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iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

Archive for David Neumann, iOS News

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App News: Lord of the Rings: The Card Game Announced for PC/Mac

David Neumann
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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Fantasy Flight Announces Digital Port of Lord of the Rings: The Card Game
It was two Gen Cons ago that Brad and I were introduced to the knowledge that Fantasy Flight Games was working on a digital version of The Lord of the Rings: The Card Game, but we were sworn to secrecy until today when the newly created Fantasy Flight Interactive announced that, yes, LOTR: TCG is on its way to PC and Mac.



The LOTR:TCG we'll be getting might not be an exact replica of the cardboard version (FFG's two previous "thematic" board game ports, Elder Sign: Omens and Battlelore: Command both differed from their cardboard versions as well), but we do know that it will be following the Living Card Game format of non-random boosters.

Fantasy Flight Interactive wrote:
Fantasy Flight Games revolutionized tabletop card games with the highly successful The Lord of the Rings: The Card Game. As a Living Card Game, The Lord of the Rings: The Card Game relied on a fixed distribution of cards to remove randomness from the purchase model and brought players deeper into The Lord of the Rings universe with a focus on immersive, narrative-driven experiences. Now, Fantasy Flight Interactive brings that same philosophy to the digital card game market with The Lord of the Rings Living Card Game—a completely unique digital card game with a non-randomized approach to card purchasing and a focus on cooperative, story-based gameplay.

“The Lord of the Rings Living Card Game takes what fans love about the physical card game—adventure, lore, and a chance to play using powerful characters and artifacts—and adapts it for an entirely unique interactive experience on the PC,” said Tim Gerritsen, Head of Fantasy Flight Interactive. “For those unfamiliar with the card game, the digital adaptation invites players to become a part of the fantastical world J.R.R. Tolkien created and embark on new adventures.”

As a single-player experience, The Lord of the Rings Living Card Game tasks players with leading a team of three heroes through a series of narrative campaigns across Middle-earth as they face off against the dark forces of Sauron, controlled by the computer. Players will forge their own fellowships and build decks comprised of ally, event, and equipment cards to face challenges that test their willpower, knowledge, tactics and leadership.


The initial release will be for PC/Mac via Steam, but other platforms are being considered and eagle-eyed viewers will notice the App Store and Google Play icons making an appearance in the trailer. The initial release will also be a single-player experience, with cooperative online multiplayer being introduced after release.

LOTR: TCG will be a free-to-download game with new cards, we're assuming, available via in-game currency or cash and will be arriving on Steam Early Access in the next couple months with a full release later in 2018. We'll stay on top of this one and let you know when any new details emerge.


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Sat Dec 9, 2017 6:21 pm
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App News: Brink of War Coming to RftG Next Week, Tokaido Slowly Walks Over to Steam and more...

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Race for the Galaxy Set to Expand with Brink of War
While we're putting together our Top 10 Apps Every Board Gamer Should Own, I can't imagine that Temple Gates' fantastic port of Rio Grande Games' classic Race for the Galaxy isn't going to make everyone's list. It's nearly perfect in its execution and gets a fantastic card game into the hands of anyone with a smartphone. While the game shipped with the Race for the Galaxy: The Gathering Storm and Race for the Galaxy: Rebel vs Imperium expansions ready to go, next week it will get its third major addition, Race for the Galaxy: The Brink of War.

The Brink of War expansion is big enough that it deserves its own blurb. Here goes:

Temple Gates wrote:
...The third expansion for Race for the Galaxy. Brink of War will be available on December 14th. This expansion includes four new starting worlds, thirty six new developments to build and worlds to settle, five new goals, and prestige. Prestige adds a new way to earn victory and gain the advantage against opponents. A powerful new action, Search, lets players find particular types of cards to compliment their galactic strategies.


Whew, am I right? And that's not even everything we're getting when the app updates on the 14th:

Temple Gates wrote:
Beyond the expansion, this update will include for all players:
- Updated tutorial
- Better phase tooltips
- More language support
- Duplicate card treatment


The Brink of War expansion will be $4 when it launches on the 14th. If you haven't picked up RftG for mobile or PC yet, I'm really not sure what you're waiting for.

- Race for the Galaxy for iOS Universal, $7
- Race for the Galaxy for Android, $7
- Race for the Galaxy for PC via Steam, $7





Tokaido Meanders Onto Steam
Tokaido from Funforge was probably the prettiest board game app to ever grace the App Store when it released earlier this year. The art and sound combined to create a truly relaxing experience, which is what Tokaido is all about. That was on mobile, it's now on Steam for PC/Mac and Funforge has upped the ambiance.

That's right, everyone's favorite game about being a tourist is now on Steam, and Funforge didn't just release a sloppy port of the mobile version. Heck, no! The Steam version has updated graphics to take advantage of PCs better graphics capabilities.

The Steam version also has cross-platform play with the iOS and Android version, so you can play all your friends if you're the kind of person who's into that kind of thing. I mean online play, not friends. I hope everyone's into friends. Not the TV show, either. I mean real friends. Like people who you enjoy hanging out with. Am I talking too much?

Apart from cross-platform online play, the Steam version of Tokaido also has solo play vs. AI and hotseat play. They also hint at a new "advanced" online mode coming soon. We can only guess what that means, but we're hoping for asynchronous.

