Shefford Friday night games

This is a short description of the games we play at our Friday night game group.

Archive for Sharon Khan

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Friday 10th November 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday was very quiet, with just 4 of us. We started by playing my new game acquisition, Dice Forge. Simon won, just beating me by two points for the victory, with Sami similarly beating Lisa by just two points for third place! I am enjoying this - a light dice builder, with enough variety in strategies to keep each game feeling fresh.

After that was Simon's choice of Macao, as he's desperately trying not to be last at this! I played a very scroll heavy strategy, aiming for first on the wall every time to have a good choice of cheap scrolls and buying just a few goods in the city to deliver. Sami however ended up with a cash gaining strategy, but the rates weren't great for converting these for cash. We tied on points for the win, but Sami had more cubes free on the last turn to move forward on the wall to win the tie-break. Simon did manage his goal of not coming last, just finishing ahead of Lisa!

Lisa chose the next game, Duplik, which I was able to win, despite not having a very good descriptive round myself! Lisa had to leave at that point, but we had just time for a quick filler game of Timeline: Diversity, which Simon, very unusually, lost. I was incredibly lucky with my initial deal, with most of them being very early and easy to fit into the timeline, so won.

We then finished with a 3 player Inhabit the Earth, my other new game acquisition. It was new to both of the others, so I explained the rules and we got started. I was able to piggyback two of my animal types successfully to rapidly get them up to the top area of Australia, which opened up the 3 deck quite quickly. I then focussed on moving my other animals up to the 2 regions if possible, and making all my animals score at final scoring. Sami triggered game end, racing one of his animals very quickly up the relevant track to the top. As the only player who knew the game it wasn't a surprise that I won, with 31 points. Sami was second, having not so many scoring points at end-game as me but matching me otherwise, and Simon hadn't picked up any scoring chits off the board, so lost points there.
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Tue Nov 14, 2017 12:34 pm
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Friday 3rd November 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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This Friday we were 6, so started by splitting into two threes. I was on the Istanbul table, with Gill and Richard. The board was slightly odd, with all the goods in the bottom left corner, and the markets on the far right. I found a good route that involved post office, police station (when my person was free), market and then buying gems for cash, and repeating this repeatedly, with just a few blockages, won me the game. Gill went a different route, instead getting lots of goods, and buying gems with goods, as that tile was near the goods producers, and that worked well too, with her being just one gem behind me. Richard tried a bit of everything - getting his early gems by buying the tiles, then interfering with me for a bit to buy some gems for cash, but was a gem behind Gill at end-game.

We then played Chronology, although as we were all in chatty moods, I think there was more chatting going on than game playing quite often - most of it about the events were drawing in the game, but sometimes going off on tangents too! I won, helped by sitting to the left of Richard, who being younger hadn't got quite as much of a knowledge base (there were a few cards that weren't history to Gill or I, and we could date to pretty much the exact year, but were before he was born, so he didn't have the same advantage!). Despite the chatting the others hadn't quite finished when we did, so we played a quick game of Qwixx while waiting, with Richard struggling to remember the correct rules, as he usually plays some house rules, but he won very comfortably!

After that, as we had mostly Time's Up lovers in the room, and I haven't played it in far too long, I suggested Time's Up! Title Recall!. We had a discussion over three 2s or two 3s, and eventually decided to go with the three teams, mostly with where we were sitting for ease. The first round was fairly even. Sami had a couple of bad turns with Richard, as he kept drawing the same card that Richard couldn't get, but then he caught up. Gill and Marion were the best, with Marion guessing Gill's clues particularly well, but the scores at end of round 1 were 15-14-13 - anyone's game! Round 2 and it was a bit more skewed. Richard was the best at describing with Sami guessing his well, but the other way wasn't going so well. Similarly I was find at giving Simon clues, but not so good at guessing them from him! We slipped at round end, being on just 12 points, with the others on 14 and 15 (yes, we lost a card between rounds - which might have been my fault, as I threw the deck everywhere accidentally when shuffling between rounds! We found it the next day.). The last round, and this time it was Sami and Richard who struggled, despite them having done best in the previous round when Sami wasn't using any words!! Sami just couldn't guess any of Richard's clues. Simon and I switched over, with this time Simon not guessing mine, but me guessing his well, and we tied with Gill and Marion for first place, but with both my team and Sami's team having a bad round, Gill and Marion won the game, although with the range of scores being from 44 to 39, it was close.

