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9th Level News

Steve
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9th Level Games (creators of Kobolds Ate My Baby) is announcing two new tabletop rpgs.

RPG Item: Women are Werewolves
Women are Werewolves is a card-based storytelling game where players investigate their relationships to gendered family traditions.
Can you make space for your authentic self within a family that might not understand you?


Horseshoe Academy
The fall semester is starting, and you’re a bright horse who’s left home to attend Horseshoe Academy. This castle-like institute at the edge of Hippolonia is where you’ll learn spells, make friends, and find your place in Awesome World.

Choose your horse lineage — will you be a flighty pegasus? Or maybe a hardy mustang? Then braid friendship bangles into your stablemates' flowing manes. Best friends forever! Or at least until there's drama in the herd...
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Mon Oct 24, 2022 11:06 pm
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Everyday Heroes™ Core Rulebook Pre-Orders

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Evil Genius Productions LLC currently has pre-orders available for their recently funded game Everyday Heroes.

Here's what they have to say on their website:

Quote:
In the Everyday Heroes™ Core Rulebook, we provide everything you need to run a modern-day campaign. We have 20 classes, as well as dozens of backgrounds, professions, feats, and equipment of all sorts. We have a new wealth system and rules for thrilling chases. You'll have everything you will need to design your own spy thriller, Navy SEAL rescue, or murder mystery.

We currently don't have shipping prices entered for physical rewards in BackerKit. We plan to wait until closer to fulfillment to enter & charge you for the physical items on your survey to get the most accurate/fair fulfillment prices. We will update backers after entering those shipping prices before we charge you in BackerKit
If you're interested, check this link for more information and to pre-order the game.
Everyday Heroes Pre-order

Pre-orders are closing soon!
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Mon Oct 24, 2022 10:55 pm
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The Thursday Thing #13, September 23, 2021

Steve
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Michigan
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From gallery of sdonohue

The goal of The Thing is to highlight contests and other interesting things on RPG Geek.

Obviously, the banners and The Thursday Thing are still evolving, but I think the banners are getting better every week as we replace my "art" with Patrick's.

Suggestions are still welcome.

[REMINDER] - In the temporary absence of Steve this Geek Production is being compiled by Sam/Bifford, so please send any ideas, In My Own Words or complaints to him.


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On Habits
by Hida Mann

I'm trying to write an "In My Own Words" each week. But that's just part of a bigger plan - trying to write something each day, with a view to actually putting some of it out there in the long run.

At the same time, I've been trying to lose weight - more specifically, trying to cut out snacks between meals (and by extension, a lot of junk food).

One of these projects is going much better than the other, but both are really, really hard.

Why? Habit.

It's not my habit to write daily. It is my habit to snack. Going against my grain, even if I know it's learned behaviour, is a big challenge. Even stranger? I really like writing, and I feel good about myself when I get through a day without junk food. If I can find positive reinforcements like that, why is it challenging to stick with these things?

Internally, I've always just accepted that I'm not a person with a lot of willpower, but if I step back and think for a moment, I'm stubborn as #@$! when I have something to defend. Why the dichotomy? Again, it's habit. I've had to fight for things tenaciously before, but making myself stick to a regimen and changing myself? That's the edge of my map.

Let's bring it back to something we share around here; roleplaying. I try to make every character I play different. I try to distinguish my NPCs when I GM, through voice or manner or diction or cadence. I try to create plots that are different from what has come before. but I know that inevitably, I'm drawn back to the tropes I find fascinating - as a player, I seriously don't know how to build a character who doesn't have a political axe to grind and a chip on their shoulder. As a GM, my players know they will be facing a godlike entity at some point, and they are always looking for the clever loophole I will inevitably offer them that allows them to win the day. They also know that they will encounter NPCs with Russian, English, Scottish and Irish accents, inescapably.

That's how it was for years, until I found Call of Cthulhu. The first adventure I ran was set in Indiana and I didn't use any of my standard accents. The second, I had an explosion tear my brother in half, straight up killing him. In the third, the PCs all died to close a rift in reality. Have these things become habits? No, but they have become items in my toolkit as a GM and through exposure to them, I've grown.

