the middle of the table saying they have a bandit. That player will point to 2 people and those people reveal their cards. If one is a wanted poster and the other the matching person then it was successful. If it wasn't successful then a token is thrown to the middle. Any tokens are taken from the center when a person is successful. Each successful arrest will score points at the end of the game as well as the tokens collected.

We had a fun time playing this game. It is fairly fast-paced since you are flipping and smacking. you are playing quickly since you want people to forget what they have seen so you might get an advantage.

I was terrible at the beginning. I keep thinking I knew what the pairs were, but, no, I really didn't and I lost all of my tokens before actually getting a matching pair.

Eventually, I managed to find some wanted people, and gained a few tokens back but never regained the full thing.

James was the master sheriff though. He managed to find ALLL the bandits and lock them away. He won the game with 36 points. I somehow had a major comeback and came in second with 29 points. Susan had 20 and Michael was being a good deputy and gained 17 points.

Super cute party game and the squeaky Sheriff badge is just icing on the cake. This is not a game I would want to play all of the time, but with the right crowd, it will work well. I would be happy to play again.

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In case you missed it here is Steph's Hodgepodge of Gaming from Friday!





New to the Collection:
Mazescape labyrinthos
mazescpe ariadne
Die of the Dead
The Snallygaster Situation Kids on Bikes Board Game
The Goonies





Thanks for following along!

Happy Gaming!!!



-Steph


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Disclaimer: I am a contract Employee of BGG. I review games that are provided by the publisher. I am not compensated for my blog content.
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Mon Jun 14, 2021 12:00 pm
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The Suburbia in Hallertau is the Mummy's Treasure

Steph Hodge
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Hia Everyone!

My 2021 Awesome Gaming Calendar is Now only $10!


It's Friday!! Every Friday you can join me on my Twitch Channel for Steph's Hodgepodge of Gaming. Join me at 2pm Central!



Join us SUNDAY at 5pm Central for more fun!!


On Wednesday's Stream I got to show off the new Dominion Steam App and play a bunch of games on BGA with friends. Here is the Dominion video. It is an AWESOME app by the way!




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I was so excited to get Hallertau to the table with Michael, Jon, & Lainie!

Hallertau is a game I was gifted for my Secret Santa gift last year and this was the first chance I could get it played! I knew Jon and Lainie enjoyed Uwe Rosenburg games so this was my chance to finally get it to the table.

I had recently played with Shrey and Derek so I was amped to get it played. Michael walked through the rulebook and everyone seemed to grasp the game pretty well. It is actually not very difficult to learn since the player aid walks you through each step really well and clearly.

We played with the base cards the rules tell you to use. Now, when Michael and I played on the Livestream I picked a few different decks, and possibly one of the more challenging decks since Michael had a harder time during that play.

With 4 players, you aren't going to have special cards to tell you which quadrants to remove cubes from, you simply remove cubes from the entire board. When playing with 2 players you will have a much different experience, but the cards really help keep the balance as if more players were in the game.

I am just terrible at moving the big house along. I get caught up with cards and trying to fulfill the different cards for points that I forget to move the house. I end up behind when it comes to workers. This happened in BOTH of the recent games and I just struggled to stay alive and not get run over by everyone else.

Michael ended up winning both of the games we played, and he won with 86 in the 4 player game. I was at 73. Jon beat me in that game too and Lainie ended up losing. Even though she lost the first thing she said to Jon was "we need that game" so he bought it the next day. I am such a great influence.

Hallertau is a game that is deserving to be on the shelf. It is a great game and I very much enjoy it. I know this is another Uwe game that I would gladly play anytime, just add it to the long list! Can't wait to play again!


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Jon has a LOT of weird older titles and games I haven't heard of. There was one that stuck out and I mentioned it and he said I HAD to play it right then and there so we played Hab & Gut. New to me!

I didn't know anything about it, but once Jon explained it was clear there weren't many rules to the game, and pretty easy to understand.

Hab & Gut is a buy low & sell high game. The biggest catch of it all is the donation part of the game. If you don't donate enough then you will be eliminated from the game before the final totals roll through. You simply don't want to donate the least amount of all the players to qualify to score.

The part I love most about the game is the duel card trays you are in control of. You will get to view the cards from two trays that are in between you and the players to either side of you. You know those cards but not the cards on the other trays you can't see. Each round, all of the cards will be played, but they might be played at full value or half value. Some are negatives.

The idea is that you want to buy the goods when the value is low, and sell them off once the value is high, or SUPER HIGH if you can manage.

The trick is knowing when to play the cards to influence their values and just hope your neighbors are thinking what you are thinking so they don't mess up your plans.

I absolutely loved this game. I had a great time playing this one! I was on-point with my buying and selling. I could just see what was going to happen, I guess, or maybe I could guess what Michael would attempt to do and just try to buy the cards out from under him so he would get fewer than me. I duno but had everything seemed to go according to plan.

I didn't donate enough in the first part of the game, so I really had to step it up in the second half to make sure I wasn't eliminated. I ended up donating the right cards since a few of them capped out at the end and made bank. I ended up donating the MOST out of anyone. Not only that but I had crushed it in the selling game.

In the end, I won with 1215, Michael was second with 1035, Lainie 3rd with 855, and Jon didn't donate enough and had 0.

Yah, it can be a bit harsh to not donate enough and get eliminated. That is not my favorite mechanic but it really makes you think about donating more so that doesn't happen to you.

I loved this game and definitely need a copy, so it is on the radar now! very cool game and I am glad we were able to check it out!


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I know Michael had played the app game before, but he hadn't ever played Suburbia IRL!

Jon only had the base game, but that was good enough for me. I have been itching to get this game played, and I think the collector's ed is a bit intimidating to get played, so this was my chance!

Oh man, how I love this game. It was so great to get it back to the table, I only wish we could have played a few times!

