PrintandPlayFantasy.com Updates

Hi there, Welcome to the PrintandPlayFantasy Blog on BoardGameGeek.com, where I will keep you up to date on all the Three Plains' developments. Anyway, thanks for popping by Dave

Prev «  1 , 2 , 3  Next »  

Recommend
 
 Thumb up
 tip
 Hide

What Should I Work On Next? 01-10-2020

David Scholes
United Kingdom
Leeds
UK
flag msg tools
designer
publisher
Avatar
Hello again,

Well here I am again, with another update and I would like you to vote on my next project, but first, let’s take a look at how things are going with the Blue Orc Bulls,


External image


External image


External image


As you can see, not too bad I think. I do have their backs to do yet, but that never takes long.

I’ve gone for a bone and Zag scaly skin armour look for the Blue Orcs, as that would be two of the few materials they would have access to out in the waste of the Black Lands, while they follow their green brothers around.

Main Rules
As for the main rules, I have around another 30 pages to go, but once that is done, I have another check to do to weed out anything I missed before; so chugging along really…

Magic Cards
At the moment I’m also updating the spell cards, and here’s my progress so far.

External image


Next, after finishing Chaos, as it needs quite a bit of work, I will have a look at White Magic; I’m thinking while puffy clouds, golden rays of sunshine and light blue skies.

Poll Rules
Ok then, back to voting. Here are the voting rules:

You can vote twice and change your vote if you want. However, if you are one of my Patrons, then you will get +5 votes, which I will have to add on manually. If you wish to take advantage of this arrangement, please contact me through Patron.

You must be a member of this site to vote. You can join us here at PnPF by clicking on Register under the User Menu and following the instructions from there. I have had Polls fiddled with in the past by people refreshing the page multiple times so that they can keep on re-voting for the model they like, that’s why I would like you to register to stop that from happening. You can register here: https://printandplayfantasy.com/register/

The Poll will end on the 30th of October 2020. I should have finished the Blue Bull Orcs before then, so in the meantime, I will update the Sorceress model.

You can vote here: https://printandplayfantasy.com/2020/10/01/what-should-i-wor...

Here are some more details on the models you will be voting on:

Herlanceian Pikemen
The Herlanceian Guard makes up the backbone of any Herlanceian legion. They are light, versatile and very capable infantry, and are charged with protecting Herlanceia’s realms and her interests across Many.

Herlanceia is one of the few nations who invests in a professional standing army, which comes at a great expense to her economy. Therefore, the Herlanceian Guard is never left idle. They can be found fighting all across the world of Many, safeguarding Herlanceia’s interests and expanding her influence. At other times they can be found keeping the peace and guarding her shores against any invaders who dare to set foot on Herlanceian soil.

The Herlanceian Guards are good, reliable and professional troops that the Arcmerit can always count on in times of need.

Skeleton Cavalry
I would like to look at creating Skeleton Cavalry or at least make a start on them.

I would most likely work on a light cavalry unit and then use that as my base to build up more elite units from in the future. It would just be a case of adding different weapons and armour to convert it into a different unit. For instance, adding more armour and a lance would turn the unit into an elite undead heavy cavalry unit.

Imperial High Mage and Imperial Magic Handmaiden
The Imperial High Mage and Imperial Magic Handmaiden will be two models in one, but I will as include all their mounts upon their model sheet, baring in my I have just finished their Elf Mage mounted on a Roc model.