I might never be slim, or a writer of any great note, but every day that I succeed at not snacking is a day better I am at managing myself. Every piece I put to paper (as it were) is a few more words I've put out there in the search for something profound. Changing habits is hard, but like so many things, it's a matter of perspective and subtle advancement. Take a moment to zoom out and enjoy gradual change, my friends.

From gallery of sdonohue

The latest "Behind the Screen" article is by Stu Denison, who delves in to World-Creation and Performativity in Sessions 0-1. Potentially a huge topic, I feel it deserves being discussed, and there is a grand start of such at:
Behind the Screen #77: Something about a World and a Stage; World-Creation and Performativity from Sessions 0-1

In guild RPG Newscasters Guild

Love him, or hate him, Bryce says it as it is (in his mind at least). It is not often that he gives praise to an RPG item, so when he does I feel it is worth looking into further. He has written a review of The Sepulchre of Seven, and while there are things that can be improved with it, on the whole he fair glows in his review and is like a proud father. Check it out at:
(The Sepulchre of Seven) First Effort. Great Effort.

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I may be a little biassed on this one as I played Krystal during these sessions, but other people were there too, not least of which is Leonie. It was an interesting investigation, with angels and demons cooperating in the same town to take souls. They needed to be stopped. Read the adventure (or part, thereof) here:
Monster of the Week (Revised) - Summoning symbols all over town - Play by VoIP

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Every day there's a new Question of the Day. Most of them are game-related but once in a while we get one that'a more geek-related like favorite movies or books. The question changes every day and you can even suggest a QOTD. When you check out this week's Question of the Week, you can see a link to all the old questions and the chance to suggest a question of your own. Here's this week's QOTD:
QOTD SEP 19: Do you think character death through bad rolls/bad luck is acceptable?

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There are a lot of podcasts being made. With COVID-19 and lockdown I know a lot of new pods sprang up (I will be on the next episode by DoubleDM, which started in lockdown!) Find the full list here:
/browse/rpgpodcast

With the latest episodes listed at:
/browse/rpgpodcastepisode


From gallery of sdonohue

Here are some other things you might want to check out.
Behind the Screen is an archive of advice by and for GMs written by members of our community.
Geek of the Week Month is a chance to learn more about our community members.
Contest Subscription Thread os where we go to find contests on the RPG side.
US RPG Chain of Generosity 2021 is where people in the US swap things they don't want for things they do.
Kickstarter RPG Game Books - 2021 is updated with all the latest RPG offerings.
RPG Spotlight Event Tracker is a focus on different games with questions and ideas. It's new, but gaining steam!
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Thu Sep 23, 2021 6:00 am
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The Thursday Thing #12, September 16, 2021

Steve
United States
Michigan
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From gallery of sdonohue

The goal of The Thing is to highlight contests and other interesting things on RPG Geek.

Obviously, the banners and The Thursday Thing are still evolving, but I think the banners are getting better every week as we replace my "art" with Patrick's.

Suggestions are still welcome.

In guild RPG Newscasters Guild

On Mechanics
by Hida Mann

So, my car was making this funny noise the other day...

What? Oh, right. Sorry about that.

>AHEM<

Why are some systems crunchier than others? Apart from the obvious answer "because we all like different things'?

On the Board Game side of things, people often use an imaginary scale like this to 'measure' board games:

Theme ----------------------------------------- Mechanics

It's not too hard to recognise that a binary system like this is flawed and fails to account for a lot of people (subtle political metaphor). The easiest way to prove this on the scale above is to ask about interaction between the players - you could argue that it's an aspect of mechanics, or that it's a symbol of successful theming, but the truth is that it's a third tier of measurement. We do have to be careful, because this way lies madness - we could make anything a unit of measure for a game. How blue is it? How sour? How good is it for playing on a speedboat?

But the basic problem of dichotomous measurement is apparent; a game can have great theme and great mechanics, but not be super fun for people to play, which defeats the purpose of it being a game.