Check out the video below for a preview of how the PC/Mac versions differ in the graphics department and then head to Steam and pick up Tokaido.

- Tokaido for iOS Universal, $3
- Tokaido for Android, $3.50
- Tokaido for PC/Mac via Steam, $10





Asmodee Digital Releases Abalone for iOS, Android, and Steam
We just couldn't go a day with news and not mention Asmodee Digital because soon they will control the world and we're aiming for a cabinet position. Today they released abstract favorite, Abalone, that one game you've seen with the black and white marbles. You know the one I'm talking about.

The goal of Abalone is to push your opponent's marbles off the board, sumo style, and that's about it. Like all good abstracts, it has a simple ruleset but some deep strategic choices.

Asmodee Digital wrote:
In Abalone, players are challenged to push six of their opponent’s 14 marbles off the edge of the board. Only a longer line of marbles can push a shorter one, and with six sides flanking each game piece, players will have to toe the delicate line between defensive and offensive play to come out on top.


In true Asmodee fashion, it's no bare bones port, either:

Asmodee Digital wrote:
Main features:

Solo:
- Three levels of difficulty against the AI (Easy, Medium, Hard)
- Solo campaign with unique challenges
- Game mode lets you create your own game, your own rules, and place the first marbles

Multiplayer:
- Pass & Play Mode
- Online Mode


There was another version of Abalone on the App Store, so I'm not sure if this is a free update for previous owners (I wasn't one) or an entire new app you'll have to repurchase. If any owners of the app could let everyone else know in the comments, we'd appreciate it. [Yes, Dave is too lazy to send Asmodee an email and ask them himself. Someone remind me why we keep him on staff? Oh, right, he works for free. -ed.]

- Abalone for iOS Universal, $3
- Abalone for Android, $3
- Abalone for PC via Steam, $5


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Wed Dec 6, 2017 10:33 pm
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App News: Asmodee Releases New Carcassonne for Android/PC While Also Taking Over Digital Gloom and Tim Fowers Goes to Steam

David Neumann
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Asmodee Releases Carcassonne for Android/PC
Have you heard of Carcassonne? It's this pretty neat game about lazy farmers that was all the rage back before my kids were born. You might have seen it on the App Store. The Coding Monkeys made a really nice version of the game for iOS a while back, but they don't deal with other platforms so Android users were basically up Carcassonne: The River without a paddle.

As luck would have it, our digital overlords at Asmodee Digital have yet to achieve full world domination, so they're still publishing apps and the lack of a decent Carcassonne on Android or PC was an opportunity they couldn't pass up. Thus, this week we have a shiny, new version of Carcassonne for all you Android and PC users out there.

The new Carcassonne is fully 3D and has cross-platform online asynchronous play between Android and PC, iOS users need not apply.

Asmodee wrote:
In addition, Asmodee Digital’s new Android version of Carcassonne has been released with exciting new features, including beautiful new artwork, 2D and 3D perspective, pass-and-play mode, updated AI (three different AI behaviors thoroughly tested by Hans im Glück: Easy Neighbor, Fierce Egoist, and Risk-Taker) and asynchronous online play (cross-platform compatible with Android and Steam), including ranked games and leaderboards. It will be available at the discounted price of $1.99 for the first 30 days after launch and comes with the The Abbot expansion.


They've also let us know that expansions like Carcassonne: Expansion 2 – Traders & Builders, Carcassonne: Expansion 1 – Inns & Cathedrals, and Carcassonne: Expansion 3 – The Princess & The Dragon should be available via IAP in the not too distant future. They're also adding via a free update "champion-level" AI which they promise will challenge even the most Carcassonne-y of you.

- Carcassonne for Android, $2
- Carcassonne for PC via Steam, $10





Gloom Coming in 2018 From, You Guessed It, Asmodee Digital
We've been hearing about a digital version of Gloom for a while now, but it was only yesterday we learned that the tentacles of Asmodee Digital were now involved with bringing it to life.

Gloom is being developed by Sky Ship Studios and published by Asmodee and will be released for PC in March of 2018. For those of us on mobile, don't worry, it's coming to tablets after its release on Steam.

The PC release sounds like it will have all the Asmodee polish we've come to expect, although there is no mention of asynchronous play in the press release. I haven't played Gloom since...never, so I'm not sure if it's suited to asynchronous play or not.

Asmodee wrote:
-Friends List: Asmodee knows that misery loves company, so they’ve enabled players to build a list of friends within the Gloom platform and chat with prospective opponents before a session.
-Single Player: Misanthropes who prefer to languish alone can compete against bots.
-Immediate Bot Replacement: When online players grow too sad to go on, Gloom will instantaneously swap in AI opponents.
-Karma System: Gloom will use Asmodee Digital’s Karma system to reward good behavior (not leaving games in the middle of a match, etc.), allowing players to set a minimum Karma requirement for players joining their match.
-Cross Platform Play (Coming Soon): With cross-platform compatibility between devices, Gloom players will be able to suffer on any system when the game expands to tablets in 2018.


I'm sure we'll find out more about Gloom as we get closer and closer to release. We'll stay on top of it.