During the game, I was fighting Jon the whole time for the grey building majority, but he just wouldn't let me have it. He wasn't even fighting me for it, they just happened to be tiles he thought would be good. Lainie had a whole lot of cool tiles and lakes that were generating a ton of money.

Lainie and Michael were all about the residents and gaining a lot of points from those types of buildings.

I honestly had no idea if I would be able to pull out a win for the game, so I was very impressed with the scores.

Michael won with 98 but I was right behind him with 95. Lainie had 83 and Jon was at 76.

Sooooo happy to play this again. It had been years and years is far too long IMO. Love it so much, so if you haven't played it, you should.


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During the game day, there were several gamer kids running around the house and at one point I got to check out a game with a few of them called Mummy's Treasure. New to me! Ish...

So this is actually the game Tiny Park, but Mummy's Treasure came first!

You are doing the exact same thing. Rolling dice and grabbing pieces to fill your board with treasures. So yeah, I have played this game before, but it has its own entry in BGG, so I count it as a new game.

This is a super cute kids game with some push-your-luck dice rolling.

It is even better to play this game with actual kids who are just so totally into the game. The small girl we were playing with had played before and she explained the whole game to me. She was too cute.

In the end, she was the one to even WIN the game. I think I managed to come in second somehow since I was so far behind, but everyone else seemed to have some bad luck.

Always happy to play some kid's games. I am really glad they re-themed it to amusement parks. Definitely, a game to check out for the family.


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Since there is always time for a silly kids game, we got to try Viva Topo!. New to me!

Now, I am not really into race games, but man the cute mice are just over the top and so adorable! Not to mention the huge cute kitty too.

Viva Topo is a racing game, sure, but you are also pushing your luck to beat the kitty. Your mouse family is trying to get to safety and paradise for the best cheese, but the cat is on the chase to catch you.

You have to be tricky with your movements, and get a bit lucky too.

Michael and I both made it to paradise with two mice pieces. Lainie got scared and she took shelter with several of her family members earlier than paradise. Even though she was safe, she didn't have enough cheese to beat me and Michael. It ended in a big fat tie between us.

Really cute game, and I am glad I got to play it. Definitely not a game I need to play on the regular, but certainly happy to have tried it. Love the pieces!!


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New to the Collection:







Thanks for following along!

Happy Gaming!!!



-Steph


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It was Awkward when the New Frontiers threw the Shards of Infinity into the Bonfire in Yokohama

Steph Hodge
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Hia Everyone!


Tonight at 5pm CDT join us as we play awesome games! over on: https://Twitch.tv/boardgamersteph!

From Sunday's Stream!!

Galaxy Trucker


Eminent Domain: Microcosm




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MORE from all the awesome gaming we got to have with Jon and Lainie in Oklahoma last week!

The first thing we actually played was New Frontiers. New to me!

This game has been on my want-to-play list for a LONG time! I recently picked it up so have been asking to play it for a while. Since we were away, I could focus on playing games I just haven't played before and this was first on the list.

Many are familiar with Race and Roll for the galaxy so will easily pick up New Frontiers which is in the same universe with theme and mechanics.

Each turn the active player will select an available action and perform it. Most actions can be followed by the other players, but the one who chose the action will gain a slight bonus.

You will want to explore and grab some colonies to settle, and research some developments. If you have settled some planets then you might be able to produce and trade resources.

Let's just say there are a lot of different paths to take and there isn't one viable strategy to go about gaining points.

During the first play, I didn't focus on the military at all. I was all about developments and trying to settle planets that would gain me the most points at the end of the game. It is hard to focus on both of these things since they all require a lot of money. I needed discounts wherever I could manage and picked up a bunch of developments that gave those discounts.

I was feeling pretty good, but then I looked at what Michael was doing and he was gaining ALLLLL the planets and going heavy for the military. I really wasn't sure what to expect when the game came to an ending.

Well, sure enough, Michael blew us away with a score of 61. Jon, Lainie, and I were all in the mid-40s with our scores so we weren't even close.

For Space Theme Game Night on Twitch, I knew this was a game I wanted to play and show off, especially since we just learned it. It was a perfect fit. So, if you were looking to know more about how it is played or the comparisons we talk about it at length as we play through the game. You can see if I got my revenge.

What is also fantastic is that New Frontiers is on BGA!! You can now play it in Alpha mode!! Woohooo! It is so super fast to play and just amazing. I have played it a few times and love it. Such a great game, I highly suggest checking it out if you haven't tried it yet.


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During the weekend trip, I had been eyeing Yokohama Duel the whole time. On the final night, Jon and Lainie had to get to sleep early and I convinced Michael to stay up later and check it out since I really wanted to play it. As it is Duel, you can only play it 2-players.

As many of you know, I LOVE Yokohama and have since it was first released from Okazu Brand.

If you haven't played Yokohama, I think trying Yokohama Duel would be a very good place to start. The game is definitely streamlined and easy to understand. You will be doing a lot of the same mechanics found in Yokohama, but just not as much. You are still looking to have the most points at the end of the game, and in Duel, that is after 4 rounds.

In Duel, you will use strength cards to take actions and with that strength value, you will be able to perform the action better the more strength you have. Like in Yokohama, if you have a strength of 4 or 5, you will get to place a store or trading house down to help with strength the next time you visit the action.

Each space can only be visited once in the round, except the location with the tech cards and the location with the order cards which can be visited unlimited times.

A new mechanic this game has is the bonus you will get if you reach or exceed a value of 5 strength. If you do that then you can claim one of the bonus cards from the board and gain the reward right away.

Also, the use of the Mercenaries is essentially an extra turn as a 3 strength one-time worker.

It felt very similar and I actually quite enjoyed our playthrough. I was working on gaining church cards and trying to flip over import goods for a bunch of points. Michael was all about gaining those mercenaries and using them to his benefit. He was getting a bunch of tech cards so he had a bunch of abilities he was using.