Back to roleplaying. Why can't we just re-theme games over any set of mechanics we like? Boiled down, the challenges in an RPG are the same, right? an action that isn't certain needs to be overcome through some form of random element, action economy or resource expenditure.

Side note - yes, of course generic systems exist. My favourite of them is Fiasco and my least favourite is GURPS - but my question here is a little bit bigger than choice of system and deserves a bigger answer than 'you can re-theme games over any set of mechanics you like'

Personally, I have two answers I'll offer you. Agree with me, disagree with me, just put more traffic on Steve's post and pump those metrics, baby!

Firstly, 'Crunch' and 'Narrative' tickle different pleasure centres in my brain. I like playing Pathfinder because it challenges me to create, build and develop a character in interesting ways. It asks me to play in a tactical fashion, making the best combat choices and skill choices, and do so as part of a group. I like playing 7th Sea7th Sea because it tells me I can do anything I like for an action, while inviting me to say 'yes, and' when other players do the same. Moreover, I like it because it puts the focus on me and my friends being swashbuckling adventurers, achieving outrageous feats of derring-do without worrying about having a +2 bonus from a feat at any point.

The mechanics for these two games are utterly different and virtually incomparable.

This brings me to my second answer - there's a magical place where mechanics and narrative meet. Probably the best example of it, for me, is the chase mechanics from SpycraftSpycraft. Parties involved in a chase choose a manoeuvre, roll to see if they succeed at it and then compare their results to figure out what happens. Both can succeed. Both can fail. Things happen either way and the narrative to explain that is endlessly fascinating to me.

There are absolutely other truths about narrative, mechanics, dichotomies and why people play games - I'd love to hear some of them!

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2021 24 Hour Cartography Challenge - RESULTS
The 2021 24 Hour Cartography Challenge results are in. Come join the conversation and praise!


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Legacy of Dragonholt - A Positive Review
The Legacy of Dragonholt crosses the divide between board games, RPGs and solo RPGs. August Stapput provides us with an eloquent review. Please go and add comments!


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21st Century XDM Man
Join a crew on an interesting journey.
ctimmins wrote:
"As it develops, the page-ripping incident is worse that death."
ctimmins wrote:
"I fully expect to see a notary hobgoblin sitting at a desk. I fully am disappointed."

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Every day there's a new Question of the Day. Most of them are game-related but once in a while we get one that'a more geek-related like favorite movies or books. The question changes every day and you can even suggest a QOTD. When you check out this week's Question of the Week, you can see a link to all the old questions and the chance to suggest a question of your own. Here's this week's QOTD: QOTD SEP 3: How do you learn a new RPG?


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Everyone needs a little help every now and then. Steve has a lot on his plate currently and real life has taken hold. The keen eyed of you saw this getting populated a bit at a time tonight. I (Bifford) will try to do this each week, but I'll need to wait for the auto-post to kick in before I can do so! Please be patient each week till Steve can resume his position as awesome dude of the Thursday Thing. Oh, and send me your Thursday THing article instead of Steve for now.


From gallery of sdonohue

Here are some other things you might want to check out.
Behind the Screen is an archive of advice by and for GMs written by members of our community.
Geek of the Week Month is a chance to learn more about our community members.
Contest Subscription Thread os where we go to find contests on the RPG side.
US RPG Chain of Generosity 2021 is where people in the US swap things they don't want for things they do.
Kickstarter RPG Game Books - 2021 is updated with all the latest RPG offerings.
RPG Spotlight Event Tracker is a focus on different games with questions and ideas. It's new, but gaining steam!
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Thu Sep 16, 2021 6:00 am
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A Map to Success

Steve
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The 24-Hour Cartography Contest has ended. Check out the winning entries here:

2021 24 Hour Cartography Challenge - RESULTS
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Thu Sep 9, 2021 4:00 pm
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The Thursday Thing #11, September 9, 2021

Steve
United States
Michigan
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I get it, I've been dismissed.
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From gallery of sdonohue

The goal of The Thing is to highlight contests and other interesting things on RPG Geek.

