iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

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App Release: Bottom of the 9th

David Neumann
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Bottom of the 9th Released


The Stats:

Compatibility: iPhone, Android
Current Price: $5 on iOS, $5 on Android
Developer/Publisher: Handelabra Games / Greater Than Games (Dice Hate Me Games)
Version: 1.0.1
Download Size: 222 MB (iOS)
Multiplayer: Yes, online and pass-and-play
AI: Yes, 3 levels
iTunes Link: Bottom of the 9th
Android Link: Bottom of the 9th
BGG Entry: Bottom of the 9th
VGG Entry: Bottom of the 9th (2017)


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Thu Aug 17, 2017 7:27 am
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App News: Through the Ages Beta Update

David Neumann
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Through the Ages Beta Updates, Adds AI and More
I can't begin to tell you how happy I get when I write a lengthy post about a bunch of stuff and the first comment has nothing to do with anything in the post, but instead, asks about something we didn't write about. The best of these usually come in one of the following two forms: "What about 7 Wonders?" or "What about Through the Ages?".

Well, today, we have actual news about Through the Ages: A New Story of Civilization, so you can all just calm down.

The latest beta update from Czech Games Edition turned a really great multiplayer beta into a fully-fledged board game port and, they did it with the usual awesomeness that we expect from CGE.

First of all, the app now has local play vs. three levels of AI, and the AI is good. Very good. I have yet to win a game and have come in last place in several games against both the medium AND easy AI. That's exciting, because AI allowed CGE to also add Challenges to the game. These are solo games where the rules are changed a bit, so there's more to worry about than just how many culture points you earn. For example, your leader never dies, so you only get one for the entire game. Another has no war, aggression, or pact cards but 3x as many Strength related events. Oh, and you can't win unless you have more Strength than your opponents at the end of the game. I've been having a blast with the Challenges, and I haven't even won one yet. They're basically equivalent to the campaign in Galaxy Trucker without the connected narrative, which would be hard to do in a 4X game.



CGE has also added achievements, which are fun to see unlock as good (and bad) things happen during games. They've also added 16:9 support, so the game now works on phones!

Even looking at the main menu, the CGE polish is apparent. They've added animations on the menus that really make it seem that TtA is ready for the big leagues. I'm sure there are still a ton of bugs and whatnot in the background that CGE is working to squash, but this update really makes you realize that TtA is coming to our phones and tablets, and it might not be as far off as we thought!



Brad and I will be at Gen Con later this week and will speak with CGE. I'll report back if we have any other info in regards to Through the Ages, as well as all the other cool stuff CGE was working on.

Oh, and here's a reminder of how much I suck. I've literally played hundreds of games of TtA, and yet I lost--poorly--to three easy AIs.

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Mon Aug 14, 2017 10:51 pm
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App Release: Burgle Bros.

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Burgle Bros. Released


The Stats:

Compatibility: iOS Universal, Android
Current Price: $5 on both platforms
Developer/Publisher: Fowers Games
Version: 1.0
Download Size: 195 MB (iOS)
Multiplayer: Pass-and-Play
AI: Yes (cooperative game)
iTunes Link: Burgle Bros.
Android Link: Burgle Bros.
BGG Entry: Burgle Bros.
VGG Entry: None


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Fri Aug 11, 2017 10:40 pm
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App News: Legendary Ready to Arrive, Too Many Bones Gets a PC Version, Darkest Dungeon Set to Arrive on August 24 and more...

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Legendary DXP Unleashing on August 17
Next week is Gen Con, with August 17 being opening day. We already have Handelabra Games releasing the digital version of Bottom of the 9th (2017) on that day, and now we can add Legendary DXP: A Fantasy Deck Building Game from Upper Deck Entertainment to the list of releases as well.