I wasn't sure I could pull off a win, but in the final round, I was able to accomplish everything I was aiming to do and gain a slight bonus by grabbing the final Mercenary from the stack before Michael had the chance to. I managed to win that game 88 to Michael's 84 but as you can see it could have been anyone's game!

Yeah, it was very much in line with Yokohama, and I enjoyed playing it quite a bit. It won't ever EVER replace Yokohama. I think part of Yokohama's charm is the placement and use of the assistants and all that is removed from Duel. I will still always choose to play Yokohama over Duel, but it doesn't make Duel a bad game and I would certainly want to play again. I am on the lookout for a copy at this time.

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A while back, Aldie mentioned a game I hadn't heard of called Awkward Guests and how he really enjoyed playing it. Now was my chance to try it so I did! New to me!

Awkward Guests is a clue-type of the game to figure out who was the murdered and which weapon they used and if they had an accomplice.

This is a card-driven game where players are asking each other for information about specific rooms and guests. The cards have a value and if you offer to trade them away, you will gain that much value back from the active player.

Each card will have a small piece of information that will help narrow in on each element you are trying to figure out.

If you think you know or want to make a guess you can do that at the end of the round. If you are using the app, you will still be able to play the game since it won't reveal the actual answer if you are wrong.

I honestly think this game is pretty ugly. I hate the color tone they chose to use for this game. I wish it was full of color, but I get why they did it, I just don't like it.

During our game, I wasn't really finding the information I was looking for, but I could fully eliminate one possible path. Since you are gaining information about the house and how it is laid out I figured I had about a 50/50 chance of guessing it correctly at the time I ended up guessing, and it paid off. I got to guess before Jon did because of turn order. He would have also guessed it correctly that same round.

Now, I went off of a hunch and not off of hard evidence. Since it was the starting scenario I went with the obvious choices and it paid off.

Once you play through a few more games I am thinking it won't be as easy. What I didn't realize when playing was how much of a memory game it is as well. Sure you can write information down on your sheet and stuff, but if possible you want to pass the other players cards they had previously passed you, so you are providing them less information.

In the end, I did enjoy playing it. I don't think this is a game that I will be playing very frequently because of the set-up and tear-down requirements. You really have to figure out all the cards and sort them at the end and find them all at the beginning. It is not a quick task at all. I like it though and would definitely play again.


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I brought along Bonfire so that we could get it played to see if it was a keeper. This was a new game for everyone else, but I had learned it last year on Tabletopia.

When I played online, I found it to be very difficult and frustrating to follow along with what everyone was doing and what a good action might be. I didn't love the experience, but I was hopeful that the game would play out better in person than online.

Well, that didn't really happen. There were still a lot of questions during the game and a lot of mechanics that didn't really flow very well.

I was the only one with experience and I kind of knew what to expect and what to look for. I went hard for bridges and portals so I could start walking my dudes to the outer rims.

As Michael pointed out during the game, the problem is that everyone HAS to do the SAME thing as everyone else. In many Euro games, there are many paths to victory. In Bonfire, this is not the case. We are all working towards the same goals and it is the person who does it best, that will succeed.

So, we played, and not very well, but we did it. Hey, Lainie actually didn't hate it, but I am pretty confident that Michael and Jon were not fans of the game. I did end up winning with 75 points to Michael who had 69, Jon had 51 and Lainie had 46.


I was definitely not convinced to keep my copy after this playthrough. I would basically always choose to play another Feld title besides this one going forward. Still happy that I got to try it in real life to see if the same problems persisted and they did. A very beautiful game that won't be for everyone, but worth trying for sure.


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Looking through Jon's massive collection of games I spotted Shards of Infinity which is a game that has been on my want to playlist for a LONG time. New to me!

This is a game that Jon and Lainie have played a bunch, so I figured they would kick our butts!

Shards of Infinity is a deck builder that can be played with several people. You play until one person is standing. I think it gets compared to Star Realms because you are just trying to defeat your opponents by reducing their health, like in Star Realms.

Sure, it is player-elimination, but you have to try and focus your damage equally or you will be sorry.

What makes this deck builder a little bit differently is that you are going to try and collect influence or shards or whatever the term they use. This is another counter you will try to get up to 30 and possible defeat everyone with a card you have in your deck. The influence is also a booster for several cards you will collect during the game.

Another interesting mechanic is the mercenary cards that you can buy from the display as a one-time immediate activation. These cards can also just be purchased as normal for your deck. You will see a lot of cool interactions with these types of cards.

During our play, I was going "blob" strategy. I say Blob as if it were Star Realms. The blob faction is very heavy on damage attacks. I scrapped most of my deck so I was dealing 10-15 damage each turn. Eventually, Michael was eliminated and I was dealing with Jon and Lainie. Jon was a clear threat after Michael was gone. He has some CRAZY combos. Thankfully he had around where he didn't deal much damage at all and I was able to take him out.

I was skirting around 5 life though, making it round after round. I saw Jon get kicked out and it was just me and Lainie. She had a ton of life since I was so focused on knocking the guys out.

She wasn't dealing much damage, but she could deal enough to eliminate me though. He kicked my butt. #mistakesweremade But hey I came in second!

I have to say I was impressed with this game and it is now definitely on the wishlist. I do think I will like it even more at a 2 player game. With 4p it can be a little bit of a take-that fest. It was fast though so I didn't mind it all that much.

Happy to play this one more and glad I finally got to check it out!

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New to the Collection:
Let's Make a Bus Route The Dice Game
Take the A Chord





Thanks for following along!

Happy Gaming!!!



-Steph


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It was a Highway Heist when I called Tichu and the World Changers wrote a book with Quill and Parchment about Genotype

Steph Hodge
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Hia Everyone!

Michael and I went to visit our friends Jon and Lainie out in OK!! so excited to see them and spend the weekend breaking Lainie by playing ALL THE GAMES! She loved it though . 3 full days of gaming with great friends is always exciting!

