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Debbie Ohi(Inkygirl)Canada
Toronto
OntarioI tweet about board gaming at @BGGgirl, about writing/illustrating at @inkyelbows. -
Jeff (aka jridpath) and I had a wonderful time at BGG.con this year! Thanks to all staff, volunteers and sponsors for creating such an amazing event.
I'm gradually uploading my photos from BGG.con. Feel free to share, scoop and repost for personal use; a photo credit, tag or link would be appreciated. Photo albums uploaded so far:
BGG.con Part 1: On Flickr - On Facebook
BGG.con Part 2 (Spiel-A-Thon): On Flickr - On Facebook
BGG.con Part 3 (Battling Tops, Closing Ceremonies): On Flickr - On Facebook
Great to catch up with old friends as well as make some new ones. This year, I purposely didn't schedule any games in advance, nor did I have a list of "new games I have to play at BGG." This left me more open to gaming and socializing opportunities that came up. I really enjoyed this, though it did mean I missed out on playing a lot of the hot new games.
I heard around 3000 gamers attended this year! The registration badge line was huge (see my pics) but was processed in about an hour, thanks to process tweaks and hard work by staff/volunteers.
I livetweeted from the event via my @BGGgirl Twitter account.
BGGgirl (a.k.a. Debbie Ridpath Ohi - Twitter: @BGGgirl)
Board gaming meanderings, comics and photos from a children's book writer & illustrator
Archive for Event: BGG Convention
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Debbie Ohi(Inkygirl)Canada
Toronto
OntarioI tweet about board gaming at @BGGgirl, about writing/illustrating at @inkyelbows. -
Jeff and I had a fantastic time at BGG.con this year. Huge thanks to the organizers, volunteers and sponsors for making this event possible!
I'll be posting some highlights from the convention later on, but for now I'm gradually going through the photos (1300+, eek) and doing some culling, editing and uploading.
Feel free to scoop/post any of these photos for personal use, but please do include a photo credit if at all possible (if you're tagging me on Twitter, you can tag my @BGGgirl boardgaming acct). Please DON'T tag people unless you're sure they won't mind, thanks. Because there are so many photos and I also have upcoming work deadlines, I lack the time to fulfill individual photo requests ("You took a photo of me playing Diamonds on Fri or maybe Sat, could you send it to me?") -- I've uploaded my highest res photos to Flickr; feel free to scoop from there.
Photos uploaded to Flickr:
Part 1 - Part 2 (Spiel-A-Thon) - Part 3 (The Dice Tower podcast recording) - Part 4 (Battling Tops) - Part 5 (general gaming plus closing ceremonies)
Photos uploaded to Facebook:
Part 1 - Part 2 (Spiel-A-Thon) - Part 3(The Dice Tower podcast recording - Part 4 (Battling Tops] - Part 5 (general gaming plus closing ceremonies)
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Debbie Ohi(Inkygirl)Canada
Toronto
OntarioI tweet about board gaming at @BGGgirl, about writing/illustrating at @inkyelbows. -
I had played Mansions of Madness earlier this year (Blood Ties scenario) and was keen on trying again, so many thanks toRocky RococoUnited States
Wichita
KansasLooks easy, but sealed to the back of this metal mother is a radar-activated stamping and seizing module that’ll keep a man punching ‘till he’s drunk with power!
for letting me join this game. Plus I finally got to play a game with him, yay! He doesn't look anything like his BGG avatar, in case you're wondering.
Thanks also to my other playing partners:mylesUnited States
Mustang
Oklahoma100 geek gold and this is all I get? :p
and our keeper:Jim BrooksUnited StatesSome are born to move the world To live their fantasies But most of us just dream about The things we'd like to be Sadder still to watch it die Than never to have known it For you, the blind who once could see The bell tolls for thee...