Legendary DXP is the digital version of Legendary minus any of the IP that you associate with the rather popular cardboard versions. This new game has a fantasy theme pasted on top, and it sounds pretty cool:

Upper Deck wrote:
Legendary DXP is a fantasy deck building game that brings the same great style of play that fans have enjoyed for years in a format that allows users to play wherever, whenever, and with whoever they want. The game is set in the fantastical world of Alamyth, where players recruit legendary heroes and fight terrifying forces of evil. Players journey through the Firelands and other mythical worlds to fight the likes of Leprechaun Henchmen and dangerous evil villains. While players fight to the end collecting victory points for the win, the Mastermind ‘Terriskai: Terror of The Skies’ is scheming to complete his evil plan to defeat the entire group of players for the ultimate victory.

The Legendary DXP digital game allows users to customize their gaming experience like never before. Players will now be able to select any one of five completely different match types: Solo play (play vs A.I.), VS Friends (play against your friends), Quick Match (randomly puts players together), Custom Match (allows users to configure matches) and The Gauntlet (allows for ongoing 5 player tournaments). In addition to having a chance to win exclusive in-game rewards through tournaments and weekly leagues in The Gauntlet, Legendary DXP will also offer players a wide variety of cosmetic enhancements via microtransactions.


The game will be free to download, but you can unlock everything via IAP. During Gen Con, the unlock will only cost you $2 but after that it will jump up to $5.

You can expect Legendary DXP to release for iOS, Android, and PC/Mac on Steam. Brad and I (or maybe just Brad) should be talking to Upper Deck at Gen Con next week, so you can expect more details after the con.



Too Many Bones Gets Fan-Made Version for Windows
I preordered Chip Theory Games' upcoming dice-builder, Too Many Bones, a few months ago and have been subscribed to the game's forums here on BGG ever since. It was a big surprise, then, when I saw a thread about a digital version of Too Many Bones. I then completely forgot about it but, lucky you, I remembered about it today!

The digital adaptation is from Larry Schneider and is for Windows only. That said, it's also completely free! Don't worry, Larry has Chip Theory's approval, so this might be as close to an official app as we get.

Not having a Windows machine, I'm out of the loop on this one, but I wanted to let you readers know that it exists and you can download it right now. Check out this thread for instructions and whatnot. Larry even made a video to walk you through the installation process. Have fun!





Darkest Dungeon Darkening the App Store on August 24
In true hipster-speak, I've been a fan of Red Hook Studios' fantastic Darkest Dungeon before it was cool. In fact, I've had it on my laptop ever since it was in Early Access on Steam. I've played it a ton, but I've found, like FTL: Faster Than Light, you can only play so long before depression and rage take over. It's pretty great, but it also means I've never completed the game and, instead, keep starting new ones. In a couple weeks I'll be able to start all new games on my iPad instead of logging onto my laptop.

Darkest Dungeon is a squad-based dungeon crawl. Picture XCOM: Enemy Unknown but with a dark fantasy theme. Also, pump up the difficulty and grab a box of tissue, because you're going to be crying over dead adventurers almost from the get-go. There's no option to not play in Ironman mode so, as your troop well-worn adventurers die off due to bad RNG during the turn-based combat, there's no going back. They're gone forever.

The iPad version will be arriving on August 24 and will be the full PC version with the exception of The Crimson Court expansion. That will be coming to the iPad version later in 2017, however. No idea on the price, but we do know it will be a premium title with no IAP lurking down a dark corridor.





Burgle Bros. Release is Imminent
I was enjoying a round of multiplayer Paperback this morning when I started thinking of the next Tim Fowers gem coming to the App Store, Burgle Bros. Being the industrious guy that I am, I sent a message over to ask about progress and was met with a rather wonderful answer.

Turns out progress is going exceedingly well. So well, in fact, that we might see Burgle Bros. on our iOS and Android devices as early as today! Sounds like there's one pesky bug they're trying to track down, but then the button will be pressed and Burgle Bros. will appear.

So, we're not sure when Burgle Bros. will actually appear on the App Store, but it could be any time now. We'll try to keep you in the loop and post any links as soon as we get them.
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Thu Aug 10, 2017 9:01 pm
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App News: Paperback Adds Multiplayer, 1812: Invasion of Canada Released, New DLC for Mansions of Madness, Evolution Going to Kickstarter and more...

