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Mania
Condition - Madness
Front side:
You can perform the same action more than once during a round.
All actions you perform during a round must be the same action.
03.08.2017 update: I have just realized that the above is broken with all the "Do something, then perform 1 additional Action" Actions.
(Back sides pending.)
Exploring the Design Space
In this blog I'll share some ideas about how a board game can be expanded. My main interest at this moment is Eldritch Horror, but this may change in the future.
Archive for Work in progress
Just a steel town girl on a Saturday night
01
Aug
2017
- [+] Dice rolls
Alternative "Ashcan" Pete - WIP
26
Apr
2016
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"Ashcan" Pete
Investigator
Action: Move 1 space along a Train path, then perform 1 additional action.
Passive: Treat the top card of the Asset discard pile, as a card in the Reserve. When you discard an Asset, put it on the bottom of the discard pile.
Starting possessions: 1 Duke Unique Asset, 1 Guitar Asset
Design Notes:
The bum's trademark active skill is weaker than Silas's because there is a smaller number of Train paths compared to Ship paths. To amend this, Pete gets another weak skill from the Guitar - the same "music" ability Jim Culver has.
The passive skill is supposed to cover for Pete's jury-rigging and improvisation proficiency.
Referenced Cards:
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Guitar (Asset - cost: 1)
Item
Action: Each investigator on your space recovers 1 Sanity.
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Duke (Unique Asset)
Ally - Character
Effects: ToBeDetermined
Work in progress.
I have yet to come up with a set of effects that would be worthy of Duke.
- [+] Dice rolls
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Amanda Sharpe
Investigator
Action: If you do not have a Talent Condition, gain 1 Talent Condition.
Passive: You may have up to four Focus tokens.
Starting possessions: ToBeDetermined
Design Notes:
While I have no idea how the official Talents will work, they surely sound like something Amanda Sharpe would specialize in.
Work in progress.
The Talent idea is crazy speculation at this point. I guess not much can be done until we get another preview.
- [+] Dice rolls
Alternative Jenny Barnes - WIP
25
Apr
2016
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Jenny Barnes
Investigator
Action: If you have exactly 1 Sanity, recover 1 Sanity. Then, if you have exactly 1 Health, recover 1 Health. Then, if you have no Focus, gain 1 Focus.
Passive: : Gain a Funding Condition.
Starting possessions: ToBeDetermined
Design Notes:
AH Jenny Barnes was build for versatility.
I always wanted her to have the ability to repeat the same Action second time, but in the meantime Marie Lambeau got such ability.
The above action was inspired by her "Isabelle's Letter" starting item from Mansions of Madness. Jenny has noble motives and these give her strength and inspiration.
The passive ability was a no-brainer, but I'm trying to design a a Trust Fund Unique Asset as another option.
Work in progress.
I think the active skill is too weak, and I would like to add a fourth, similar, effect.
- [+] Dice rolls