We went out for dinner one night and saw some cool wall paintings.

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Before we took off for OK, Michael and I did a quick learn of a new game called World Changers. New to me!

World Changers is a 10-minute filler card game! You are looking to gain the most points at the end of the game from the cards you collect during the game.

Each turn you can either take a card from the display or recruit one from your hand. Some of the people will have immediate actions you will carry out and others have end of the game scoring or a persistent effect.

Once you do any actions, you will have to replace any card from the display that you moved with cards from your hand and you will replenish your hand with cards from the draw deck.

Once the deck and the display are all gone, or all players pass consecutively, then the game will end.

In a 2 player game, there are only 12 cards in play, so it goes super quick. It also means there are a ton of cards not being used and the interactions will always be different.

When Michael and I learned the game it was super easy to get into. We also played it on the stream as a 4th game since it was just too fast to play as the 3rd game in our set.

Michael and I both really enjoyed the few games we have played. We saw totally different set of cards and I was trying to plan for a card in the second game, but it never showed up so that didn't go according to my plan.

I certainly did much better in my first game when I didn't know what to expect or how long the game would take. I managed to sneak out a win that first game with 17 to Michael's 16... so close!!

I was thinking toooo much in the game we played on the Livestream so that was my 10 to Michael's 18! I got crushed!! I shouldn't have let him get the awesome multiplier with all the cards it seems.

Really cool card game with lots of interesting choices in a quick playtime. I hope it becomes available everywhere or maybe it will show up on BGG Store or something. Really cool game and more people need to play!

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During the Game Day, I was so excited to try the recently delivered KS game called Genotype: A Mendelian Genetics Game. New to me!

This is a game I saw at GenCon 2019 in prototype and knew I wanted to play it!

Genotype is a worker-placement game that will play over 5 rounds. You will be planting peas and assigning traits to them. YOu will score points for all the plants you have grown and uprooted at the end of the game and if you have the most points you will win!

Each player will start with 3 workers. There are a bunch of spaces on the board to gather tools, plants, some extra money, or if you want first dibs at specific traits you can claim first selection, or alter the pattern to be more to your liking.

immediately following the worker-placement phase, all of the dice will be rolled and placed according to their chart. These dice are the traits you will want to fulfill the plant's requirements. Players will take turns drafting dice for their plants. You can only draft as many dice as you have spaces.

After everyone has played their workers and carried out the dice drafting, there will be a market phase where players can buy some special items like new workers, assistants, plots, or dice spaces.

After 5 rounds you will see who has the most points.

When we learned the game, it was actually another Dwayne's copy and he has the shiny KS game. But when Michael and I streamed it we used the version I have. I took pictures of both games below, so just know that some of the components are from KS and some are not!

What is really cool about this game is how tight everything is. You want money to gain workers and assistants, but you also need it to do research and gain a bunch of end-game bonus points. You have to pick and choose how to proceed. There is also a lot of control with manipulating the different traits, and you will want to use that to your benefit, especially if you see another player want something completely opposite to what you are doing.

I love the use of the tool cards. They are super powerful one-time actions that really boost what you are doing when used properly.

During my first play, I was just trying to get my plants filled up and scored so I could gain the most points. Everyone seemed to be doing better than I was. I had some cool assistants, but I wasn't confident in my final score. Turns out Michael won that first game with 68 and I was second place with 64... so I wasn't too far behind after all.

We loved this game so much we came home from the trip and played it immediately on the Livestream to show it off. It is a delightful game and it is one I will definitely be playing in the future. Tons of juicy choices and an all-around beautiful game.

From gallery of punkin312


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Since Genotype was a hit, we ended up playing another game of interested called Fast & Furious: Highway Heist. New to me!

Okay, so I am not really a fan of the IP, well, I haven't ever seen a Fast & Furious movie before so I have no real connection to the theme. Fortunately, I was playing with 3 guys who loved the theme to really make the game come alive during the play.

During the game, everyone is working together to defeat the bad guys! you are obviously in a high-speed car chase overcoming obstacles and bad guys on SUVs that are trying to take you out.

In the game box, you will find 3 missions. We played the first mission that is easier than the other missions, but you can have advanced modes for each mission by taking out more cards in the event deck forcing the end of the game faster.

You will have specific tasks to work on and positions to set up so you can accomplish those tasks. Ultimately you don't want to get overrun by bad guys and lose your car and your abilities. Even if you lose your car, you will be able to take over one of the bad guys' SUVs, so there is still hope.

In our play, we were up against a huge tank and needed to defeat it by causing enough damage to it by wrecking cards IN FRONT of the tank so the tank would run over the wrecks.

Each player turn, you also have to roll for the enemy and something bad will likely happen. For example, a lot of cars will populate with people that will jump from vehicle to vehicle to try and ruin your day. Some of the die results will have you draw a card that will trigger the movement of the Tank and other baaad things will happen.

What is cool about the game are the people you can choose to play with and the car you pair with them. Each person has their own stats and the car will have its own stats and when combined you will have a lot of possible combos and abilities you can use.

The stats will help you with speed, control, agility, and defense.

Any task/stunt we were able to pull off in our game was basically a slow-motion action film presented by Dwayne and his son Jordan. They were soooooo into it and Michael was all about boosting that slow-mo with his special commentary.

It was a pretty amazing moment when Dwayne found out about the truck (used in mission 2) and how it had a latch on the back for car minis to pull into. Apparently, that was super thematic and wicked cool. Anyway, it wasn't in the game we were playing, but we will be on the lookout during the next game.

We were pretty much on point this whole game. We got through all of the stunts and we managed to deal all the damage we needed to. If we didn't play on the standard mode, we might not have succeeded in the mission, but as it stood we were just fine. We had some good combos and just made it work!

