Bobby's Games

I will be posting monthly recaps of my gaming which I have been doing in GeekLists. I'll also be commenting on games on occasion, though I can tell you that I will be behind the curve because I just don't get to play the new games as soon as some people do.

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Games Played in October 2017

Bobby Warren
United States
Glendale
Arizona
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The tricks have been played and the treats were enjoyed the entire month.

The lowest rated games I played was a new ‘5.’ The three highest rated games played I rated a ‘9’, and one was last played in 2011!

In October, I played 32 different games a total of 47 times and only three expansions accounted for four of the recorded game plays. Six of the games and one of the recorded expansions were new to me, and I played 13 of the games and two of the expansions in September.

Here’s what I played:


51st State: Master Set
Times Played: 1
Last Month Played: 8/2017
My Rating: 8

Four players. I had the Mutants Union and had a terrible time getting things built because of a lack of gray contacts and production. However, I did get two features built that let me gain a card and a VP when I razed a card, and I went to town doing that. Later, I added the feature that let me gain a worker when I razed a building. On the last turn of the game, I had a hand full of 1-distance cards and was able to raze nine or 10 cards that turn alone. What started out as a slow, and painful game for me became a runaway victory. I scored 59 points, which is one of the largest totals I recall seeing.


Avenue
Times Played: 1
Last Month Played: 9/2017
My Rating: 8

Seven players. I score two zeroes and still had a large score. If one card had come up in the last turn I might have broken 100. It didn’t, so I didn’t.

This is one of those games that causes anguish in the players, yet people want to play again. Masochists.


Bluff
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

Once with six players. That is all.


Bohnanza: The Duel
Times Played: 1
Last Month Played: New to me
My Rating: 7

This was really good. Mike and I suspect we will play this fairly regularly when we are playing two-player games.


Castles of Burgundy
Times Played: 1
Last Month Played: 4/2016
My Rating: 8

We played this two-players and Now I want to tackle the card game again.


Clank! In! Space!
Times Played: 2
Last Month Played: 9/2017
My Rating: 8

I picked this up, of course. I taught it to Nico and later again to Rob. I am looking forward to playing both this and the original in the future. I was surprised that Rob hasn’t played the original either.


Dice Forge
Times Played: 1
Last Month Played: 7/2015
My Rating: 6

Still a decent game, though nothing spectacular. We played with two and Mike also felt it was only okay.


Dice Hospital
Times Played: 3
Last Month Played: New to me
My Rating: 6

I made a PnP copy of this to try it out. I played two two-player games, one with Mike and one with Nico, and a three-player game with Mike and Jerry.

I was leaning towards backing this, but after playing it I decided I can wait. It’s a perfectly serviceable game but lacks something that grabs the player and keeps them fully engaged during the game. Neither Mike not Nico backed the game, though both were thinking about it as well.


Epic PVP: Fantasy
Times Played: 2
Last Month Played: 6/2017
My Rating: 7

I taught this to Jon and we played twice using the same combos. He didn’t seem to be thrilled by it, which seems to be the general consensus. It’s a good game, but not great.


Guildhall Fantasy: Coalition
Times Played: 1
Last Month Played: New to me
My Rating: 6

This was the first time I played using this set, and we played with just the cards from the box without integrating any of the others. The print is still too small on the reference cards and the symbols could be larger on the game cards. On its own, this set is less enjoyable than either of the original sets or the Fellowship set.

I dropped my game rating to a 6 from an 8 just for this set. All of the others I’ve played, they are still an 8. In other words, if you are looking for a set to get into the game with, don’t choose this as your first.


Hare and Tortoise
Times Played: 1
Last Month Played: 11/2016
My Rating: 8

I had my worst luck, ever, jugging the hare. I had three consecutive rolls of a “1” and that meant I lost three turns. I still really like this game.


Heckmeck am Bratwurmeck
Times Played: 1
Last Month Played: 10/2016
My Rating: 8

Patty pulled this out and we played with Steve and a couple of visitors from Virginia.


Keltis: Das Würfelspiel
Times Played: 2
Last Month Played: 1/2017
My Rating: 7

Mike and I played a couple games in a row and they were weird games, but he dominated both times.


Lost Cities
Times Played: 2
Last Month Played: 2/2011
My Rating: 9

Another game Mike and I played twice in a row and he easily won both times.


Massive Darkness
Times Played: 3
Last Month Played: 9/2017
My Rating: 8

We played two games the first Saturday of the month and we won both of them. The first was Quest 3, “The Chosen One” because we were on a thin table to start the day. We beat that with three of us. We moved to a larger table and were able to spread out, so next was quest 7, “Sparks in the Dark” with four of us. This one was a blast and forced us to split up to accomplish the goal.

The last Saturday of the month, Mike and his son, Jimmy, and I played quest 9, “Maze of Darkness.” This is a different scenario where the characters are defending a space from hordes of monsters instead of moving through the dungeon. It was a bad scenario to play with three characters because we had no time to collect the treasures that spawned during the game and were constantly under pressure from the monsters that showed up. I want to play this scenario again with four characters.


Medici: The Card Game
Times Played: 1
Last Month Played: 9/2017
My Rating: 7

We played with three and the discussion afterwards was wondering if the ship values might end up being too important?


Mystery Rummy: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 9/2017
My Rating: 8

I had a better game this month, but I ended up trying to collect Al Capone each round and that only works if you can get all eight of them.


NMBR 9
Times Played: 4
Last Month Played: 9/2017
My Rating: 8

My ass. It was kicked. Many times.

I really like this game, but will never be all that good at it.

I was also able to get my hands on a set of the promo starting tiles. I numbered the back of them so I can randomize handing them out and got to play using them with Rob and Jon. it was fun using them, but they don’t really change the game all that much.


Noch mal!
Times Played: 2
Last Month Played: 9/2017
My Rating: 7

I sure hope the new pads show up on Amazon.de soon.


Quests of Valeria
Times Played: 3
Last Month Played: 9/2017
My Rating: 8

We’ve been enjoying this. I’m glad I finally got my copy played last month and have been bringing it along. Mike even broke it out again and we taught it to Jerry one Friday.


Roll Through the Ages
Times Played: 1
Last Month Played: 9/2017
My Rating: 7

Rob hadn’t played this, so he, Jon, and I built our ancient civilizations.


Schotten-Totten
Times Played: 1
Last Month Played: 6/2008
My Rating: 8

Mike has the new Iello version and I prefer the old Schmidt version. Yeah, the production value is nicer, the tokens are better than the cards for the stones, and this also includes the tactics cards originally from Battle Line for those who want to use them, but some of the color choices are horrendous! They might have realized that because they put bugs on the cards but the bugs are tiny.

They also went with the claim stones at the end of the turn rule instead of at the beginning of a turn, which I also dislike.

Can you tell from my whining that I didn’t win?


Splendor
Times Played: 1
Last Month Played: 9/2017
My Rating: 8

Expansion Played: The Cities module from Cities of Splendor.

Mike broke out the expansion and we played with “The Cities” module. At the end of a round where someone claims a city, they are the winner. If more than one person claims a city, the one with the most points win. The city tiles have requirements like the noble tiles plus a minimum number of victory points that the player needs to have to claim it. It is al okay variation on the end game, but nothing too game-changing.


Sentient
Times Played: 1
Last Month Played: New to me
My Rating: 6

Nico taught this. I liked it, but it can easily be a game that the AP-prone can kill. I don’t think the scoring of the cards and faction/bonus tiles adds much to the game.


Terraforming Mars
Times Played: 1
Last Month Played: 9/2017
My Rating: 7

Expansion Played: Hellas & Elysium.

We played again on the Hellas map because Rob and Jon set it up while I was out grabbing a drink. To punish them, I drove their corporations into the ground.


Ticket to Ride Europe
Times Played: 1
Last Month Played: 12/2010
My Rating: 8

Everyone started in the eastern Mediterranean and it caused me some issues and I was the only person who had to use a station.


Valeria Card Kingdoms
Times Played: 1
Last Month Played: 9/2017
My Rating: 9

This may have been the first time Mike G. played with some of the new cards from Flames & Frost stuff added to the mix, and he praised them, though he wasn’t a huge fan of the Agents mini expansion.


Villages of Valeria
Times Played: 1
Last Month Played: 2/2017
My Rating: 7

I brought this along because we’ve been playing the other games set in Valeria and thought it would be nice to play this one again. We did play it the same day I got to play the other two games, which was awesome.


Witches of the Revolution
Times Played: 1
Last Month Played: New to me
My Rating: 5

One of the few games where the stupid theme hurts the game play. It would have made more sense to paste on a solid fantasy or sci-fi theme than this silliness. The game play was decent, though nothing revolutionary (see what I did there?), and we ended up winning.

Another negative for the game is the uninspiring cover and logo. The art is fine, but it is dark and doesn’t call attention to itself when mixed in with other games on a store’s shelf.


Wyatt Earp
Times Played: 1
Last Month Played: 8/2015
My Rating: 8

I taught it to Jon and Rob and Rob ended up being the best of the hunters.


Zero Down
Times Played: 1
Last Month Played: New to me
My Rating: 6

The Game Depot had an early copy of this new version of Zero from Dr. K way back in 1998. Patty said we should try it and we did.

There are 56 cards in the deck, seven colors with numbers one through eight. Each player has a hand of nine cards and five are placed face-up in the center of the table. Players take turns laying one of their cards out on the table and taking one of the face-up cards in their hand. A hand ends when there have been two passes or someone says they have a “Zero Hand”. Then everyone scores their hand.

If a player has five (or more) of a kind, those cards score zero. If a player has five (or more) cards from one suit, those cards score zero. Then each other card scores its face value, with number scoring only once, i.e., if you have two or more fours you would only score four points. A hand can score zero points by having five cards of the same color and then four more cards of the same number as one of the five cards with matching colors.

The lowest score wins the game. A number of hands are played equal to the number of players.

It’s a nice, light filler game that I would have bought in a heartbeat ten years ago, but even with its small size I am unlikely to pick it up these days. Shelf space is at a premium.


Zombicide: Black Plague
Times Played: 2
Last Month Played: 9/2017
My Rating: 9

Expansion Played: Wulfsburg.

Since I now have all the survivors from the Kickstarter and retail expansions painted, I’ve decided to work towards playing each survivor once. When one is played I will remove the card from the game until everyone has been played. I also have extras of many of the heroes from Massive Darkness that need to be painted and mixed into the crowd.

We tried quest 5, “The Commandry,” and lost both times, though we were playing with just four heroes which really makes it a little harder than it should be. Evil Troy, Falstaff, Garuk, and Karl were played and that’s the last we’ll see of them for a while.
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Thu Nov 2, 2017 4:48 pm
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Games Played in September 2017

Bobby Warren
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Glendale
Arizona
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September is over!

It’s a good month when the lowest rated games I played was a ‘6.’ The highest rated games played were rated a ‘9’, and there were two of those this month!

In September, I played 31 different games a total of 54 times and recorded only three expansions accounted for three of the recorded game plays. Five of the games and one of the recorded expansions were new to me, and I played 12 of the games and one of the expansions in August.

Here’s what I played:

Avenue
Times Played: 1
Last Month Played: 6/2017
My Rating: 8

I had a terrible, terrible game and probably scored my lowest score ever in the game, in the single digits.


Bärenpark
Times Played: 1
Last Month Played: 7/2017
My Rating: 8

I was happy to get this to the table again, even though I lost out to a tiebreaker. We didn’t play with the goal tiles because everyone else was new.


Bunny Kingdom
Times Played: 1
Last Month Played: New to me
My Rating: 7

Mike picked this up and we played a game. I didn’t realize that we would see most of the cards during the game and knowing that would have changed how I played, though it also would have changed Mike’s strategy as well. It’s a nice drafting/area-control game, though nothing too special. It worked with two players and I suspect it would be just as good with three and four players.


Clank!
Times Played: 1
Last Month Played: 8/2017
My Rating: 8

I dragged this it out to play without the expansion and it was nice to play on the original board again.


Clank! In! Space!
Times Played: 1
Last Month Played: 8/2017
My Rating: 8

Another game with Mike’s copy from GenCon. You will kneel to Dr. Whiskers.


Dice Stars
Times Played: 1
Last Month Played: 8/2017
My Rating: 6

Last month I said it might have run its course and will be supplanted by other games, then I end up playing it the next day. In other words, I really don’t know what I am talking about. So, why are you reading this?


Dream Home
Times Played: 1
Last Month Played: 6/2017
My Rating: 7

I didn’t complete my roof and did not have the best house. Who needs a roof?


Flash Point: Fire Rescue
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

Wow, it had been a while since I played this. I wanted to play in the skyscraper building, and it was a failure for the group.


Formula D
Times Played: 1
Last Month Played: Prior to 2003
My Rating: 6

So I hadn’t played this version yet, but the original Formula Dé, a long time ago. We played a five-player race on the Monaco track. I started fifth and was out of the race almost from the beginning. Every time I needed a roll that might let me catch up, I failed and finally was put out of my misery by crashing near the end of the second lap.