We then split into two tables again. Gill chose P.I., and Richard and I joined her again for that. I got my first round down to a 50/50, with no further clues, but as no-one else was close decided to guess, and got it wrong. This prompted Gill to do the same, but she was lucky enough to get hers right. Richard was still a few turns off his! The second round I was struggling to find cards that worked for me, so used a second detective quite late on, and was lucky enough that this solved my problem, and gave me another early guess, which meant at the end of the round that Gill and I were tied on points, with Richard a little behind. Third round, and I was able to finish first again, and Gill was a turn behind me, so that was enough for the win - phew!

I suggested Rise of Augustus as a finisher. Richard went for extra people early on, and suddenly went from having a slow start to finishing three cards in quick succession and flying past Gill and I. I was able to pick up one of the achievements for cards, and finish 7 cards, and just stayed 3 points ahead of Richard for the win, but it was close. Gill was doubly unlucky in the late game, after an impressively good start - first being blocked out of card bonuses, when she was ahead all the early game (on both points and cards finished!), then the timing of her finishing cards meaning that my attack of "take all people off one card" hit her particularly badly.
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Tue Nov 7, 2017 12:04 pm
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Friday 27th October 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last week we were away in DisneyWorld, but this week we were back as usual. We started with just 4 of us, and I suggested Catan: Cities & Knights. John had only played basic Settlers before, and that only once about a year ago, so we ran through the rules and got started. Sami got off to a great start, thanks to two of his numbers being rolled repeatedly, and put down two settlements, and John also managed to get nice resource combinations to get roads and settlements down quickly. It did look briefly like Sami might lose his starting city, but he managed to defend, and I gained a point for defender of Catan as a result. Then there was the usual mid-game building, with everyone building up their cities - although with me getting a remarkable lack of commodities, which meant I was rather behind the curve on the bonus cards as a result. Although for a while no-one got any, as the barbarians were very aggressive, and almost reached us before everyone reactivated their knights at one point. Sami poached my knight, which both gained him a Defender of Catan point, and left me scrambling to defend my city. Then the barbarians retreated, and everyone started building cities, so we were well behind on knights, and it started looking scary again, but they took a while to finally land, so we were able to scramble together a defence. Simon meanwhile had longest road, then Sami managed to build an aquaduct, which meant his income took off, and he followed it shortly after with a metropolis, traded for at various ports. At this point he was very close to the win, and although John and I were challenging for second place, neither of us were able to get to the 13 before him, and we ended up tied for second, John taking longest road off Simon right at the last minute.

James had arrived while we were playing, and so we were 5 player, and Sami suggested Outpost, which had been mentioned while we were chatting. I was blocked out off the early heavy equipments, and Sami and I got into bidding wars for the Data Libraries, but he had more cash than me, so I let him get all three, which put me with a nodule, warehouse, and lots of water factories! Sami was not helped in the second round by no scientists coming up, and in fact no Orbital Labs either, so he bought a Lab, but with no men to man research factories, his income stalled a bit. I picked up an ecoplants, to buy my men cheaply, with the plan of buying one of the Outposts, but then decided to buy the Lab that turned up instead, but then got blocked out of the remaining Robots, as well as the Outposts disappearing. James and Simon were both having huge hand problems by now, with nothing but titanium factories. Then Phase 3 hit very early, with all the Orbital labs and Scientists still there, and I hit three large buildings on the first phase, but no-one but me had anywhere near enough cash to buy them, so I picked up a Space Station, while the rest bit for the Orbital Labs that came with them. Then next round I had enough to buy a Moon Base, but Simon was the only remaining person for the Planetary Cruiser, and everyone else had spent out. I decided to outbid him, rather than go for the Moon Base, but then miscalculated on the cards I could keep back so ended up missing out on the Moon Base the next turn. My being 28 under average didn't help! I did save and get a Moon Base the turn after, but meanwhile Sami had picked up a cost price Moon Base, and was uncatchable by now, and I was struggling to get extra points because of my major man problem. James and I were vying for second place, but he just pipped me by one point, having no men problems with an Outpost and Robots, while Simon was fourth.