David Neumann
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Tim Fowers' Paperback Adds Asynchronous Multiplayer
The app for Tim Fowers' incredible word game, Paperback, was pretty great with really only one major omission: multiplayer. Sure, it had pass-and-play which worked pretty well, but this game was screaming for asynchronous online multiplayer, allowing everyone all the time they need to form the biggest words.

In a complete surprise move, last night the app was updated to include just that. You can now play online games against up to 3 opponents, including private games against friends or random games against, well, random people. The game is even smart enough to replace unresponsive players with a bot, so all your games can go to completion. All you need to do is sign up with your email and a password, and you're in and ready to play.

This addition pretty much makes Paperback a Must Have app on both your phone and tablet and could easily become the next Words With Friends. It is a much better game, after all. It also offers up the possibility that multiplayer might come to Tim's next foray on the App Store, Burgle Bros.. Not saying it will make it into that coop game, but this morning I went from "it will never happen" to "I wonder if it will happen?", which is pretty cool.

Hat tip: AddAddict

- Paperback: The Game for iOS Universal, $4
- Paperback: The Game for Android, $4



Academy Games' 1812: Invasion of Canada Released by HexWar
We already have one of the "Birth of America" titles from Academy Games on the App Store, 1775: Rebellion. Late last week, HexWar Games unleashed the second title in the series, 1812: The Invasion of Canada.

This game, much like 1775, offers up a war game feel wrapped in eurogame mechanisms. Territory control and hand management are the name of the game, but you'll also get the chance to roll oodles and oodles of dice. The digital conversion offers online multiplayer, but only for 2 players, as well as solo vs. AI games or hotseat games up to 5 players.

HexWar wrote:
Key Features:

-3 Scenarios – 1812, 1812 (Short) and 1813.
-Play solo vs. 3 AI difficulties
-60 Cards (Movement & Event)
-Cross-platform 2 player online play or up to 5 player hotseat multiplayer.
-Faithful conversion of the original board game.


So, there you go. 1812 is available for iOS, Android, and PC/Mac at the links below.

- 1812: The Invasion of Canada for iOS Universal, $10
- 1812: The Invasion of Canada for Android, $13
- 1812: The Invasion of Canada for PC/Mac via Steam, $22.50





Fantasy Flight Unleashes New DLC for Mansions of Madness 2.0
We love Mansions of Madness: Second Edition, you love Mansions of Madness 2.0. Everyone loves it, and Fantasy Flight Games knows it. As such, last Friday they released yet another spooky DLC for the companion app: Dark Reflections.

Dark Reflections is the tenth scenario for the second edition of MoM (assuming you own all the 2.0 expansions), and it's a doozy. Rated only 3 for difficulty, which is right in the middle, the play time is estimated at a whopping 3-4 hours. That's a hard sell even for MoM devotees...but, I bought it anyway.

The new scenario is available via IAP and runs $5. There were some issues with purchasing it on iOS initially, but those have all been worked out and the new scenario is available on all platforms now.

- Mansions of Madness for iOS Universal, free
- Mansions of Madness for Android, free
- Mansions of Madness for PC/Mac via Steam, free



What's the Next Stage of Evolution? Kickstarter!
We've known about the digital version of North Star's animal evolving game, Evolution, for a few years now. Each time we see it release seems imminent, yet it keeps getting delayed for one reason or another. Earlier this year, it was so they could add polish to the app and now it appears that it's due to an upcoming Kickstarter campaign.

We don't know much about the Kickstarter for Evolution, other than it's going to begin tomorrow. How do we know such things? From the words of Mr. North Star himself, Dominic Crapuchettes.

In a rather old Evolution post on this very blog, someone asked where the heck Evolution is and, yesterday, Dominic stated:

domcrap wrote:
jkh0208 wrote:
Over a year since announcement. Is this still happening?


The Kickstarter campaign starts on Wednesday!