Tim Fowers Takes Paperback and Burgle Bros. to Steam
A prolific board game designer, Tim Fowers is also a prolific app designer. Actually, I'm not sure it's Tim literally sitting and making these apps on his own, but it could be and that's good journalism.

Both Paperback and Burgle Bros have been on mobile for a bit, but yesterday they made the jump to the big screen, otherwise known as your laptop. Yesterday, both of them arrived on Steam.

The Steam versions seem to be identical to the mobile versions, but if you want to play in Windows, now you can. They're also just as cheap as the mobile versions, so picking the games up on multiple platforms won't break the bank.

You can pick both games up for iOS, Android, and PC at the links below. No, there aren't Mac versions so I'll just stick to my iPad, thank you very much.

- Paperback for iOS Universal, $4
- Paperback for Android, $4
- Paperback for PC via Steam, $5
- Burgle Bros. for iOS Universal, $5
- Burgle Bros. for Android, $5
- Burgle Bros. for PC via Steam, $5
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Fri Dec 1, 2017 8:11 pm
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App News: Metro Arrives for iOS/Android and Through the Ages Beta For Steam Now Open

David Neumann
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Queen Games Delivers Metro to the App Store
Dirk Henn's track-building tile-layer, Metro - The Board Game, was released back in 1997 and it only took Queen Games 20 years to bring it to mobile. Okay, they probably didn't start working on it until recently, but I liked the joke so I stuck with it. Sue me.

Metro is a path-building game in which players are trying to lead their cars to stations, earning points for every tile they cross and double points if they manage to hook up to stations located in the middle of the board. What separates it from other path-building games like Tsuro is the sheer number of starting points you have in Metro. Players encircle the board with their trains, making good tile placement a lot harder than what you'd expect in a game like this.

The digital version is okay, particularly if you enjoy single player vs. AI. There is online multiplayer, but I still haven't been able to get an online game working and I've been trying since black Friday. I've written a short review of Metro over at Stately Play which you can find here if you want more detail or just want another place on the internet where you can call me an idiot.

Metro is available for both iOS Universal and Android and runs $5. You can pick it up at the links below:

- Metro - The Board Game for iOS Universal, $5
- Metro - The Board Game for Android, $5
- Metro - The Board Game for Kindle, $5



Czech Games Edition Looking for PC/Mac Beta Testers for Through the Ages
Not to spoil our upcoming end of year awards/lists-thing that we do, but Through the Ages from Czech Games Edition is my 2017 #1. I pretty much love everything about it and spend way too much time staring at it on my phone. I'm hoping, however, that soon I can stop staring at it on my phone and start staring at it on my laptop. We knew CGE was bringing TtA to Steam at some point, and the beta for doing that is starting soon. More importantly, you can sign up if you want to help bring this gem to Steam.

The signups are for folks who want to test TtA on their PC or Mac. Linux isn't an option (at least not yet). You don't even have to have played the mobile version to get accepted, in fact they're looking for players without a strong TtA background to give it the once-over.

Sound interesting? Of course it does! Then, what are you waiting for? Follow the link below and sign up today.

- Through the Ages Steam beta application

- Through the Ages for iOS Universal, $10
- Through the Ages for Android, $10
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Tue Nov 28, 2017 6:43 pm
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App News: Imperial Assault Companion App Imminent and Mysterium Starts Telling Secrets & Lies

David Neumann
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Imperial Assault Companion App, Legends of the Alliance, On the Way
Ever since Fantasy Flight Games launched their automated GM app for Descent: Journeys in the Dark (Second Edition), Road to Legend, people have been clamoring for news of a similar app for FFG's Star Wars based dungeon crawler, Star Wars: Imperial Assault. We knew it was being worked on, but that was about it until yesterday when FFG revealed that the app would be called Legends of the Alliance and that it will be coming very soon.

The app is similar to the Road to Legend app in that it removes the need for a GM, so all players can play cooperatively on the same side. It will tell you what tiles to lay, where to place baddies, and even control the bad guys when it's their turn. It can even track your characters through a campaign, keeping track of their earned abilities and equipment from session to session. That last part will be necessary because the app will also come with a new five mission campaign that begins right after the first Death Star goes kaboom at the end of A New Hope (spoilers!).

Much like the Descent and Mansions of Madness: Second Edition apps before it, Legends of the Alliance will scale based on which physical sets you own. The more cardboard you own, the more missions unlock. That said, you can play the new five mission campaign using only the materials found in the base game of Imperial Assault.

No word on when Legends of the Alliance will actually land on the App Store, but we have been told we can expect it for iOS, Android, and Steam very soon. We'll let you know when it hits.



Mysterium Expands With Secrets & Lies
Of all the digital board games published in the last year by Asmodee Digital, the weirdest choice was probably Mysterium (2017 / Mobile). A cooperative, real-time game that relies on player communication and discussion just seemed like an odd fit for mobile. That said, it ended up working pretty well and the multiplayer experience is actually quite fun. Last night Mysterium became an even bigger draw when the Mysterium: Secrets & Lies expansion arrived.

Secrets and Lies adds a bunch of new cards including 18 new "story" cards which let the investigators search for a Why the ghost was offed in addition to the Where and Who.