We then went for some lighter fare, with a game of Rage. The early rounds were a complete disaster for James, while I was being incredibly lucky, with things always falling my way, and after four rounds I was on 32, with James on -17, and everyone else in between. Three rounds later, and I had doubled my score to 64, while James finally broke 0, with a score of 1, but everyone else had 22 or less! I was safe for the win at this point, even with getting messed up in one of the remaining rounds, but James managed an impressive recovery, while everyone else kept messing up, to end up tied second with John, on 31 points!

We finished with 4 races of Ave Caesar, where James and Simon seemed to take it in turns not to finish races, either crashing and burning (James), or failing to get to the end (Simon). Meanwhile I won two of the races and placed second in another so won overall, with Sami and John winning one each of the other races, but Sami doing slightly better overall and pipping John to second by one point.
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Sat Oct 28, 2017 4:33 pm
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Friday 13th October 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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This week we were 6, so started by splitting into two tables. I was keen to play Antike, and easily found takers for it, with Marion and Simon joining me. I'd forgotten that it is better with 4 or more, as there just isn't enough competition for the various things with just 3. Marion was worried by Simon's military units, so started ramping military herself, and both rapidly got extra movement, while I concentrated more on territory and income, via lots of temples. I rapidly got achievements by this, for cities, and sea regions, and temples, and then some for research, which built some more temples to finish the game. The other two tied for second place.

The others were in the middle of a game, so we picked a game to finish at a similar time, and I went for Alhambra, and this seemed to be a game of who could block themselves in least! Marion was rapidly complaining that she couldn't place many tiles because of her wall, then I got myself so enclosed by a large wall that I was struggling to place any tile at all for a while. Simon meanwhile was buying tiles to put on his mat, in the hope that he would be able to play them later, and protecting his majorities. In the end my mega-wall, plus majorities in two of the more valuable types, was able to keep me ahead of the others for the win, with Marion placing second.

We then joined with the other table for a couple of short games before Lisa and Marion had to leave. First was 7 Wonders, in which it was Simon's turn to shine, with a win almost 20 points ahead of everyone else, with good scores in everything except green, and a particularly good selection of guilds. The rest of us were all within a few points of each other, apart from John, who did not have a good game.

We then played Take it Easy!, where the positions were almost reversed, with John now winning, and Simon losing!

With 4 of us left we settled on Puerto Rico as our next game. Sami had a great cash game, with coffee to himself, a factory, and getting large buildings. I did my usual harbour strategy, and was netting good points from shipping, but chose a wharf over a large building. John, sitting to Sami's left, was also doing well with cash, and also picked up some large buildings, but also had a great shipping score. Simon meanwhile was having a complete disaster, being blocked out of everything, never getting to trade and having to throw most of his goods away. It ended as a tie for John and Sami, with John losing on the tie-break, while I was a few points behind in third.

We finished with a game of Terra, where an early disaster round for Simon meant he was struggling for cubes for the rest of the game, and Sami wasn't much better. John and I fared rather better, with John winning.
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Sat Oct 28, 2017 4:15 pm
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Friday 6th October 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were 5 again. We started with Snowdonia, which was new or unfamiliar to all the other three. It was a very sunny game, with almost no fog, and the government were very quick to build as a result, and the game rather rapidly reached a near-end, although a turn of fog just as we were finishing the railway did give Hannah a chance to run up the hill for her bonus card! Sami won, with an impressive score over 100 thanks to lots of completed bonus cards and running up the hill, with Hannah and I taking the next two spots, with our station building strategies.

We played Power Grid next, on the Korea map, having played the other side of the board last week. The game stalled badly at the start, with lots of expensive power plants leaving no-one any money for houses, and Simon at least had horrendous powering costs. Stage 2 was rapidly followed by Stage 3, and we all build to 12-14 houses in the first turn of Stage 3, so it was clear the next would be the final turn - the question was very much who was going to win! The first power plants had some heavy bidding, with John taking the 7 one that would enable him to power 16 houses - unfortunately without enough money to build them! Then Hannah took the 50 plant, powering 6 for no cost, giving her the ability to power to 15 too. Simon also bought a plant to power to 15, so all I needed was to power one more house for a tie-break, and 2 more house for an outright win - I had the money, but then I realised I had a problem - all the power plants remaining that would give me a jump of 2 used coal, and as I was early in the turn order, I couldn't guarantee I could get coal, and the other resources I needed, from the same market! I had to resign myself to powering to 15, and hoping that my powering costs being lower than Simon's would keep me ahead of him, and that the power plant on the top of the deck would be bad for Sami, who was having similar coal issues. The new power plant was terrible for Sami, and as a result he was in last place, despite having more money than any of the rest of us by quite some way, not even able to power 15. I won the cash tie-break over Simon, with Hannah just pipping John to third place by two cash!