Imperial High Mage

External image


Imperial High Mage / Imperial Magic Handmaiden 3rd generation female Elves will either become Hand Maidens’ to their Princess Priestess Mothers or study under them to become a High Mage. However, all are expected to become mothers to the next generation of Elves. High Elf Mages are thought of as the working wizards in the Empire. These powerful Mages are constantly at work, only resting to do their bit like a female for the Empire. If they are not at court they will be casting magic for industrial or agricultural assignments. At other times they can be found high up within their towers, studding spells, mixing powerful potions or writing magical scrolls for their Sorceress Mothers. High Elf Mages also lend their arcane abilities to the Golden Empire’s military, where they can be found on the battlefield casting fairly complex and powerful spells at the enemy and defending against their magic. Even though a High Elf Mage is overshadowed by their Sorceress Mothers magical abilities, they still have considerable skills in the arcane arts, which most wizards outside the Empire would be envious of. Unlike their mother’s, High Elf Mages do not generate enough raw magical energy to create a shroud of magical protection around them. Instead, their will focus all of their considerable power into casting powerful spells at the enemy, and ride a steed or beast into battle and heavily rely upon them for their defence. Despite their mediocre status within imperial society, High Mages are not to be underestimated in battle. They are equal to all the other great mortal wizards outside the Empire and have even been known to lead small attachments of soldiers to victory in skirmishes.

Imperial Magic Handmaiden

External image


Under the Imperial High Mages, serve their Magic Hand Maidens, who are usually their own daughters. They are competent magic casters but lack the power of their mothers. That said, some have impressed their betters so much that they have served under Princesses or even the Empress herself. Imperial Magic Hand Maidens are the last in the line of magic casters the Empire will allow serving as wizards. The tint of corruption in their blood becomes too great within later generations of Elves for them to become effective spellcasters of any use to the Golden Empire. On the battlefield, Magic Handmaidens usually accompany small attachments of warriors, bravely serving as the group’s main wizard. In bigger battles they will directly aid and support mages by casting low levels spells to keep their enemies off balance or help their masters to combat their spells.

Updating the Orc Grunts – Changing the Size of their Models

In Three Plains the game and just about all fantasy wargames, and law, the green skins are believed to be generally stronger than Humans and Elves. However, in this game currently, their strength rating is the same as a Human or Elf…

Now if you have read the rules, you might think there is nothing weaker than a Human or Elf in the game, as their single base attack has no modifiers (which is also true for the Black Land Orcs). However, you would be wrong.

Three Plains gets around this problem by simply giving weaker creatures a bigger base. For instance, an Herlanceian Guard model has 2 figures on a 20x20mm base and has 1 attack. Zombies are a little bit weaker than humans are in this game (or not as good in combat at least). Therefore, their model contains 3 zombies on a 30x30mm base instead, which makes them just a little bit weaker in combat than the human spearmen. This is because more humans can cram into combat than zombies.

Returning back to the Black Land Orcs, the reverse is also true and can be applied to my Orcs. For instance, instead of having 2 Orcs on a 20x20mm base, I would like to have just the 1 figure on the same sized base. This would make an Orc as strong or as deadly as 2 averaged humans, which also would have the benefit of not having to change too much in the game.

The new model’s figure would be much fatter and wider and would look something like this underneath.

External image


Since the Black Land Orcs are essentially an infantry army, creating one new core model would affectively be enough to make this update possible and not too hard to do.

This new orc model would have 3 main stances in both blue and green. They, in turn, would have many different attachments of arms, heads, armour and weapons to allow the creation of a wide number of different looking models in a unit. Furthermore, this new model will also allow me to create all the different units in the army, simply by changing its colour or adding or taking away its armour and weapons.

I think on the next poll I will give members a chance to vote on starting this process, which will only be a start. So I will look at creating the basic model to base all the other new ones from. I will not be updating the entire orc army…

Thanks so much for reading and if you want to vote, you can do so by following this link, cheers.

https://printandplayfantasy.com/2020/10/01/what-should-i-wor...

Dave
Twitter Facebook
0 Comments
Thu Oct 1, 2020 3:27 pm
Post Rolls
  • [+] Dice rolls
Recommend
 
 Thumb up
 tip
 Hide

Add-ons for the Bases are Ready!

David Scholes
United Kingdom
Leeds
UK
flag msg tools
designer
publisher
Avatar
Good day to all,

Well, here I am again, with a nice short post.

External image


External image


External image


External image


External image


Here are the new Base Add-ons, in two different scales, 15mm and 25 to 35mm and 5 different base ground styles.