Asmodee Digital wrote:
- New expansion "Secrets & Lies" available:
Discover 6 new suspects (including Count Warwick himself), 6 new locations and 6 new items. And for the first time, experience a brand new game mode, thanks to the 19 story cards which are able to replace items for ever more mystery-filled games!
- AI improvements based on analytics of users decisions
- Tweaking psychic AI in story mode when the player is the ghost
- Various Bug fixes


The new expansion is available now on iOS, Android, and Steam and costs $2 via IAP.

- Mysterium for iOS Universal, $5
- Mysterium for Android, $5
- Mysterium for PC, $10
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Wed Nov 22, 2017 10:05 pm
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App News: Catan Universe Arrives on Mobile, Carrier Battles For Guadalcanal Gets Another Update and more...

David Neumann
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Catan Universe Released on iOS and Android
There's been a digital version of Catan (2007) for so long, I'm not sure Brad was even born when it was released (he's really young...like 12 or something). Last week, for some reason, a new version of Catan (2017 / Mobile) was unleashed onto mobile called Catan Universe. No, it's not a space-themed Catan, it's just a new way to play the same game of Catan we always used to play. Weird.

Catan Universe is a free-to-play version of Catan that lets you play, for free, against two other humans. I think it also has solo play, because nothing is more fun than trading with a computer. I'm not really sure what's going on, but I do know that there's an in-game currency which, I'm guessing you can earn by playing or via credit card, and that you'll use that to unlock new modes like Seafarers or Knights & Cities.

Due to my ignorance [and laziness -ed.] I'm going to blurb a bunch here:

Go on a journey to the Catan universe, and enter into exciting duels against players from all over the world. The board game classic and the Catan card game bring a real table top feeling to your screen, with brand new graphics.

Play the basic board game in multi-player mode, and the introductory game of “Catan – The Duel” free of charge. You can also master the free “Arrival on Catan”, to permanently unlock the single player and custom match mode for the “Arrival on Catan” scenario, to play against the AI or with your friends.

For even more variety, unlock the complete basic game, and the expansions “Cities & Knights” and “Seafarers” as in-app purchases, defend yourself against barbarian invasions, journey to new shores, and compete against cunning computer opponents.

Play with your Catan Universe account on the device of your choice: You can use your login on numerous desktop and mobile platforms! Become part of the huge worldwide Catan community, and compete against players from all over the world, and on all supported platforms!

Features:

- Settle - trade - build - become ruler of Catan!
- Play on all your devices with one account
- Faithful reconstruction of the board game “Catan” and the card game “Catan – The Duel”
- Design your own avatar
- Chat with other players
- Form guilds
- Play numerous achievements and unlocks
- Get additional expansions and play modes as in-app purchases
- Start very easily with the comprehensive tutorial

Features in development:

- Fight tournaments as guilds or for your own glory.
- Prove yourself in numerous additional expansions.

Free-to-play content:

- Basic game free matches against two other human players
- “Arrival on Catan” – permanently unlock single-player and custom-match modes against friends, or against the AI
- Introductory game free matches: Catan duel
- Registration bonus of 100 gold and 2 scrolls – unlock expansions and complete access to auto match, single player and custom matches with scrolls for a limited time
- Further scrolls by leveling up


Now that, my friends, is how you blurb it.

Want to give this new version of Catan a go? It won't cost you a penny. At least not right away.

- Catan Universe for iOS Universal, free
- Catan Universe for Android, free
- Catan Universe for Kindle, free
- Catan Universe for PC via Steam, free



Carrier Battles for Guadalcanal Updates Again
In these rather news-free times of the year, we can always count on one thing: our favorite iOS war game getting an update. That's because Carrier Battles for Guadalcanal is always getting updated. Seriously, I don't think its designer, Cyril Jarnot, has taken a day off since it released a few years back. Go take a nap, Cyril!

Anyway, the new update brings CBfG to version 2.2.1 and includes the following:

Cyril Jarnot wrote:
The 2.2 brings a new scenario occuring early 1942
The US carriers were raiding Japanese position everywhere to avenge Pear Harbor

The 2.1 has mainly concentrated on naval forces
They are now smaller (12 ships) which requires careful composition and open new tactical opportunities
The naval torpedo system has been reworked with limited ammunition and reduced power. This is balancing surface battles although the Imperial Japanese Navy remains a dangerous opponent


Not as major an update as some in the past, but consider the 2.0 update included adding multiplayer, I think we can give Cyril a pass.

If you're a grognard looking for some good hex & counter action on your iPad, look no further. This is the best you'll find on the App Store.

- Carrier Battles for Guadalcanal for iPad, $5



Pathfinder Adventures Gets an Update
It's been a while since I've talked about my favorite mobile game of 2016, Pathfinder Adventures. That's not because I love it any less, simply because 2017 has been so crazy with other great releases I haven't had a lot of time to spend flinging cards at Goblins.

Sadly, the world doesn't revolve around me and the developers at Obsidian Entertainment keep working on the game even when I'm not playing it. Strange, I know. This week they released a big patch that didn't add any new content, but did target a bunch of niggling bugs and other community issues which sounds like the perfect intro for a blurb:

Obsidian wrote:
New Feature

A new set of dice! The Asmodee Magma Dice are in. This dice set is free to all users who create an Asmodee account or have an existing Asmodee account linked to their device. Once you have the dice you can assign them to a character like you would any other dice.