Game, The
Times Played: 3
Last Month Played: 8/2017
My Rating: 7

We won! We won!

Then things returned to normal the next time we played, followed again by a miracle!


Hotshots
Times Played: 5
Last Month Played: New to me
My Rating: 7

I was unsure if I would want to get this, but after playing the store’s copy I decided I would get it. They had only one of the promos left, so I bought it right away.

The first two games I played were with Michael and we lost the first game and won the second game. I then played it more times, both at Mike’s with the Friday guys and then again at the store. It has gone over well with everyone.


Isle of Skye
Times Played: 1
Last Month Played: 1/2017
My Rating: 7

Five players. I was doing well most of the game, but my usual misplay once again reared its ugly head and I failed to get any end-game VPs. You would think I would learn at some point…


Las Vegas: The Card Game
Times Played: 1
Last Month Played: 8/2017
My Rating: 7

So when will the board game version of this come out, which will end up being a dice game later on?


Masmorra
Times Played: 3
Last Month Played: 2/2017
My Rating: 8

Michael, Rob, Jon and I delved into the dungeons of Masmorra with the avatars of Thereon, Bjorn, Travis, and Makumba. I got out ahead with Makumba and was in the second level and looking good and made a bad decision, died, and when I came back I set myself up to try for the win, but Thereon teleported in my room, killed my Ghoul escorts and took the game for Rob.

The following week, Michael, Jon, and I played a couple of games. The first one we had Phyx, Diana, and Natasha and in the second game we played Cassius, Quan, and Sybbyl. I won both games.

It was great getting the game back to the table after such a long drought. I ended up going on eBay and getting the 12 figures from the original Arcadia Quest box to add to the game, but the seller had shipped them to someone else in place of the Inferno figures, so I was out of luck. Still looking.


Massive Darkness
Times Played: 9
Last Month Played: New to me
My Rating: 8

The Massive Darkness pledges started arriving around here and I got in a few games before I received mine. My first game was the second quest, “Black Widow” and we had Moira, Owen, Siegfried, and Silence all playing their recommended classes. It was a bad scenario and we lost easily.

The next two scenarios were much more fun. We played Elias, Sibyl, Whisper, and Zoe with their recommended classes for both. First up was quest three, “The Chosen One” which was fairly tight to start, but we started rolling once the upgrades came. Sibyl with a ranged weapon is a beast! Near the end, we had everything we needed and Sibyl was able to make a run for the exit because she had ‘Slippery’ which lets her pass through enemy zones and once she made the exit, we won.

Next was a timed quest, number four, “Goblin War Drums.” We didn’t make it too far into it because of some bad luck with our enemy draws, but that is the nature of the game. There is a lot of randomness based on the card pulls, but that is the game.

Later in the month, I taught the game to Michael, Nick, and Jon. We played quest 1, “Scorched Earth,” and it took a while to get through it, but they liked the game.

In a rare occurrence we played the game a second week in a row at Mike’s and we once again lost “Goblin War Drums” and then moved on to Quest 5: “The Immortal’s Downfall” which we beat.

I then played three more times at the store. Jon and I beat quest 6, “The Fiend’s Treasure” and then were joined by Rob for a failed try at “Goblin War Drums” and then we were joined by Nick and beat that difficult scenario.

While the game is more linear than Zombicide: Black Plague, the experience is still fun. The characters need to work together, and several of them have abilities that work better with allies around. My one problem with it is the amount of loot available doesn’t scale with the players, so when playing with more players there are less upgrades per player and that can suck some of the fun out of the experience. I can see myself customizing the encounter decks so we see only certain monsters during games, to give flavor to the scenarios. I also have all the models necessary to add the Zombicide: Black Plague mobs and monsters to the game and it might be fun having some zombie-specific games.

Right now, I can’t see playing it with more than four players and it might shine more with fewer players. It’s a solid ‘8’ in my book and might even go up a little if there are more well-designed scenarios made available.


Medici: The Card Game
Times Played: 1
Last Month Played: 8/2017
My Rating: 7

As I said last month, this does play well with two players.


Mystery Rummy: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 7/2017
My Rating: 8

I scored less than 15 points in consecutive hands, so I lost.


NMBR 9
Times Played: 4
Last Month Played: New to me
My Rating: 8

When Mike got back from GenCon, he said I should get this when it is released, so I had Dave hold a copy for me when it came out. He was right.

This is a game I suck at but really like. It is something we would have played all the time when Christa was still living here.


Noch mal!
Times Played: 2
Last Month Played: 8/2017
My Rating: 7

I’m still keeping an eye out on eBay.de for the expansion pads for this.


Pathfinder Adventure Card Game: Rise of the Runelords
Times Played: 4
Last Month Played: 1/2015
My Rating: 8

Michael, Jon, and I played the first couple of scenarios from the introductory adventure. They were playing Lem, the bar, and Sajan, the monk, and I decided to play Amiri, the barbarian. For the second scenario, I changed to Seoni so we had no characters that use weapons. I also realized that some of the non-combat spells that never seem to get used might be useful with her since she can always use them for combat.

The next time we played Nick joined us, and he decided to play Amiri, so the band was back together and we played two scenarios, so we moved into adventure one.


Pathfinder Adventure Card Game: Wrath of the Righteous
Times Played: 1
Last Month Played: 5/2017
My Rating: 7

We continued a four-player campaign that started way back when the set came out. Jon and Rob joined Michael and I and this led to the three-player campaign of the original set that was started.


Quests of Valeria
Times Played: 1
Last Month Played: 3/2017
My Rating: 7

This is the first time I broke out my copy since the Kickstarter fulfilled. Rob, Jon, and Nick all seemed to enjoy the game and I will need to bring it more often to get it some more plays.


Qwixx
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

Dice were rolled, numbers were picked, and fun was had.


Roll Through the Ages
Times Played: 1
Last Month Played: 8/2017
My Rating: 7

This was a three-player game that I won. It may have been the first time I built the Empire without having Caravans to store the goods.


Sagrada
Times Played: 1
Last Month Played: 8/2017
My Rating: 8

a two-player game that I rocked at and Mike had terrible luck. Sometimes, it’s better to be lucky and good.


Splendor
Times Played: 1
Last Month Played: 7/2016
My Rating: 8

I am not sure I will be buying the expansions. I like the game enough as it is.


Terraforming Mars
Times Played: 1
Last Month Played: 8/2017
My Rating: 7

Expansion Played: Hellas & Elysium.

One game on the Hellas map. Next stop, Elysium.


Valeria Card Kingdoms
Times Played: 1
Last Month Played: 8/2017
My Rating: 9

Another game using the Flames & Frost stuff added to the mix.


Vegas
Times Played: 1
Last Month Played: 3/2016
My Rating: 7

Expansion Played: Las Vegas Boulevard.

Mike brought this out after we had played Las Vegas: The Card Game earlier in the month. After a crappy game of die results from Formula D, I made up for it by winning easily.


Whistle Stop
Times Played: 1
Last Month Played: New to me
My Rating: 6

Mike picked this up and we gave it a try as a two-player game. I am not sure how well it will hold up for only two people. It felt like racing to be the first to get three stocks has the advantage and the rest of the game might end up being a letdown after that.


Zombicide: Black Plague
Times Played: 1
Last Month Played: 8/2017
My Rating: 9

Expansion Played: Wulfsburg.

We played in a Gaming Night kit scenario, “The First Nightmare” again. Michael, Jon, and I played two characters each. I had Julian and Meriel, Michael had James and Morrigan, and Jon ran Ariane and Paul. Grin, the necromancer, was trapped in one of the small buildings that we never had to visit, so he ended up being not a threat. We ended up winning by getting the two target objectives in the big building and breaking into the goal building.
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Mon Oct 2, 2017 8:32 pm
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Games Played in August 2017

Bobby Warren
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Glendale
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This is August’s games played.

The lowest rated game I played was a ‘4’ and the highest rated games played were rated a ‘9’, and there were three of those!

In August I played 29 different games a total of 45 times and five expansions accounted for six recorded game plays. Eight of the games and none of the recorded expansions were new to me, and I played eight of the games and four of the expansions in July.

Here’s what I played:

51st State: Master Set
Times Played: 1
Last Month Played: 7/2017
My Rating: 8

We played with just the base game cards, which is a mistake with four players. We ran out of cards and had to shuffle a couple of times during the game. Rob and Dan were new to the game, which is why I made the decision to use just the base game cards.


Caverna: Cave vs. Cave
Times Played: 1
Last Month Played: New to me
My Rating: 4

Not a good game. We might play this again to see, though I suspect Mike will end up selling it before we do.


Clank!
Times Played: 2
Last Month Played: 7/2017
My Rating: 8

Expansion Played: Sunken Treasures for all the games.

We played two games on the Sunken Treasures board.


Clank! In! Space!
Times Played: 1
Last Month Played: New to me
My Rating: 8

Mike picked this up at GenCon and, of course, we had to play it right away.

It really is Clank in space. There are some minor changes and the modular board is awesome. Mike’s board did not want to go together and I suspect that the boards will not hold up over long-time use.


Cthulhu Realms
Times Played: 2
Last Month Played: 5/2017
My Rating: 7

Two quick games against Mike. I won the first game going all green while he was all purple. The second was a bit closer as I went yellow and green against his tri-color deck.


Custom Heroes
Times Played: 3
Last Month Played: New to me
My Rating: 6

I was one of the 100 winners in BGG’s contest and it arrived on a Thursday and I tried it out with Mike. That Saturday, Jon wanted to see how it played when there was just the two of us at the store and I explained it to him.

The game isn’t very interesting with two players. All-too-often you can look at your hand and know how it is going to play out, as long as you have an idea what power cards are out there. With six players, the game is fine. I suspected I would want to sell my copy before playing with six, and decided to while we were playing. I would just rather play Tichu without the chaos of the changing cards.


Diamant
Times Played: 1
Last Month Played: 7/2016
My Rating: 9

We played Michael’s crappy (i.e., American) version.


Dice Stars
Times Played: 2
Last Month Played: 7/2017
My Rating: 6

Still a decent game, though it might have seen its last play with other games taking its place.


Dresden Files Cooperative Card Game
Times Played: 1
Last Month Played: 6/2017
My Rating: 6

Mike and won our first attempt at the Turn Coat scenario. I had Harry and Murph while he controlled the Alphas and Thomas.


Ethnos
Times Played: 1
Last Month Played: 6/2017
My Rating: 8

Five players. I tried scoring a lot using melds with Halflings, but that strategy petered out after the second era. Nick ended up pulling off the win.


Game, The
Times Played: 1
Last Month Played: 7/2017
My Rating: 7

Four players. We lost. What else is new?


High Score
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

As always, the distribution of the numbers was wacky and all complained during the game. Good times.


Isle of Trains
Times Played: 1
Last Month Played: 12/2015
My Rating: 8

It had been a long time since I played this, and Michael and I explained it to Jon. It really is a terrific compact game in the San Juan/Race for the Galaxy family. It took a little while to get the flow and subtleties of the game of down again, but it came back.


King of Tokyo
Times Played: 1
Last Month Played: 7/2017
My Rating: 8

Expansion Played: Power Up! and Halloween.

Five players. Nick scored lots of points on the dice really quickly. It was fast and fun.


Las Vegas: The Card Game
Times Played: 2
Last Month Played: 4/2017
My Rating: 7

I picked this up when I ordered my copy of Noch mal!. I played with Nico earlier in the year and knew I wanted a copy. I played it once at Mike’s with four players and once at the store with three. I like it better with more players, but it still works with three.


Limes
Times Played: 1
Last Month Played: New to me
My Rating: 7

It’s a nice little one or two player game. It’s something I might buy at some point if I was still playing a lot of two-player games with someone other than Mike, who already has it.


Machi Koro
Times Played: 2
Last Month Played: 3/2016
My Rating: 8

Expansion Played: Harbor for one of the games.

We played one game with the base set and another with the Harbor added in.


Medici: The Card Game
Times Played: 2
Last Month Played: New to me
My Rating: 7

I picked this up on a whim since it said it would play with two and I took it to Mike’s. It worked better than I thought it would when I read the rules and we enjoyed it. I then played later in the month with four and worked just as well. It’s a decent game that feels like Medici without the auctions.


Noch mal!
Times Played: 4
Last Month Played: New to me
My Rating: 7

Another dice game that has the players trying to fill a printed score sheet. Mike picked this up from Amazon.de and he and we went through the rules and I decided it was something I wanted. Unfortunately, the expansion pads aren’t available on Amazon.de, so I guess I will try to find them elsewhere if others like it enough to keep it getting played.


Quest for El Dorado
Times Played: 1
Last Month Played: New to me
My Rating: 7

It’s a deck-building race game. The board is built with big hexagons and the tiles are double-sided so it will be different in just about every game that is played. The selection of cards isn’t too varied, but I don’t think they need to be for this game.

I liked it, but suspect it will have a fairly standard board game life span, which is a few plays and then it will sit on the shelves waiting to be rediscovered or lost in the jungle of newer games.