The digital team has been working non-stop on this app for over 2 years. It's rock solid and continues to get better with each passing week. The AI will be considerable better than what Pierre was playing against. The graphics are also getting better. Definitely check out the campaign when it goes live. I think you you'll be pleasantly excited.


We'll check Kickstarter tomorrow and let you know exactly what the next steps in the Evolution-ary ladder are.



Faeria Expands Into the Oversky
There were two new CCG-style games with board game-like tactics revealed in the last few years, DUELYST and Faëria. Of the two, only Faeria has made the leap of moving out of beta into full release, and it's a pretty cool take on the standard CCG model.

Sure, the goal of the game is the same as Magic or Hearthstone, whittle your opponent down to 0 hit points. The trick is that cards are brought to life onto a board and have to literally attack your enemy. Not only that, but you have to build the board as you go, adding different terrain types to power different creatures.

Yesterday, Faeria was updated with the first expansion, Oversky, which adds 33 new cards and five islands to explore. It also adds a mode which allows you to play through those five islands via a cooperative mode either with a friend or alongside an AI.

The expansion also includes something called an Adventure Pouch, which you can fill with goodies by completing daily quests such as winning PvP games, beating bosses in coop mode, and more.

Faeria is available for iOS, Android, and PC/Mac/Linux via Steam. All versions are free to download with the usual CCG mechanism of buying boosters to get more cards. I've only started playing, so I'm not sure how easy it is to earn new cards without spending cash, but I'm also the guy who dropped more money than he's comfortable admitting into Hearthstone, so I'm probably not the guy to ask.

- Faeria for iPad, free
- Faeria for Android, free
- Faeria for PC/Mac/Linux via Steam, free



Carrier Battles for Guadalcanal Updates Yet Again
Carrier Battles for Guadalcanal is the iOS war game that will, apparently, never stop getting updated. Seriously, I'm having a hard time thinking of another game that gets this much love from its developer. It shows, too, as CBFG is one of the best digital war games you can find on the App Store.

The latest update includes:

CBFG wrote:
Scenarios:
- New sceénario Operation Watchtower, the US invasion of Guadalcanal in August 1942
- The Japanese and US naval forces start a bit farther from each other in Eastern Solomon scenario
- More P39 and B17 at Espiritu Santo
- Reduced unload capacity in Rabaul scenario
- a bit more fuel at Midway

Each battle animation may be reviewed from the list of events

Naval forces merge/split:
- Players may not have more than 20 ships per task force
- All ships are visible on tow rows, no need to scroll
- It is possible to drag and drop an entire task force

Miscellaneous:
- A tip of the day is given when a scenario starts
- Up to 6 cargo points - instead of 4 - may unload per turn on an invasion hex
- The manual choice of target ships for the bombers has been removed (compatibility with the future 2-player game)
- Better handling of CAP landing at nightfall\n- Larger ships lose less AA due to bomb/shell hits than small ships


That's a lot, and I'm pretty sure this is a one-man team doing all the work. Crazy.

Pick up CBFG for iPad at the link below:

- Carrier Battles for Guadalcanal for iPad, $5



Card Game, What's Up, Released on iOS
It's always kind of fun to learn about a tabletop game by first hearing about the digital version. Thus is the case with What's Up by Strawberry Studio which is a digital version of the unknown (to me) card game, What's Up.

Due to the fact that I know nothing about the game, a blurb seems to be in order:

ycyclop games wrote:
What's Up is a fast card-flipping game in which you race to collect sets of birds first.

To set up, shuffle the thirty double-sided cards, then lay them out on the table in a grid. Each card features 1-3 birds in one of four colors — red, green, yellow, purple — with the reverse of the card having either the same number of birds in a different color or the same color of birds in a different number. Thus, each number+color combination appears five times in the deck.


Sounds good, and the icon is cute so I'll probably end up buying it. It's only $1, too!

- What's Up by Strawberry Studio for iOS Universal, $1
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Tue Aug 8, 2017 5:20 pm
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App News: Rivals for Catan Says Good-Bye, Pathfinder Adventures Gets Goblins, Bottom of the 9th Release Date and more...