Download here: https://printandplayfantasy.com/scenery-page/

In the future, I’m sure I will keep on revisiting this Add-on Pack as I continue to generate more art for the game.

Magic
In other news, I’m up to the magic in the rulebook, which I have enjoyed updating.

Generally, I have made the spells a little more potent, as more often than not, you usually don’t get that many good spells off during a game, but when you do, you need to feel like it was worth the effort.

I had a new idea for magic, which I’ve been mulling over in my head for a bit now. Each discipline of magic could have a small benefit to using or mastering. So to not mess with the balancing of the game too much, the discipline’s bonuses would not be overpowered. For instance, a wizard who had mastered Dark Magic could gain ‘Life Drain’, where they suck the life force out of mear by models to generate more magic dice.

As for ‘Magic Strikes’, the game’s newest rule, we thought it needed nerfing down to just one automatic hit, as in our last game it generated a lot of salt.

Lastly, I thought it would be nice to update the magic cards by giving them backs now and reviewing some of their cover art.

External image


Next Model Project
After posting this short blog update, I will start properly working on the Blue Orc Bulls and completely reworking the Sorceress model, as it really shouldn’t take that long to do.

External image


External image


External image


As you can see above, I have just started on the Blue Bulls and even done some provisional work on the Sorceress model too.

Nevernight
Ok, so it’s been a while since we looked at Evernight, which is Three Plains’ Undead faction.

I really don’t know what I was thinking about before, but I was going to do their entire book, which is all six factions, which now I realise would have been a little too much.

In my defence, I was planning to do one codex for all of Evernight with slightly different styles for each Vampire House, but as our ideas progressed, each faction ballooned out of proportion and now looking at them, each one needs their own codex.

So I’m going to concentrate on House Lueking, which will play more like your classic Undead faction, with skeleton warriors, zombies, ghost and ghouls.

Well that’s it for now and as always, thanks for popping by

Dave
Twitter Facebook
0 Comments
Wed Sep 9, 2020 4:49 pm
Post Rolls
  • [+] Dice rolls
Recommend
 
 Thumb up
 tip
 Hide

Print and Play Fantasy Post 24/08/2020

David Scholes
United Kingdom
Leeds
UK
flag msg tools
designer
publisher
Avatar
Hi guys,

Well, it’s time for another update, and this one is a bit longer than usual.

Base Add-ons
I have nearly finished the base add-ons and bits of new terrain, which I thought would be a nice little side-project to tinker away on.

Anyway, here are just a few of the base add-ons I have finished:

External image


External image


External image


I am just at the stage of putting the models onto their print-sheets. So they are nearly done and should be out in the next couple of weeks.

Btw, the next project I will start working on after the base add-ons will include the Bull Orc Nutter, and to everyone who voted in that poll (https://printandplayfantasy.com/2020/03/23/my-progress-on-th...), thanks!

Updating the Main Rules

Well, I’m still plodding on updating the main rules, which as always, is going slowly.

I’m still on my first read-through of the rules. Using Grammarly, I try to work through a few pages a day, where I also streamline and reworked them too, where needed.

The good news is I’ve nearly finished my first read-through of the rules and have started to create new bits of artwork to fill the big empty spaces in the book. Underneath is a not quite finished piece of a ‘Soul Fiend’ from the Veil and if you want to know more about these beings, take a look at the ‘Return of the Iron Crown’ at https://www.amazon.co.uk/dp/B07RMXBKJ1?tag=article-geekdo-21, a short story I wrote a bit ago.

External image
xxx

Suppose you’re wondering why I have pictures of Soul Fiends and other things like that in the book. Well, its because I have crammed lots more lore into the rules, which is a great excuse to add in artwork like this.

A little Side Project…
For a long time it has always bothered me that ‘Wizards’ in these types of games, which includes my game too, have always been complete… well… weaklings in combat.

So I have introduced this new rule to remedy this:

“Magical Strikes

Being extremely long-lived, most wizards’ bodies’ are brittle and feeble. Yet, don’t let that fool you, as most mages are far from helpless in combat...!

