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Tuesday Evening Gamers (TEG) - Milwaukee

This blog is a writeup of our weekly game group. Thoughts on what we played how the game went, etc.

Archive for Gary Heidenreich

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Tuesday Evening Gamers (TEG) - Nov 24th/Dec 1st/Dec8th - Strike, Orleans, handful of Alea and The Game

Gary Heidenreich
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November 24th/December 1st/December 8th



So sorry for the delay but with Thanksgiving and time off on Wednesday (then an insane work week) it has been too long since I did a write up. I'm squeezing this in before I roll out of here for the day.

So, November 24th. It was a whole gaming week for me. Our normal TEG, an adhoc game on that Wednesday and games again on that Friday. In the adhoc day we did play Food Chain Magnate and the consensus is it was a great game! I'm looking forward to that one again as I know what I want to attempt to do this time.

But on the 24th, we played The Game twice. The Princes of Florence which Scott won with 54. I had 51 in my best showing yet and Chris and Timm tied with 49. Tight game!. Scott had to roll so we broke out Black Gold. I pulled out a win with 134, Chris had 114 and Timm had 73 (he gambled too much).

The next week, Kevin, Timm and I played a handful of hands of Sheepshead. We then played two games of No Thanks! adding Larry and Chris. Chris won both of those. We then split into two tables once Scott and Christian arrived. Kevin, Larry and Christian played the pimped out version of Orléans. Kevin won with 143, Larry had 141 and Christian had 99.

Timm, Scott, Chris and I played Puerto Rico. It was a money rich game and Chris won with 57. Scott had 51, I had 49 and Timm had 43.

As we waited for Orléans to finish, the four of us played Cloud 9 (Scott killed us) and Las Vegas (again, Scott dominated).

Scott had to roll so we played a couple of 6 player games of Camel Up. Always a riot with us. Larry won the first game and him and Christian tied on the second game. I'm not the best in the world, anymore.

Chris had to go so we broke out Strike. Played four games of it in which I won 3 of those and Christian won one.

I'm the best at that game. Yes. Yes I am.

December 8th

Last night.

It was Chris, Kevin, Timm and I. We started out with the overproduced North Wind. It was an all right race type of game and the overproduction really helps it. I liked it well enough but Chris got all his cubes out to the board first for the win.

We then went in the opposite direction with In the Year of the Dragon, a TEG favorite. I know I personally biffed up my beginning of the game which led me to lose. Chris won with 108 (lots of buildings and people for points), Timm w8ith 103 (privliges and end game), Kev with 98 (Monks) and I had 91 (yeah, I said I screwed the beginning).

We were tossing around ideas and I think everyone felt like a card game. Wyatt Earp was that card game. A run down on the rules and away we went. Kevin was 1k away from a win in the second round but in the third we did our best to reign him back in. He had just too much down to not win but it was closer than expected. He had 28, Chris and Timm had 22, I had 21.

To end the night we broke out the game I'm best at, Strike. True to form, I did dominate and win the game.

Told you I'm the best.

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Wed Dec 9, 2015 5:39 pm
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Tuesday Evening Gamers (TEG) - November 17th - Strike, The Grizzled, El Gaucho, Isle of Skye

Gary Heidenreich
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Milwaukee
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November 17th



We started out with just Kevin, Timm and I. Both Kevin and I had new stuff we wanted to get to the table (we ALWAYS have new stuff to get to the table) so last night was New-To-Us night.

We started out with a quick (very) game of Strike, a goofy little dice chucking dexterity game. Throw dice, hope for a match, continue going until you get one or until a die comes out by an X or by your own overzealousness.

Not even sure if that is a word, but oh well.

The game is a HOOT!. We had a ton of fun with it...almost as silly as Slappy Hands. I skillfully won the first game and deemed myself the best player ever.

We settled down and broke out The Grizzled a co-op card game set in the trenches of WWI. Not a very difficult game to play but we found it pretty cool. Play cards and not fail. With three player it got very tight but we managed a win. My understanding is it is insanely tough with five. Looking forward to giving it a spin.