I then suggested Alchemist, another one new or unfamiliar to the rest. After retrieving the English rules to check some points I'd forgotten in the year since we last played it, we got going, and John and Hannah between them made a nice potion combination that I was able to re-use over and over again, although as it produced four of the five goods types, and everyone else was doing it too, it was clear it was going to be a short, and high-scoring, game. Sami decided not to make any potions of his own, and just did other people's, and this turned out to be a winning strategy, with him finishing just two points ahead of me - all I needed was my potion type not to rank last and I'd have won, but sadly there were far more cubes of my colour left than any other, by a little way! The other three all scored very similarly, despite very different end-game scores before final scoring, with Simon doing an impressive catch-up due to the number of cubes he had, and his potion type ranking well - his in-game score had been lagging rather.

We finished with Peloponnes, which turned out to also be new to some of the players - very much a game night of introducing less common games! Hannah's civilization suffered a catastrophic earthquake quite early on, and she was never able to recover from this, and her final score was an impressive 3, from the 1 population that was able to survive the resulting chaos. John's civilization was thriving, and he won with an impressive score of 30. The rest of us all tied in second place with 21, with lots of counting to see who placed second in the tie-break - which turned out to be Simon after the third recount.
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Sun Oct 8, 2017 7:33 am
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Friday 29th September 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were just 5. We started with Maya, which was new to most people, but didn't stop Simon and Lisa doing really well, with Simon winning and Lisa coming tied second with me - the temples were very green so I was surprised Lisa didn't win!

That made it Simon's choice next, and he went for El Grande. This was Sami's game from the start. By the first scoring he had tons more cubes than Lisa and I did on the board, and was a good way ahead of everyone on points, and from there he just maintained his lead, while the rest of us vied for second place - the scores between the rest of us were pretty close!

Sami then chose Power Grid, which was on the China map, with the set order of power plants and very expensive starting resources. This definitely meant everyone got a very slow start. I picked up one of the early big plants, using 3 coal, and this was doing well for me until the coal started to run out.... As it happened though, my income wasn't hugely behind everyone else's, and my position on the board meant I was just able to buy enough houses to build to 15 a turn before everyone expected, powering 14. This caught Sami out, and put him in 4th place, ahead of Lisa who needed an extra turn to buy a power plant. Simon and John both powered 13 plants behind me, but John had the extra cash for second place.

We then finished with Breaking Away, which was definitely Lisa's game. All the bikes stayed in a big pack early game, with her at the back, and then maintained a steady pace, which she was able to keep up with easily, while the rest of us were scrambling. Most of us managed to pick up some points on the first sprint, but by the second we were struggling, and by the third Lisa was miles ahead with all her bikes - moving double figures every turn, while the rest of us had numbers like 5 and 6 - I didn't get any points at all on the final sprint! Her final score was an impressive 61, with everyone else under 30, John second with 29, and me in dismal last with just 17 - almost all of those from the first sprint!
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Mon Oct 2, 2017 2:10 pm
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Friday 22nd September 2017

Sharon Khan
United Kingdom
Shefford
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We were 7 on Friday, but started with just 5, so played a few hands of Escalation! to start with. Simon and I both had a disaster on the first round, while Hannah managed just 1 card! The second round was very even, with everyone getting fairly similar scores, and then the third round it was Gill's turn to have a disaster, with Hannah not doing well either. This mean that from looking like a safe last place, I found myself in 4th, just one point ahead of Gill, while Hannah dropped to second place behind Marion, who'd been very consistent at not getting very many cards (sitting to my left might have helped!!!).

We then split into two tables, with Kingsburg on one table, while we played Great Western Trail again - the same three as last week plus Sami. This time the board filled up with buildings very quickly, and everyone was constantly struggling for cash. I went for cows, buying the extra cow buying building and lots of cowboys, with a bit of trashing, while Sami went station mad and flew up the track, but his lack of cow buying meant in the mid-game he stalled a bit on his maximum score until he'd bought some cows and drawn through his deck to get them. He just pipped me for the win.

The others hadn't quite finished, so we played a game of Splendor, where Sami took the hit to stop Hannah from getting to 17 points, but that just meant the next round both Hannah and I got to 15 points, leaving him and Marion tied for third place.

