ones upon a game

I am almost exclusively a solo gamer and look at the gaming scene seen through those eyes. I also literally like alliteration. TWITTER: @onesuponagame

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Money for Nothing and YouTube for Free

Kevin L. Kitchens
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Thank you so much to those who responded last week to my plea for more YouTube subscribers (Ain't Too Proud to Beg -- Need YouTube Subscribers!). In that one day over 125 of you signed up. Much appreciated.

The pace has slowed somewhat and I scrambled to attempt to reach the final goal, the stark realization occurred to me: Why???

As stated, I don't make all that much from the ads that are shown and it dawned that I also have no control over the ads that appear. I know that on YouTube people don't associate the ads with the content providers (like on say a website directly), but at the same time, I felt it was perhaps a conflict of values to publish on YouTube and let them completely control the ads that interrupt the video and annoy my viewers. So this morning, three weeks ahead I schedule, I went ahead and demonetized all my YouTube content. The comments and feedback from watchers is more than enough.

If you want to see more, then by all means SUBSCRIBE HERE. There are benefits beyond ad revenue for having a large following. But if you prefer just catch them when shared on BGG directly.

The content is not going anywhere.

Just the ads.
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Wed Jan 24, 2018 6:01 pm
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Ain't Too Proud to Beg -- Need YouTube Subscribers!

Kevin L. Kitchens
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If you're like me, you watch a lot of YouTube content. Content you like and want to see more of.

And then you forget to subscribe.

I know I do!

Last night I received notification that YouTube is tightening up on who can and cannot be "monetized" on their service. Not sure why this matters, content is content, but the bottom line is that if I want to continue to earn the pittance for my videos on YouTube, I need more subscribers to my channel. I already meet the minimum requirement for viewing time, just not actual subscriptions (1000 is the new threshold).

That said, if you like my videos, would you consider visiting the link below and subscribe? I certainly don't want folks to just pad up the numbers for my sake, but perhaps you've forgotten to and meant to, or simply didn't understand how those subscriptions can affect content producers.

SUBSCRIBE HERE

To be honest, this is not about the actual money I earn (that's only about $5 per month), it's more about keeping the channel "real" and the feeling of belonging with the "big boys" in the field.

For those of you who already have supported me on YouTube, Facebook, Twitter and here on good old BGG, THANK YOU!

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Wed Jan 17, 2018 6:19 pm
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Polling Geeks about The Geek - 2018 Edition

Kevin L. Kitchens
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BGG Member Tony Ackroyd is back again with his annual poll of users of BGG (at least those who see that the poll is taking place) about various demographics, features, and content of the site.

You can find the poll at the start of this thread here: The Geek User Poll 2018

A more general information poll appears first, then a more specific one follows, so be sure to take them both.

And if you're reading this post, then you're reading this blog (ones upon a game) which to my surprise and honor was included in the list of blogs being polled. So if you make sure to check the multiple-choice box next to it (as well as any others you read of course), I would be most grateful.
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Tue Jan 16, 2018 5:14 pm
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Last Day to Enter This Win Wind Situation...

Kevin L. Kitchens
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Reminder: The Drawing for a brand new copy of Stonemaier Games Scythe: The Wind Gambit (expansion for Scythe) will be sometime after midnight tonight.

Full details are here: WIN a copy of Scythe: The Wind Gambit!

But to get right to the entry form...



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Fri Jan 12, 2018 4:15 pm
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WIN a copy of Scythe: The Wind Gambit!

Kevin L. Kitchens
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In a completely shameless ploy to get more YouTube subscribers, Facebook and Twitter followers (at least I'm being honest), I'm giving away a new in shrink copy of Scythe: The Wind Gambit the latest expansion to Scythe.

Entering the contest is simple via Rafflecopter...



You'll get five entries if you visit our Facebook page, five entries for subscribing to our YouTube channel, three entries for following us on Twitter, and one entry per day for retweeting about the contest.