El Gaucho is one of the new ones in my collection and I wanted to play it. A set collection/dice allocation game. The production is awesome, as is the game, I feel. A bucket of dice are rolled and on your turn you select two (or three if you are last) and do actions. You can claim cattle or prepare for later in the game with special actions (hugely important). The game froze our brains on occassion and in the end it was Kevin with a sly 199 points. Timm had 188 and I had 178. Now that I think about it, if Kevin didn't steal that 10 points from me, we all would have been right about the same amount of points. LOL

Bret joined us so we had a four player game of another one of Kevin's...Isle of Skye: From Chieftain to King. Tile laying with auction (do you call that an auction - putting your stuff out for sale). The really cool thing, I thought, is they took the Date/Marry/F*ck mechanic (you get three tiles, one gets taken out and you put money on the other two so others can buy, or you buy if no one springs for the cash). Well, maybe not hardcore D/M/F but that is what it reminded me of. You build your Isle and round and end game scoring depend on the round and what tiles you managed to add to your Isle. It works really well and isn't very long but it has some thought to it. Timm pulled out a win with 77, Bret had 75, I had 70 and Kevin had 68.

So, to end the night we had to play Strike again. THREE TIMES! Kevin would not go until he won. Bret won two of those and Kevin won the last one. Lots of hooting and hollering with us and this game. I had not heard of it until last night now I must get a copy.

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Wed Nov 18, 2015 9:51 pm
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4th Annual Fall Classic Crokinole Tournament - Southeast Wisconsin Champion - Milwaukee, WI - 11/14/15

Gary Heidenreich
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Fifteen of us decided to gather up for the 4th Annual Fall Classic Crokinole tournament. We play by the Milwaukee rules which can be found out under the game somewhere. It works really well for tournaments.

In a nutshell, we do a pool play and then we seed the single elimination brackets with all players. You just never know when an upset will happen.

Here is a picture of some of the participants in play...



One of the participants had to leave so we gathered up and the #1 and 2 seeds (Rob and Timm) had a first round bye. No real surprises in the first round. In the second round, Larry upset Rob to go to the final four (also everyone in the final four won cash. $100 for first, $60 for second, $40 for third and $25 for fourth). Larry vs Kevin and Timm vs Karl. Karl pulled out a very narrow win over Timm and Kevin made it to the final table for the first time.



Kevin became the champion defeating Karl 3 - 1 (I think?)!!!!

See Kevin here standing with the traveling trophy



I'm not even sure about who won the cash for third and fourth. Kevin is now the singles champ! He better find a quality partner if he wants to win that Geekway partners championship.
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Wed Nov 18, 2015 9:28 pm
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Tuesday Evening Gamers (TEG) - November 3rd - Lost Cities: The Board Game, New York 1901

Gary Heidenreich
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Milwaukee
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November 3rd



We had four of us participating on the Tuesday before Fork Day (November 6th). It was Mike, Christian, Timm and myself. I had just picked up New York 1901 and wanted to play it. With four, we had the perfect amount.

I had not read the rules until we started learning it and I missed that we had to take out a card for each starting building we used. This messed up the ending a bit (and was confusing) but otherwise we had all the rules dead on. Pretty simple to learn, super quick (shocking how quick it was) and it had enough to it to be fun.

You have a map of part of NYC and land/plot cards laid out to draft (think TtR). You draft land, place a worker and you can build OR you can tear down your existing buildings and rebuild a newer building there. There are rules on how this is done but I'm not doing a breakdown of the rules. Building gives you the most points in the game. There are bonus points for having the majority of buildings on a specific street (randomly done at the beginning of the game) and a special bonus (depends on what it is). Some nice options in the game.

We finished this in probably 45 minutes or so and Timm got the win with 66. I managed 61 with Mike at 58 and Christian at 50. Word of warning, if you are the one to trigger end game, you will not get a last turn. It's triggered by running the stack of plot cards. You do not pick those if you tear down and rebuild (which is good points). I, personally, really enjoyed the game. I'm a sucker for city games.

We cleaned it up and I brought out Lost Cities: The Board Game. I have played this one a few times and Timm did once but Christian and Mike had not. So, I went through the rules and we were off and running.

I really like this. I personally find it much better than the original version. It plays up to four and the board with the tiles makes for an excellent race game. We played the three rounds and I came out ahead with 445. Timm had 370, Mike 355 and Christian 220. The thing to remember is it is a race and can move quicker than you want. Don't lollygag.

I will only play this with four as I found it to be the most fun that way.

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Thu Nov 5, 2015 10:04 pm
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Tuesday Evening Gamers (TEG) - October 27th - Last week of Feldtober! Bora Bora and Spyfall

Gary Heidenreich
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October 27th



The last week of Feldtober 2015.

No Macao this month (a favorite game of mine, and my favorite Feld) but this is one I'll play throughout the year.

