Post Scriptum Games

This is a BGG copy of the official blog of Post Scriptum Games. Twitter: @Mario_Sacchi_PS and @PScriptum_games

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Mass production samples!

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Dear readers, again we are sharing on this blog an update on our game Shogun no Katana, successfully funded on Kickstarter, because we think you all can be interested in these gorgeous images and news!
Enjoy the reading!

Konnichiwa!

Dear backers, we are almost there!

As anticipated in the latest update, the production of the game was restarted. The first thing for us was to approve the mass production samples: we did it and of course we are sharing the samples with you. We are really proud, it’s a feast for the eyes!

We already showed you many images of the game in the past, so now we want to share the latest adjustments we made to make it perfect (please note: all these images refer to the Deluxe version).

The Wandering Characters tray is a bit higher than the others to hold the Forge boards firmly.
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The Washitsu boards perfectly fit in the space between the Wandering Characters and the Resource trays.
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The Wandering Characters tray is designed to contain all the special equipment of the Characters.
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The Palace tiles perfectly fit in this space, and there’s room for other elements below.
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The Resource Trays have a v-shaped bottom to help you take the cubes easily.
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The card holder is designed to keep them separated, with or without sleeves.

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You can see all these aspects in this video!

And, most importantly, our special tester approved the box!
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Again, thank you so much for supporting Shogun no Katana and Post Scriptum.

Talk soon!
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Fri Jun 24, 2022 5:33 pm
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UPDATE #37 The light at the end of the tunnel!

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Dear readers,
as already done in the past, we are sharing on this blog an update on our game Shogun no Katana, successfully funded on Kickstarter. The game is going through several productive vicissitudes, as we wrote in various previous articles. We won’t share all the updates here, but only the most relevant ones, like this one.

Enjoy the reading!


Dear backers,
this is the update you (and we) have been waiting for! We have been informed that the factory reopened and they should be able to resume production of Shogun no Katana in a week or two and complete it about a month after that. Yay!

This is really good news, even if our work isn’t done: as soon as we’ll have a precise date, the next crucial step will be reserving slots on cargo shipments to reach all the world. This needs some attention, since the logistic situation is tangled as well, there are looong waiting lines on cargo shipments (what isn’t tangled, these days?!). Obviously we are already working on the shipment reservation since we want this game to hit the market in the shortest time possible (as we already explained here). Anyway, that point solved, the games will be on their way towards you, dear backers, all around the world.

So, in a nutshell, we start seeing the light at the end of the tunnel.
As of today, let’s enjoy the good news, awaiting further updates!

Again, thank you so much for supporting Shogun no Katana and Post Scriptum.
Thanks for your patience.


Talk soon!
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Fri Jun 10, 2022 4:14 pm
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UPDATE #34: Keeping on improving the game!

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As some of you requested, starting today we’ll be sharing on this blog the updates from the kickstarter campaign of Shogun no Katana. It’s our most ambitious and relevant project so far and we think this is a good way to keep all our fans informed of its developments.
Enjoy the reading!

Dear backers,
as written in our last update, production is going on, everything’s on track and we expect the games to be delivered in May 2022.

We examined the mockups we received and, wow, aren’t they gorgeous!
As you know by now, we are very picky, so when giving our feedback to the factory we made some tweaking: we had the printer fix a few parts of the plastic inlays (it’s funny that in creating a complex eurogame the tricky part is… packaging ?‍♂️) so they will be up to the level of the other components.
Also, we decided to increase the thickness of the tiles, now they’ll be 2mm instead of 1.5mm and we feel this way they are better suited to the luxurious look of the game while they can still be stored easily in the game box.
Don’t worry, these adjustments are not delaying the production, they’re part of the process: you have been waiting for our game for a long time and you have always been very supportive, so you deserve the game to be flawless!

So, there’s nothing more to say… There’s just something to see!

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Again, thank you so much for supporting Shogun no Katana and Post Scriptum.

Talk soon!
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Fri Mar 4, 2022 4:20 pm
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