Obviously, the banners and The Thursday Thing are still evolving, but I think the banners are getting better every week as we replace my "art" with Patrick's.

Suggestions are still welcome.

In guild RPG Newscasters Guild

On 'The Industry'
Hida Mann

I'm not sure if understanding has grown or not over time, but no-one gets into making games for the money. The best and worst thing about the game industry is the passion that everyone brings to it.

In 2012, I was a very active member of the RPGG community (and BGG, and VGG, for that matter). Then I quit my job teaching literature and history and opened a game store and all my spare time just vanished. On paper, running a store and teaching take about the same amount of time; both have a core 5 days a week, both have take home work which adds invisibly to the time spent on work each week. But with a store, every spare second you have has to be reinvested into the community. The first year completely burnt me out - on reflection, I think I had a serious mental episode that took me years to bounce back from. My hobbies vanished from my life in service to the time needed to do those extra promotions, demos, planning, learn new skills about business and marketing...

And in some ways, it paid off. In 2016, I was offered a job as the brand manager for a chain of stores, helping them all to replicate the successes I found in mine. This was very good for me, as I was getting a salary, had more consistent hours and the bargaining power of 25 stores behind me, where previously I was trying to do it all alone. There were challenges, to be sure, but things slowly returned to normal on a personal level. Bridges were mended and I was able to approach normality again, but I still didn't find much time to come hang out on the 'Geek, because the expectations of my new role were 25 times bigger than they had been, and I had to work around the schedules of 25 other people.

In 2019, I was offered another job in the industry, working for someone who I was friends with, who offered me pay equal to the time I put into my work and opportunities beyond that which I'd ever had a store, or representative of many stores. He also told me not to keep working after I'd put in a full week and encouraged me to find some time for myself and my family. The business is international, so I could keep my own hours as well, knowing that I'd be able to get work done late or early or anywhere inbetween. This was all quite a revelation. I now have time to write these columns for Steve (most weeks) and do more than look up the hotness or promote something I'm working on. Feels good. I doubt I'll ever get back to being as deep in the community as I was way back when, but I'm feeling a lot more connected now than I have in years.

Passion drives us to our highest highs and our lowest lows. This industry, the games we love, it's all built on passion and love. Next time you watch a stream, or go to a con, or even visit your FLGS (especially when you visit your FLGS), buy the people making/running doing that thing a coffee and give them a smile. Trust me, they're working for it.

From gallery of sdonohue

AlbaCon 2021 - An online, charity focused RPG Convention.

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Bryce gives us a review of s self-published adventure by fellow user Merric
A solid concept stumbling on delivery ... as is usual, it seems.
PS: I don't speak French, but if you do, Vermer is writing a lot of reviews in French lately.

In guild RPG Newscasters Guild

Moscamye brings us a session of 1000 Year Old Vampire: My Favourite Vampire - Radminka - who became a pacifist and a god of blood


In guild RPG Newscasters Guild

Every day there's a new Question of the Day. Most of them are game-related but once in a while we get one that'a more geek-related like favorite movies or books. The question changes every day and you can even suggest a QOTD. When you check out this week's Question of the Week, you can see a link to all the old questions and the chance to suggest a question of your own. Here's this week's QOTD:
QOTD SEP 8: What is the most number of different RPGs that you have played over a weekend (Fri-Sun)? What is the most number of different RPGs that you have played during a game convention?


From gallery of sdonohue

Here are some other things you might want to check out.
Behind the Screen is an archive of advice by and for GMs written by members of our community.
Geek of the Week Month is a chance to learn more about our community members.
Contest Subscription Thread os where we go to find contests on the RPG side.
US RPG Chain of Generosity 2021 is where people in the US swap things they don't want for things they do.
Kickstarter RPG Game Books - 2021 is updated with all the latest RPG offerings.
RPG Spotlight Event Tracker is a focus on different games with questions and ideas. It's new, but gaining steam!
Twitter Facebook
2 Comments
Thu Sep 9, 2021 6:00 am
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The Thursday Thing #10, September 2, 2021

Steve
United States
Michigan
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I get it, I've been dismissed.
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From gallery of sdonohue

The Thursday Thing might be a new feature depending on how people feel about it. The goal of The Thing is to highlight contests and other interesting things on RPG Geek.