While you have to choose one of the options to get an entry, you don't have to do any of them specifically. So if you're not on Facebook or Twitter, that's fine of course. And you can always immediately unfollow or unsubscribe (I don't want anyone against their will!)

Entry must be via the link above (or below).

Drawing will be held sometime after January 13, 2018 and the winner will be notified by email and announced here (so subscribing here would be good as well).

Shipping will be to the USA only. No purchase is required (not that I'm selling anything anyway).

Thanks to BGG for allowing me to list this contest.

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Fri Jan 5, 2018 4:31 pm
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Tanks a Lot for the Terrain Making up Spare Fields to Grow Beans for Scythe

Kevin L. Kitchens
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A quarta of unboxing videos to start the new year.

For Scythe by Stonemaier Games with an expansion about farming beans: Scythe: The Wind Gambit.



Dan Verssen Games (DVG) has expanded the Tank Leader series that started with Tiger Leader and added Sherman Leader. They've also created an terrain tiles expansion for the series.





Finally, despair not. Here's a look inside Fields of Despair: France 1914-1918 by GMT Games

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Thu Jan 4, 2018 1:57 pm
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"'C' is for Christ, who was born in a manger, to Mary and Joseph"

Kevin L. Kitchens
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"'C' is for Christ, who was born in a manger, to Mary and Joseph"


Many years ago, when I was in public school kindergarten (yep public school) that was my line in the school Christmas play. Nine of us had sandwich board like signs with tissue paper letters forming the word CHRISTMAS on stage and we with the rest of the class all sang carols (sacred and profane) to celebrate the holiday season.

Good times.

Wishing you and yours a very Merry Christmas this day. May it be filled with much joy, love, happiness and peace. And may the true reason for this observance (though probably not in the right time of year of course) be on your mind and in your heart.

Merry Christmas and Happy New Year!
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Mon Dec 25, 2017 3:57 pm
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What Is It? What's It Going to Be?

Kevin L. Kitchens
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Thu Dec 21, 2017 6:39 am
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New Aggregator Feature: User Game Stats

Kevin L. Kitchens
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People log their plays in many ways and one thing I've learned is that not everyone uses the BGG logged plays feature. Of course one of the methods used is the various "on your table" initiatives which the Aggregator was built to, well, aggregate.

One requested feature was the ability to view all of ones games and sort either alphabetically or by the last time a game was played. Well, this request is now reality. At the top of the Aggregator page for a user, you'll now see a "Game Stats" link:



Click that and you'll see a list of all the different games logged for the particular initiative along with the count of unique plays logged and the list to which it was last logged. Clicking on any column header will sort by that column (or reverse the sort if clicked again).





As always, if you have other suggestions for the Aggregator, don't hesitate to pass them along. I cannot guarantee they'll all get implemented, but I will certainly consider them.

Wargames on Your Table: http://wgoyt.onesuponagame.com/
What Couples Have Been Playing: http://couples.onesuponagame.com/
Solitaire Games on Your Table: http://sgoyt.onesuponagame.com/
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Tue Dec 19, 2017 3:02 pm
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Star Wars: The Dark Side and the Light Side of Recent Releases

Kevin L. Kitchens
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Been an eventful past several weeks in the world of Star Wars. We've had the movie, a video game, and a companion app all released -- but sadly no novelization.

The Last Jedi

First off, since it's the most recent, the movie The Last Jedi opened this weekend. I saw an early show on Thursday night and overall it was a good movie. Not Empire Strikes Back greatness, but not Jar Jar Binks painful. Though there were a few dreadful aspects and it was too long (one section could have been completely cut or reduced easily), in total it did what it was supposed to do. Oddly it resolves a couple of questions in ways that were pleasing and displeasing at the same time.

As for plotholes, my son pointed out something truly flawed:

Spoiler (click to reveal)
During the slow motion fleet chase (ugh), why didn't a few of the Star Destroyers light speed in front and to the side of the Rebels to cut them off? I expect "How It Should Have Ended" (HISHE) on YouTube to catch this for sure.