When the enemies of a withered old mage charge towards him in battle, he focuses his mind upon the surrounding Ether. Then, with a little wave of his bony finger, the wise and ancient mage unleashes a wave of magical energy towards his would-be attackers. The force of the wizard’s magical strike sends his foes hurtling back through the air and well away from the mage. When those men come crashing down, their bones will smash, and their skulls will crack, and some will never get up again!

At any time during the wizard’s turn, they can convert one or more of their spells into ‘Magical Strikes’ to attack an enemy in combat.

If a wizard chooses to make this special attack in combat, they must forgo all of their other standard attacks; regardless of how many they have upon their line.

Each spell traded in grants the wizard D2 magical strikes in combat until their following turn begins. For example, if a mage traded in 3 spells, they would gain 3D2 magical strikes in combat.

At the start of the wizard’s following turn, return all of the wizard’s spells they traded in for magical strikes.

Each magical strike automatically hits D2 enemy models in base contact with the wizard and inflicts -1 toughness or -1 agility and 1 damage. The wizard can choose either to attack the enemy’s toughness or agility save; the choice is theirs, but all of the wizard’s magical strikes in that combat must all affect the same part of a target’s save either toughness or agility.

The more powerful the wizard, the more powerful their magical strikes will be in combat. Therefore, with each additional wizard’s level after the first, a wizard’s magical strike will do a further -1 toughness or agility to a target’s save in combat and increase its damage range by +1. For instance, a Master Wizard’s (Level 2) magical strike will hit its target D2 timed and cause -2 toughness or -2 agility to its save, and this attack will have a damage range of 1-2.

If for any reason a wizard loses the ability to cast magic or they are in a fight with an enemy that negates magical weapons, the wizard cannot make a magical strike in that combat.

Note: As one can imagine, a ‘Magical Strike’ counts as a ‘Magical Attack’.”

After game testing, this new rule plays well and puts the spellcasters more in sync with the Three Plains setting. So it looks like we will be keeping this new rule. Although, all magic casters’ points might go up because of the massive boost they have gained in combat.

So bringing you back to my little side project… One of my favourite pieces in the game is the Elf Sorceress model, which if she trades in all five of her spells, can make her very nasty in combat! Still, I’m not happy about having her on a 20x20mm base. I feel her base should be 30x30mm to fully encompass and represent the power of her magical shroud that carries her around on the board. Furthermore, after working on the new base add-ons has given me an idea to improve her model dramatically, which is to take her out of the shroud and build it around her instead. Here is a rough model I knocked up to show you what I’m proposing.

External image


External image


What players voted for gets priority of course, but I’m so intrigued of what her model would look like using this technique, and it really wouldn’t take too long to create this model, I really can’t help but make a little time for her.

Anyway, as always thanks for popping by to my little corner of the internet

Dave

By https://printandplayfantasy.com/
Twitter Facebook
0 Comments
Mon Aug 24, 2020 5:45 pm
Post Rolls
  • [+] Dice rolls
Recommend
 
 Thumb up
 tip
 Hide

The New Men of Crack and Corn Release!

David Scholes
United Kingdom
Leeds
UK
flag msg tools
designer
publisher
Avatar
Hi everyone,

Firstly, I hope everyone is alright and well.

I’m sorry that I have taken ages on updating the Men of Crack and Corn Models. The reason being that during this time of Covid-19 I volunteered to work in a Secure Children’s Home, which has been a real eye-opener I can tell you. Just doing my bit and all.

The good news is that in the next two weeks I will be returning back to my old job, which should free me up again to work on all things Three Plains.

Updating MoCC Models Finished!
The other bit of good news is that I have finally finished updating the Men of Crack and Corn Models.

External image


The models come in two different scales, 15mm for the game size and 25mm for other setting and six different colours.

External image


I ended up going back and darkening all of the models’ definition lines, just to make them stand out more on the card, as you can see underneath:

External image


Anyway, they are all done and dusted now and ready to download for completely free at: https://printandplayfantasy.com/the-herlanceians-army-list/

In other News…
I am still updating the main rules, which is on well, but they won’t be done any time soon…

As for my next drawing project, I thought it would be nice to work on some scenery add-ons for my models’ bases, as I have not seen that done before and they are a bit bland. So instead of holding another poll to decide what model I will be working on next, that will be my next project.

