Table for ONE

A blog dedicated to the wonderful world of solo playable board and card games.

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The Table for ONE news desk is going on hiatus

From gallery of Venom Snake


As the eagle-eyed of you have noticed, there has been a significant drop in the rate at which I post solitaire board game-related news articles both on my blog Table for ONE and subsequently here on Board Game Geek. A drop as in non-existent, which is about as big of a drop as they come. I will get to the underlying reason in a moment but first, allow me to provide a bit of context.

Back in the autumn of 2019, which was the time I launched my blog, I had officially hit rock bottom: I found myself deeply depressed and suffering from panic attacks due to several unfortunately coinciding life events that I won’t bore you with. The fact though was that I found myself in a literal and figurative position of sitting at home, basically trying to not succumb to the mental demons that were wreaking havoc in my head and soul. I concluded that I could either spend my time staring at the ceiling, or I could try to create an outlet, something that would keep my mind occupied. Since I had always been fond of writing, and was playing A LOT of solo board games as another way to distract me from my depression and anxiety, I decided to combine the two. Hence, Table for ONE was born. At first, my output was fairly modest but then the thing happened…

The world was thrust into a global, widespread pandemic. Suddenly, social gatherings were prohibited and solo board gaming which let’s face it was not exactly on everyone’s lips prior to Covid suddenly became very, very popular. I could honestly not keep up with the onslaught of solo related board game news being pumped into the ether and even though I was unemployed and on sick-leave, Table for ONE essentially became my “job”.

Fast forward to present day and a lot have changed in my life, all for the better. I am feeling much, much better in terms of my anxiety (it’s still a work in progress and one that will be a companion for the rest of my life, a realisation that I am more and more coming to grips with and even accepting). As of October of last year, I am a doctoral student at the University of Umeå which is something I have dreamed of for many, many years so this is definitely something of a dream come true for me on several levels. It also means that between my job and personal life I have next to no time for posting and more importantly keeping up to date with solitaire board game news. There are simply too many fascinating, interesting, exciting games being announced at a rate that I cannot possibly even try to match. As a result, the thought of not posting news frequently enough is causing me stress and that is something I am desperately trying to avoid as much as possible. So, after some careful consideration, I have decided to put the Table for ONE news desk on hiatus indefinitely. I will still write and post reviews on my blog, as these articles are not associated with time demands and the process of writing still gives me great joy.

My sincerest thanks to each and everyone who has taken the time out of their busy day to not only read but also comment on my news articles. I also want to thank the most excellent Solosaurus podcast for featuring my humble blog in their news segment, I will always be forever thankful for their support and for providing me with the opportunity to connect with the solo board game community.

Sincerely,

Fredrik
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Sun Mar 20, 2022 5:53 pm
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Return to Vietnam in Purple Haze From Publisher PHALANX

This news article was first published on Table for ONE
Board Game: Purple Haze


“I see a red door and I want to paint it… purple?” Publisher PHALANX has launched a crowdfunding campaign in order to bring Purple Haze to fruition. Set in 1967 during the Vietnam war, 1 - 4 players take on the roles of US Marines as they try to trek their way to safety following a helicopter crash. Combing a narrative campaign with tactical squad-based combat, Purple Haze will span over eight missions during which your squad will have to face harrowing situations and make tormenting decisions along the way out of the jungle.

“Over the course of eight interlinked missions, you'll lead a squad of US Marines through the dense jungles, flooded rice paddies, and straw-thatched villages of 1967 war-torn South Vietnam. You’ll often have to make gut-wrenching decisions as you encounter Story Events that form the core storyline of each mission. Your choices and the consequences of your actions will create the next exciting branch of the story and may affect later parts of the larger campaign.

At the start of each mission, you'll be given a primary and secondary objective to complete. Regardless of your success or failure, you'll progress on to the next mission, but the rewards you’ll receive for completing the mission may prove to be critical for the entire campaign. Marines in your squad will develop capabilities and specializations between missions by gaining hard-won experience. This will, however, be offset by the mental and physical injuries that they’ll suffer during these missions – some persisting throughout the entire campaign and some leading to their deaths or permanent mental debilitation.