Also, rather than let all the ships die, transfer everyone and the fuel to the main ship so they could stay around longer.


Probably worth seeing again just to catch some of the things that went by too fast for analysis.

Downside for me is that Disney in their lunacy blocked the novelization of the book from being released. Since Empire Strikes Back, I've read every movie book (of the main storyline) before seeing the film. In the pre-internet-mania days the books were out a week or two early. With The Force Awakens, then released it digitally at midnight (with the hard copy to follow the next month). This was to prevent spoilers before the film was released. Getting books into stores for the same day requires they actually be in stores weeks before (in the backroom) where stock clerks would sneak read and release spoilers way early. So that plan made sense. This time around Disney has held the digital AND physical copies until March 2018. This clearly isn't related to spoilers as the film is out and you can if you choose (or via rude folks) find out everything online.

Reading a book is a more engaging and savoring journey through the story. It's like studying a roller coaster before you ride it. You'll still ride it, but the anticipation is so much stronger seeing that which you've read and imagined. I'd planned to wait until March to see the movie and keep my streak alive, but in the end I gave in and saw it. Now I'll probably never read the book (the book never ruins the movie, the movie ruins the book), but alas...

Another note is that I saw in the 3D, my first full length foray into modern 3D presentation (I'd seen some test Tron: Legacy footage years ago). Have to say it was amazingly good. I liked that most of the previews were also in 3D. Gone are the too obvious IN YOUR FACE 3D moments of the past and it is simply a realistic depth of field presentation. Very nice. My wife was bugged more by wearing the glasses, but as I wear them anyway, I didn't notice the discomfort. Highly recommended.


Battlefront II

One reason I gave in and saw the movie prematurely was that I'd picked up Electronic Arts Star Wars: Battlefront II (2017) and already played through the pretty good single-player mission. They just released content related to The Last Jedi (somewhat) and I figured I wouldn't avoid that content for long.

The game itself is excellent and the dogfights are everything we filled in the blanks for with Star Wars: X-Wing vs. TIE Fighter back in the day. I'd love to see more Wing Commander (1990) type campaigns with that engine though. Some odd choices however. I understand some people like 3rd person views and were happy they weren't completely replaced with first person. But since the game has first person characters, it seems odd they chose not to allow all characters to be played first person. It's a bit (jar)jarring to play a feature character (Han, Leia, etc.) and be forced into 3rd person for no real reason, when the other main characters give you a choice.


Legends of the Force

The companion app for Star Wars: Imperial Assault was finally released last month and despite not fulfilling implied promises to let you play the real game coop/solo, I've been pleased with what they do offer. Not being a fan of the fantasy title on which SW:IA is based, I had no experience with that app and that it too failed to allow the base game campaigns to be played. So when Fantasy Flight Games announced they were releasing an app to allow SW:IA to be played cooperatively, I (to my shame) took them literally.

So while the base game campaign is not compatible with the app (yet, one can hope), it does allow you to use the components and play a third variation of the game. In addition to skirmish mode and physical campaign mode, you can play special Legends of the Force missions that are mostly the same rules as campaign mode, but with some necessary modifications to let the AI control the Imperials.

And it does that well!

Not since Too Many Bones have I been so hesitant to remove a game from my table. I'm having that much fun with it. Of course some of it has to do with owning it for three years and buying expansions galore (in hopes of using them with the app) and finally getting to play it.



Fortunately too for those who want to play the base game campaigns solo, there are a few different options.

Redjaks' Automated Emperor Variant (v2): RedJak's Automated Emperor Variant V2 (no longer being updated)

Redjaks' Automated Imperial Variant: RedJak's Automated Imperial Variant (RAIV) V1 - Under new management (more streamlined, still being updated)

Imperial Directive app: Imperial Directive, a solo/co-op campaign web app

So lots of Star Wars lightness (amid a little darkness) for fans of the franchise.
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Sat Dec 16, 2017 4:32 pm
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