Roll Player
Times Played: 1
Last Month Played: 6/2017
My Rating: 7

Three of us, with the Orc Rogue being the better character while the Halfling Sorcerer and Elf Druids were not quite as good.


Roll Through the Ages
Times Played: 1
Last Month Played: 6/2017
My Rating: 7

I taught this to Jon.


Sagrada
Times Played: 1
Last Month Played: 6/2017
My Rating: 8

It’s still an enjoyable game a bargain at retail for as many times as we have played my copy over the last couple of months.


Terraforming Mars
Times Played: 3
Last Month Played: 7/2017
My Rating: 7

Both Jon and Dan had been wanting to play, so Michael explained the game while I set it up. We played without the included expansion and the game is much better without the extra cards.

The following week Michael, Jon, and I played and it was a squeaker of a game.


Thief of Baghdad
Times Played: 1
Last Month Played: 7/2007
My Rating: 7

Yeah, it’s been sitting on the shelves for 10 years without getting played. I had been thinking about it before it was re-released as 12 Thieves with inferior components. Like my previous two plays I decided it is better with less than four. I had also decided to sell it, but then Nick spoke up saying he would take it off my hands. So I’ll likely get a chance to play it in the future while it doesn’t sit idly on my shelves.


Tiny Epic Galaxies
Times Played: 1
Last Month Played: 5/2017
My Rating: 7

Michael and I taught the game to Jon. Michael ended up picking up the expansion while we were playing, so I suspect the next time I play will be with it.


Unearth
Times Played: 1
Last Month Played: New to me
My Rating: 6

This is an okay game and one of the ugliest games ever designed. My goodness, who thought the art used was a good idea? It rivals Metropolys for ugliest components, though Unearth’s box is uglier. Now I want to play Metropolys.


Valeria Card Kingdoms
Times Played: 4
Last Month Played: 7/2017
My Rating: 9

Another game that Dan and Jon hadn’t played. Both agree that it is a better game than it’s apparent inspirational parent, Machi Koro.

The last two games were using the Flames & Frost and also the booster pack expansions Agents, Monster Reinforcements, and higher-powered Peasants & Knights. All the new content is awesome, though the game we played using just new content took a little longer because the monsters appear to be tougher than the ones from the base game.


Zombicide: Black Plague
Times Played: 1
Last Month Played: 7/2017
My Rating: 9

Expansion Played: Wulfsburg.

I played in a Gaming Night event at the Game Depot. There were going to be six of us, but Mike and Jimmy couldn’t make it and I was running late, so we started later than planned and there were four of us. Falstaff, Scowl, Cadence, and Redcap Rodney played the first quest from the Gaming Night kit, “The First Nightmare.” It was a really good scenario and we lost (we were not playing with the resurrection rule) thanks to there being too many Fatties on the board and they got an extra activation at the worst time.
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Fri Sep 1, 2017 5:07 pm
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Games Played in July 2017

Bobby Warren
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This is July’s games played.

The lowest rated game I played was a ‘2’ and the highest rated game played as a ‘9’ and there were three of those!

In July I played 31 different games a total of 57 times and 11 expansions accounted for 15 recorded game plays. Six of the games and one of the expansions were new to me, and I played five of the games and none of the expansions in July.

Here’s what I played:


51st State: Master Set
Times Played: 1
Last Month Played: 3/2017
My Rating: 8

Played with the Winter cards. Mike, Michael, and I played. I started off really slow, but then went on a run, building more locations than the others. Mike was scoring a lot of points, but I managed to catch him and stay close, and the buildings made the difference as I pulled off the win. I still haven’t played the Scavengers expansion even though I bought it right away.


Automobiles
Times Played: 2
Last Month Played: 2/2017
My Rating: 8

Mike and I played three laps on the Monte Carlo two-player track from Racing Season using one of the suggested card sets that meant we had almost no wear. It was a disappointment because the strategy of removing the wear was not a factor. The track was fun and challenging, so I am looking forward to playing more of the smaller race tracks.

Later in the month we played four-player, three-lap race on the Talladega track and it was over in a flash. I did not like the track because it’s possible to just get black and dark gray in the bag and easily race around the track. I also played the second game with the blue “Crate Engine” card which, in our collective opinion, is broken and generally sucks the fun out of the game. I had bought two before the race and added another as my first buy. With some extra cube craws, I used three of them with a couple of dark gray cubes and made a lap and a half in one turn.

I need to look at the cards from the set-up Mike and I used in the first race to confirm my opinions, but my current thoughts are the expansion cards aren’t as balanced and are borderline broken. I still haven’t played using the drivers or the campaign game.


Bärenpark
Times Played: 2
Last Month Played: 6/2017
My Rating: 8

We played a couple of times and fun was had by all.


Basari
Times Played: 1
Last Month Played: 7/2010
My Rating: 8

Always a great game. I still wish I could get the original German edition.


Carcassonne: Castle, The
Times Played: 1
Last Month Played: 2/2015
My Rating: 8

Mike dragged out this classic and we had one of our usual contests where the final scores were nowhere near close, but the game is always excellent.


Century: Spice Road
Times Played: 1
Last Month Played: 6/2017
My Rating: 4

Yup. After two plays, I never need to play this again. The idea of the game is good but the implementation is less than spectacular. It might have worked better if there were specific cards to add or remove based on the player count, but the available selection would probably be too random.


Clank!
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

Expansion Played: Sunken Treasures for all the games.

Nick, Rylan and I raced down into the dungeons to grab the dragon’s treasure. My hero was the best and I managed to win. I wish the box had room to store both of the boards.


Colony
Times Played: 1
Last Month Played: 4/2017
My Rating: 7

The one real issue with the game is it can drag a little. It’s still fun but it will never be on my list of games to always bring along.


Conan
Times Played: 1
Last Month Played: New to me
My Rating: 2

A major snoozefest. The players spend half their turns doing nothing because they need to rest. The board graphics are incredibly dark, the icons are very similar and hard to tell apart on the player cards, and the gameplay is boring and uninspired. If it didn’t have the Conan theme it would be just another crappy game. Unfortunately, I had to experience this unbaked example of a combat mission game.


Dice Forge
Times Played: 1
Last Month Played: New to me
My Rating: 6

Not a bad game and the components are definitely better than I thought they would be. I don’t know if this is something I need to own.


Dice Stars
Times Played: 8
Last Month Played: New to me
My Rating: 6

I picked this up as a whim and Nico and I broke it out and played. We both liked it, though I don’t think either of us were excited by it. Nick and I played a couple of games later the same day and they also went well, though the rules on when to refill the bag and what to do if you want to draw more dice than are in the bag are incomplete. What to do is clarified on the forums by designer Bruno Cathala.

It’s a keeper, though not one I will play a lot.


Fox in the Forest
Times Played: 1
Last Month Played: New to me
My Rating: 8

This is an awesome two-player trick-taking game. If I still played two-player games with people other than Mike, I would definitely have a copy.


Game, The
Times Played: 3
Last Month Played: 6/2017
My Rating: 7

No wins this month.


King of Tokyo
Times Played: 1
Last Month Played: 2/2017
My Rating: 8

Expansion Played: Power Up! and Halloween.

Four players. This time the bunny wasn’t the best.


Kingdom Builder
Times Played: 1
Last Month Played: 5/2013
My Rating: 8

Expansions Played: Crossroads and Nomads.

Mike pulled this out, explained it to Jerry, and we played. I had one of those games where I never saw the cards I needed until it was too late to do any good for me. Like Mike, I really should pull this out to play more often. You know, more than every four years...


Monopoly Express
Times Played: 3
Last Month Played: 6/2012
My Rating: 7

I showed this solid dice game to Nick and we played three times in a row.


Mystery Rummy 4: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 2/2017
My Rating: 8

It was a close game until the last turn. I ended up shutting Mike out with a complete set of Big Al as I went out for the hand.


Nations: The Dice Game
Times Played: 1
Last Month Played: 10/2016
My Rating: 6

It works as a quick two-player game and Mike and ran through it in about 30 minutes.


Paperback
Times Played: 1
Last Month Played: 11/2016
My Rating: 7

I taught this to Nick, who then ordered it from the publisher that week.


Planes
Times Played: 1
Last Month Played: New to me
My Rating: 6

Mike picked this up on a whim and had played it with his family. We played it and it is a decent game. AEG sure did their best to kill the game by pasting on the theme they did.


Ra: The Dice Game
Times Played: 1
Last Month Played: 5/2017
My Rating: 8

We played at Mike’s. In the last era I was sure I was going to cruise to an easy win, then on my last turn I realized I had maxed out the possible points from the Nile track. I had just forgotten to flood the Nile. When we scored, I still won but by a small margin.


Race for the Galaxy
Times Played: 2
Last Month Played: 12/2016
My Rating: 8

Expansion Played: Xeno Invasion.

Michael and I whipped through two games.


Resident Evil Deck Building Game
Times Played: 4
Last Month Played: 6/2017
My Rating: 7

Two games using just cards from the base set. And two using the partners rules and cards from Alliance expansion. I think I am done using partners for a while. At least with two players the game was too easy with the partners.


Risiko Express
Times Played: 3
Last Month Played: 5/2015
My Rating: 7

Nick and I played a couple of games. He then bought the Art of War so he could play the game with his other friends. We then played his copy the next week.


Rolling Japan
Times Played: 1
Last Month Played: New to me
My Rating: 7

We found this to be far less forgiving than Rolling America. I also liked the challenge, though I prefer the U.S. version.


Terraforming Mars
Times Played: 1
Last Month Played: 5/2017
My Rating: 6

I am not sure what to think of this. The more I play it, the less fun I have. But I still want to play it some more.


Thunderstone Advance: Into the Abyss
Times Played: 1
Last Month Played: 2/2016
My Rating: 7

Expansion Played: Into the Abyss and the Starter Set.

Michael and I played a two-player game. I am thinking about selling off all of the sets I currently own.


Thurn and Taxis
Times Played: 1
Last Month Played: 9/2015
My Rating: 9

Always fun, even when things don’t go your way.


Trains
Times Played: 3
Last Month Played: 3/2017
My Rating: 8

Mike and I played a couple of two-player games using the maps from Coastal Tides: once on the Sapporo map and once on the Mount Fuji map. We played with random card sets mixing in all three sets (including Rising Sun). I really like the smaller maps.

I also played on the China map with Nick and Nico, and Nico won the game on a tiebreaker. Stupid unfair tiebreakers.


Valeria Card Kingdoms
Times Played: 2
Last Month Played: 2/2017
My Rating: 9

The first time was a three-player game that I kept changing my strategy, which is always a bad idea. The second time was also with three players and this time I was more focused, but Nick still played better. We need to play this more often. I will be packing it regularly in the near future.


Zombicide: Black Plague
Times Played: 5
Last Month Played: 5/2017
My Rating: 9

Expansion Played: Wulfsburg for four of the games.

We played the “Hush!” scenario from the website four times at Mike’s. The first three times were with the Deadeye Archers and the Wolfz. The next time we played without them and we actually almost won the game.

I also played one game at the Game Depot the next day. This time it was the “A Coin for the Ferryman” scenario from Wulfsburg. Playing on the 3x3 board made the game much easier than the 2x2 board that “Hush!” uses.
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Wed Aug 2, 2017 5:21 pm
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Games Played in June 2017

Bobby Warren
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There were fewer new games this month than last month, though two of them are definite keepers and the others are ones I want to play some more. An old favorite rejoined my collection with a bunch of expansions.

The lowest rated game I played was a ‘4’ and the highest rated game played as a ‘9’ and there were four of those!

In June I played 26 different games a total of 48 times and four expansions accounted for six recorded game plays. Four of the games and two of the expansions were new to me, and I played eight of the games and one of the expansions in May.

Here’s what I played:

Avenue
Times Played: 2
Last Month Played: 5/2017
My Rating: 8

I taught this to Allison and Nick and we played a five-player game. Later in the month I taught it to Mike M., Kimber, and Doug, and we played with Michael and Devin with Devin being the winner.


Bärenpark
Times Played: 4
Last Month Played: New to me
My Rating: 8

Mike taught this to me, and I ended up buying it and Nick and I played three times. It’s an awesome puzzle game placing Tetris-like tiles on boards.


Castles of Mad King Ludwig
Times Played: 1
Last Month Played: 5/2015
My Rating: 6

Nick and Allison own this and wanted to play, so we played it with Devin. I had a really good game scoring Living and Activity rooms and won easily. Suburbia experience paid off. Nick hasn't played Suburbia so I decided I needed to teach it to him.


Century: Spice Road
Times Played: 1
Last Month Played: New to me
My Rating: 5

With two players this is dull. The cards that are available do not get cycled through and the game drags. I’ve heard people say that this upgrades Splendor and I completely disagree. Splendor is an elegant, straight-forward design that scales. This just doesn’t work as well, though I really want to play with more than two players to see if it gets better.


Dream Home
Times Played: 1
Last Month Played: 3/2017
My Rating: 7

I taught this to Brigham and he, Nick and I played a close game.