Obviously, the banners and The Thursday Thing are still evolving, but I think the banners are getting better every week as we replace my "art" with Patrick's.

Suggestions are still welcome.

From gallery of sdonohue

A new month brings a new geek of the week/month; let the interrogation begin!
RPG Geek of the Week/Month September 2021 #456 Jim P (MightyJim83)

In guild RPG Newscasters Guild

Jodokast checks in with something we don't see very often; a positive review of an adventure!
Jodokast's review after running this Amazing Adventure

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FullTinCan offers a different approach to a session report
Letter from Viscount Nentrys Rhydulf to Count Rhydulf

In guild RPG Newscasters Guild

Every day there's a new Question of the Day. Most of them are game-related but once in a while we get one that'a more geek-related like favorite movies or books. The question changes every day and you can even suggest a QOTD. When you check out this week's Question of the Week, you can see a link to all the old questions and the chance to suggest a question of your own. Here's this week's QOTD:
QOTD AUG 30: How does your role playing change during a session when you have strangers at the table?

From gallery of sdonohue

This is the last week to vote for the 2021 24 Hour RPG Cartography Contest - VOTING CLOSED


From gallery of sdonohue

Here are some other things you might want to check out.
Behind the Screen is an archive of advice by and for GMs written by members of our community.
Geek of the Week Month is a chance to learn more about our community members.
Contest Subscription Thread os where we go to find contests on the RPG side.
US RPG Chain of Generosity 2021 is where people in the US swap things they don't want for things they do.
Kickstarter RPG Game Books - 2021 is updated with all the latest RPG offerings.
RPG Spotlight Event Tracker is a focus on different games with questions and ideas. It's new, but gaining steam!
Twitter Facebook
1 Comment
Thu Sep 2, 2021 6:00 am
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The Thursday Thing #9, August 26, 2021

Steve
United States
Michigan
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I get it, I've been dismissed.
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If you can't be part of the solution, it's time to ignore the problem.
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From gallery of sdonohue

The Thursday Thing might be a new feature depending on how people feel about it. The goal of The Thing is to highlight contests and other interesting things on RPG Geek.

Obviously, the banners and The Thursday Thing are still evolving, but I think the banners are getting better every week as we replace my "art" with Patrick's.

Suggestions are still welcome.

In guild RPG Newscasters Guild

On Vision
by Hida Mann

So, this week, I picked up Dune: Adventures in the Imperium.

RPG Item: Dune: Adventures in the Imperium Core Rulebook


I'm a big Dune fan and already have a group of interested players. I really just needed to get my hands on the rules and figure out how to marry them with the campaign I already have in mind, which looks like this:

The players are a criminal group on Caladan, running minor scams, small time smuggling, a couple of heists - nothing big enough to have anyone bandy about the term 'organised crime'. They run a bar, they do some dodgy deals, but no-one except the corporations gets hurt.
But when House Atreides falls and the Harkonnen move in to take over Caladan, not only is their livelihood in danger, but they find the community turning to them for help. Can the players overcome their baser natures, or embrace them in a way that means they might turn a profit at the Harkonnen's expense? When someone much bigger and meaner takes control, can these low-level bad guys become something more - perhaps even heroes?

So, there I am, ready to start writing, when I discover that this is absolutely not a system designed to support this adventure (insert asterisk here to prevent immediate rage from anyone who thinks I'm not coming to modifying things and making it work). Part of character creation is the PCs creating their own house and part of the game is overseeing the high-level politics of that house. That's an awesome conceit and fits the universe well, but also, what happens to my small-time tale of people on the fringe of the Duniverse?