We had a great time beating up that tank and working together to make it happen. I do think this will be a game for the fans of the IP. It was pretty entertaining to play with huge fans and it really made the game that much better. I kinda want to watch a few of the movies now. I had a fun time playing, but I do like other cooperative games more so I don't think this will ever be a go-to game for me, but I definitely had fun and will play again with the right crowd.


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When packing for the trip, I didn't bring MANY games, but I did bring a few games I knew I wanted to check out. So another game we got to try was Biblios: Quill and Parchment. New to me!

This Biblios game isn't related to the other Biblios games you might already know. This is a totally different game.

Biblios Quill & Parchment is a new roll n write game that is played in 8 rounds. The first 4 rounds are played one way, and the last 4 rounds are played in a completely different way, so it is almost like playing 2 games. After those 8 rounds, whoever had ended with the most points will win!

During the first half of the game, players will be in control of their own set of dice. The dice are rolled with the option to roll them all again or single out ONE die to re-roll. They can do that up to 2 times. Once everyone has settled on their dice results they can mark their sheets. Mark off the books they collected, or if they visit the chapel. You will move your novice along the path possibly gaining any rewards. The sum value of the white dice will go into the influence box for the round it is.

You will add up all your influence from the first 4 rounds and then start USING it to bid on the dice you gain in the second half of the game. Sure, you can gain some points from the Influence you collect, so you don't want to go crazy with spending it if you don't have to.

Since you simply can't do everything, you have to pick and choose how you want to use your dice in the game. Do you try to get to the top of a few book tracks for some bonus points, or just try to collect a bunch of all of the books to gain majorities for the end of the game.

In the games I have played so far I made it to the top of the chapel track for 10 bonus points, but it also breaks all ties for the end majority scoring, which totally has helped me.

The first game I played, I didn't end up winning, but I wasn't doing that badly. I knew I wanted to get to the top of the chapel track and I made it happen. Lainie won the game with 57 and I was JUST behind with 55. Jon lost with 40 so that was the spread of points.

She ended up getting a bunch of books and a lot of bonuses for those at the end of the game. It can be super important!

When Michael and I played on the Livestream, we had to use the AI 3rd player, but it wasn't so bad. You just roll for books that will be used as a 3rd person for the majorities at the end of the game. It was pretty good.

Hey, I think this game is just great! I really enjoy the fast-paced choices and dice rolling. There is even a SIDE B way to play the game. Tons of options when playing and that is always great! I really enjoyed this one and will definitely be requesting it in the near future. If you love the roll n writes then this is a good one to pick up.

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Jon and Lainie BOTH enjoy Tichu so we played!!

Since we were lazy about moving seats we sat where we were and I was partnered with Lainie.

Oh, I warned her about my crazy Tichu calling habits, but she was fine with it. Jon and Lainie both needed a slight reminder on what was what, but after the first hand, it was definitely smooth sailing.

The first 8 cards had me calling Grand just because I had a great hand and I figured what was the worst thing that could happen? I think that was the picture below.

We totally rocked it and started off with a bang! I proceeded to call Tichu in the second hand and succeeded at making that as well. Well, we did better than that since we went 1-2 for 300 points.

We were so far out in the lead, I didn't do anything crazy like lose all of our points.

Somehow Jon and Michael managed to catch up a good deal during the game, and Lainie and I were on the cusp of winning.

Even still, we got the few points we needed in order to get the victory. 1020 to 580 in the end.

It was a great game and I am sooooo happy that we were able to pull out the victory. I always love playing Tichu!! So much fun!


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In case you missed it here is Steph's Hodgepodge of Gaming from Friday!





New to the Collection:






Thanks for following along!

Happy Gaming!!!



-Steph


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Boomerang Beyond the Sun or Go Nuts for Donuts at Sobek

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Hia Everyone!

My 2021 Awesome Gaming Calendar is Now only $10!


It's Friday!! Every Friday you can join me on my Twitch Channel for Steph's Hodgepodge of Gaming. Join me at 2pm Central!



Join us SUNDAY at 5pm CST for more fun with SPACE GAMES!!




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When Buck was over for a game day we ended up playing a few games of Boomerang: USA.

I am always up for some Boomerang! I definitely love the US version of the game (which is also now on BGA) and trying to get that across the country bonus for the end of the game.

The game was going pretty well for me, but Buck was ON IT in the final round. We ended up TIED for the win, but that wasn't good enough for Buck so we ended up playing AGAIN!

Man, I love back-to-back games of roll n writes! I am always up for it!

In the second game, Michael figured out what was good and really started hate drafting like it was his job. He completely crushed us with 120 points. I was totes last with 86.

My problem was that I was trying to take tons of risks, and that didn't pay off at all. Sometimes it's worth it.

One of my favorite roll n writes since I just love drafting cards. So much fun!

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One night I was up for some games, and while Dan and I were waiting on others, we decided to check out Sobek: 2 Players. New to me!

This showed up in Alpha form, so not yet released to everyone unless you have access to the Alpha games.

It was seriously well implemented though so I anticipate it changing from Alpha to Beta shortly.

I haven't played Sobek the original so I am not sure how to compares to this new 2 Player version.

It looks like Sobek was for 2-4 players and now this new edition is ONLY 2 players.

Since Dan and I were at the 2-player count, I knew I wanted to try it.

This game is all about strategically placing the marker to give your opponent fewer and less ideal choices for their turn all while claiming tiles that are best for your sets.

Each turn you will collect a new tile as an action, or you can sell a set, or you can use a special action tile you have collected.

It is pretty simple, but it is a very nice game. I had a great time playing it. There were several turns that Dan and I didn't want to move the pawn, so we just sold sets and used action tiles so we wouldn't have to move the pawn to take the garbage tiles that were available at the time.

As with many great games, timing is everything. It works well and I will definitely be looking to pick this one up in the near future.