We then merged and split, with me suggesting Strasbourg this time and teaching it to Gill. With Gill being new to the game she decided not to keep many contracts - and having seen her selection afterwards, I would only have kept two! Meanwhile Sami bravely kept them all, while I only discarded one. Sami however missed on two, while I managed to achieve all mine, and I ended up just ahead of him as a result.

We all joined together for one race of Ave Caesar to finish with, which James won, as unfortunately people couldn't stay behind him for long enough for him to crash and burn. I was clearly tired, as I went through the pits, and all round the board again, and then realised that my coin was still in front of me - so had to go into the pits again. Everyone else must have been tired too though - as there was no teasing when I failed to pit properly the first time around! Naturally this was not good for my placing though, and I ended in 5th.
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Mon Sep 25, 2017 2:39 pm
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Friday 15th September 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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This Friday there were 9 of us, so we decided to split into three tables. John had brought Dominant Species to play so that found one table, while Marion was keen to play "the cow game" (Great Western Trail), and Hannah and I were keen to join her. The third group tabled Among the Stars. I was dealt the builder starting mission, so decided to go for the building strategy, although the setup leant itself more to a station strategy, from the position of buildings and the fact that all the early men available were cowboys or engineers. I bought the only engineer available on the first turn, and placed a building down, choosing one with a tax where I could get some ready income. I put my first disk in Kansas City for an early money boost, and chose the trash card bonus, to start some early trashing action. Then I was off - I was able to buy builders and a building every time through from then on, mostly upgrading existing buildings, and trashing cards out of my deck, until I very rapidly had no greys. I saved to buy a couple of 3 cows, which were in rather short supply, as almost all the cows in the market were 4s or 5s, and my deck was so small I could guarantee finding three different coloured 2s, and my two 3s, for 12 plus whatever certificates I could get. It looked like I was topping out at 16, but then was able to pick up an expensive cow, and increase my hand size, and suddenly found myself able to place in San Francisco, and take a bonus card for it too (there were plenty of those available all game!!). Meanwhile I was also competing with Hannah for the late stations, Marion having taken the early ones, as I had a high level building that moved my train 4 spaces every time I went through. Hannah had gone for a cow strategy, although with very few 3 cows available, she didn't have quite enough density of cows to guarantee finding them, even with sifting, and she hadn't trashed anything from her deck. Marion went trashing and stations early game, then picked up some cows late game, but was struggling all game with cash and to get her deck to be consistent, and was finding it hard to hit the higher numbers at Kansas City for points too. I won with about 120 points, Hannah second with 98.

The Bohnanza and Dominant Species games were both nearing the end, so we played a quick hand of Escalation! while waiting for them, where I seemed to get off lightly, as Hannah was unable to deal with anything in double figures! The other two split the deck evenly between them, with Marion having just one card more than Hannah at final scoring!

We then had the big "what to play next?" discussion, which ended with 5 players playing Schrille Stille followed by Breaking Away upstairs, while the remaining 4 of us played Shipyard, which was new to John, and fairly unfamiliar to Hannah. My contracts all involved collecting lots of one thing, so I settled on soldiers and employees, and built one very large military ship, with lots of crew quarters for my soldiers, and a canal with three military spots to pass over, and just enough speed to pass them. This one ship managed to carry 11 soldiers, which was enough to lap everyone else on in-game points, and we all except John had very similar end-game points - John sadly had misread one of his two contracts, so got no points for it. Hannah was going for speeding through canals with 6 size ships, and ended in second place, while Marion went for small speedy ships with nothing else on them. As usual we managed to end up two spaces out on the finish, with me constantly having to remind people through game to pick up the tile they were on - definitely the hardest bit of the game!!!
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Sat Sep 16, 2017 11:07 am
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Friday 8th September 2017

Sharon Khan
United Kingdom
Shefford
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Last Friday there were 7 of us. We started by splitting into two tables, with Seb keen to try his Jamaica expansion, while upstairs I chose Tigris & Euphrates. We started off with Sami choosing my usual upper right spot, and putting two monuments there. Almost all my early tiles were blue, so I placed my blue leader near the bottom, and just turned the local river blue with tiles until I reached somewhere to attack. I then managed to get my black and green leaders in suitable places and gradually gained points with them, slowly but surely. But I then had a problem - just one red cube. I had the opportunity with a disaster tile to get in on Sami's temple region for one turn for two red cubes (both monuments were red). But I decided to bide my time, and Sami blocked off that option, so I went for the internal conflict option instead, knowing Sami had been repeatedly attacked by everyone so was likely to be low on red tiles, and thankfully managed to get in. There were only three turns until the end of the game, but with THREE red monuments in that region, that was enough to get me 9 red cubes, and a score of 11/11/11/12, with my treasures - luckily for me no-one either attacked me or split my region with disasters! Sadly Sami had 12/12/12/13, so I was second. Third place came down to the fourth colour tiebreak in cubes, with James just beating Simon by one cube!!