Top Community Issue

Unicode Support for character nicknames. Characters will no longer become unavailable and will properly display their nicknames throughout the game.

Other Fixes

Progression Break
-Post act events were sometimes stuck in the roll state because the state was not advanced
-Game sometimes crashed when evaluating a card filter

Card
-Card power effect boost was not deactivating so the effect was never removed when canceling a card. We're looking at you Orbs!
-Damage reduction effects were not applied during global damage iterators
-Before You Act damage which skipped the player had dice applied twice (double damage)
-Map move ignoring move restrictions only worked when multiple targets were involved
-Card power examine sometimes ran its callbacks multiple times
-Clear all the card type marks after the ambush phase finishes
-When using Vicious Trident against Leng Spider, check now refreshes correctly to Combat
-Fixed Mokmurian so it won't continually apply -1 to your check even if you cancel using Orb of firestorm
-Fixed BYA and AYA damage failing to be mitigated when discarding Blue Warder to explore the location in All Areas.
-Fixed when the BYA deals 2 damage instead of 1 damage to the first off-turn character when the active character encounters Jaagrath Kreeg in All Areas.
-Fixed when using the Blessing of Nethys, if used to encounter a monster with BYA, encountering the monster twice
-Fixed bonus die being granted from power remains if player cancels discarding a Polearm weapon
-Fixed If you use an item to mitigate BYA damage, you cannot use an item to mitigate combat damage
-Fixed when using stride and moving another person into a bar table, the moved character does not take damage
-Fixed Sunwrought Kyra being unable to learn Enemy Lore: Outsider
-Fixed Summon Monster not activating Ezren's Expanded Spellbook

Character
-Recharge/discard character power was not marked active so it was never disabled

Other
-When boosting a combat check, sometimes the dice/check was not refreshed
-Fixed mobile keyboards displaying password on the autocomplete bar when inputting Asmodee login information


Go ahead and update if you're a longtime player. If you haven't checked out Pathfinder Adventures yet, what's the matter? It was the best game released in 2016, and it's free to download. Sure, all the extra content is going to cost you, but it's worth it.

- Pathfinder Adventures for iOS Universal, free
- Pathfinder Adventures for Android, free
- Pathfinder Adventures for PC/Mac via Steam, $15



Dresden Files Cooperative Card Game on Steam is Good
This is just a reminder in case you've forgotten: The Dresden Files Cooperative Card Game from Evil Hat Productions is going digital. Wait, change that. It HAS gone digital. The fine folks at Hidden Achievement have already brought it to Steam for PC/Mac and it should be coming to iOS and Android soon.

The reason I'm brining this up is because we've posted a review at my other site, Stately Play. Head over there to read the whole thing, but know that our reviewer, Nick, liked the digital port quite a bit. I usually wouldn't cross-post like this, but I know there are a lot of you interested in the digital version of Dresden Files and I wanted to make sure you knew it was out on Steam and coming to iOS/Android.

That's all the shameless self-promotion I can handle for one day. Whew.

- Dresden Files Cooperative Card Game for PC/Mac via Steam, $20


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Mon Nov 20, 2017 8:38 pm
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App News: Asmodee Takes over Talisman, Mansions of Mansions Updates, Zach Gage Is An Evil Genius and more...

David Neumann
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Talisman Is Now Being Published By Asmodee Digital
Once we learned that Asmodee Digital was publishing the Nomad Games Ltd (II) developed Smash Up, we should have known it was only a matter of time before Talisman: Digital Edition fell under their domain as well. Earlier today, Talisman became an Asmodee published title.

We've heard of Asmodee Digital publishing games for non-Asmodee titles before, even coming in and taking over publishing duties after the game has already been released, so it doesn't seem like this will affect us, the players, too much other than it will give Nomad some capital and the ability to pump out more content, although how much more they can possibly fit into Talisman remains to be seen.

They're going to try, however, as Asmodee has announced that a new expansions will be released by the end of 2017, Talisman (Revised 4th Edition): The Harbinger Expansion. This will include 75 Harbinger Cards, 10 new Spell Cards, 10 Terrain Cards, 32 Omen Cards, 2 Alternative Endings, 3 new characters and the Harbinger, a mysterious figure warning of the apocalypse to come. Spooky! It's good news because, unlike a lot of games, Talisman gets better the more stuff you throw at it.

We'll keep an eye out for the Harbinger expansion, and also see if we can poke around in Asmodee's brain to see what else this new collaboration might lead to. Stay tuned.

- Talisman: Digital Edition for iOS Universal, $4
- Talisman: Digital Edition for Android, $4
- Talisman: Digital Edition for Kindle, $3
- Talisman: Digital Edition for PC/Mac/Linux via Steam, $8



Mansions of Madness App Updates to Include Streets of Arkham
One of the best (if not the best) uses of electronics in a board game comes from Fantasy Flight Games's Mansions of Madness: Second Edition. It's a truly wonderful gaming experience, so when more content lands, we feel it's worth a mention. Last Thursday the latest physical expansion, Mansions of Madness: Second Edition – Streets of Arkham, landed in your FLGS and, on the same day, the app was updated to include the new expansion's material.