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In a recent a sync game we decided to play Beyond the Sun and it just made me want to play a LIVE version so I asked to play it one night. it ended up as a 4 player game with Scott, Derek, and Dan.

I am just not very good at this game. I think my problem is that I don't focus on certain goals or if I do I get lost once I accomplish those goals.

In this game, I was all about being the Warlord and focused on getting all my ships out so I could colonize etc. My problem was not being able to research techs faster and efficiently so I got caught up with that for the second half of the game and I really should have just been focused on ruling the open space area instead of putting energy into the tech tree.

As a result, I totally didn't win. Dan won with 53 and I was actually second place with 43 where Derek was 38 and Scott was 34.

I was a bit lost in the second half of the game but found some good techs to use and managed to get a few end goals completed, though I was one colony short of getting another end goal finished. I just needed a few turns.

I really like this game and I am excited it is so easy to play on BGA. Check it out on BGA if you haven't because it is great!

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Since we needed a quick game to learn and I hadn't played this super cute donut game, the time had come to learn Go Nuts for Donuts. New to me!

I had heard about this one but never got to try it. Gotta love BGA for bringing us all these games to try!

This donut game is a light-set collection game with some simultaneous selection.

You will want to collect pastries. There is a line-up of cards and you will select the matching number from your hand. If no one matches you then you will collect it for your sets. If someone matches you then no one will claim the card.

Each type of card will have a different way to score or have a specific action that happens when it is collected.

A very simple game to try and get the most points.

In our game, I took some risks to collect a bunch of random cards that no one would want. It was working, but then I started matching everyone. Scott wasn't really taking many risks since he didn't want the 0 points for one type of card.

Turns out I was a winner with 25 points and Shrey 16 and Scott had 9. I think they ended up canceling a bunch of times at the end so it worked out for me.

I really enjoyed this quick filler! Definitely will be playing this more on BGA!

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New to the Collection:
Storm Dragons







Thanks for following along!

Happy Gaming!!!



-Steph


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All images in this post are copyrighted, owned, and controlled by Steph Hodge Photography, unless otherwise noted.
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Disclaimer: I am a contract Employee of BGG. I review games that are provided by the publisher. I am not compensated for my blog content.
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Steph's New to Me List for May 2021!

Steph Hodge
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From gallery of punkin312


Welcome to Steph's "New to Me" List 2021!


This year I have made the goal of learning 400 games!






Steph's Awesome Spectrum Rating System!

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Steph's Sad Cloud Rating 1-2.5/10
Steph's Bland Rainbow Rating 3-4.5/10
Steph's Primary Rainbow Rating 5-7/10 (Solid Play)
Steph's Super Rainbow Rating 7.5-8.5 (Keepers)
Steph's Double Rainbow Rating 9-10/10 (Top Favorites)



May List
from Worst to Best




From gallery of punkin312
We Didn't Playtest This At All:

Well, it is pretty much what you expect, but hey, it was a new game!


2/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Idle Hands:

A weird trick-taking game where the cards left over in your hand are positive points and then the 4s and 8s are negative values. It has a weird flow, and just all-around not enjoyable.


3/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Nyet!:

A trick-taking game where each hand your partner changes which I hate. Weird bidding for trump and super trumps, and the values of each trick. I just didn't like the dynamic happening.


3/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Sheep Boom Bah:

I think I actually played this at Un-pub back in 2018, but never tracked it. This is an official game now and is found on BGA. It is a luck-fest of cards and tiles. It can be cute, but mostly, just craziness.


3/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Card Rails:

Super light rail-building game where you want to collect stocks that will gain you the most points at the end. Perhaps it is too simplified for a train game. It is totally forgettable, but plays out fast enough, I suppose.


4/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Bluffaneer: Dice Game:

Really interesting D4s that are shaped liked bones. The gameplay is just silly and could be fun for the kids or family. Ultimately not really great for the collection.


5/10 After 1 play (Owned)

From gallery of punkin312


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From gallery of punkin312
Grandpa Beck's Nuts about Mutts:

Super cute pups and artwork. This game actually provided a bunch of laughs during my play simply for the high-speed action cards that are played, but really, this is a game of Uno with a few extra rules.


5/10 After 1 play (Owned)

From gallery of punkin312


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From gallery of punkin312
Excavation Earth:

Tons of actions and decisions but it suffers from being too tight with cubes. I think this is just a game that is not for me but will definitely work with other groups.


5/10 After 1 play (Owned)

From gallery of punkin312



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From gallery of punkin312
Tiny Epic Pirates:

Love the use of the Rondel during the gameplay and of course, the theme. This is very similar to Merchants & Marauders in that you are moving around to gather resources and loot, but you can also battle other ships along the way. At least this is a faster game with a small box, but in the end, it just didn't work well for me.


5/10 After 1 play (Owned)

From gallery of punkin312



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From gallery of punkin312
Viva Topo!:

Super cute kids game with amazing bits. There is a push-you-luck element for getting your mice to paradise. Not a game I want to play often, but fun and fast when it hits the table.


5/10 After 1 play (Not Owned)

From gallery of punkin312



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From gallery of punkin312
Ma Ni Ki:

Speed pattern game to get the animals into position using the commands. Super cute game pieces and fun for the fam. I would play this again with the right crowd.


5/10 After 1 play (Not Owned)

From gallery of punkin312



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From gallery of punkin312
Hansa:

Could use a new edition with different artwork because it shows its age, however, the game is fairly solid. It is a light pick-up and deliver game, but you can really screw over the other players if you plan properly. I wasn't really into that. Shrug, it's fine.


5/10 After 1 play (Not Owned)

From gallery of punkin312



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From gallery of punkin312
Dino Booom:

Hilarious speed game with suction cups. Hahah I had fun and it is enjoyable enough. Great kids game. Not a game that will frequent the table though.