Each Marine you'll command will be unique, with his own background story and character traits, much like in a role-playing game. At different points during the mission, Marines will be called upon to perform various tasks, and fight the enemy. They'll use a variety of deadly weapons, equipment, and tactics to achieve victory – or, in some more desperate encounters – simply survive.”
- description by the publisher

Board Game: Purple Haze


For more information about Purple Haze, head on over to the official Gamefound crowdfunding page.

Source: Gamefound
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Wed Jan 26, 2022 8:08 pm
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Horror Themed Solitaire Game Final Girl Returns for a Second Season From Van Ryder Games

This news article was first published on Table for ONE
External image


Final Girl, the solitaire game themed on the famous movie trope with the same name, is getting a second series as publisher Van Ryder Games has launched a crowdfunding campaign on Kickstarter. Building on the foundation of the popular Hostage Negotiator, in Final Girl you take on the role of the last survivor enacting bloody vengeance upon her antagonist plucked straight from horror cinema masterpieces. The game is built upon a system appropriately titled Feature Films, each themed on popular movie franchises and characters that gets integrated to the core game system similarly to Unsettled from publisher Orange Nebula. The first series of Final Girl turned out to be a huge success and Van Ryder Games is definitely pulling all the stops for this second foray into horror themed solitaire board game extravaganza. As well as introducing five new Feature Film modules, each themed on beloved horror movies like the Alien franchise and cult-classic The Thing to name but a few of the new additions to the roster, the Kickstarter campaign for Final Girl Series 2 offers a staggering array of options to also pledge for content from the first series as well as collector’s edition boxes to store all of this pulpy content in appropriate fashion.

External image


At the time of writing, the Kickstarter crowdfunding campaign for Final Girl Series 2 has surpassed its funding goal many times over with a targeted delivery date of December 2022.

Source: Kickstarter
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Tue Jan 11, 2022 6:28 pm
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It’s a Dog Eat Dog Corporate World in the Dystopian World of Solar 175 From Publisher Cogito ergo Meeple

This news article was first published on Table for ONE
Board Game: Solar 175


Publisher Cogito ergo Meeple is gearing up for a Kickstarter launch of Solar 175, an upcoming euro-style legacy game designed for 1 - 5 players by authors Madeleine Adams and Joseph Adams. In true Weyland-Yutani fashion, players will assume the roles of newly appointed CEO’s who will stop at nothing to expand their company’s reach far beyond the stars whilst simultaneously trying to out manoeuvre the competition.

“It’s been 175 years since the unspeakable war. Since this horrific event humanity has left control of the solar system’s vast resources to just one governmental organization, the United Federation of the Solar System. A vast inter-global governance system set up in the ashes of the destruction. Since then a new democracy has gradually formed, the previously uncontested centrist party of the United Federalists bowed to decades of pressure and allowed rival parties to stand in ‘free and open elections’. From this moment, the corporations have done everything they could to gain influence over these powerful political organisations. There is vast wealth available in the solar system and only the most ruthless will prosper.

Solar 175 is an epic, euro-style legacy experience for 1-5 players set in a dystopian, sci-fi future. The game utilizes bag-building, area control and worker placement. It is inspired as a fusion between classic euro games such as Orleans and El Grande and a unique thematic and evolving universe. Solar 175 is set in a prosperous expanding solar system with immersive worldbuilding and engaging narratives. The game is rich on theme and will feature interesting ethical and philosophical choices as well as engaging euro style gameplay. Play occurs across three cyclical phases, the draw phase, the assign phase and the action phase. Players simultaneously draw workers from their unique embossed bag and assign these workers to jobs on their double layered player board. During the action phase players take turns to remove workers from these jobs to perform a large variety of actions to help propel them to victory.

The winner is the player with the most influence points at the end of the game, influence points can be gained via many different strategies, such as helping to build giant megastructures, influencing the upcoming election and building outposts across the solar system. Play continues until one player has built all of their 15 unique outposts tokens which triggers the election phase and end game scoring.