Dresden Files Cooperative Card Game
Times Played: 2
Last Month Played: 5/2017
My Rating: 6

Mike and I taught the game to Matt and we played the first two books using Harry, Michael, and Susan and managed to beat both of them. A large part of that is the fate dice apparently love Matt, who constantly rolled above average whenever he rolled.


Epic PVP: Fantasy
Times Played: 1
Last Month Played: 2/2016
My Rating: 7

Mike wanted to try this again and we played a game. I had been thinking about bringing this on a Saturday since I have had a time or two with just one other person there in the recent past and it is a good little filler combat game.


Ethnos
Times Played: 3
Last Month Played: 5/2017
My Rating: 8

The first game of the month was with six players. We had the Giants, Orcs, Elves, Wingfolk, Minotaurs, and Dwarves in play. I initially decided to try to score big with the orcs, but others jumped on that train, so I just went for general scoring. Allison’s winning strategy this game was scoring the Giants and big Dwarf melds.

Mike M. and I played a two-player game and I saw how the scores could get really high in the game. Mike won.

Later in the day, we played a six player game, teaching it to Kimber and Doug. It was the first time the Halflings were in a game I played and I liked them. I had a terrible first era, but made a run in the second and third era to wind up just a couple of points behind the winner, which was Mike again.


Fantahzee: Hordes & Heroes
Times Played: 2
Last Month Played: 5/2017
My Rating: 7

Expansion Played: The Rogue’s Gallery expansion for one of the games.

I played with Nick, Allison, and Devin and all liked the game. Nick and I played again later in the month with the monsters and traps from the expansion.


The Game
Times Played: 9
Last Month Played: New to me
My Rating: 7

Evil in a box.

I hadn’t played this before Mike and Matt showed it to Damian and I. I ended up playing it with different groups and we only won once, with three players and some really advantageous card draws.


High Score
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

We had six and this is always a nice, light, agonizing game to play.


Istanbul
Times Played: 1
Last Month Played: 1/2016
My Rating: 6

I like this game, but I finally put my finger on what keeps me from really liking it. Most of the time the players know who the winner is going to be at least a couple of rounds before it is over. I don’t mean there is a consensus on who is winning, but an actual knowledge that the last couple of turns just don’t matter.

Mike has the expansions but we’ve never played with them.


Medici
Times Played: 1
Last Month Played: 1/2017
My Rating: 9

It was a five-player game where I had last place in ship value every round. So I didn’t fare well.


Pandemic: Contagion
Times Played: 1
Last Month Played: 4/2015
My Rating: 4

Still not a good game and really nothing to do with Pandemic.


Potion Explosion
Times Played: 1
Last Month Played: 2/2017
My Rating: 8

The wood marble device that I had made from a file on BGG didn’t work because there wasn’t enough space for the marbles to roll through the device and the gate piece was also too low. Luckily, Brigham just bought the game and we were able to build the device and we played a three-player game. I play it a lot on the phone and better understood when best to use the potion powers and how to push the end of the game when I wanted it, so I won handily over Brigham and Nick.


Qwixx
Times Played: 1
Last Month Played: 2/2016
My Rating: 8

Expansion Played: Qwixx Gemixxt for the game.

The last game of the month as we wound down from playing Shadows of Brimstone and a spelling contest against a great old one.


Resident Evil Deck Building Game
Times Played: 4
Last Month Played: 2/2012
My Rating: 7

Expansion Played: The Outbreak expansion for one of the games.

Mike decided to pick this up again and we played a couple of games, reminding us how much fun this really was. Then a couple of weeks later, I saw someone selling a copy in a geeklist at a good price and picked it up with some of the expansions.

Mike and I played with Outbreak for one of the games and the card mix was a little odd, making it hard to get reliable mid-cost weapons out. still, I liked playing with the Outbreak mode.


Roll Player
Times Played: 1
Last Month Played: 4/2017
My Rating: 7

We played at Mike’s on a Friday and it was a great time, as always.


Roll Through the Ages
Times Played: 1
Last Month Played: 5/2017
My Rating: 7

I hope this gets some regular play for a while. I also need to try out The Late Bronze Age since I bought the pads in The Iron Age campaign. I guess I should play that version again, as well.


Sagrada
Times Played: 2
Last Month Played: 5/2017
My Rating: 8

I played two games this month. One with four players and one against Devin. When playing with two, we remove 20 of the dice, four of each color, from the bag. We do this to reduce the likelihood of an extreme occurrence of any one color, or an extreme scarcity of another, since so many points can be scored by each player’s secret color.


Shadows of Brimstone
Times Played: 1
Last Month Played: 5/2017
My Rating: 9


Played using both core sets, Swamps of Death and Cities of the Ancients, plus Caverns of Cynder, the Frontier Town as well as every smaller expansion released so far.

This time we traveled to Targa and had to shut down the malfunctioning boilers before they exploded. It was a fairly straight-forward trek and we managed a win. We talked a little about resetting with new characters because we just don't feel that threatened during the scenarios, but I think we will stick with this group to see what happens when we reach fifth level and the monsters become brutal


Suburbia
Times Played: 1
Last Month Played: 1/2016
My Rating: 9

After playing the Castles of Mad King Ludwig it was time to show Nick the better game. I taught it to him and, except for the public goals which he completely blanked on, the final scores were close, but I jumped a huge number of points by completing both of them.


Unspeakable Words
Times Played: 2
Last Month Played: 4/2008
My Rating: 7

Mike owns the Deluxe Edition but I will record plays under the base game.

We played this for the first time in a long, long time. I did really well throughout the game, finishing with all my sanity while maintaining the lead throughout most of the game. Mike triggered the end game and was 13 or 14 points ahead of Damain, who then spelled a word to get the win.

Still light, a little silly, and fun.


Würfel Bohnanza
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

More dicey beans.


Yamataï
Times Played: 1
Last Month Played: New to me
My Rating: 6

I liked this, though not a lot. What I didn’t like is I felt like I was constantly setting up Mike to build when I was taken the tokens off the islands. I couldn’t build because nothing was open. It’s like the designers were trying to make a Stefan Feld game and added extra levels of complexity that might not have been needed. Like Century: Spice Road, it might be better with more players.


Zombicide: Black Plague
Times Played: 3
Last Month Played: 5/2017
My Rating: 9

Expansion Played: Wulfsburg.

I was part of three losing teams playing “The Dark Goose Game” back in April. This time, we tried at the store with heroes from the Paolo Parente special guest box with Michael, Nick, and Devin.

It was a tight game, but we managed to pull out a win.

Later in the month, we played the “In Caligine Abditus” scenario with five-players and an extra character. We lost the first game fairly quickly and started over, winning the second one.
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Sat Jul 1, 2017 7:25 am
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Games Played in May 2017

Bobby Warren
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I'm surprised that I have several new games I am wanting to play regularly. It's a good thing and something I am not used to of late. We also played several older games for the first time in a long time.

Oh, and still no Shadows of Brimstone Kickstarter communication.

The lowest rated game I played was a new one at a ‘4’ and the highest rated game played as a ‘9’ and there were two of them.

In May I played 24 different games a total of 44 times and three expansions accounted for seven recorded game plays. Five of the games were new to me, and I played seven of the games and one of the expansions in April.

Here’s what I played:


Avenue
Times Played: 5
Last Month Played: New to me
My Rating: 8

Mike picked this up and we played. I hadn’t heard of it before but really liked it and ended up over-paying to get a copy from Amazon. The next night we played it with Jerry and Damian. When I got my copy, I played several games at the store over the rest of the month with Michael, Mike, Devin and Rylan.

It’s one of those games that can be played by any number of players. For a really good overview of the game check out the review on the Geeky Gimp.


Cthulhu Realms
Times Played: 2
Last Month Played: 9/2015
My Rating: 7

Mike and I played a couple of games one evening. He is not as familiar with this as I am and I managed to win both times, thanks to the knowledge of the cards gleaned from my playing a lot on my phone.


Dresden Files Cooperative Card Game
Times Played: 2
Last Month Played: 4/2017
My Rating: 6

Mike and I played a couple of games taking on the various forms of werewolves in Fool Moon. He had Michael and Luccio and my characters were Harry and the promo character Hank Walker, alia Ra.

We ended up losing the first game but the second one was a win, which was Mike’s first winner.


Dungeon Dice
Times Played: 1
Last Month Played: 6/2015
My Rating: 7

Mike pulled this game out and taught it to Jerry and Damian and we played. I had several bad turns early on, though as the game came close to the end I had a chance to win by beating the dragon and almost managed it. Now I am thinking about backing the latest expansion to get a box for the game.


Ethnos
Times Played: 2
Last Month Played: New to me
My Rating: 8

Mike called it a cross between Ticket to Ride and Web of Power/China. I see that correlation and I really like the game. I also can see merit in the complaint of some who say that the game can be little more than drawing cards blindly until you get something you want/need to play. I liked it enough to make sure that the Game Depot held a copy for me when they got it back in stock.


Fantahzee: Hordes & Heroes
Times Played: 1
Last Month Played: 4/2017
My Rating: 7

I taught this to Nico. I enjoyed it more the second time, knowing what to expect. I focused on steam-related heroes and Nico had some nice magician cards. Early on, it looked like he was going to roll to an easy win, but once I got the steam generation going with a couple of big steam contraptions to fight, I ended up plugging along to the victory.


Glass Road
Times Played: 1
Last Month Played: 4/2014
My Rating: 8

Another classic, i.e., more than two years old, that we played this month for the first time in a while. I forgot how fast the game ended and just as I was about to be able to buy a couple of things the next turn, the game was over.


Kingdomino
Times Played: 2
Last Month Played: 3/2017
My Rating: 7

I explained this to Nico, using the rules to refresh my memory from when Mike and I played back in March. It’s a fairly simple game to explain, so it didn’t take too long.

If there is a downside, the mix of tiles available can really screw up a player’s strategy later in the game since only half the tiles are used. That being said, it is a quick game and knowing that going in reduces the angst. Now, if it were a two-hour game it would suck totally.

I also got to play it at Mike’s with Jerry and Damian. It works quite well with four players as well. The mix of tiles doesn’t matter when all are used. Go figure.


Pandemic: The Cure
Times Played: 1
Last Month Played: 2/2017
My Rating: 8

Expansion Played: Experimental Meds.

Mike, Michael, and I lost playing this. We were close to winning, but when things go bad, they go bad fast!


Pathfinder Adventure Card Game: Wrath of the Righteous
Times Played: 2
Last Month Played: 12/2016
My Rating: 8

Expansion Played: City of Locusts for all of the games.

Michael and I played the “final” two scenarios of the campaign but didn’t have time to play the optional scenario. We’ll likely play it at some point.


Piece o’ Cake
Times Played: 1
Last Month Played: 11/2011
My Rating: 7

One of the many older games that saw some play this month, I really like this game and we played with three people, which is the best number to play it with. Mike was experienced at the game Devin was playing for the first time. I was the low-man on the big-scoring slices early on, so I started “eating” them so they would score something for me, and that turned out to be a big reason for my slender win.

Who knew that I would be good at eating?


Ra: The Dice Game
Times Played: 1
Last Month Played: 4/2017
My Rating: 8

A standard two-player game, but not at Mike’s! I happened to have my copy packed in one of my Game Folio bags and Mike and I were waiting to see if anyone else would show up to play. I chose to pull this out since it was both quick and something both of us knew how to play.


Roll for the Galaxy
Times Played: 2
Last Month Played: 2/2017
My Rating: 6

Devin, Nico, and I played a couple of games of this without the expansion one afternoon.

Nico won the first game and I won the second.


Roll Through the Ages
Times Played: 1
Last Month Played: 4/2017
My Rating: 7

We played again this month after breaking it out for the first time in a while last month. It’s still a lot of fun and I should remember to pack it along in my game bag.


Sagrada
Times Played: 7
Last Month Played: New to me
My Rating: 8

One of the new games that has been a hit. I did really well the first game and then didn’t so well until Devin and I played some two-player games. He forgot some small rules the first of the three and it really hurt him and I won the next two as well, though not by much.

With two players, we took out four of each color dice to reduce the possible extreme luck of drawing the favored color for each player. The distribution of the die colors those two games seemed better than it was my other two-player games, but that might just be a perception and not reality. Still, I think I will continue to do that for two-player games.


Shadows of Brimstone
Times Played: 1
Last Month Played: 4/2017
My Rating: 9

Played using both core sets, Swamps of Death and Cities of the Ancients, plus Caverns of Cynder, the Frontier Town as well as every smaller expansion released so far.

Our party had another contract to blow an existing mine and we came across several different types of critters in the branches of the mine. We made the final roll so didn’t have an epic battle. We chose to visit a small town and are ready for the next adventure.


Star Wars: Empire vs. Rebellion
Times Played: 1
Last Month Played: New to me
My Rating: 6

A decent little two-player card game that Devin bought and wanted to try. You’re revealing cards or using the power of a card on your turn. The goal for each round limits the number of cards and their total strength for determining each round’s winner.