David Neumann
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The App-ocalypse Claims Rivals for Catan
The digital version of The Rivals for Catan wasn't the greatest board game app on the App Store, but there's something about the city-building nature of Rivals that really floats my boat, and it was one of those apps that I would go back to now and then to get my fix. If you were one of those who hadn't tried it as of this past Tuesday, you're out of luck. Developer United Soft Media pulled the app from the App Store stating that there were issues that prevented them from updating the app to 64-bits.

In a Facebook post from August 1st, USM had this to say:

USM wrote:
Dear Catanians,

Regrettably the current “Rivals for Catan” app will not be available on the App Store anymore from today (August 1st). It is unfortunately not possible to update the game and its 32 bit architecture for iOS 11.

We’d like to thank all players for their support: We are very sorry that the app cannot be updated and we ask for your understanding.

Anyone using the app can keep playing the game until the device is updated to iOS 11. “Rivals for Catan” will not run under iOS 11.

We are working full-speed on a completely new app which contains the card game “Rivals for Catan” (new name “Catan – The Duel”) with great new card duels for iPhone and iPad.

Your USM team


So, sounds like we're getting a whole new app for Rivals of Catan called "Catan - The Duel" at some point in the future. I can live with that even if it means repurchasing a game that I already have on my iPad. We'll keep an eye on Catan - The Duel and let you in on whatever we learn about it.



Goblins Expansion Comes to Pathfinder Adventures
You can say a lot of great things about Obsidian Entertainment and Pathfinder Adventures, but "punctual" wouldn't be one of them. A few weeks ago we were told that the latest content for Pathfinder, Rise of the Goblins, would be here last week, a date that was obviously missed. We were wondering what was happening when, yesterday, the new content launched! SURPRISE!

The new content contains Deck 1 of the Rise of the Goblins adventure, which offers 5 new scenarios, a couple new goblin characters, and more.

Obsidian wrote:
New

The goblins are invading Sandpoint!

The “Rise of the Goblins” campaign has been released.

Rise of the Goblins includes:
-5 new scenarios
-11 special goblin alts for all 11 original characters
-2 new goblin characters, Poog and Ranzak
-1 new goblin die set
-40 new cards
-2 new locations
-4 new location backgrounds

Characters:

Poog
-Goblin Warcaster
-Hand size: 5 upgradable to 6
-Proficiency: Light Armor and Weapons on start

Powers:
-Shot In the Arm: When another character plays a blessing on your check, after the check she may shuffle 1 random card from her discard pile into her deck.

-Bloody Ritual: Add 1d6 to your check that invokes the Animal or Fire trait.

-Greenhorn: After you bury, discard, recharge, or reveal a boon that has the Animal trait for its power, banish it, then you may draw a card.

Starting Cards:
2 Weapons
3 Spells
1 Armor
2 items
2 Allies
5 Blessings

Ranzak
-Goblin Raider
-Hand size: 7 upgradable to 11
-Proficiency: Light Armor and Weapons on Start, can take heavy armor as an upgrade

Starting Powers:
-Yellow-Bellied: If there is another character at your location, you may evade a bane; a random other character at your location encounters it instead.

-Pillage: Add 1d4 to your check to acquire a boon.

-Ransack!: When you acquire a boon on your turn, roll 1d6; on a 4, 5, or 6, explore your location.

Starting Cards:
4 Weapons
1 Spell
1 Armor
4 Items
1 Ally
4 Blessings


That's not all! Because you'll need an all-evil party to play through the campaign, there are also goblin alts for all of the iconic Pathfinder characters we've come to know and love (or hate, depending on how unlucky their die rolls are). The alts aren't just a reskin, but have some new abilities as well, fitting in with their goblin features.

The fact that they mention this is Deck 1 is curious, and I assume that means that there are more Rise of the Goblin decks coming. The IAP for Rise of the Goblins inside the app doesn't mention anything about Deck 1, however, and says:

Obsidian wrote:
This Adventure Deck will have all you need to settle the events of Rise of the Runelords a different way.