What ya gonna do?

Last night it was Bret, Larry, Mike and I. Bret brought a game with to give it a whirl with us and that game was Spyfall. A social deduction game not unlike Werewolf in that you are trying to find the Spy and in turn the Spy is trying to find where the rest of you are hiding out. Your turn consists of a question. The question needs to let others know that you know where the location is but to not let the Spy know. The Spy must listen to those clues and try not to give themselves away.

We played two quick games of it (It's timed). Unfortunately, my feeling is it needs to be played by the max of 8 folk and the right people need to play (those that dig these types of games). I, personally, am looking forward to playing it with a large group.

We then brought out the Feld of the evening. Bora Bora. It had been quite some time since it hit the table and Mike had not played before. So, we taught Mike and re-learned the game ourselves (which took a bit).

This isn't even close to my favorite Feld's as for me it seemed like too much. Mike made some kind of comment of vomiting all of the mechanics onto the table to make the game. But, that does not mean I dislike the game. I do enjoy it but it isn't at the level of Macao, Rialto, Luna, and Amerigo. Well, really out of all of them that I have played, it is probably at the bottom.

Anyways, the game started to move along when we got used to it again and I was hanging out in the back but my engine really started to move along to give me the win with 155. Mike was second with 138 and Larry (and his love of the game) got 131. Bret brought up the rear with 110 as he really didn't have any huts out on the islands.

Still, a fine end to Feldtober (well, perhaps not an end as I will be at a card social on Friday and will probably bring It Happens...



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Wed Oct 28, 2015 7:38 pm
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Tuesday Evening Gamers (TEG) - October 20th - Feldtober Continues! Amerigo and Sheepshead

Gary Heidenreich
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Milwaukee
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Feldtober 20th


It was just Kevin, Timm and I this week. It was to be a short week as Kevin had to roll at 8:45. So when Kevin got there we swapped out the misprinted pieces of Amerigo with the correctly printed pieces that Queen sent me.

Blech, that took some time. But, I have been wanting to play this again and it had to be done.

Timm arrived and we got it finished up and started playing. The three of us had played a few times before and I did just a brief rundown/refresher then away we went.

The first round, both Timm and Kevin jumped way out on the turn order track. I didn't bother with it for most of the rest of the game. Instead I focused on getting settlements out there (because I did grab the end game tile where I got a point each for them). Also, my game plan was to secure a few areas where I could really whip a building strategy into place (as the +2 tile for building was available so I had targeted that). Throughout the game, I managed to get the red=green tile and the +2 red tile, allowing me to get blueprints and build when I wanted. I was yinging when they were yanging. This strategy really came to fruition in the last round when I got a ton of stuff built and won me the game. I had 175, Kevin had 167 and Timm had 161.

I was worried that my "ignore pirates" move was going to bite me in the butt. I took a loss -5, -5, -9, -10 during the game but really made up the points in the building phase.

Whew.

Then, until Kevin left, we played some hands of 3-handed Sheepshead. Nothing really of note here except Timm won on the doubler leaster on the last hand. We were tied up going into that hand.




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Thu Oct 22, 2015 6:56 pm
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Tuesday Evening Gamers (TEG) - October 6th/13th - Feldtober! Rialto, Castles of Burgandy, Samurai, Dominion, and San Quentin Kings

Gary Heidenreich
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October 6th


FELDTOBER!


It was only Christian, Timm and I for the start of Feldtober. To start, we played one of my favorites by him, Rialto. The mishmash child of Industrial Waste and San Marco with other goodness involved. A bit of review and we were on our way. Except, being on our way we lost hold of Timm, who won running away with 78. Christian had 69 and I scraped together 64.

Bah.

So, we then broke out The Castles of Burgundy. Highly rated. I like the game, I probably rated it an 8, but I prefer a few other of Feld's games over this. So, we selected boards randomly and away we went. We had to teach Christian (which really was pretty quick) and he picked up very quickly. He mapped out a nice path and that allowed him to take second place with 187. Timm won again with 210 and I had 173.

Would have loved to played In the Year of the Dragon but that one is best with five.


October 13th


Sorry, no Feld this week as we wanted to get my newest game to the table again (after playing it over the weekend).

San Quentin Kings and the expansion Folsom Blood was that game.

This is a Eurogame of prison life. Each player has three different types of prison gang members that are used in seven aspects of prison life. Basically, the gang members are used in an majority battle for resources. The seven "roles" are getting shank cards, commissary cubes, recruiting new gang members fresh off the bus, drugs, the cafeteria, gym, and guard station. To gain the items from these spots, you fight.