Well, that’s it for now, as always thanks for popping by to check on my work!

Cheers

Dave

My Patreon: https://www.patreon.com/DaveTheWargamer
Twitter Facebook
0 Comments
Tue Jul 21, 2020 12:48 pm
Post Rolls
  • [+] Dice rolls
Recommend
 
 Thumb up
 tip
 Hide

More Progress on the Men of Crack and Corn 16-03-2020

David Scholes
United Kingdom
Leeds
UK
flag msg tools
designer
publisher
Avatar
Hi everyone again,

Firstly, I hope everyone is fit and well during this challenging time with the Corona outbreak. That aside, I’m back again with another Men of Crack & Corn update. Just a quickie this time, as you can see, I have finished three of the models’ fronts and just started working on the forth.

External image


External image


External image


External image


Underneath, is the first model I completed and thanks to some feedback, I have shorted his sword to make it more realistic. Thanks Cowboyleland.

External image


I have to do the models’ backs, but that is generally a speedy process to do.

I’m still working on updating the main rules, but it’s slow going… I didn’t realise how much ‘Passive Voice’ I use all the time in my writings.

Well that’s it from me this week, thanks for popping by and stay safe eh

Dave

By https://printandplayfantasy.com/
Twitter Facebook
0 Comments
Thu Apr 16, 2020 5:32 pm
Post Rolls
  • [+] Dice rolls
Recommend
 
 Thumb up
 tip
 Hide

My Progress on the Men of Crack and Corn

David Scholes
United Kingdom
Leeds
UK
flag msg tools
designer
publisher
Avatar
Hey Guys,

Firstly, I hope everyone is well and safe with the pandemic, wherever you are and whatever you are doing.

Anyway, this is going to be a little quick update with the new Men of Crack and Corn models.

External image


External image


As you can see, I have finished the first model’s front half and started working on the next one. Looking at it again, perhaps I will shorten his sword as it might be a little too long.

To those who follow my work, might have noticed that I have just about removed all the black lines from out of my models. Black is an intense colour, and on models this small can dominate the piece after they have printed out. So I always try and remove them where I can. However, all my models will still have a black outline, which I have found a much better way of doing it now in Photoshop and this technique will save me loads of time in the future, as I will not have to add it in later. Why I didn’t think of this before, I just don’t know…

External image


Btw, I’m still updating the main rules as well. I’m just running the whole thing through Grammarly and have reached page 63 of 343. So I still have a long way to go… and then I have to reference the entire thing, which should be fun…

In other news, the winners of the last poll (https://printandplayfantasy.com/2020/02/19/15-02-2020-pnpf-p...) I held, which ended on the 20 of March 2020 just a few days ago was the ‘Blue Orc Nutters’. If you voted, then thank you very much!

External image


At some point I would like to update all the Orc models, as I would like to redesign them into much stockier figures, as shown in this older post here: https://printandplayfantasy.com/2019/08/07/free-green-skins-.... Perhaps I can start that process while working on the new Blue Orc Nutters…? I will mill it over for the time being while I continue working on the Men of Crack and Corn.

At the moment there’s no rush to start up a new poll, but I will try and get upon in the next couple of weeks.

Anyway, that’s it from me. Stay safe guys, especially in these times and as always, thanks for popping by!

Dave
Twitter Facebook
0 Comments
Mon Mar 23, 2020 6:10 pm
Post Rolls
  • [+] Dice rolls
Recommend
1 
 Thumb up
 tip
 Hide

Current Progress on the Men of Crack and Corn Update

David Scholes
United Kingdom
Leeds
UK
flag msg tools
designer
publisher
Avatar
Hi, again guys,

As you know I have started on updating the Men of Crack and Corn model, as the old models are a little bit on the plain and basic side of things, as you can see underneath.