The update includes new investigators, monsters, cards, and everything you'd expect a new expansion to have. It also has a bunch of new tiles and three new scenarios with all new locations to hang out in. One of the new scenarios is a "mystery" in which you have to deduce which artifact is causing all the problems at the museum. They even mention you should have pen and paper along to write down clues. Color me intrigued. Wondering if the artifact changes each go around, making the scenario replayable over and over? It will be a while before I get a chance to give it a go, so if anyone's played it, let us know in the comments.

Besides all the new content, the app was also updated with Czech and Chinese localization of the core scenarios and the ever-present bug fixes.

- Mansions of Madness Companion for iOS Universal, free
- Mansions of Madness Companion for Android, free
- Mansions of Madness for Kindle, free
- Mansions of Madness Companion for PC/Mac/Linux via Steam, free



Zach Gage's latest, Flipflop Solitaire, Released
You might not of heard of Zach Gage, but you've probably played (or at least heard of) some of his games. He's incredibly prolific, and just about everything he's released has been critically praised. Games like Ridiculous Fishing, SpellTower, Sage Solitaire, and Really Bad Chess just to name a few. He released his latest title, Flipflop Solitaire, last week and it's just as mind-boggling and addictive as his other titles. Maybe more so.

Flipflop Solitaire takes the Klondike solitaire we all know and either love or hate, and turns it on its head by throwing out all the rules. Cards can be placed onto columns of any other color with the only restriction being that columns of different colors can't be moved whole cloth. Also, the sequence of cards can be either ascending or descending or both. So, you could play a 8 then a 7 then an 8 then a 9 and then an 8 all in the same column. The changes don't seem like much, but they make a game in which winning is predetermined by how the deck was shuffled into a game of skill and tactics where 99% of deals have a solution.

It's tons of fun, and it's free to download with ads. You can unlock the full game via a $3 IAP which I did and haven't regretted a bit. The game has different modes consisting of single-suit games (super easy) all the way up to 5 suit games (impossible) with full recording of win-loss stats and a bunch of other numbers so you can compare how you're doing against the world.

Flipflop Solitaire is available right now for iOS Universal. No word on an Android release.

- Flipflop Solitaire for iOS Universal, free





7 Wonders Coming Tomorrow
In case you forgot.
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App News: Sad News Regarding 7 Wonders

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Next Week the 7 Wonders Jokes Must Cease
Jokes about the never-imminent release of Antoine Bauza's SdJ winner, 7 Wonders have been a part of iOS Board Games lore for so long that I'm really going to be sad to see them go away. Why are they leaving? Because 7 Wonders is finally, really, for sure arriving on iPad next week on November 14.

Today, Repos Production posted in their latest TestFlight update for beta testers that the beta is ending next week followed by the iPad release on the 14 with the Android version coming on December 20th.

Repos wrote:
November 14th is the official release date of the application in the Apple Store. The Android version will be available December 20.

This last version is the realisation of long months of work, of testing, of listening to your feedbacks and we hope it will fulfil your expectations.

With your collaboration, we ran more than 37,500 games during more than 5000 hours.


I don't really have a lot more to say. Other than it's a sad, sad day for fans of 7 Wonders-related humor. Great day for fans of 7 Wonders, sure, but I'll be in the corner weeping.
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App News: One Deck Dungeon Digital Heads to Kickstarter, Cottage Garden Arrives on Steam, Isle of Skye Coming in 2018 and more...

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Handelabra Launches Kickstarter for Digital One Deck Dungeon
One Deck Dungeon from Chris Cieslik and Asmadi Games has been on my radar for a long time, mainly because it's a game you can play solo and it's a roguelike. I've even been interested enough to put my money behind the game when it was on Kickstarter earlier this year. Now, I'm putting my money behind another One Deck Dungeon Kickstarter, this time to bring it to my laptop.

Handelabra Games has launched their latest Kickstarter with the goal of bringing a digital version of One Deck Dungeon to PC/Mac/Linux via Steam. Wondering where the iOS/Android version is? Well, they're not dealing with that in this Kickstarter due to the issues involved with getting iOS/Android copies into the hands of backers. They are planning on doing a tablet version, however, as long as the Kickstarter does well. Look for it to be an upcoming stretch goal.

Other than that, the Kickstarter has given us a ton of new info about what we can expect if the digital version does come to life:

Handelabra wrote:
The first retail release of One Deck Dungeon will be $10 (USD) and will include all the content from the base tabletop game. The rules and card effects will be carefully adapted and thoroughly tested by expert players, including the designer, Chris Cieslik.

-Includes 5 heroes, 5 dungeons, and 44 encounter cards
-Solo play with 1 or 2 heroes
-Local co-op play with 2 heroes
-Campaign mode allows you to build up a hero’s power over multiple plays
-Choose your hero & dungeon, or face a randomized challenge
-Learn the game while you play with an interactive tutorial
-Original music for each dungeon by Beatscribe (some tracks adapted from the tabletop soundtrack, others brand new)
-Compatible with Windows, macOS and Linux (system requirements)
-Steam Achievements
-Steam Cloud Saves


Of course, there are different pledge levels with different rewards as well as stretch goals that require you to head over to the Kickstarter to parse for yourself.