Stone Age
Times Played: 1
Last Month Played: 6/2013
My Rating: 7

Another game that Mike brought out. I focused on getting my farming up, as I usually did, and collecting the end-game symbols. We all ignored Damian’s collecting tools early on, and he had an easy victory because of that. It’s still a fun game and should be played again before another four years passes.


Take it Easy
Times Played: 2
Last Month Played: 5/2016
My Rating: 7

We played this geek bingo game twice at Mike’s one evening.


Terraforming Mars
Times Played: 1
Last Month Played: 4/2017
My Rating: 7

This time was with Devin and Nico with the basic rules and card drafting. I wasn’t able to get anything really rolling, though I managed be in the lead much of the game. I was able to score by dropping points here and there, and thought I had won. Then we remembered to count the points on the board and Devin jumped to a fairly easy win.


Thunder Alley
Times Played: 1
Last Month Played: New to me
My Rating: 4

This is a bad game.

Players get dealt one more card than you have cars. The cards indicate the type of movement and how far the car can move. If you get the wrong type of movement at a critical time, you’re screwed. If a player you are counting on drafting doesn’t get a card that will help, you’re screwed. If other players make stupid decisions, you’re screwed.

GMT claims the turns are quick, but two hours for a five-player game is not quick. Maybe it speeds up if the players take the pain and get familiar with the game it speeds up, but who wants to make that kind of personal sacrifice?


Tiny Epic Galaxies
Times Played: 1
Last Month Played: 9/2016
My Rating: 7

It’s been a while, but it was like getting back on a bike for me. Mike, Michael, and I played and it was one of those games where I made the early jump and ended up with the win.


Völuspá
Times Played: 1
Last Month Played: 5/2014
My Rating: 7

It’s a game I play mostly with two players and this time was no exception. Mike found it hiding on his shelves and I was tortured by an excessive number of Loki tiles. That is a fault with this game, but I was luckily able to use them to score at least four points a couple of times and was in the game. I never took the lead after the first couple of turns, but might have been able to pull out the victory with a little luck.


Zombicide: Black Plague
Times Played: 4
Last Month Played: 4/2017
My Rating: 9

Expansion Played: Wulfsburg.

Immortal

First up, we played with newly-painted heroes, necromancer, and abomination. Rylan, Devin, and I each controlled two heroes: Genevieve, Lucas, Inquisitor Mizar, Lord Bazak, Klom, and Piper. Grin was the necromancer and the abominations were the Alpha, the Wolfbomination, and the standard abomination as we played the “Immortal” quest from Wulfsburg. We beat the scenario.

Zombie Court

The next time we played, it was the “Zombie Court” quest from Wulfsburg. This time, Michael, Mike, Rylan, Ethan, and I played Lucas, Genevieve, Homer, Scowl, and Lord Bazak against the same enemies as last time. But I removed the NPCs and Crowz so the Necromancer and abominations would appear more often. It was a little too much and we lost twice.

Neither a marathon nor a sprint

The last game of the month was the “Run, you fools!” scenario from the game’s web site. I removed the special abomination cards and the Wolfbomination, and we played that the standard abomination spawn cards would call forth the Ablobination. We played using the characters from the Karl Kopinski.

We took some early wounds, but managed to win the game without too much difficulty, though it was still challenging and fun. Part of it was luck since we didn’t see an abomination and found the exit key on the second or third objective.

And, yes, I have already pledged for Zombicide: Green Horde.
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Thu Jun 1, 2017 1:30 am
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Games Played in April 2017

Bobby Warren
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Hey, it’s now May and the promised delivery of the rest of the Shadows of Brimstone Mine Cart pledge by the end of the last year/early this year is still not here. I’ve read that they are sending out yet another part of the pledge to people who are buying it direct from them and I suspect it will be in stores soon. And their communication to the backers? Nothing.

Just like last month, the lowest rated game I played was a new one at a ‘5’ but this month the highest rated game played as a ‘9’ and there were three of them. I upped by rating of Zombicide: Black Plague to a nine.

In April I played 23 different games a total of 51 times and four expansions accounted for 19 recorded game plays. A mere three of the games and one of the expansions were new to me, and I played 10 of the games and two of the expansions in March.

Here’s what I played:

Arcadia Quest
Times Played: 1
Last Month Played: 3/2017
My Rating: 8

We started the campaign and I mixed in the characters from Masmorra and here are the teams we ended up with.

Me: Haldor, Greensleeves, and Zahra
Devin: Raffi, Thereon, and Valerie
Michael: Grom, Lotus, and Mittens
Nick: Brenna, Leeroy, and Tosh

We started in “The Rookery” and I managed to get caught with Haldor in a space next to three monsters that managed to pin him down and block my team from being able to make a dash for the beastman to get the reward of the spear.

Nick ended up winning the scenario.


Clank!
Times Played: 3
Last Month Played: 3/2017
My Rating: 8

Expansion Played: Sunken Treasures for all the games.

Devin and I went for a two-player delve into one of the sunken depths. He moved deep while I managed to get stuck, so I decided to grab a small artifact and run out, hoping to trap him in the depths. Which I did, so I won, even though I might have had fewer points than he did when the dragon caught him.

The following week, we played a four-player game. I ended up stranding myself higher in the catacombs. So I decided to get the smallest artifact and try to kill everyone else. I failed, though barely as I was knocked out right near the exit. If I had made it out, I would have won, but Michael and Mike made it out before me. Because I was KOed before making it out of the dungeon, my score was 30 points less than if I had gotten out.

Finally, I was able to make it to the depths, grab the big treasure, and escape before being KOed by the dragon. It was the first time I picked up the diving gear so I was able to freely move through the flooded areas. The expansion is a lot of fun and I think we’ll be playing this for a while.


Colony
Times Played: 1
Last Month Played: 3/2017
My Rating: 7

Mike and I played a random set-up I started out the game being several points behind and made a push near the end. If I had rolled one more six on my last turn I would have been able to buy one more card and win. Then Mike had his turn and he ended up winning by using all of his dice to get the upgrade and purchase he needed.


Cubist
Times Played: 1
Last Month Played: New to me
My Rating: 5

This is the best Alf Seegert game I’ve played, which isn’t saying a lot. While the games might work, they feel under-developed and Cubist is one of those. It just was “draw two dice, roll two dice” in a series of turns.

The puzzle aspect of the game was fun and it fixed the problem I had with Blueprints in that the shape the player build with the dice actually matter. A near miss, though it is something I can play at Mike’s on occasion because it doesn’t take too long and it is entertaining enough for the amount of time it takes to play.


Dresden Files Cooperative Card Game
Times Played: 7
Last Month Played: 3/2017
My Rating: 6

After playing a couple of games with four players, I wasn’t too excited about the game, and thought that three might be a better number of players, but the next day (April 1) I had the chance to try it with two players. That worked better than the four-player games as well.

With two players, each person controls two decks and draws a hand of nine cards, from the combined deck. I misread the rules and we picked from the deck we wanted each time, so the games with Devin should be marked with an asterisk. Still, it is better than playing with four even though you’re still seeing about half the cards, but with the larger pool of cards the weird distribution is less likely. Also, when playing cards for fate points, you can use the talent from either character, even if the card being discarded is from the deck of the other one in your control.

Devin and I beat Storm Front on the first try, lost the first time when facing the wolves in Fool Moon but beat it the second time. He had Harry and Susan and I had Mouse and Murphy.

Later in the month we played a couple of four-player games at the store and lost both times. Then Mike and I played a with the correct two-player rules a couple more times and lost those.

I am enjoying the game but wonder about its long-term legs as something I want to pull out and play.


Eldritch Horror
Times Played: 2
Last Month Played: 7/2016
My Rating: 8

We played twice in one night against Abhoth with all the expansion cards mixed and it felt much less forgiving with all the expansion cards in the mix. I am not sure I like it as much with the difficulty ramped up when we hardly won as it was.


Fantahzee: Hordes & Heroes
Times Played: 1
Last Month Played: New to me
My Rating: 6

I picked this up on a bit of a whim. The allusion to Yahtzee in the title is misleading as the goal is not making specific rolls to score, but the dice are instead rolled to activate heroes to defend the town. It was fun enough that I broke down and picked up the expansion when it hit the store.


Finito!
Times Played: 4
Last Month Played: 6/2009
My Rating: 6

This light Bingo-like game is always fun. I can’t believe it has been more than seven years since I have played it. I really do need to cull my collection.


High Score
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

Five players. Michael ended up having the best score. I never learn. I gambled on the big score on a diagonal in the second round and I failed miserably and it was the game for me.


Las Vegas: The Card Game
Times Played: 1
Last Month Played: New to me
My Rating: 7

It really is just a card game implementation of the basic Vegas dice game from alea. It’s something I might pick up at some time.


Oceanos
Times Played: 1
Last Month Played: 12/2016
My Rating: 7

Five players. Nothing I do seems to work well in this game but I still want to play it. Well, that’s not entirely true. The first time I played I won but that was because I was able to collect a HUGE amount of coral. Other than that, I have failed at this game.


Orléans
Times Played: 2
Last Month Played: 1/2017
My Rating: 8

The first time was with five players at Nico’s, and I can’t see myself playing with five again. It takes longer, it’s harder to plan actions because the available workers disappear much faster, and my brain just can’t stay focused long enough to maintain a single strategy. In other words, I suck at the game with more than four.

The following week we played with four and I fell back on my current go-to strategy of maxing out the University points, collecting the yellow workers and laying out guild halls.

It’s still an awesome game and one I look forward to playing – with less than five players, that is…


Pandemic: Iberia
Times Played: 1
Last Month Played: 3/2017
My Rating: 8

This was with five players and we ended up losing a close game.


Power Grid
Times Played: 1
Last Month Played: 3/2017
My Rating: 9

We played on the Germany map with five players. Nick jumped out too early into four cities when everyone else was in one or two and he over-spent for a good power plant. Around mid-game, I made a jump to force phase 2 and when no one looked to be passing me, I decided to push the end game, and I picked up a better power plant when I was one city away from triggering end game. I figured the others were expecting me to end the game and I didn’t, so I could generate the cash to be able to build into extra cities and ended up with the win because I built into and could power extra cities.


Qwixx
Times Played: 1
Last Month Played: 2/2016
My Rating: 8

Expansion Played: Qwixx Gemixxt for the game.

Still fun. Big Points hasn’t been played much since we got our hands on the edition from Target with the dry-erase boards.


Ra: The Dice Game
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

The ever-present filler that we often play when looking for something quick when I am over at Mike’s place to play some games.


Roll Player
Times Played: 2
Last Month Played: 3/2017
My Rating: 7

The first game of the month had the Dragonkin Rogue as the best character design when all was said and done. The lowly Human Ranger, being his inferior self, wandered to the woods to pout when the results came in.

The second time of it was played, the Dragonkin Paladin was cheated out of being the best by the Human Thief’s bribing the officials with his load of cash while the Elf Monk and Orc Druid were wandering around trying to figure out what they were doing.


Roll Through the Ages
Times Played: 1
Last Month Played: 1/2016
My Rating: 7

We played this after a long absence and while the scores were low, I still managed to be the best die-roller. Skill will win out.


Shadows of Brimstone
Times Played: 1
Last Month Played: 10/2016
My Rating: 9

Played using both core sets, Swamps of Death and Cities of the Ancients, plus Caverns of Cynder, the Frontier Town as well as every smaller expansion released so far.

We continued the campaign at Mike’s after a long drought. We accepted a contract to collect some liquid Dark Stone and had to trudge into the Cynder world to collect it. It was a fun game as we had a lot of small encounters and by the end of town everyone had managed to make fourth level. I’m looking forward to getting it played a little more regularly at Mike’s so I don’t feel the need to arrange games at the store on Saturdays.


Small World
Times Played: 1
Last Month Played: 11/2013
My Rating: 7

Expansion Played: River World.

The events conspired against Mike and made his timing on declining his race and that helped me run away with a huge victory.


Terraforming Mars
Times Played: 2
Last Month Played: 3/2017
My Rating: 7

When I played this for the first time last month there ended up being a lot of tiles on the board, but this time there wasn’t many at all. As I recall, the only city on the board was one of the moon cities and not much greenery was built. I also got card screwed. I grabbed two cards in the initial draft that required other symbols to play: one needed a Jovian symbol and the other needed two science symbols. I saw only one science symbol and that wasn’t until the end of the game.

For the second game of the month we started using the corporations and drafting the cards each turn. I saw a bunch of cards early on that let me focus on generating income and heat and played those aspects up and ignored planting greenery, building cities, and getting out water. Early on it looked bleak as I wasn’t advancing on the VP chart, but I fixed that when I was able to move the temperature up on a regular basis. In end it was a better game for me than the previous one.

That third play of the game cured me of wanting to own it. The cards are just too random, even with the drafting. Still, the game is fun enough that I suspect I’ll get a few more plays out of it before I no longer want to play it again.


Würfel Bohnanza
Times Played: 1
Last Month Played: 3/2017
My Rating: 8

How about Zombie Würfel Bohnanza as an expansion/stand-alone game? It’d be “yuge”!


Zombicide: Black Plague
Times Played: 14
Last Month Played: 3/2017
My Rating: 9

Expansion Played: Wulfsburg.