In a fight, you select your gang members who will participate. You have a finite amount of gang members for the year and once they fight, you will not get them back until the next year. In a fight, there are three rounds where you play either fight cards (drawn randomly) or shank cards. Shank cards are of the three different types of gangs. Fight cards have those, as well as guards, a parole card (bad) and a grave card (even worse). Guards send gang members in the fight to Solitary, parole takes your gang member out of the game (you get a commissary cube - raid his locker) and the grave kills your guy (and out of the game).

So it is risky to use fight cards but it needs to be done. The fight ends and everyone gets their stuff. The winner of the fight gets a Fight Point, as well as the most stuff.

There are event cards that happen throughout the game that do a variety of things (good and bad). This is part of the expansion and as far as I'm concerned, this is a must have for the game.

At the end of three rounds, there is a big riot and then you score. Everyone gets points for their fight points (depending on what place you are in those points). Most drugs of various kinds get you points, biggest gangs, most shank and commissary gets you points and bribe chips (which helps in fights).

Whew!

So, in this game, Timm jumped out to a good lead in fight points which really propelled him to win the game. Kevin really had issues with the guards as they kept sending his gang to solitary. Larry had a couple of deaths early so that threw him off (his first game). I didn't get my gang rolling until late but by then, it was too late. Tim had 38, Kevin 27, Larry 22 and I had 21. I want to play this with five.

Kevin had to roll and because Larry, Timm and I had no clue what to play, we played Samurai, a modern classic. The three of us have played this game many, many times.

The board was set and I saw a group of high hats I wanted to snag on and then try to end the game as quickly as possible. At least that is what I had hoped to do at the beginning. I had all three of my 4 pieces at the start (random draw). I did manage to get three high hats but nothing else. Timm and Larry were in a different part of the board battling for a variety of pieces and I started to take pieces out of the game. No one had my high hats beat yet and I got rid of two pieces. I then managed to get a couple of sweet moves in to get rid of the third piece and gain other pieces. I was staring to get pretty aggressive and snagged a rice field to give me majority in two and was able to quickly kill the fourth piece for the win.

Finally, a game Timm didn't win...he was on a roll lately.

We played Dominion next. We always do a random draw from the original, Intrigue, and Seaside. This was quite the strange setup. Mostly four value cards and the Swindler. Instead of the normal grabbing a Silver for 3, we started grabbing the Swindler (which gave you two gold and you messed with someone). Brutal. No one really could get any money going in the game. I snagged a narrow win with 15. Timm had 14 and Larry had 11.

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Wed Oct 14, 2015 8:16 pm
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Tuesday Evening Gamers (TEG) - September 29th - Love Letter, Brew Crafters

Gary Heidenreich
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September 15th/September 22nd


We had five coming...Mike, Scott, Larry, Kevin and myself. We had been, for about the last month, trying to get Brew Crafters to the table. This week, we finally were.

Before Scott arrived, we did play a few hands of Love Letter. We played it as the table was set up for Brew Crafters. Larry, I think, won with two cubes.

So, Brew Crafters. It was our first time playing. Kevin did a run through on his own and taught the game well. It wasn't difficult at all once we got playing. Caverna comes to mind on the style of game it is.

The game is pretty thematic and man, it looks good, even if it's a bit putzy.

Well we played the game and early, I was managing my money quite well. In fact, I was the only one to not take a loan. YAY ME.

But the fact was I was pretty slow in getting things going and shouldn't have worried about money as much. Kevin won with 76, Mike had 72, Larry had 61(?), I had 53 and Scott had 40. Scott and Larry had to take out numerous loans whereas Kev and Mike had one, maybe two, loans.

My take is you want to push the envelope a bit to really get things going. Also, some of the special workers (people on the cards) are not all created equal (so it seemed). Knowing the flow of the game and how things work on creating points, I personally will go in with more of a comprehensive game plan.

I'm glad we got it to the table and look forward to playing again.



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Wed Sep 30, 2015 3:45 pm
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Tuesday Evening Gamers (TEG) - September 15/22nd (oops) - Lord of the Rings, Saint Malo

Gary Heidenreich
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September 15th/September 22nd


I wasn't able to squeeze any time in to write up a report so I'm catching up now. In the home stretch of the calendar year. I have kept some good stats for the calendar year so I'm looking forward to seeing how those shake out.