So, is this only the tip of the Goblin iceberg? I'll try and bug Obsidian and/or Asmodee Digital to figure this out. Until then, pick up the expansion now for a sale price of $6. It will go up to $9 starting next week.

- Pathfinder Adventures for iOS Universal, free
- Pathfinder Adventures for Android, free
- Pathfinder Adventures for PC/Mac via Steam, $25



Bottom of the 9th Coming in August
We know and love Handelabra Games from their amazing conversion of superhero card game Sentinels of the Multiverse to the digital realm. While we mentioned it in passing a few months ago, you might not be aware that their next project is another Greater Than Games title, Bottom of the 9th. When I say "next" I mean "very soon", as we just learned that the release date is August 17!

Bottom of the 9th is a fairly simple dice game with a bit of Yomi thrown in, as you try to guess and counter what your opponent is going to do. If you guess the pitch correctly as the hitter, you'll have all sorts of abilities to change your die rolls for that pitch. If you fool the batter as the pitcher, you'll be able to alter your die roll and really mess up the hitter. The goal, if you're the Home team, is to score 1 run. The goal of the Visitors is to get three outs.

It's a fairly simple, and fun, game, but things get even more interesting when you realize you can draft a team of players, each with their own special abilities. That's when you see that there's more "there" there than you might think just playing through the rather effective tutorial.

The August 17th release will be for iOS and Android phones, with tablet support and Steam versions coming down the road. It's really a perfect phone game, though, so I don't know that I'd hold out for the tablet version.





Eight-Minute Empire Releasing on September 5th
Way back on June 30, we posted that Acram Digital was looking for beta testers for their upcoming version of Red Raven Games' area-control game, Eight-Minute Empire. Good for us! On that same day, however, they also released a trailer and mentioned a release date of September 5th, which we failed to notice for some reason [because you're a dolt? -ed.].

So, um...yeah. We missed that news so, um...watch the trailer?





Tinytouchtales Latest, Miracle Merchant, Now Available
Tinytouchtales came out of nowhere back in 2015 and won our hearts with Card Crawl. This year they boggled our brains with their complex stealth card title, Card Thief. They're back again, only a few months later, with another game that will be mentioned in a lot of folks "Game of the Year" talk, Miracle Merchant.

Miracle Merchant is a simple card game that puts you in the role of a budding alchemist with a need to supply your motley crew of customers with the potions they desire. You mix potions via four decks of cards, each of a different suit and each with icons that affect other cards in the mix. Your goal is to make the most cash with every potion you sell, but if you run out of an ingredient that a customer needs then it's game over.

Miracle Merchant is in the same vein as Card Crawl in terms of complexity. What it doesn't have is Card Crawl's special ability cards that gave you a reason to keep hoarding your loot. Miracle Merchant is a high-score chaser and that's it, so you'll have to be happy with checking the leaderboards and pointing out to your friends how much better you are.

I've been in the beta for several weeks and have really enjoyed Miracle Merchant so far. It's a perfect "wait in line" game that you can whip out and play in a couple minutes while waiting at the doctor's office or wherever.

- Miracle Merchant for iOS Universal, $2
- Miracle Merchant for Android, free


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Thu Aug 3, 2017 5:03 pm
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App Release: Fighting Fantasy Legends

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Nomad Games Ltd (II), the developers behind Talisman and the Smash Up for digital platforms just released their latest game: Fighting Fantasy Legends.

We've seen this classic books series visited before with Sorcery! from Inkle and The Warlock of Firetop Mountain (2016) from Tin Man Games, but Nomad seems to be taking a new approach.

Here is a brief description:
Quote:
Nomad Games has released its latest game Fighting Fantasy Legends, based on three of the classic gamebooks City of Thieves, Citadel of Chaos and The Warlock of Firetop Mountain. The objective of the game is to explore the dangerous continent of Allansia, facing rogues and monsters and piecing together cryptic clues to complete perilous quests.