Obviously, I can hack it and make it fit - and I'm going to have a great time doing so. But what's interesting about the situation is that initial gut-punch moment when you have a grand idea for a game, then discover an obstacle. In this case, it's the system, in others, it could be a PC that doesn't fit well, or a player who can't commit, or writer's block, or making the decision to break with 'canon' - there's a million ways to die in the proverbial west.

I think it's really important to recognise that your vision for a game should be both flexible and paramount; The Rules should never stop you from exploring and expressing an idea that you want in your game - that's the soul of the 'Golden Rule' so oft-quoted in core books of all systems. But in the end, we make entertainments for our friends in these game worlds and systems and that always requires a certain amount of negotiation and compromise to make things fit. Maybe the real vision isn't about the plot at all, but that mental picture of your friends, seated around the table, telling a cool story with you - make that happen one way or another and you're winning.

From gallery of sdonohue

Well, the post is new, but not the topic; Lowell Kempf take a look at Grimtooth's Traps.

In guild RPG Newscasters Guild

Duty's Fist takes a look at 13th Age with The saddest review I've ever written.

From gallery of sdonohue

It's been a year since the last time we had a session report on Star Trek Adventures but this one was worth the wait: Star Trek Adventures - Season 1, Episode 1: "Calm Seas" (Pt. 1/3)

In guild RPG Newscasters Guild

Every day there's a new Question of the Day. Most of them are game-related but once in a while we get one that'a more geek-related like favorite movies or books. The question changes every day and you can even suggest a QOTD. When you check out this week's Question of the Week, you can see a link to all the old questions and the chance to suggest a question of your own. Here's this week's QOTD:
QOTD AUG 22: What should (or shouldn't) be included in the PDF preview for an RPG rulebook?

From gallery of sdonohue

Ever thought about creating your own microbadge? This list will help!
Creating Microbadges - Hints, Help, and How to avoid common mistakes

From gallery of sdonohue

Here are some other things you might want to check out.
Behind the Screen is an archive of advice by and for GMs written by members of our community.
Geek of the Week Month is a chance to learn more about our community members.
Contest Subscription Thread os where we go to find contests on the RPG side.
US RPG Chain of Generosity 2021 is where people in the US swap things they don't want for things they do.
Kickstarter RPG Game Books - 2021 is updated with all the latest RPG offerings.
RPG Spotlight Event Tracker is a focus on different games with questions and ideas. It's new, but gaining steam!
Twitter Facebook
7 Comments
Thu Aug 26, 2021 6:00 am
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The Thursday Thing #8, August 19, 2021

Steve
United States
Michigan
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I get it, I've been dismissed.
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If you can't be part of the solution, it's time to ignore the problem.
Avatar
From gallery of sdonohue

The Thursday Thing might be a new feature depending on how people feel about it. The goal of The Thing is to highlight contests and other interesting things on RPG Geek.

Obviously, the banners and The Thursday Thing are still evolving, but I think the banners are getting better every week as we replace my "art" with Patrick's.

Suggestions are still welcome.

In guild RPG Newscasters Guild

On Inspiration...
By Hida Mann

I GM a lot more than I play. I love both ways to contribute to a game, but there's undeniably more work that goes into writing and running a game. One of the most important skills I've learned as a GM is to always have a small portion of my brain working on session planning (side note: the next best trick is getting that portion to stay small and not let it take over everything).

You've probably heard that there are only 7 basic plots (this ranges up to 16 and as low as 5, depending which writerbait you click on) out there, so shaking things up in your game is important. Without writing a treatise, the thing I value most at my table is the moments of total immersion, where player and character meld seamlessly and for a brief instant, everyone is living the adventure. To get there, you need more than stats and monsters and a shiny, shiny macguffin item - you need inspiration.

This is where that small, constantly active portion of the brain comes in - all media I consume is filtered for potential gems that I can bring to the table. Honestly? I'm not even all that good at it, compared with professional writers, film directors and whoever dreamed up this video clip:



Seriously. So much going on there in just a few minutes, with no dialogue. I want to play at that guy's table.