So, the 15th.

We started with Chris bringing and breaking out Cartagena 2. The Pirate's Nest, a nice twist on the original, Cartagena. I like it. The differences are it breaks up the track so you have to load a boat to sail across to continue your card play and to get more cards, you move someone else forward versus moving yourself backwards. It played very well and added a lot to the game, I feel. Timm pulled out the win over myself, Larry, Sean, and Chris.

Scott arrived so we mulled over six player games. Acquire, the classic that needs no explanation, was chosen. It was brutally low scoring as we were all vets playing this game. Chris had a huge win with 42.0. Larry had 24.9, Scott and I were at 20.5, Sean at 20.3 and Timm at 19.3. Love the game.

Scott and Timm had to roll so Sean and I teamed up against Larry and Chris to play some Tichu. Man, it wasn't even fair. Sean and I ended the game with 850 against the others -70. I do really enjoy this one but it's just hard to get this to the table with some of my favorite card games clamor for that spot, as well.


The 22nd

Last night it was just Timm, Christian and myself. We sat and discussed fantasy football and general stuff trying to figure out a game to play. Timm said Lord of the Rings and CV and I were like, Hell yah.

We have taken to playing with Friends and Foes and we started Sauron on 15. Yeah, we aren't all that good but I know personally I refuse to read strategy on this. I flat out enjoy this game and want to solve it myself (ourselves).

We did pretty well this time, discussing the events and plotting strategy on those boards. This was something we had not do to the extent we did last night and it paid off. We entered Shelob's Lair pretty beaten up. I had no cards (burning the last of them to get rid of foes so we could move on) and the others were somewhat low, too.

Christian made an observation that actually pushed the game to a 9 for me. On Shelob's board, he noticed we had to move slow, stay hidden. We discussed this and the events really enhanced this thought. The theme slapped me upside the head even more.

Well, we got to 48 and it was my turn. Three tiles left in the bag and I was two away from Sauron and the ring bearer was three away. We were one step away from the last event on that board. Well, I pulled the event. Christian had just died perhaps a turn or two before and neither Timm or I had any weapon cards in our hand. We couldn't call Gandolf. We...died.

It was probably the most fun I had playing the game yet (and I have played it over 20 times).

After that intense run, we switched to something a little more low key. Saint Malo was that choice. Timm and Christian slapped up walls quickly and all of us ended up sucking up some negative points (before they could get the walls up). But, once they had all their walls up, the pirates stopped coming. My churches and priests helped me snag some good points to give me a somewhat surprising win. I had 37, Timm 27 and Christian 21.






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Wed Sep 23, 2015 6:27 pm
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Tuesday Evening Gamers (TEG) - September 8th - Take it Easy!, Skull, Rise of Augustus, Santiago

Gary Heidenreich
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September 8th


Has seemed like a long time but we had six last night. Chris, Bret, and Mike came by for some games to join myself, Kevin and Christian.

We started with Chris, Kevin, Mike and I playing a game of Take it Easy! as we waited for the others. It was a pretty tight game with Spreadsheet squeaking out the win with 152. Mike and I had 147 and Chris had 146. Pretty cool filler if I say so myself.

Christian arrived so we broke out Skull as we waited for Bret. First game of it, I hit right away and so I was one away from winning. Nope. I went down in a blaze of glory, quickly flaming out of the game. Chris won that match. The second game of it, Bret arrived and joined us. This time, I just flamed out. Snuffed. Poof. Done. For some reason I did not write down who one. My notes say "G-Lost miserably".

That is the theme of the night, so you know.

We pulled out a new to most of us game (Kevin played and taught it) that plays six. Rise of Augustus is that game. He taught the game to us and away we went, deciding where our doods go when the chip is picked, claiming cards, etc.

Well, except for me.

At the end when Chris completed his 7th card, I had two. Kevin won with 76. Mike had 64, Chris 63, Christian 45, Bret 36 and I, 22. I still enjoyed the game but eeesch, what a first game.

Mike had to roll so we had five. I sorta clamored for Santiago as I love this game (especially with five). Kevin, Chris, and Bret had played and we taught Christian.

We had some truly brutal moves happen...where people would sacrifice a buck to get the canal placed somewhere that it wouldn't help people. Mean, mean, mean. But fun. So, at the end it was Christian who, on the power of bananas and beans, won with 92. Kevin, Bret, and Chris had 55. I had 38.

Maybe next week?

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Wed Sep 9, 2015 8:32 pm
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