The Kickstarter opened yesterday and they're already nearly 60% of the way to their $20K goal. Of course, if we want that mobile version, we'll have to do better than $20K. Head on over to the Kickstarter and see about pledging, remembering that this is Handelabra we're talking about. You know, the makers of some great polished and well-done tabletop conversions, so the odds of this one not being worth the $10 they're asking are slim.

You can find the Kickstarter here. Only 29 days left to go.





Cottage Garden Spreads to Steam
Our friends over at Digidiced UG can't seem to stay out of the news (check out the next news item for an example). Last week they released Cottage Garden for iOS and Android devices and, only a week later, they have released the app now for PC/Mac/Linux on Steam.

Cottage Garden is a...oh, what am I doing? Blurb time!

Digidiced wrote:
Goal of the Game - In Cottage Garden, you compete in the art of gardening. Plant two Flowerbeds with different flowers. Score each Flowerbed when there are no more free spaces visible on it, then exchange it for a new, unplanted one. You receive points for all visible Flower Pots and Garden Cloches on the completed Flowerbed, and you may also receive Flower Pots and Cats that will help you with your gardening. The player with the most points at the end of the game is the winner.

Features

• True digital conversion of Uwe Rosenbergs famous board game
• 2-4 players locally, online or even cross-platform
• Family friendly - non violent theme
• Worldwide ranked multiplayer and casual play with your friends
• fast real time games or asynchronous games with 24 hour time limit per turn
• Easy interactive tutorial to learn the game from scratch
• Analyze your best games or learn tricks from the best with Playback
• 3 different computer opponents
• uses the newest rules of the board game


What makes this even better is that the Steam version is currently on sale for 30% off, making the laptop version under $5 right now. Those are mobile prices on Steam, which doesn't happen too often. No idea how long the sale will last, so don't dawdle if you're looking for a copy you can play at work while your boss thinks you're working.

- Cottage Garden for iOS Universal, $5
- Cottage Garden for Android, $5
- Cottage Garden for PC/Mac/Linux via Steam, $5





DIGIDICED Announces Digital Port of Isle of Skye
In more DIGIDICED news, they've also announced that a digital version of the 2016 Kennerspiel des Jahres winner, Isle of Skye: From Chieftain to King, is coming to iOS/Android in Q1 of 2018.

There's not much to talk about at this point, with the only news coming from the intrepid Suzanne who seems to be everywhere, all the time.



As usual, we'll try to pick the DIGIDICED minds and see if we can come up with any other info. At this point, I would count on the usual polish we get in DIGIDICED apps: solo play vs. AI, online asynchronous multiplayer, etc. More info coming!



Cublo Games Bringing Among the Stars to iOS/Android
Another digital game announcement occurred earlier this week. Cublo, makers of the very nice digital version of Brass, have teamed up with Artipia Games to bring a digital version of Among the Stars to our phones and tablets.

Much like the Isle of Skye announcement above, information on this one is hard to come by. In fact, all we have is Cublo teasing it with this:



We're already bugging Cublo about it and will get back to you guys as soon as we have some more info.



Neuroshima Hex Gets Makeover from Portal
The digital version of Neuroshima Hex! was one of the first digital board games that revealed just how good digital board games could be. Developed by Big Daddy's Creations, it was extremely polished and, at least at first, was supported with more and more armies.

It looks as if BDC has gone the way of the dodo, however, and Portal Games has taken over the digital duties now. As such, they just released their first version of Neuroshima Hex as an update to the existing version.

The main addition are the graphics from the latest version of the cardboard version, bringing the app in-line with what you'd expect if you have the latest version. Other than that, however, additions seem to be slim.

Portal Games wrote:
Long awaited update, catch up with application support.
Tile graphics updated to look exactly like their board's counterpart.

New Uranopolis army available through In-App Purchase.

New bundles of armies - all armies available as a Bundle of Ten Armies (Neojungle, New York, Smart, Vegas, Steel Police, Dancer, DoomsDay Machine, Mississippi, Sharrash, Uranopolis) and the Second Bundle of Five Armies (Dancer, DoomsDay Machine, Mississippi, Sharrash, Uranopolis) to fit the previous Five Armies Bundle.


I haven't played NH in ages, not because the app is shabby but because I truly, truly suck at it. As such, I'm not familiar with any smaller changes they might have made to the app. If you're a longtime NH player who has updated to the new version, let us know in the comments if there are any other changes and how the new management seems to be doing. (FYI, the update appears to only be available for the iOS version. The Android version was last updated in 2016)

- Neuroshima Hex for iOS Universal, $5
- Neuroshima Hex for Android, $3
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App News: Bohnanza The Duel Released, Sherlock Holmes Gets Some Help, Asmodee and Portal at Essen and more...

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Bohnanza The Duel Released for iOS/Android
One of the glaring omissions on my gaming-cred chart is the fact that I've never played Bohnanza. I know it's a classic and whatever, but it has just never found its way to a table that I've been sitting at. So, I'm excited about Digidiced UG's latest release for a couple reasons. First, it's DIGIDICED, and their titles are all pretty great. Secondly, it's Bohnanza: The Duel, and I'll finally have a chance to play bean farmer.