Fourteen games! Wow, that is a lot for this in one month. I expect this will continue to be played for a while as there is a lot of interest, it is far easier to transport than Shadows over Brimstone, and it doesn’t have the campaign aspect that requires keeping track of characters and even needing specific players.

I am really looking forward to the Zombicide: Green Horde Kickstarter campaign that will be launching near the end of May.

Fire!

Devin and I were the sole players, so we started playing the Places of Interest campaign. I had Arnaud and Grom and his team was Gregoire and Sylvia. We played the “The Temple of Fire” scenario and it took a long, long time to play. There were two doors to the goal building and we found the key to the one which was the hardest to get to and that helped make the game take so long, because we had to fight through the line of undead marching up that path. If we had found the key to the other door, we would have had a quicker path and might have finished the game much sooner.

All four of the characters made the red experience level, which means the next time we play this they will get a vault weapon each. Three of the four also got the Blessing of Fire from the scenario on the way out which can be saved during the campaign.

The deck had both the normal Necromancer and Evil Troy as well as the Wolfbomination, the Trollbomination, and the standard Abomination. As well as the Deadeye Walkers, NPCs, and the Murder of Crowz.

Twins!

The next time we played this there were five of us (Michael, Mike G., Mike M., Devin, and I), and we played “The Evil Twins” quest from Wulfsburg down a character. The group consisted of Tucker, Danton, Morgan, Ann, and Baldric.

I left the deck the same as the previous game, which caused a problem that we decided to solve by semantics so the complete randomness of spawning would make the game last forever. The issue was the scenario is not won unless all characters leave the board as stated in the conditions which are, “Any Survivor may escape through this Zone at the end of his turn, as long as there are no Zombies in it, and no Abomination in play.”

I presume the reasoning behind this is the goal is to kill the Evil Twins which are represented by a regular Abomination that spawns when one of the non-red objectives is found (if the Abomination is already on the board, then a red-level spawning takes place on the objective square) and one of the goals is to find all objectives. Our initial read was that if any abomination were on the board we couldn’t win. We decided that the non-standard abominations did not prevent a win.

Anyway, we were just about to win. All we had to do was pop the last objective, which was one of the Twins, and leave by the exit which was just a couple of spaces away. Baldric moved in, grabbed the objective, and spawned Crowz. Unfortunately, there weren’t enough Crowz so the ones that spawned got an extra activation and they killed Baldric dead. If we were smart, we would have killed the abomination first, which was just a couple of spaces away, so it would have spawned in the space and then someone could have killed it. Next time.

Conga!

At Mike’s we used my set because I have painted minis and we played the “The Dark Goose Game” and lost three times. Mike, Matt, Damian, and I played Tucker, Silas, James, and Ariane.

The scenario is essentially a forced march down a corridor and it is quite difficult and a lot of fun.

Quickie!

We played the “Know Your Enemy” scenario at the store since I was looking for a quicker scenario. It was Michael, Rachael, Nick, Devin, Mike M. and I playing Beauregard, Morrigan, Ariane, Glynda, Paul, and Julian.

It was a quick scenario as we moved through the board and claimed all the objectives without too much trouble.

Aieee!

Again at Mike’s with four, so we played the “Haunted Manor” quest from the web site. In a little over three hours we played and lost six times. We often felt like things were going well, then one of us died.

Spooks!

Finally in April we played “The Ghost Door” at the store with three of us handling two characters each. The first time we had a quick death and things did not look promising, so we rebooted the game and played a second time. Troy was surprised by wolves coming out of the vault and died as we neared the end. Luckily, we only needed to get one character off the board and we managed to do that.
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Fri May 5, 2017 2:05 am
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Games Played in March 2017

Bobby Warren
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Glendale
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March. It used to be a busy work month for me, but now it is a normal month.

The lowest rated game I played was a new one at a ‘5’ and the highest rated was an ‘8’.

In March I played 24 different games a total of 42 times and six expansions accounted for fifteen recorded game plays. Seven of the games and four of the expansions were new to me, and I played seven of the games and one of the expansions in February.

Here’s what I played:


51st State: Master Set
Times Played: 1
Last Month Played: 2/2017
My Rating: 8

Mike hadn’t played in a long time and I likely won with the Hegemony over his Appalachian Federation in large part because he forgot that the number of cards in the each players tableau is added to the final score.


Abyss
Times Played: 1
Last Month Played: New to me
My Rating: 7

This is not a bad game and I would play it any time someone brings it out.

I remember being put off by the cover(s) when it was released. When playing, I found the pearls to be an annoying component, and the flimsy, vacuformed holders for them to be a poor choice for components.


Arcadia Quest
Times Played: 1
Last Month Played: 4/2016
My Rating: 8

Nick stated an interest and I’ve been waiting for my copy of Inferno to show up; though it finally arrived near the end of the month; so I thought we could get together and play a scenario or two as a teaching game. We’d start over if there was interest in a campaign.

I dealt four characters to each person and we drafted and kept three of the four. I ended up with Leeroy, Scarlet, and Spike; Nick had Aeric, Jøhan, and Kanga; Devin drafted Grom, Hassan, and Maya; and Mike’s team was Diva, Greensleeves, and Hobsbawm. We played “The Rookery” scenario.

As often happens, I got a bit distracted from completing quests and poached some kills that Devin started instead of working towards the goals. Mike focused on the goals while Devin had really bad luck with the dice.

It looks like we will be starting a campaign soon and, hopefully, play through all the available ones including Inferno.


Capital Lux
Times Played: 1
Last Month Played: New to me
My Rating: 6

It’s a fun drafting game that Mike and I played. I might have picked this up if I was still playing a lot of two-player games with someone other than Mike.


Clank!
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

Expansion Played: Sunken Treasures.

We played using the expansion for the first time. I really enjoyed the new mechanisms and am looking forward to playing it again soon.


Colony
Times Played: 2
Last Month Played: 12/2016
My Rating: 7

I taught this to Devin, Nick, and Tony using the basic set-up. The following week, Devin and I played against Michael, who was a new player, and we played with a random set-up.

With four players, the game drags a little, though it is still good. I would rate it one point lower than with two or three.


D6 Shooter
Times Played: 1
Last Month Played: New to me
My Rating: 6

We played this for the first time. It is a quick, fun game, though nothing too spectacular.


Dream Home
Times Played: 1
Last Month Played: 2/2017
My Rating: 7

Since I have adopted a general theory about having a garage, I have done a lot better more consistently. The top three scores in the game were 40, 39, and 38, with Mike winning.


Dresden Files Cooperative Card Game
Times Played: 2
Last Month Played: New to me
My Rating: 6

The Kickstarter arrived and I got it played twice on the last night of the month. We played Storm Front with four players and lost both games.

There were two problems with the game that I thought might be the case. First, with four players the draw of cards for the characters is too random since you see only half the cards in the deck. In both games we were heavy with low-fate generating cards that worked on obstacles and obstructions. Second, the end of the game is very random with the dice. Since the game is quick and we know this going in, the second isn’t a terrible problem. The first can be mitigated by allowing the players to reshuffle the deck and redraw if their initial draw is not to their liking. Generally, though, I can’t imagine going out of my way to play it with more than three, and three players might be the sweet spot for the game.

I am looking to play the game more, see some more of the characters, and the other scenarios.

Each of the three expansion will comes with two more books (scenarios) and two more characters. It feels like they are stretching to get the characters that they have done and I wonder which other characters will be included in future expansions? If they run short of them, I suspect they could release cards to update characters, like the Kickstarter Exclusive cards for Susan which make her deck reflect her being turned into a vampire. These cards replace some of the cards from the deck with more attacks.


Elder Sign
Times Played: 1
Last Month Played: 8/2016
My Rating: 8

Expansion Played: Omens of the Deep.

We played with the new expansion and lost quickly against Hydra, with two characters dying. It’s a deadly, deadly game with the last two expansions.


For Sale
Times Played: 1
Last Month Played: 8/2006
My Rating: 8

This is a really good game and it’s a shame it hasn't seen table time in over 10 years.


High Society
Times Played: 2
Last Month Played: 11/2008
My Rating: 7

Another really good older game that was good to play again.


Kingdomino
Times Played: 2
Last Month Played: New to me
My Rating: 7

This is a clever, quick game about placing tiles with two terrain types and trying to score the most points. Some of the tiles have one to three crowns in one of the areas. The game ends after six rounds where each player picks and places two tiles. The tiles have to be places in a 5 x 5 area and any tiles that would extend beyond that space are discarded. At the end of the game, each area in the player’s tableau scores based on the number of spaces of in that area times the number of crowns on the terrain type and the player with the most points wins.

It comes in a compact box and is something I would consider getting as a nice filler board game.


Mystic Vale
Times Played: 1
Last Month Played: 11/2016
My Rating: 7

Expansion Played: Vale of Magic.

The problem with playing this with the expansion and only two players is so few of the cards are seen during the game. I don’t know how wise it would be to play with more than one expansion mixed in at a time, which is how I play Dominion and Arkham Horror. Talk about a diverse pair of games to compare this to – they’re quite different!


Pandemic: Iberia
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

Four players to finish off a Saturday afternoon of gaming. The diseases kicked our behinds and we left the store in defeat.


Pathfinder Adventure Card Game: Mummy’s Mask
Times Played: 3
Last Month Played: 1/2017
My Rating: 8

Expansion Played: Shifting Sands for all of the games.

The scenario set-up rules aren’t clear and the rules for the various scenarios are fiddly and more annoying than fun. This might go the way of the last set with the group at Mike’s: abandoned and unfinished as we move onto another game.


Power Grid
Times Played: 1
Last Month Played: 1/2014
My Rating: 8

We played a five-player game with several new players on the Germany map. I expected Michael and I to be the winner, since we were the most experienced with the game. We gave general advice during the game to the others. When phase three triggered, Devin had a lot of cash while Michael and I could power the most cities but were a turn away at getting in the right number of cities. I pointed out to Devin that he might be able to win without powering the full 15 cities since no one else had built into as many as he could power.

He decided to build into the 15 cities to end the game and was able to win.


Quests of Valeria
Times Played: 1
Last Month Played: 2/2017
My Rating: 7

After playing it a second time, I am beginning to wonder how it will hold up with more players? I wonder if the attacks are a bit too prevalent and if they might make individual game playings outstay their welcome?


Roll Player
Times Played: 4
Last Month Played: 12/2016
My Rating: 7

The first time I played was with two players and we both scored in the low 20s, and the next game was with three and we scored in the mid to high 30s.

The following week, I taught the game to Devin and Mike M. and we played twice. Both were relatively close games as well.


T.I.M.E Stories
Times Played: 3
Last Month Played: New to me
My Rating: 5

We played “The Asylum” and I was quite underwhelmed. I don’t mind the idea of rolling dice for tests, but the random time passage each time we move locations makes it feel like the game comes down to the luck of the time die.

I found the theme, characters, and puzzle to all be off-putting and the limited chances at survival was another failure.

If it is the same, it is still something I will play on occasion with the group. I’m willing to play this again, when Mike gets one of the scenarios to see if maybe it might be better with a different story.


Terraforming Mars
Times Played: 1
Last Month Played: New to me
My Rating: 7

I enjoyed this, though not enough to buy it, especially since both Michael and Mike own it.


Trains
Times Played: 2
Last Month Played: 2/2017
My Rating: 8

Expansion Played: Map Pack 2 for two of the games.

I played a couple of two-player games with Michael, one on the California map and one on the Italy map.


Würfel Bohnanza
Times Played: 1
Last Month Played: 2/2017
My Rating: 8

Always fun, you could even say it’s bean-o-rific!


Zombicide: Black Plague
Times Played: 7
Last Month Played: 2/2017
My Rating: 8

Expansion Played: Wulfsburg.

I received more painted figures and the zombie bosses looked awesome, so I had to start using them.

All zombies must, umm, “die”

We played Gregoire, Hitch, Homer, James, Lady Faye, and Paul, all of which are newly-painted characters. We played “The Zombie Army” scenario from Wulfsburg and mixed in the Ratbomination cards, and to make up for the additional abomination I pulled the Wolfbomination cards.

We quickly lost the first attempt because there was a rash of Necromancer cards which allowed the necromancer to escape when there were six spawn zones on the board. So we went for it again, and managed a win by splitting into two groups. One guarded the area of tightly-packed spawn zones to keep a necromancer from escaping while one went for the objectives and better equipment. The plan was for the second group to make it to the area to gain their equipment while the first group took over guarding against the escape. It worked well and that made the scenario a lot easier.

The next time I play this I will add in as many extra zombies as possible to make the game more challenging. The Deadeye Walkers and Wolfz were in the mix we played with and I would add in NPCs and the Crowz in the future and maybe a character Necromancer.

Watch what you step in

Michael and I played “The Dragonfiends” quest from the web site using a mix of all the painted characters and we ended up with Benson, Clovis, Nelly, and Theo.