Will you help lift the curse on the village of Silverton and defeat Zanbar Bone, or choose first to journey to Firetop Mountain to defeat Zagor the Warlock. Your quest will not be complete without the assassination of Balthus Dire, who is protected by mythical monsters and dangerous fiends in the Citadel.


You can pick up the game now on iOS, Android, and Steam.

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Thu Jul 27, 2017 2:45 pm
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App News: Warhammer Quest 2 First Trailer, Onirim Comes to Steam and Expands, Miracle Merchant Coming Soon, and More

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Warhammer Quest 2
Perchang Games reached out this week to share with us a brand new trailer for Warhammer Quest 2. The original Warhammer Quest is, in my opinion, one of the greatest digital board games. These new version looks better than ever. Check out the trailer:





Onirim Arrives on Steam and the Oniverse Expansion Drops
It appears the team at Asmodee Digital never sleeps, choosing instead to continue to update and released new digital board games. Onirim has already received numerous expansions and now we’ve got the Oniverse expansion available today on iOS and Android for $0.99.

On top of that, the game is available on Steam with all the current expansions available for $0.99 each.

Here are some screens from the new expansion:



Miracle Merchant Coming 8/3
TinyTouchTales is the team behind some of our favorite digital original games such as Card Thief and Card Crawl. Dave has been tracking their latest game, Miracle Merchant, over on Stately Play.

The good news is this game is arriving in just one week. On August 3rd, we’ll be able to take a look at this game. For now, check out this trailer:





Elder Scrolls Legends Now on iPhone
Elder Scrolls Legends is a digital collectible card game set in the universe of Skyrim and the other Elder Scrolls games. For the first time, the game is now available on phones. You can try out the game on today on iOS and Android.
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Thu Jul 27, 2017 2:05 pm
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App News: New Pathfinder Content Coming Next Week and Nomads Brings Free Stuff to Talisman

David Neumann
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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Pathfinder Adventures Getting Rise of the Goblins Next Week
Even despite all the bugs that have plagued Pathfinder Adventures since its release last year, it still sits right at the top of my favorite board games on my iPad. Unfortunately, since they wrapped up the Rise of the Runelords campaign last year, there hasn't been much news on the new content front.

Now that Asmodee Digital has taken over the publishing duties, it seems like we can expect more content out of Obsidian Entertainment. Today they announced the next content update is called Rise of the Goblins and it's coming to Pathfinder next week.



Rise of the Goblins is a 5 scenario adventure deck that puts you in the filthy shoes of the goblins leading up to the events that take place in the Rise of the Runelords campaign. That's right, you'll see some of the same events happen, although this time you'll be the bad guys. They're including two new Goblin "heroes" to play and, because you'll need a party of baddies, they're also converting all the iconic characters we've been playing with since launch into goblins as well, complete with new abilities. Besides using the goblin characters in the Rise of the Goblins campaign, you can also bring them in and play with them in the regular Rise of the Runelords campaign as well.



The other change in the new goblin campaign is several of the henchman and boss cards. They'll no longer be adversaries and, instead, you'll be able to hire them as allies.



There is also a new set of Goblin Dice that will be available in the expansion, which will be $9 and available for iOS, Android, and PC/Mac next week. If you buy the expansion on one platform, it will be available to play on any device you have linked to your account.

Apart from the Rise of the Goblins campaign, the Obsidian announcement also talks about upcoming character specific campaigns.

Obsidian wrote:
The next content after our goblin deck is still being designed (and possibly named something else) but it is currently being called a Side Quest and is going to be character specific. Meaning you can do them with different sized parties but it requires the character of focus to be in the party.

While this is subject to change, we plan on opening up with a series of five scenarios that explore some events that befall Valeros (he does have an interesting backstory) and culminate in unique rewards and a new character added to the roster.

Who that character is has been currently narrowed down to one of two choices but they will be coming from the Fighter Class Deck and it isn't another version of Valeros, so that's your hint.


Hmmm...we're going to have to keep our eyes open. Unfortunately, the announcement is notable for what it doesn't mention: Skull & Shackles or Wrath of the Righteous.