I stupidly forgot to take ANY PHOTOS as we were playing the game, so have none to post here. But wait, here's a cartoon instead:
Anyway, we played the Classroom Curses scenario, which involved a lot of darkness but no monsters, and ended quickly. By the end, we were all a bit disappointed (including the Keeper) because we had won so easily. The game itself wasn't too blame, but the scenario. Judging from this review (spoiler alert for other scenarios in this post, so skim over scenarios you haven't yet played), we weren't the only one who felt this particular scenario wasn't all that interesting.
Despite the scenario, I still enjoyed the game mainly because of the other players. Like Arkham Horror, themed co-op games of this type depend HEAVILY on the players involved. It's not just about winning, but also to enjoy the roleplay and atmosphere.
Happily, we had a good group and I do hope to play Mansions Of Madness with them again sometime...but another scenario.
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Debbie Ohi(Inkygirl)Canada
Toronto
OntarioI tweet about board gaming at @BGGgirl, about writing/illustrating at @inkyelbows. -
I admit I have a weakness for food games. So when Carlos Hernandez invited me to play Bonbons (GameWorks SàRL, 2011), I couldn't resist.
My co-players:
BonBons is basically a memory game. There are eight types of candies (each in four colours) as well as three money tiles and one empty package. Each player gets four round tiles and the rest of the tiles are square and are placed face-down on the table.
On your turn, you turn over a round tile and a square tile. If they match exactly, then both tiles stay face up and you take another turn. Differences from similar concentration/memory games: you can steal candies from your opponents, money tiles help you get rid of your round tiles, and the empty package gives you an EXTRA round tile.
First player to turn all of his round tiles face up wins.
Cute packaging, fun filler game.
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Debbie Ohi(Inkygirl)Canada
Toronto
OntarioI tweet about board gaming at @BGGgirl, about writing/illustrating at @inkyelbows. -
Had lots of fun trying Rattus for the first time. As the name suggests, lots of rats are involved. The theme: players try to control the black plague during the Dark Ages; the player with the highest surviving population wins.
Thanks to Paul Gerrardin (sp?) and Max for teaching us this game.
My co-players:
Love the artwork by Alexandre Roche.
Rattus is quick and straightforward. It's an aggressive game, where pretty much every move involves some nastiness against another player. Ordinarily I don't tend to enjoy this type of game but had a lot of fun in Rattus.
Why? Trying to figure out why. I think it was because the game was so fast-moving and short, with little downtime. And there was no backstabbing or betrayal component -- it was just straight out INFECTION.
Jeff bought this game as well as one of the expansions.
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Debbie Ohi(Inkygirl)Canada
Toronto
OntarioI tweet about board gaming at @BGGgirl, about writing/illustrating at @inkyelbows. -
I loved BGG.con for so many reasons, but one thing I LOVE doing is just wandering around and seeing what people are playing. Not to find a game to play (although that inevitably happens!) but just to take in the whole BGG.con atmosphere.
Like the what the heck is this group playing?
They were all clustered around a table, standing up, with cards spread out in front of each of them. Very intense discussion,so I didn't want to interrupt to ask. Looked like fun, though.
Some Texas Hold' Em Tournament pics:
I was tempted by the flea market, but it looked way crowded and I was worried that I'd actually FIND something I wanted to buy...and then I'd have to worry about whether Jeff & I could fit it into our luggage. I knew he had already picked up some new games.
But back to the whole board game convention atmosphere. One thing that I love about BGG.con is that it's all about FUN. Sounds obvious, I know, but how many FIVE DAY CONVENTIONS do you know whose activities are completely focused on having fun?
One of the things I love about BGG.con is the fact that there are so many different options, depending on what I feel like. I'm not a night person like my husband, which is why I don't get to do nearly as much gaming as he does during the year.
At BGG.con, I can crash as early as I need to. And no matter how early I wake up in the morning, I KNOW that there will be people gaming downstairs. Some of them will have been up all night, of course, but still!
Plus I love the fact that there's no need to smalltalk. We ALWAYS have something in common to talk about.
Ok, enough about that. Back to the games I played at BGG.con...