Four spaces on the board are seeded with dragon snot or vomit. When a figure stops on it, they move an additional space in the direction they were moving unless the next space is blocked or there’s a figure in it. Two of the spaces are instant death when stopped on it, the other two create “traps” that block the space until the end of the turn. The object of the scenario is to collect all the objectives. It was a fairly easy scenario and worked well with four players as we won the game.

Surrounded!

Devin, Mike M., and I played “The Ambush” scenario from Wulfsburg and we had Morgan, Paul, Danton, Gregoire, Gowan, & Silas in the party. The goals are to collect the five objectives, replace one of the starting span points, and then post survivors in the two towers to prepare to cover the exit from the ambushing necromancers and zombies.

Mike likes to split the party, which is not my general course of action, but once a counter point is made I didn’t argue (though I often joked, “you’re the one who split the party”). It made it a little harder to clear part of the board, but not too difficult. Things were tough early on, but once Silas had the Chaos Longbow things got easier and we cruised to another victory.

In the thick of it

It was on to a quest I had played previously and lost all three times. Devin, Nick, and I attacked “In Caligine Abditus” using Theo, Xuxa, Troy, Nelly, Benson, and Danton. We allowed Xuxa to be played since I had the Trollbomination in the mix and that made her less powerful since she couldn’t kill everything on the board because the troll needs dragon fire to finish it off.

The object is find the two special objectives among the four on the board that open the doors that let us make it to the exit. We found the first one right away, but as we were moving to the second possible location the troll popped up and we couldn’t kill it, so we had to change plans and did our best to stay in front of and out of its sight, since it gets enraged when it sees mere humans.

We searched as we could while avoiding the troll but still were unable to find the dragon bile necessary to kill the thing. We found the second goal without having to double-back and face the troll. We made it to the exit but it was a tough battle and one which we might have lost if one of the keys was at the location of the last objective.

Zombie madness

Next up was the “Zombie Court” scenario from Wulfsburg. Devin, John, Michael, Nick, Tony, and I played Mortimer, Gregoire, Ann, Ariana, Morrigan, and Gowan. The goal was finding two goals in the six objectives. The Trollbomination was still in play and I added the Crowz to the mix for the first time.

We were a little careless with Gregiore who was holding off the wolves. All seemed well, but a double activation by three walkers killed him early on just as we moved to the first vault. Since it was early on, and having all survivors survive is not a goal for this scenario, we “found” Arnaud hiding in the vault and John played him the rest of the game.

The second objective was found in the fifth possible location and we won this one.

The devil, you say...

To make things tougher, I added the Wolfbomination back into the zombie deck. If we keep winning as often as we have been winning, then I might add another abomination.

We played “The Hellhole,” which was the only quest from the base game I hadn’t played yet. The party was Glynda, Lady Faye, Homer, Morgan, and Benson as played by Devin, Jacob, Mike, Nick, and I. The error we made was not opening the Hellhole building up so spawning things could escape, because that was the only way to both spawn necromancers in the Hellhole and killing them. One of the goals was to get all the spawn zones in the Hellhole. Silly us.

We still beat the game, though it wasn’t easy.
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Sat Apr 1, 2017 8:36 am
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Games Played in February 2017

Bobby Warren
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Edit: I missed a few games in my summary and have added them. Oops. shake

Zombicide: Black Plague is the new Warmachine for me. I’ve been getting together with others to play it early on Saturdays and we played one Friday night at Mike’s. It was also a Valeria month as we played all three games.

The lowest rated game I played was a new one at a ‘3’ and the highest rated was a ‘9’.

In February I played 27 different games a total of 42 times and six expansions accounted for fifteen recorded game plays. Five of the games were new to me, and I played 13 of the games and five of the expansions in January.

Here’s what I played:


51st State: Master Set
Times Played: 1
Last Month Played: 1/2017
My Rating: 7

I had the Mutants, Devin got the Merchants, and Michael had the hicks (Appalachian Federation).

In my hand I started with the card that gave a number of victory points equal to the number of gun symbols I had in my tableau. Of course, I couldn’t get many gun symbols early on, but managed to score by getting several cards that gave me VPs for symbols I had in my tableau and ended up winning easily by generating lots of VPs that way. It’s the second time I’ve seen this happen where one person gets several of these and cruises to a fairly easy win.


Automobiles
Times Played: 2
Last Month Played: 4/2016
My Rating: 8

Mike, Matt and I played a couple of races on the Monza track. I’m looking forward to the upcoming expansion, but won’t buy it if I have to get all three in one box. I have no interest in paying for the Planes expansion nor do I want to support the idea of boxing large expansions for completely different games in one box. Hopefully it will be available on its own.


Beyond Baker Street
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

We lost to challenge number three using investigators Helen Stoner, Inspector Baynes, Inspector Hopkins, and Irene Adler.


Big Book of Madness
Times Played: 1
Last Month Played: 10/2016
My Rating: 6

We played on the medium level yet still managed to win.


Dream Home
Times Played: 2
Last Month Played: 11/2016
My Rating: 7

I picked this up and we played and I had a terrible game. I made up for my poor showing by coming close to the win in the second time we played the following week.


Finstere Flure
Times Played: 1
Last Month Played: Last Month
My Rating: 7

“Oh, yeah.

“Oooh, ahhh... That’s how it always starts.

“Then later there’s running and screaming.”


Holmes: Sherlock & Mycroft
Times Played: 1
Last Month Played: New to me
My Rating: 7

It’s a really good set collection/worker placement game for two players. Half way through the first game I knew how I would want to change how I was approaching the game and I am sure Mike would have modified his tactics as well. We ended up tied and he won the tie-breaker by one.


Jump Drive
Times Played: 1
Last Month Played: New to me
My Rating: 6

I thought this would be a light version of Race for the Galaxy, but it is only slightly similar to the game with less choices. It’s a pretty good filler that I look forward to playing again soon.


King of Tokyo
Times Played: 1
Last Month Played: Last Month
My Rating: 8

Expansion Played: Power Up! and Halloween.

We played with six. The bunny won.


Masmorra
Times Played: 3
Last Month Played: Last Month
My Rating: 8

We’re just playing the standard game though I want to play the epic game. My worry is it might take too long, though I am willing to try it out.

The first time we played in February was a four-player game with Allison, Michael, Nick, and I playing Azure, Toghor, Jay, and Makumba. I won that one with Makumba.

Next was another four-player game with Devin, Michael, and Mike with us playing Tosh, Algus, Hyldir, and Izzy. Algus, guided by Michael ended up being the champion of the day.

Game three was with Devin and Nick and all three of us drew characters from Arcadia Quest: Inferno (Kisha, Phyx, and Trandir). We had an early appearance of the second level, and I managed to get there first with Kisha and found the room with the Hydra and had the upgrade that gave Kisha an extra VP for bosses and major monsters and had a quick win.


Mystery Rummy 4: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

Mike and I played.


Pandemic
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

The last game of the month was a successful beat down of the infections threatening to cause chaos in the world.


Pandemic Legacy: Season 1
Times Played: 1
Last Month Played: New to me
My Rating: 7

Michael had been playing this already and I joined in to his ongoing campaign. We were in June and played the first time for the month. We lost.

I’ve never liked the idea of legacy games: that’s what computers are for. The board looked like a mess with the misaligned stickers, and added powers on cards looked off as well. I’ll stick to playing the real version of the game or one of the other variations, though if someone wants to play this I will jump in without complaint. Well, much complaint.


Pandemic: The Cure
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

Expansion Played: Experimental Meds for the game.

We played using just the Mutation Challenge expansion and lost.


Pathfinder Adventure Card Game: Mummy’s Mask
Times Played: 3
Last Month Played: 1/2017
My Rating: 8

Expansion Played: Empty Graves for three of the games.

We finished the first adventure and then started the second one, and the first scenario beat us down. The rules for the scenario could have been better explained.

The next time we got together we didn’t beat it, though we ended up with enough cards in our decks to meet the winning condition if we were able to beat the boss. This was a game where we were the victims of poor luck with the villain being at the bottom of the two decks they ended up being in during the game. We disliked the scenario so much that we called it a win and moved on to the next scenario.


Potion Explosion
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

As I mentioned last month, Mike M. wanted a copy and the Game Depot got copies in. He bought it and while he ran out to get lunch we built the apparatus and punched the holes from the potions.

It’s obvious why he liked the game, he won again.


Quests of Valeria
Times Played: 1
Last Month Played: New to me
My Rating: 7

The Kickstarters arrived to everyone I know who backed it, including me.

Mike and I played a two-player game and we both liked it. In a lot of ways it felt thematically like a card game version of Lords of Waterdeep. I am looking forward to playing it a few more times to see if it will hold up to multiple playings.


Qwixx
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

Expansion Played: Qwixx Gemixxt for the game.

This is was just for Rylan.


Red Dragon Inn: Battle for Greyport
Times Played: 1
Last Month Played: New to me
My Rating: 3

It’s an ugly game with a poor graphic design.

The game play is worse. There is no real deck building and the clunky mechanisms which comprise this game drain any fun that might have while playing.

We played one small rule wring the first time and decided to give it a try. the game is so unintuitive and unmemorable that both of us had a hard time remembering how to play after just two weeks.

The amateurish graphic design is worse than many actual amateur productions that outshine this box of junk.


Roll for the Galaxy
Times Played: 3
Last Month Played: 10/2016
My Rating: 6

We played three games with Devin’s set, without the expansion.


Rumis
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

We played on the “Pirka” (wall) and I did horribly.


Santorini
Times Played: 1
Last Month Played: New to me
My Rating: 6

Not a bad abstract game, but not the greatest either. I would rather play most of the Gipf Project games than this, though I would play it again.


Trains
Times Played: 1
Last Month Played: 12/2014
My Rating: 8

After playing Automobiles we played this on the Tokyo map. Like Automobiles, this will have an expansion in a combined box, but I have enough maps that missing out getting another with some more cards is less of an issue if they are packed in one box.


Valeria Card Kingdoms
Times Played: 1
Last Month Played: 5/2016
My Rating: 9

We played without using the mini expansions. Nick and I tied, but I won the tiebreaker for a win of pure skill and planning.


Villages of Valeria
Times Played: 1
Last Month Played: 1/2017
My Rating: 7

Since I had played the other two Valeria games I decided to bring this one out and complete the trifecta for the month.


Würfel Bohnanza
Times Played: 1
Last Month Played: 1/2017
My Rating: 8

Beans!

Dice!


Zombicide: Black Plague
Times Played: 8
Last Month Played: 1/2017
My Rating: 8

Expansion Played: Wulfsburg.

We played another of the quests from the Zombicide web site. This one was number B3, “The King’s Crown” and we played with Baldric, Glynda, Montalban, Morrigan, Thalia, and Theo using the basic necromancer.

This scenario is really easy since we could ignore opening any of the rooms except the ones which passed us through to the tile where we needed to be to win the scenario. It needs to have some other objective or condition to win. Maybe mixing in the green objective token into the mix and not being able to open the green door without it, or requiring that getting the two vault weapons are a requirement to winning as well would make it a little more challenging?

Quiet!

The second time I played in February I decided to try scenario B5, “Hush!” We played using Ariane, Arnaud, Silas, and Tucker. We called the first one as a loss fairly early on when death came upon one of us.

We restarted and then we managed to pull off the win. Even though there are only four tiles and the goal is to claim all the objectives the scenario is quite tough. One of the things making it tough was not having a vault weapon that would allow us to kill abominations. Especially threatening was the speedy Wolfbomination. Luckily, the ‘Ice Blast’ promotional spell was something we grabbed early on which allowed us to constantly freeze the abominations in place, allowing us time to find Dragon Bile which let us kill the buggers. Though once or twice we almost didn’t get the freeze effect and it soaked up a lot of actions to do this.

Silas is a very powerful character once he reaches the red experience level. The ‘Iron Rain’ skill added to the ‘+1 to die rolls’ he gets at the start means he wipe out a space full of zombies in one action with a standard longbow. Add to it a ‘Quiver of Arrows’ that will let him re-roll if there are a lot of misses (rolling a one), and it becomes even more powerful. Sure, the bigger deadites like the fatties and abominations are not worried about him, but there are a lot of ways the other characters can handle most of them.

“Hush!” was a much better scenario than “The King’s Crown.”

Wolves. Why’d it have to be wolves?

I also played three times at Mike’s one Friday. The first game had the four of us controlling Arnwal, Evil Troy, Gurbak, Hewelin, Inquisitor Mizar, and Scowl. We played the second quest from the Wulfsburg expansion, “Know Your Enemy.” The first time we played we lost quickly because of wolves and the Wolfbomination.

Mike traded in Evil Troy for Ulfo and Damian dropped Hewelin for Cadence. We made it a little further the second time, but still lost. The third game we decided to change our plan and it worked better and we completed the quest.

From gray to white?

Another Saturday game had Me, Michael, Jacob, Devin, Rylan, and Kevin playing Julian, Ann, Arnaud, Clovis, Bob, and Beauregard in the “Run, you fools!” quest (B6) from the web. It was a fast game as we found the one objective required right away and were able to quickly make the exit.

Run away!