Solar 175 has an innovative end game scoring system which changes based on how the players interact with the game-world.
This creates unique winning conditions in each game making each one feel fresh and distinctive. The legacy campaign contains dozens of hours of content with engaging narrative and multiple endings. Once complete, the game is fully replayable and the game-world continues to expand and evolve endlessly.”
- description by the publisher

Board Game: Solar 175


At the time of writing, the Kickstarter campaign for Solar 175 is scheduled to launch on March 1st.
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Sat Jan 8, 2022 3:36 pm
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Enter a World of Carnage, Mayhem, and Loot in Borderlands: Mister Torgue’s Arena of Badassery

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Board Game: Borderlands: Mister Torgue's Arena of Badassery



Borderlands, the popular “looter shooter” video game franchise developed by gearbox software, is getting a board game adaptation courtesy of publisher Monster Fight Club. Borderlands: Mister Torgue’s Arena of Badassery is a cooperative game for 1 - 5 players designed by John Kovalenski where you take on the role of Vault Hunters entering the eponymous arena in such of fame, fortune, and lots and lots of guns!

“You can play a one-off battle filled with explosions, slaughter-splosions, sauce-plosions, and loot-splosions!!! Or play a series of deadly fights in campaign-mode that will see your Vault Hunter level up between games. Visit vending machines to buy better gear, advance your character using unique skill trees, equip epic new guns, and enter the next game even more BADASS than before!!! Just make sure your tough enough to take on the final boss, an Ultimate Murder-Machine, hellbent on sending you back to the borderlands as moist and meaty skag-snacks.”

- description by the publisher

At the time of writing, the Kickstarter campaign for Borderlands: Mister Torgue’s Arena of Badassery has eight days to go with a preliminary delivery date in November of 2022.

Source: Kickstarter
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Wed Dec 15, 2021 1:25 pm
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Rule the Assyrian Empire as Queen Sammu-ramat from Publisher ION Game Design

This news article was first published on Table for ONE
Board Game: Sammu-ramat



ION Game Design, publisher of board games such as Pax Transhumanity and High Frontier, has launched a crowdfunding campaign on Gamefound for Sammu-ramat an upcoming cooperative game for 1 - 5 players. Designed by Besime Uyanik and featuring illustrations by Madeleine Fjäll, Sammu-ramat tells the tale of the titular empress who ruled the Assyrian Empire between 811 BC - 808 BC as described by the publisher:

“Sammu-ramat is a cooperative game set in the Near East 800 BC. She was a wonder of a woman, ruling a large empire in turmoil, navigating it into a period of prosperity. But a great leader needs great Advisors. As Sammu-ramats Advisors, your mission in each game you play is to assist her through one of the many challenges that she encountered during her reign. This challenge is presented to you as a scenario, found on an Empire card that you draw during setup. Apart from completing the scenario, players need to make sure that the Empire is stable and that Queen Sammu-ramat is safe.

Are you ready to start your adventure in the Assyrian Empire, almost 3000 years ago?

Vision: The designer Besime Uyanik's vision is to spread the knowledge of Sammu-ramat, nuance the image of the Assyrian Empire and highlight a strong female leader. Sammu-ramat continues Ion Game Design’s strong line of history-focused thematic games, giving life to the story with game mechanics and illustrations.”


From gallery of Venom Snake

Image: ION Game Design


Source: Gamefound
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Wed Nov 17, 2021 10:44 am
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Publisher Senior Games Launches Kickstarter Campaign for Heroes of the Shire

This news article was first published on Table for ONE
Board Game: Heroes of the Shire


English based publisher Senior Games has launched a Kickstarter campaign for Heroes of the Shire, a turn-based fantasy adventure game for 1 – 6 players. Designed by Damian Senior and featuring artwork by Edwin Hieo, Heroes of the Shire features a heavy emphasis on story progression and levelling up your character harking back to the classic “choose your own adventure” style of books and games from yesterday. In addition to being able to play through scenarios either cooperatively or solo, the game system also features competitive play in the form of an arena mode where you can duke it out with your friends in a variety of battle modes. As for the solo mode, publisher Senior Games describes the solitaire aspect of Heroes of the Shire as follows:

“Players will be required to embody 2 heroes during a scenario, alongside rolling dice to determine which enemy spells gets cast. As a scenario unfolds and tiles are explored, enemy units will be summoned to battle. These spells which are usually chosen by the villain player should now instead be chosen at random by a D6 dice roll.