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Debbie Ohi(Inkygirl)Canada
Toronto
OntarioI tweet about board gaming at @BGGgirl, about writing/illustrating at @inkyelbows. -
Interrupting my own posts about the BoardGameGeek convention to ask here:
Did you write an overall post about BGG.con? If so, please post the link below in the comments section. I haven't been able to find one directory of all the event reports, and would love to be able to read over all of them...not just now, but later on when I'm going through more BGG.con withdrawal.
Here are the ones I've found so far:
BGG.CON 2011 InPlay Video Reviews of The Adventurers II, Panic Station, Poseidon's Kingdom, Dungeon Fighter, For Fame & Fortune, Trajan, Space Mission, and Hard 8
My BGG.Con 2011 - Jesse Dean
2000 Words and a Handful of Photos: My first BGG.CON
The Running Man's BGG.CON 2011
SHORTER POSTS ABOUT THE CONVENTION AS A WHOLE:
First Time at BGGCON
Thank You BGG Con Organizers and Helpers
Thank you to EVERYONE from a first timer (thank you thread with lots of other thank yous in the comments)
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Debbie Ohi(Inkygirl)Canada
Toronto
OntarioI tweet about board gaming at @BGGgirl, about writing/illustrating at @inkyelbows. -
Who knew that Battling Tops could be so FUN?
This event at BGG.con was SOOOOOOOOO entertaining to watch. Participants were offered masks, while some provided their own costumes.
was a fantastic emcee, bellowing out instructions with the enthusiasm of a wrestling match announcer:
And kudos tochaddyboy_2000United States
Olathe
KansasWelcome to my secret message.
for organizing the event.
Here are some other photos from the tournament:
And my favourite Battling Tops photo subject,
You can see more of my photos in my Gallery on on Flickr: Part 1 | Part 2
And here's a great video from
Link: http://www.youtube.com/watch?v=mf2xmND4sjU
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Debbie Ohi(Inkygirl)Canada
Toronto
OntarioI tweet about board gaming at @BGGgirl, about writing/illustrating at @inkyelbows. -
Thanks to
for taking the video above, which actually catches our Alien Frontiers game in progress (around the 1 minute mark).
The theme didn't appeal to me at first (there are so many 'build it in outer space' games out there) but changed my mind as soon as I started playing it.
The rules are straightforward, the game is short, and I liked most of the game mechanics -- the only part I wasn't crazy about was the ability to steal other player's resources.
You could block stealing with the right alien technology card, but you were pretty vulnerable if you didn't have it. I had this card so didn't get stolen from, but also avoided stealing myself just because I prefer trying to win the game without the nastiness (yeah, I know I KNOW).
Alien Frontiers was one of the first (if not the first) board game to get successfully use Kickstarter to fund its first release before it was picked up by publishers.
Anyway, thanks to my game partners:
Andrew Korson(AGKorson)United States
Kennewick
WashingtonNever trust the brute-force power of a computer network to do the job of a combinatorialist.
You can see more of my photos in my Gallery on on Flickr: Part 1 | Part 2
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Debbie Ohi(Inkygirl)Canada
Toronto
OntarioI tweet about board gaming at @BGGgirl, about writing/illustrating at @inkyelbows. -
One of my favourite new games at BoardGameGeek this year: Kingdom Builder (Queen Games). LOVE this game.
Several people who know my game tastes recommended this game to me, so I suppose I shouldn't have been surprised that I liked it so much.
You build settlements on different types of terrain, and the winner is the player who ends up with the most gold. No backstabbing, no betrayal, no outright aggression. The most aggressive action one player can take against the other is to block them from building on a particular hex.
You'd think that the lack of aggression would turn off some gamers, but there's a lot of different strategies involved, plus the game objectives change each time (depending on what objective cards you draw at the beginning of the game).
PLUS the game is short (average 45 minutes) and the rules are pretty straightforward. A good family game.
Thanks to my game partners:
Matt Robertson(Bixby)Canada
Regina
SaskatchewanThe BixCON Series of gaming events: A combination of Great Friends, Great Games, Great Food, & Great Drink!
You can see more of my photos in my Gallery on on Flickr: Part 1 | Part 2
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