Finally, I played my first nine-tile scenario as we took a glimpse inside the quest for the Holy Grail with Arthur, King of the Britons; Sir Bedevere the Wise; Sir Galahad the Pure; Sir Lancelot the Brave; Sir Robin the Not-Quite-So-Brave-as-Sir-Lancelot; and Tim the Enchanter (a.k.a., Mortimer; Gilbert; Beauregard; Chauncey; Montalban; and Bob).

The scenario was the last one in the rule book, “Trial by Fire.” This one has all the dragon bile cards in a vault which is unreachable until all three objectives have been collected. There is an abomination in one of the rooms which has to be killed to win the scenario. Because I didn’t want an easy win I skipped using the NPCs. The problem was the Wolfbomination which was too fast and we couldn’t kill it. Luckily, just as we were going to die horribly at the hands of the super wolf we once again pulled an ‘Ice Blast’ and was able to keep it locked down with Bob and his Lucky skill making sure a six was rolled to keep it in place.

If I was to play the scenario again, I would stick the Trollbomination in the building. It requires that Dragon Fire is used to kill it, so getting someone who can kill abominations normally wouldn’t matter until the quest was completed and the vault accessed. That would allow to add the NPCs so we might be able to get some buff vault weapons during the game.

We ended up winning the game.
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Tue Feb 28, 2017 1:00 am
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Games Played in January 2017

Bobby Warren
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The consecutive months of playing Warmachine at least once has ended. The league died as player interest either dried up, their availability was spotty, or the army list choices just didn’t work. I hope to continue playing, though I’m more likely to play Khador than Menoth.

On the board game front, I played a lot of games I really like, though most of the new ones were just okay while a couple of them were super dogs.

The lowest rated game I played was a new one at a ‘3’ and the second-lowest rated was another new one at a ‘4’. The highest rated was an old favorite. I also have a lot of ‘8s’ on the played list, which is a really good thing.

In January I played 34 different games a total of 52 times and six expansions accounted for nine recorded game plays. Five of the games and three of the expansions were new to me, and I played 14 of the games and two of the expansions in December.

51st State: Master Set
Times Played: 3
Last Month Played: 12/2016
My Rating: 7

I taught the game to Mike Mc. and Jeff. I had the Appalachian Federation, Mike Mc. had New York, and Jeff had the Merchants Guild.

Later in the month, I played T. who got the Mutants Union and I had the Appalachian Federation again. He was able to destroy locations at will, so I focused on rebuilding them for the VP, and rushing for the end. He was able to stay ahead and finished with the win because he had far more locations built.

Mike wanted to play again the next time I saw him, so he and I played Nico. I had New York, Mike had the Appalachian Federation, and Nico had the Mutants Union. I made a few deals for VPs and I also had a feature that let me get VPs for razing buildings, and raced for the win.


Baseball Highlights: 2045
Times Played: 1
Last Month Played: 5/2015
My Rating: 7

Mike and I played this again. We got in the initial three mini games at the Game Depot and ended up playing the world series at his house in the evening.


Beyond Baker Street
Times Played: 1
Last Month Played: 9/2016
My Rating: 8

Three of us took on the second challenge and managed to beat it just before Holmes advanced all the way to the end. At one point we deliberately played a wrong card to make the required number harder since the target was impossible for us with the cards played and the remaining cards in the deck. It’s a really clever game.


Clank!
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

A fast run through the dungeon. As we got about 1/3 of the way through the game it was obvious that the only way I could win was grabbing a small artifact and pushing the end of the game. Even with that, Mike was close to beating me out of the dungeon. He ended up not making it out and I ended up being the last one standing, but didn’t make it out of the dungeon because of the dragon countdown.

I’m really looking forward to the Sunken Treasures expansion due out in a couple of months.


Dice of Crowns
Times Played: 1
Last Month Played: New to me
My Rating: 3

This is a bad dice game. The rules pretend there are real choices, but really it is just chucking dice, maybe passing some to a neighbor who will check them and likely pass them back to you. Then, when a ‘winner’ is found, everyone can try and attack the winner, prolonging this brutal, pedantic game.


Fantasy Fantasy Baseball
Times Played: 1
Last Month Played: New to me
My Rating: 4

This had too much going on to be fun. It just reaffirms my sneaking suspicion that a sports game trying to simulate leagues are usually doomed to be underwhelming.

The sub-standard tracking using cheap plastic cribbage pegs in poorly-punched board made playing the game less bearable. Like the game itself, someone got cute and over-designed a solution instead of keeping it simple.


Fields of Green
Times Played: 2
Last Month Played: New to me
My Rating: 7

This is a terrestrial version of Among the Stars with developing a sprawling farming complex replacing the building of a space station.

This has several of advantages over the interstellar-themed game. First, the set-up is easier because there is no construction of the card pool. All the cards of each of the four types are shuffled into their own decks.

Next, the players draw six cards each round, determining their own mix of cards to be used in the draft. The only rule for the mix of cards is they have to draw from at least three of the four types of cards.

Also, while building the locations the players don’t have to score every card as it is played. Some score immediately, but that is tracked by victory point tokens and not by constantly updating a score board.

Finally, there is a harvest phase at the end of every round. Resources are spent to generate money, victory points, and resources for future rounds. The game also introduces upgrade tiles that can modify how a card works.

We played the two-player game which changes the way card drafting works by laying out a tableau of six cards, each playing choosing one and playing it, then replacing the two cards with new ones until all 12 cards have been selected. We both enjoyed the game, though I don’t see myself buying it as long as I still own Among the Stars.


Finstere Flure
Times Played: 1
Last Month Played: 10/2016
My Rating: 7

The monster attacked, the players ran, and Nick’s group was fastest on their feet and they would have gotten all three of their tokens out on the same turn if we didn’t call it at the beginning of the turn because no one else was even close to challenging him.


First Class
Times Played: 1
Last Month Played: New to me
My Rating: 6

This is the card game version of Russian Railroads system. I liked this more than the board game, though the coins and spending them add a chaotic timing element that slows the flow of the game down.


High Score
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

A four-player game that T. won.


Isle of Skye
Times Played: 1
Last Month Played: 12/2016
My Rating: 7

We played a five player game. One of the scoring tiles was for most ships and I gave up on that right away to focus on the other three. I was not that successful and ended up in third place.


Keltis: Das Würfelspiel
Times Played: 1
Last Month Played: 12/2016
My Rating: 7

We talked about how often we have played this game and I would have sworn that the game was almost 10 years old, but it is only five. Sometimes time doesn’t fly as fast as it seems. That, or I am more senile than I thought I was.


King of New York
Times Played: 1
Last Month Played: 2/2015
My Rating: 8

Expansion Played: Power Up! for the game.

I ended up stuck in New York without being able to leave because of a card in the queue and was the first eliminated since I wasn’t all that healthy before going in. Just before I was eliminated, Jeff got an upgrade that let him web those he attacked which reduced their re-rolls.


King of Tokyo
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

Expansion Played: Power Up! and Halloween.

Four of us. The pumpkin won.


Masmorra
Times Played: 5
Last Month Played: 11/2016
My Rating: 8

My copy arrived early in the month, before Mike, Nico, or Jerry got the KS copies. I picked mine up from the house at lunch on a Friday and took it over to Mike’s so we could play with some of the new characters. He, Jerry, Damian, and I played and Mike won with the Toghor, the dragon.

The next day, Nico and I played two games. He won with Raffi while I played Lotus. Game two had me winning with Blossom over Thereon. Mike and I also played a two-player game with me playing Tosh and him playing Travis. This was a quick game.


Medici
Times Played: 1
Last Month Played: 12/2016
My Rating: 9

Five people, one master trader. Me.

And by master trader, I mean lucky. At the end of the first year I had three empty spots. I flipped the next three cards over and got an addition 14 points of ship value and ended up with four of one good and one of another. It put me at the front with Nick and I managed to hold onto the lead for that win.


Mystery Rummy 4: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 10/2016
My Rating: 8

Nothing I was collecting went right the entire game and we went into the last hand with Mike just two points shy of winning while I was over 40 points behind. Once he laid his first meld down, it was a race. I needed to get all the Al Capones and go out while he just needed to go out. In the end, I had seven of the eight Als and the deck ran out. Stupid game.


New Bedford
Times Played: 1
Last Month Played: New to me
My Rating: 6

Mike picked this up. We played using just the basic game and it felt like a programmed exercise more than a game. Mike also has the expansion and he thinks it might fix that feeling.


Orléans
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

Mike, Damian, Matt and I played this one Friday night. Everyone thought I was clearly in the lead, but I knew that Matt was probably going to be a little ahead of me. He ended up winning by a fairly large amount.

I’m looking forward to playing this again.


Pandemic
Times Played: 1
Last Month Played: 4/2016
My Rating: 8

We played a game using just the base set, though it was a later printing which had the annoying clear disease cubes. It came down to the next to last turn and we needed the Government Grant to be one of the cards that was drawn. Otherwise, we would have lost.


Pandemic: Iberia
Times Played: 2
Last Month Played: 12/2016
My Rating: 8

Michael and I won our second game using five epidemics, not because Mike tried shaming me in last month’s comments, because we played before I posted. Honest!

Then I won the next time I played with Mike, Jerry, and Damian with five epidemics.


Pandemic: Reign of Cthulhu
Times Played: 1
Last Month Played: 9/2016
My Rating: 8

It was a Pandemic month! I was happy to get this version played again as well as getting the others played. We ended up with the win on this version as well.


Pathfinder Adventure Card Game: Mummy’s Mask
Times Played: 5
Last Month Played: 12/2016
My Rating: 8

Expansion Played: Empty Graves for one of the games.

We finished the first adventure and then started the second one, and the first scenario beat us down. The rules for the scenario could have been better explained.

The next time we got together we didn’t beat it, though we ended up with enough cards in our decks to meet the winning condition if we were able to beat the boss. This was a game where we were the victims of poor luck with the villain being at the bottom of the two decks they ended up being in during the game. We disliked the scenario so much that we called it a win and moved on to the next scenario.


Potion Explosion
Times Played: 2
Last Month Played: 11/2016
My Rating: 8

I taught the game to Mike Mc., Johnathan, and Jeff.

Mike Mc. managed to score the most points and won the game, cursing me for showing him a game that he wanted to buy, breaking his resolution to buy fewer games. It was January 2.

Damian was also interested in the game so Mike G. dragged the game out and we played with him and Jerry before Pathfinder one Friday.


Qwixx
Times Played: 3
Last Month Played: 11/2016
My Rating: 8

Expansion Played: Qwixx Gemixxt for two of the games.

We played this at the end of the night after being smacked down by the Pathfinder Adventure Card Game. It was a screwy game.

We also played a couple of times at the Game Depot, once with and once without the expansion.


Ra: The Dice Game
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

Mike and I played this. I really need to bring it on a Saturday and see if that group would like it.


Rumis
Times Played: 1
Last Month Played: 7/2010
My Rating: 8

It was great to get this played again. We played using the pyramid template and I ended up with the win, being the most experienced player.


Saint Malo
Times Played: 1
Last Month Played: 7/2016
My Rating: 8

We played this with five players, and that was a mistake. It took a long time to get through the game and the pirates came up so fast that four of us lost all six of their cannons and the eventual winner, Mike M., was the one who had a soldier before the first round of pirates attacked.


Snowdonia
Times Played: 1
Last Month Played: 3/2014
My Rating: 8

Mike and I played this on Thursday evening. It had been a while since we played. I made sure I grabbed engine number 5 to get the extra coal and started using my extra worker to advance the surveyor. I petered out at the 11-point station and by the end of the game Mike’s surveyor had caught up with mine. Mike won fairly handily because he built more than me and I focused too much on laying track at the end when I should have worked on building the last station.


Taluva
Times Played: 1
Last Month Played: 10/2016
My Rating: 8

I won this four-player game, though if Matt and Damian weren’t new to it and Mike had played it recently, then the results would have been different.


Villages of Valeria
Times Played: 4
Last Month Played: 12/2016
My Rating: 7

It is a decent game but still a little clunky in execution. If it were in a large box I wouldn’t likely be bringing it along with me, but it is in a really good sized box to pack in the game bag so it will see more play than if it were in a larger box.


Würfel Bohnanza
Times Played: 2
Last Month Played: 12/2016
My Rating: 8

We played a couple of times during the month and Nick ordered a copy so one more person in the group owns it.


Zombicide: Black Plague
Times Played: 1
Last Month Played: 12/2016
My Rating: 8

Expansion Played: Wulfsburg.

I’ll record using Wulfsburg when I play a scenario which requires components from it and I’m using the zombie wolves.

We played one of the quests from the Zombicide web site, B6: “Run, you fools!” Grom, Thalia, Bob, and Troy were the heroes and Evil Troy was the Necromancer behind the undead shenanigans. Things were progressing well, even though Evil Troy escaped once. We’d investigated one of the vaults and a couple of the buildings and moved back to the tower and we were going to explore to the other. We were set up to go there, and I was holding the stairs, ready to ignite the Dragon Bile when runner zombies got an extra activation, jumped into my spot and killed me dead. That was the end of the scenario.
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