So I'm a thief of art - so what? Shakespeare did it. Homer did it. Both of them. I'm in good company. The trick is just to recombine things - grab a romance/murder subplot from Death in Paradise, slam it into 'how the fey work' from the Dresden Files, change the names out for the surnames of members of the band Blues Traveler and set it in that cool establishing shot from Blade Runner, as a corporation and you've got the makings of a cyberpunk game for the ages. It gets even better when the players bring their own ideas to the table as well, turning your montage of ideas into something truly unique and new, all its own.

Everything you see, hear and read is a game in the making. Don't hesitate to take great ideas and adapt them into your story. That's what inspiration really is, in the end - an idea someone else had that sparks one in you.

From gallery of sdonohue

The latest round of Behind the Screen is about intra-party conflict (sort of).
Behind the Screen #76: Advanced Dungeons and Dragons

In guild RPG Newscasters Guild

Normally I'd exclude myself from this contest, but this week is a little different. I finally finished reviewing all 96 books in the Pathfinder Player Companion series and reviewed the series as a whole here:
The Short Version? The Pathfinder Player Companion series has a lot of bloat to answer for.

From gallery of sdonohue

More on the Raven's Purge campaign this week:
Raven's Purge Campaign - Session #18: Prophets and Princesses

In guild RPG Newscasters Guild

Every day there's a new Question of the Day. Most of them are game-related but once in a while we get one that'a more geek-related like favorite movies or books. The question changes every day and you can even suggest a QOTD. When you check out this week's Question of the Week, you can see a link to all the old questions and the chance to suggest a question of your own. Here's this week's QOTD:
QOTD AUG 13: What was the first RPG you played? How has that game influenced your play style and preferences?

From gallery of sdonohue

RPG Geek mostly discourages trash talk, except in designated areas:
Tavern Trash Talk Game, in this thread you post something about the user or post above you
The Dark Brotherhood of the Trash Talk - Memberlist


From gallery of sdonohue

Here are some other things you might want to check out.
Behind the Screen is an archive of advice by and for GMs written by members of our community.
Geek of the Week Month is a chance to learn more about our community members.
Contest Subscription Thread os where we go to find contests on the RPG side.
US RPG Chain of Generosity 2021 is where people in the US swap things they don't want for things they do.
Kickstarter RPG Game Books - 2021 is updated with all the latest RPG offerings.
RPG Spotlight Event Tracker is a focus on different games with questions and ideas. It's new, but gaining steam!
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Thu Aug 19, 2021 6:00 am
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TALISLANTA 5E COMING SOON TO KICKSTARTER! LATE FALL 2021!

Steve
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From gallery of sdonohue



35 YEARS LATER...
STILL NO ELVES!
... or humans, or dwarves, or orcs ... or pretty much anything else you've ever seen in a tabletop roleplaying game.

TALISLANTA 5E
* is the first version of the classic 1986-era Talislanta RPG ever adapted for DMs and players of 5th Edition. Now you and your fellow players can adventure in the strange and exotic world of Talislanta

Featuring:
* The incredible Talislanta RPG world setting, which includes hundreds of fascinating cultures, creatures, and locales designed to challenge and excite players and GMs of all experience levels,,,
* Hundreds of new full-color illustrations,,,
* New rules for Windships,,,

* Over 90 new Sub-Class / Race Combos we call archetypes and over a hundred and fifty NPCs, creatures and monsters from the world of Talislanta an an EPIC Bestiary.

* A 12-episode Talislanta 5E Guided Campaign Written and designed by Talislanta Original creator Stephan Michael Sechi & Chris Batarlis from Everything Epic

* An all new and fully described Talislanta Atlas with all points of major interest and cities with full encounter tables, descriptions. Including a Flora and Fauna guide!
* All new Spells, Feats, Equipment and Siege Weapons from the universe of Talislanta...

And a whole lot more all packed in to Four EPIC Books for this all new Epic Edition of Talislanta for 5e!

Talislanta 5E: a world unlike anything you've ever experienced before, designed for a RPG you already know how to play.
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Tue Aug 17, 2021 9:10 pm
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