5/10 After 1 play (Not Owned)

From gallery of punkin312



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From gallery of punkin312
Clever Cubed:

3rd in the series and clearly the weakest of the bunch. I didn't find any sort of flow to the actions, where I have before. Played several games now, and I just don't prefer it to the others. A lot of unclear rules, which seemed unusual compared to the other rulebooks.


5/10 After 3 plays (Owned)

From gallery of punkin312




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From gallery of punkin312
Coyote:

A bluffing game where you are bidding on the value of all the cards, though, your card a number that you won't know. Fun party game I could see playing again, but doesn't really shine with so many other choices.


5.5/10 After 1 play (Owned)

From gallery of punkin312


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From gallery of punkin312
Inspector:

An interesting game mechanic, but doesn't work for a number of reasons. I love the idea of having to keep track of hidden information and watching cards fly across the table. In reality, the players don't have to do ANYthing to give up that information for the Inspector. I had fun since we were playing according to how it was "meant" to be played, for the most part, but ultimately it can be totally broken. So I am rating on the one play I had, and it was enjoyable enough with an interesting idea.


5.5/10 After 1 play (Owned)

From gallery of punkin312



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From gallery of punkin312
Double or Nothing:

Expected this to be worse, but hey, it wasn't too bad. It is totally a push-your-luck game and I enjoy that! I am still always on the lookout to try more Knizia games, and this didn't disappoint.


5.5/10 After 1 play (Not Owned)

From gallery of punkin312



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From gallery of punkin312
Igloo Pop:

Oh my goodness small igloos! High-speed dexterity game to shake the igloos to try and guess how many balls are in the igloos. Super cute and a game I could play really anytime, but there isn't much to it.


5.5/10 After 1 play (Not Owned)

From gallery of punkin312



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From gallery of punkin312
Happy City:

Now on BGA! Filler city-building game. Stinkin' cute too. Since it is a filler, it works well for what it is and I would be fine playing it more. I feel like I have seen what it has to offer at this point.


5.5/10 After 5 plays (Not Owned)

From gallery of punkin312



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From gallery of punkin312
National Parks Get Wild:

Real-time dice rolling chaos. Totally a reimplementation of Astro Trash, with a few added mechanics. I think having to collect an animal type is interesting and makes the game better. I liked it well enough and would play again.


6/10 After 1 play (Owned)

From gallery of punkin312



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From gallery of punkin312
The Butterfly Garden (Second Edition):

Light set-collection game to collect butterflies and deliver them to the locations. I never played the first edition, so I can't compare but this was a delightful filler. Everything worked well, but nothing outstanding to make it unique and memorable.


6/10 After 2 plays (Owned)

From gallery of punkin312




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From gallery of punkin312
Lions of Lydia:

I liked a lot of what was happening in this game. I really enjoyed controlling meeples but not knowing which meeple you will pull from the bag each turn. I could see this game getting "samey" after a few plays. I would certainly play it again and was glad to have tried it.


6/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Go Nuts for Donuts:

Now on BGA! How did I miss this cute pastry game? So cute! I love the simultaneous selection to try and claim cards. Very simple set-collection game and fun filler. Glad to finally get to try it.


6/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Whale Riders:

Beautiful Knizia game. I found this to be pretty solid. The timeline of moving forward to collect tiles and then back was pretty interesting, but not that innovative. I don't think this is going to have the lifespan of other Kniia games, but it is still a game I would want to play again.


6/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Equinox:

OMG so beautiful!!! This game has been rethemed a few times now, and this is by far the best theme with amazing artwork. This is a Knizia game that you need to manipulate your hand of cards so that the creatures you want to survive will! Both games I have played have left me somewhat sour because of the different actions on the cards. It can be frustrating, so I rated it a bit lower than I might have expected. Otherwise, I did enjoy the game and would play again.


6/10 After 2 plays (Owned)

From gallery of punkin312




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From gallery of punkin312
Gobblet:

This has been on my want-to-play list for a while now, and hey, I got to try it! This is an abstract game where you have multiple size pieces and your goal is to get 4 in a row. I liked it! I am terrible at it but I would definitely play again.


6.5/10 After 2 plays (Not Owned)

From gallery of punkin312



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From gallery of punkin312
Nanga Parbat:

Lovely 2-player game with amazing tiny animeeples! It is a fairly abstract, but a very nice game. This will work really well for a lot of 2-player gamers. Lots of choices and some planning, which is always great.


6.5/10 After 2 plays (Owned)

From gallery of punkin312




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From gallery of punkin312
Mummy's Treasure:

Oh hey! This is the game that came before Tiny Park! I didn't know about it, but it is basically the same game with another theme. Always fun when you can play a kids' game with a kid, so if you are looking for one for the family this would work well, or Tiny Park.


6.5/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Fast & Furious: Highway Heist:

I haven't seen the movies, so I can't compare, however, I did play with big fans and they thoroughly enjoyed the cooperative experience. Feels very thematic and works well enough. I didn't enjoy it as much as the other plays, so play with those who will enjoy it!


6.5/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Codex Naturalis:

Now on BGA! I like the card tableau you are building. I wish the game was longer and that you had more goals, but for now, I enjoyed my first play and will want to play it again for sure.


6.5/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Too Many Cooks:
This was so entertaining! Another Knizia I hadn't played before. I love that you have to play each recipe once, so you really have to pick and choose what to play and when. Really fun trick-taking game.


7/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
World Changers:
Simple filler that will play out in 10 minutes. Each card has a unique power or ability and you never use all of the cards so the interactions will change from game to game. It works well!


7/10 After 2 plays (Owned)

From gallery of punkin312




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From gallery of punkin312
The Key: Murder at the Oakdale Club:

I enjoy this Key series. This level is a medium difficulty so you need to find 4 numbers to unlock the code. This is probably more fun as a cooperative experience since you might just have some bad luck with card draws. I like figuring out the case and all of the situations though so will overlook that and just enjoy the game. It is a cool experience in a short time.