External image


The reason for this is simple, lack of time and me learning the ropes of Photoshop, but now I look back at them and they look really wooden and basic. The Men of Crack and Corn should look like Conan; be dynamic, full of energy, blood and grit!

Anyway, underneath are some of the sketches for the new models:

External image

External image

External image

External image

External image

External image


I would like to work on at least four of these models going forwards. However, I would add mods, patches and accessories to them and by doing this, will allow me to turn one model into many different variants.

I’m away this weekend. So I will start working on them next week.

Anyway, that’s it from me for now, as always thanks for stopping by and having a look-see

Dave

P.S. If you want to know about the Men of Crack and Corn, you can here: https://printandplayfantasy.com/2019/07/22/22-07-2019-epic-p...

By: https://printandplayfantasy.com/
Twitter Facebook
0 Comments
Thu Mar 5, 2020 3:22 pm
Post Rolls
  • [+] Dice rolls
Recommend
 
 Thumb up
 tip
 Hide

15-02-2020 PPF Poll for the Model I should Create Next?

David Scholes
United Kingdom
Leeds
UK
flag msg tools
designer
publisher
Avatar
Hello again,

Just a nice short post. As some of you know I often hold a poll to see which model I will be working on next for my game Three Plains, which are:

* Herlanceian Pikemen
* Blue Orc Nutters
* The Scarred Bones – Skeleton Warriors
* Skeleton Cavalry
* Imperial High Mage and Imperial Magic Handmaiden
* Huntsmen of Evernight

If you can find the time to vote that would be great, thanks and remember a lot of my models will be free to download and can be adapted to suit other games, just depending on what type of one I create next. So it might be in your interest to get involved

You can see rough sketches and learn more about the models, and vote at: https://printandplayfantasy.com/2020/02/19/15-02-2020-pnpf-p...

Cheers

Dave

P.S. To vote, you must be a member of PrintandPlayFantasy.com. Sadly, I have had Polls fiddled with in the past by people refreshing the page multiple times so that they can keep on re-voting for the model they like, that’s why I would like you to register to stop that from happening. You can register here: https://printandplayfantasy.com/register/
Twitter Facebook
0 Comments
Wed Feb 19, 2020 5:38 pm
Post Rolls
  • [+] Dice rolls
Recommend
 
 Thumb up
 tip
 Hide

The Roc Model New had been Released!

David Scholes
United Kingdom
Leeds
UK
flag msg tools
designer
publisher
Avatar
Hi everyone,

It’s been a long time since I have posted anything, but today I have for you the Imperial Roc for you, both the Mage and the Hero Models.

External image


External image


Furthermore, I have included loads of different colour versions of this model, as you can see the pics I have included.

External image


External image


The more Eagle-eyed among you (see what I did there? might recognise the model…? Then you may be interested to learn that I based the model on the Roc from out of Heroes and Might and Magic 2 the game, which I loved playing as a kid.

External image


You can download the model HERE, but at the moment, it’s Patrons only:

https://www.patreon.com/posts/print-play-area-28798437

Cheers

Dave

https://printandplayfantasy.com/
Twitter Facebook
0 Comments
Wed Jan 29, 2020 7:08 pm
Post Rolls
  • [+] Dice rolls
Recommend
1 
 Thumb up
 tip
 Hide

The New Jigors are Ready Free to Download Now!

David Scholes
United Kingdom
Leeds
UK
flag msg tools
designer
publisher
Avatar
The new update to the Jigors is ready to use and download for free!

External image


For those who don’t want a background, I have added models with just a blackout line for you guys.

https://printandplayfantasy.com/wp-content/uploads/2019/09/J...

The full post and download link is at printandplayfantasy.com/2019/09/23/the-new-jigors-are-ready-free-to-download-now/

Cheers

Dave
Twitter Facebook
2 Comments
Mon Sep 23, 2019 4:54 pm
Post Rolls
  • [+] Dice rolls

Prev «  1 , 2 , 3  Next »  

Subscribe

Categories

Contributors