Our solo mode add-on offers a true solo mode experience, for players to run a scenario embodying 1 hero of their choice. Whilst exploring tiles in scenario mode, action cards are frequently used. Our solo mode add-on has some exclusive actions that are not available in the regular action card deck. These new actions help keep the balance of a solo adventure. Allies are found on a solo mode journey, of which many will offer up their services to help you.”


Board Game: Heroes of the Shire


At the time of writing, the Kickstarter campaign for Heroes of the Shire has 28 days to go with an estimated delivery date of December 2022.

Source: Kickstarter
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Wed Nov 10, 2021 1:13 pm
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Publisher Stonemaier Games Announces Arts & Architecture, the Second Expansion to Tapestry

This news article was first published on Table for ONE
Board Game: Tapestry: Arts & Architecture


Following Plans and Ploys, publisher Stonemaier Games have announced the second expansion to the civilization themed game Tapestry which bears the name Arts & Architecture. Designed by Jamey Stegmaier and Mike Young, this latest expansion supports solitaire play courtesy of the fine folks at Automa Factory. In addition to adding new civilizations, tapestry cards, and of course the ever so impressive landmark miniatures the Arts & Architecture expansion also introduces a fifth advancement track providing even more options for how you want your empire to evolve.


Board Game: Tapestry: Arts & Architecture

Photo: Tim Chuon


Tapestry: Arts & Architecture will be available for pre-order from Stonemaier Games starting on December 1st.

Source: Stonemaier Games
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Fri Nov 5, 2021 9:40 pm
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Garphill Games Unveils Wayfarers of the South Tigris

This news article was first published on Table for ONE
Board Game: Wayfarers of the South Tigris



Ever since the release of Viscounts of the West Kingdom, the final entry to the West trilogy, people have been eagerly anticipating news about the next trilogy from publisher Garphill Games. Now that day has come, as the publisher has unveiled Wayfarers of the South Tigris which marks the beginning of a new trilogy of games. Created by in-house design duo Shem Phillips and S J Macdonald and featuring artwork by The Mico, Wayfarers of the South Tigris is a 1 – 4 player game which features dice placement as a central game mechanism.

“Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, politics, and trade. As they make discoveries, players want to quickly journal their progress. The game ends once one player has journaled enough to gain membership in one of the three guilds.”


—description from the publisher

Wayfarers of the South Tigris is heading to Kickstarter in 2022.
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Tue Nov 2, 2021 3:02 pm
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Return to the Ruins of Rajavihara With the New Expansion Montalo’s Revenge

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Board Game: Relics of Rajavihara: Montalo's Revenge


Relics of Rajavihara, the solo puzzle adventure game designed by author Joe Slack, is getting a new expansion titled Montalo’s Revenge. Taking inspiration from classic adventure tales, Relics of Rajavihara has you taking in the role of a daring explorer venturing forth through the once lost ruins trying unearth artefacts whilst avoiding deadly traps!

“Relics of Rajavihara is a solo campaign-style game, but also a single play solo adventure game. Make your way through 50 levels of puzzling adventure, spread out over 5 floors, each floor introducing new challenges, and each level harder than the last. Then, once you’ve reached your nemesis and put an end to his devious plot, you’ll unlock a new world that will allow you to play an infinite number of single play solo adventures that you’ll be able to take part in creating.

Shift and slide blocks to complete the goal on each level. You'll have to find ways to navigate through obstacles and line blocks up in order to climb, descend, and complete the goal for each level before you advance to your next level,

Montalo's Revenge takes you even deeper, with 30 brain-teasing levels spread out over 3 new caverns, each of which introduces a brand new twist. Each challenging new level will take approximately 5-15 minutes to complete.

You will be able to do things that weren't possible before, like move blocks up to higher levels, travel farther by warping from one side of the board to the other, and of course, have the satisfaction of crushing many more of your enemies!"
- description by the designer

At the time of writing the Kickstarter campaign for Ruins of Rajavihara: Montalo’s Revenge has 4 days to go with an estimated delivery date for September 2022.

Source: Kickstarter
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Mon Sep 27, 2021 9:55 am
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