7/10 After 1 play (Owned)

From gallery of punkin312


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From gallery of punkin312
Awkward Guests:

Terribly ugly, well at least according to me. This is a pretty interesting deduction game, but there is a memory element hidden in the mechanics. Tons of options for the outcome for each and any game played, there is a huge game set-up and tear-down process though, which is a drag. I had fun though and would definitely want to play again.


7/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Sobek: 2 Players:

Now on BGA! I got Dan to play a game. This is a new version of Sobek, but I never played Sobek so can't tell you the differences. Pretty fun 2 player set collection game. Some hidden tiles for interesting action choices. Pretty solid 2-player game and one I will look to pick up at some point.


7/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Telestrations: Upside Drawn:

I always have a great time playing drawing games. I am generally pretty good at them, but this is a partnership game and it makes it sooooo much harder! You need at least 4 players, but if you are looking for a party game this could be a good fit!


7/10 After 1 play (Owned)

From gallery of punkin312


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From gallery of punkin312
Shards of Infinity:

I have been wanting to play this for a while. It is hard not to compare to Star Realms since it is pretty similar. I still prefer SR, but this has interesting power-ups which is a different mechanic, and there is the mercenary mechanic which is also interesting. I am always looking for some cool deck-building games and enjoyed this one.


7.5/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Biblios: Quill and Parchment:

Oh, a new Roll n Write game! This game is basically 2 games since you will play the first half one way, then the second part in a completely different way. Super quick, and very enjoyable. I love rolling dice and pushing some luck so this works well for me.


7.5/10 After 1 play (Owned)

From gallery of punkin312


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From gallery of punkin312
David & Goliath:

This game is chaos, but so entertaining! Trick-taking trickiness. Such a weird and fun set collection game. Desperately needs an updated version.


7.5/10 After 1 play (Not Owned)

From gallery of punkin312


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From gallery of punkin312
Genotype: A Mendelian Genetics Game:

Nice worker-placement game. Tons of dice to draft to make the perfect plants. Pretty cool game and one I am excited to play again soon.


7.5/10 After 1 play (Owned)

From gallery of punkin312


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From gallery of punkin312
Red Rising:

Alllll the cards! So many ways for cards to interact with one another that is great. I don't have a connection with the IP, but it seemed fairly thematic. This is a pretty quick card game and one that I would be glad to play and might even request it.


7.5/10 After 2 plays (Owned)

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From gallery of punkin312
New Frontiers:

I am not a big Race fan, but I happen to love Roll, so I have been wanting to try this for a while. Really great mix of those games with no dice or cards though. Huge box, but a keeper for sure. Who knows, maybe this will end up being my favorite of the three.


7.5/10 After 1 play (Owned)

From gallery of punkin312



Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog





From gallery of punkin312
Jinja:

Super tight area control game, but it is also about resource management to gain shrines for the area control. Even with 2 players, it is tight, so I can only imagine playing with 5. I think it will still be pretty fun. I have really enjoyed my plays so far.


7.5/10 After 2 plays (Owned)

From gallery of punkin312




Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog





From gallery of punkin312
Carcassonne: Hunters and Gatherers:

Somehow haven't played this until now. I tried it on BGA and the rules are a bit simpler but also a bit different. I really enjoy playing most of the Carc games, so it is no surprise I liked this one. Definitely worth checking out if you are a Carc fan like me.


7.5/10 After 1 play (Not Owned)

From gallery of punkin312


Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog





From gallery of punkin312
Chronicles of Crime: 1900:

The latest and greatest of the CoC series! Love it! New puzzle mechanic is being introduced in the game. They are just getting better and better and I highly suggest this crime-solving series if you haven't played it.


8/10 After 1 play (Owned)

From gallery of punkin312




Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog




From gallery of punkin312
Yokohama Duel:

Very nice game for 2-players. If you are familiar with Yokohama it has a very strong connection to that game and this will come easily. Now, I do think Duel is missing a lot of Yokohama's charm and uniqueness. When given the option, I will always choose Yokohama overplaying this, but I will likely still own both because I did like Duel enough to have it.


8/10 After 1 play (Not Owned)

From gallery of punkin312


Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog





From gallery of punkin312
Hab & Gut:

Not sure how I hadn't played this until now. Such a cool buy low sell high game. The downside to the game is that one player will be eliminated at the end for not donating enough. It didn't bother me that much, but I wasn't the one eliminated. Other than that I LOVED the game-play. This is so super interesting and now the hard part will be tracking down a copy. Not enough games like this these days.


8/10 After 1 play (Not Owned)

From gallery of punkin312


Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog





From gallery of punkin312
Prison Architect: Cardboard County Penitentiary:

Loved this prototype. It has all of the mechanics I love including hidden bidding, tile placement, goal cards. I think this is a great game.


8/10 After 2 plays (Owned Proto)

From gallery of punkin312




Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog




Game of the Month!




From gallery of punkin312
Sleeping Gods:

Huge adventure of a game. As I have only played about 5 hours, but we know the mechanics well enough now that I am confident we will be able to jump in again soon for more fun. I like the challenges and stories we are unlocking. I can't wait to see more!


8/10 After 1 play (Owned)

From gallery of punkin312




Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog






New to me Expansions!



NONE!!!



The Tally


January: 27
February: 44
March: 35
April: 40
May: 49





Total new-to-me games for the year: 195!



Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog Microbadge: All the Meeples of the Rainbow blog




Follow along this geeklist to see what tv shows and moves I have been watching:





Happy Gaming!!!



-Steph


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All images in this post are copyrighted, owned, and controlled by Steph Hodge Photography, unless otherwise noted.
Please contact me if you would like to purchase or use my images in any way.
Disclaimer: I am a contract Employee of BGG. I often review games that are provided by the publisher. I am not compensated for my blog content.
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Wed Jun 2, 2021 12:00 pm
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