- Pathfinder Adventures for iOS Universal, free
- Pathfinder Adventures for Android, free
- Pathfinder Adventures for PC/Mac via Steam, $25



Free Content for Talisman and Talisman: Horus Heresy Arrives, Plus a New T:HH Expansion
This weekend Games Workshop Ltd. is having a huge event on Steam called Skulls for the Skull Throne, and I'm assuming they only stopped there because Steam has rules about using the word "skull" three times in a sentence. During the event, all of Games Workshop's digital titles on Steam are on sale from 25-90% off, so if you're interested in any of them, check out their Steam page here.

While that's all great and everything, we want to focus on Nomad Games Ltd (II) two fantastic Talisman titles, Talisman: Digital Edition and Talisman: The Horus Heresy. To celebrate the Skulls for Skully Skull Skull thingamabob, they are giving away free content! For Talisman owners, you can log in and will get a new character, the Witch Doctor. He does all sorts of Witch Doctor things like cursing other players, casting spells, and healing.

For Talisman: Horus Heresy players, you get two free warlords, Sanguinius, Primarch of the Blood Angels Legion and Ka’Bahandha the mightiest of Khorne's servants. You also get a few new encounters and four new game endings.

All you need to do to get these free characters is log in and claim them. If you want some more content for T:HH, Nomad has also released a new expansion today, The Shadow Crusade. This expansion isn't free, but it brings six new warlords, new Stratagems, Places, Strangers, and Events to mix things up quite a bit.

Nomad wrote:
For the Traitors:
Lorgar Aurelian - The Golden Son, Master of the Word Bearers.
Zardu Layak- The Crimson Apostle.

For the Loyalists:
Captain Remus Ventanus - The Saviour of Calth.
Tylos Rubio - Knight Errant, former Codicer of the Ultramarines.

Both Loyalist and Traitor may also play as a Legion Forge Lord, or the Legion Primus Medicae.


If you never picked up either Talisman game, or still have some DLC you've been wanting to get, you should do that during the Skulls for Skully Skulls and More Skull for Skull event as well. The base games are both on sale for 80% off, and all expansion content is also on sale for up to 60% off.

- Talisman: Digital Edition for iOS Universal, $2
- Talisman: Digital Edition for Android, $1.50
- Talisman: Digital Edition for Kindle, $3
- Talisman: Digital Edition for PC/Mac via Steam, $1.60

- Talisman: Horus Heresy for iOS Universal, $2
- Talisman: Horus Heresy for Android, $2.50
- Talisman: Horus Heresy for PC/Mac via Steam, $3


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Fri Jul 21, 2017 8:43 pm
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App News: Digidiced Announces Two More Board Game Ports and...that's really all I have today

David Neumann
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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DIGIDICED Developing Two More Uwe Rosenberg Games for Mobile
Earlier this morning I was talking with the folks at DIGIDICED to see if they had any Gen Con plans this year when they dropped a little nugget of information on us. I felt a bit like Indiana Jones when he replaces the golden idol with a bag of sand and everything looks like it's going to work out.

A mere few minutes later, I discovered this:



It was at this point that I felt like Indiana Jones when the bag of sand begins descending into the altar and everything goes to hell. Yes, I'm comparing Suzanne to Belloq in Raiders of the Lost Ark; there is no news story we can possess that she cannot take away!

So, the two games in development are Uwe Rosenberg's Cottage Garden and Bohnanza: The Duel. We don't know much other than they're being worked on...oh, wait...hold on...what's this?



Okay, she's ahead of us on that one, too. Still, that's not too big of a story...we kind of expect DIGIDICED to give us full-featured, polished apps, so I can't really say Suzanne beat us...wait, what?



OH, C'MON!

Ok, so it looks like Patchwork is getting some new AI work as well. Turns out it's not being done by Uwe Rosenberg, however, but actually being created by the AI programmer. Oh, I didn't find that news on my own, either...you guessed it....



That's it, I'm done for the day. Well, at least until Suzanne tweets something else.
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Tue Jul 18, 2017 8:13 pm
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