Bohnanza The Duel is a 2-player version of Bohnanza in which...aw, let me just cut/paste this one:

DIGIDICED wrote:
In the two-player-version Bohnanza – The duel, the two bean farmers offer each other gifts of beans they don‘t want for themselves, ideally ones that their opponent can‘t make use of, either. Cleverly combining the types of beans on the fields allows them to fulfil bonus tasks. The player who manages to earn the most bean dollars wins the game.

Face off against different AI opponents, or challenge hobby gardeners from all over the world! Find your place on the Bohnanza leaderboard!

Features
- True-to-the-original, digital port of the two-player-version of Uwe Rosenberg‘s popular game Bohnanza
- The easy interactive tutorial makes for a quick entry to the game
- Featuring AI opponents of various levels of difficulty
- Play platform-independent duels against the best players in the world


Bohnanza The Duel is another 2-player Uwe Rosenberg title, which seems to be DIGIDICED's wheelhouse. It's out now for iOS Universal and Android, and will be coming to Steam soon.

- Bohnanza The Duel for iOS Universal, $3
- Bohnanza The Duel for Android, $3



Companion App for Sherlock Holmes Consulting Detective Arrives on iOS/Android
From the "out of nowhere" files comes a little app for fans of the brilliant and beloved deduction game, Sherlock Holmes Consulting Detective. The app is simply a collection of audio tracks for each of the cases in both Sherlock Holmes Consulting Detective: The Thames Murders & Other Cases and Sherlock Holmes Consulting Detective: Jack the Ripper & West End Adventures, so you can simply sit back and listen to each case introduction.

The app only includes the lengthy introductions for each case, so it includes no spoilers, but will allow you to sit and get your brain ready for the marathon it's about to run. It will also allow you to pour an extra glass of brandy while you ponder leads in the intro.

The app is free for both iOS and Android, so it's kind of a no brainer if you're a fan of the Sherlock games.

- SH Consulting Detective for iOS Universal, free
- SH Consulting Detective for Android, free



Asmodee Digital's Essen Announcements
From our time at Gen Con, we know what we can expect from Asmodee Digital over the next year or so. They showed off some new trailers and also revealed a title we didn't know they were working on. Let's get started.

While there are only two months left in 2017, Asmodee has a lot planned before 2018 rolls around. Still coming this year are their Android and Steam version of Carcassonne, an iOS/Android/Steam version of Abalone, and an iOS/Android/Steam version of the racing classic, Mille Bornes.

2017 will also see the release of a couple new Catan titles as well. The first is Catan Stories: The Legend of the Sea Robbers, which is an all-new text adventure set in the Catan-verse. Yep, I'm as confused as you are. Luckily, we have a trailer for this one.



We can also expect a VR version of Catan creatively called Catan VR. Being old and prone to motion sickness, VR does nothing for me. That said, if you have an Oculus Rift or Samsung Gear VR and want to play Catan, this is for you. Trailer for this one as well and it's pretty cool to swing the camera around. Still not sure I could play like this without heaving, though.



Next year is when things get interesting. First of all, we have Scythe coming for iOS/Android/Steam which just got a brand new teaser trailer which is about as teaser-y as you can get while still showing a few seconds of in-game graphics:



That's just the beginning, however. Bananagrams and Zombicide are both coming to iOS and Android, while a little game you might have heard of, Terraforming Mars, is coming to iOS/Android/Steam.

We've known about all that since Gen Con, but one that we didn't know about is Arcane Wonders' fantastic 2-player abstract, Onitama which is coming to iOS and Android next year.

As usual, we'll be keeping both eyes on Asmodee and will let you know when apps release or any new news pops up.



Portal Games at Essen
Portal Games has less stuff to talk about than Asmodee, but the first topic is much more time sensitive. Their cardboard/digital hybrid, First Martians: Adventures on the Red Planet, is out in the wild now and next week will be having a Halloween-themed event. You can log into the app and play the Probe on the Loose scenario next week and participate with Halloween goodies being spread all over Mars. Thematic!

That's not all! They're also working on a companion app for Robinson Crusoe: Adventures on the Cursed Island which will do...things. Not a lot of details on this yet, but they did mention it will include new events and adventures. We'll keep an eye out for more info on that as it's developed.



Summoner's Fate Now on Kickstarter
I'm not much of a CCG player. Take's too much time to learn and you really need to dedicate yourself unlike any other tabletop experience. That said, I do tend to like card games with a CCG feel, especially if there's more to the game than simple card play. Something like Dream Quest comes to mind.

Summoner's Fate looks to have that same kind of feel. It's central mechanism is card play, but the game is an RPG/dungeon crawler and looks like a lot of fun. My favorite part is wondering how bad the crick in everyone's neck is going to be from starting up at the player like that. Honestly, it looks like there's a lot going on in this one.

In fact, there might be too much going on for me to accurately explain anything to you here. You might want to just jump on over to the Kickstarter and see for yourselves.

The game will be free-to-download, following a CCG model, so the Kickstarter isn't doling out copies of the game. Instead, there are a bunch of different types of loot you can snag. The game is planned for iOS, Android, as well as PC/Mac on Steam, so everyone can take a look regardless of your platform of choice.

The Kickstarter is going on now and will run for another 21 days. They're only looking for $10K and already have more than $6K in the bank, so it's not a huge leap to get this thing funded. Head over here to take a look.


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