Both games had finished at the same time, so we merged and split. James was keen to play Scythe, and rapidly found a four to play that, while the remaining three of us went for Trickerion: Legends of Illusion. Sami went for early apprentices, knowing he had a card that later on would give them all two action points, and rapidly his turns were taking ages, as he desperately tried to plan all these actions, and produce enough coins to keep paying their wages. By contrast I got three tricks set up on the first three turns, and for the remainder of the game I just sent one apprentice to the workshop, and the magician and my other worker to the performance, just taking advantage of getting a nice 16 trick early. This wasn't enough to stay ahead of Sami's huge score, sadly, but netted me a score just over 100, and was enough for second.

We then played a quick game of Splendor while waiting for the others to finish, with me getting two of the bonus tiles, and this just getting me enough to finish with 16 points ahead of Sami on 14.

We then merged and split again, with four of them playing Ave Caesar, while the remaining three of us took The Palaces of Carrara down. I went for triggering game end quickly - which meant building three pairs of two buildings, making sure the buildings were all the same type so I could get two sets of 3 wooden things, and then taking cash, so I had the 25 cash necessary, so I put them in the cash regions. I ended the game with a huge amount of cash, and at 1 point for each 2 cash that was an impressive score from them, but John had built almost all his buildings in the two high scoring VP regions, and when we got an "extra scoring of two building types" as the last card, his points for that were just uncatchable!

We finished with an Istanbul. Sami went for the goods strategy, while I went for the cash one, and John did a bit of a mix, and with the large market next to the buying gems for cash tile, I just needed to find other things to hop on to produce goods, and I was off, especially as I took both the red and green tiles and the bonus gem for them early on, without needing to upgrade my board. Despite Sami trying to block me at the end, by forcing me to pay 2 for the tiles I was obviously going to move to, he ran out of men and wasn't quite able to stop me buying the last gem I needed for the win.
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Sat Sep 9, 2017 9:08 am
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Friday 1st September 2017

Sharon Khan
United Kingdom
Shefford
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Last Friday there were 6 of us. We started with a game of Love Letter while people were arriving, to put Simon's H-index up by one. Then we split into two tables. I was keen to play Puerto Rico, while the other table played Orleans, suggested by Simon, but he played Puerto Rico with me!! My extra experience with Puerto Rico did show, as I got a good income stream going, with indigo and tobacco, then moved into corn and a factory, then a harbour, and finally a wharf, before picking up two large buildings. Lisa meanwhile was a corn/sugar shipper, and her shipping score was impressive, and she placed second.

Both games finished at the same time, so we merged and split, with me suggesting Robinson Crusoe: Adventures on the Cursed Island this time, the Save Jenny scenario, while downstairs played Vikings. We managed to Save Jenny, and build our boat to get to safety, with one turn to spare, fairly comfortably. The others had finished and started a short game while we were a turn or two away from finishing, so we played a hand of Linko! while waiting for them to finish.

At that point Hannah headed home, as she was working all weekend, and the remaining five of us played Beowulf: The Legend. Simon had the worst luck at the start with his risking, and rapidly found himself with two, and then three, wounds, although he did later manage to heal one. Meanwhile I wasn't doing much better, and found myself at a distinct card disadvantage, although I wasn't as wounded. Sami however was being very lucky, and this was definitely working in his favour. In the end his score was ridiculously high, 48, more than the second and third place scores put together, which were Lisa and I, with Seb taking the dragon wound at the end, to give him an impressive -3!

We then played a finishing game of 7 Wonders, in which Sami went mega-science, and this worked for him as no-one else was, so he finished ahead with 56 points. The rest of us were all in a tight range 52-48 just behind him, so it was a close game.
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Mon Sep 4, 2017 11:42 am
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