THE KING’S MEN by ALT MODE GAMES By Frank ZazanisThe King's Men
Game Type: Semi Co Op
I discovered The King’s Men at Wondercon 2015 in Anaheim, CA. I was impressed as a former game company owner at the sheer size of their demo team, to me that tends to signal a game that enough people enjoy that they will come demo for a weekend. I decided to stop by for a quick demo. I was immediately engaged by this simple yet thematic and deeply intriguing game. If I had not been doing demos for another company at the time, I would have played this game for the rest of the night.
Quality: 9/10 with final art that will boost to a 10/10. This game obviously got a lot of love pre kickstarter as half the art work is done already. It has a very beautiful comic book meets medieval art that I am quite fond of.
Components: 8/10 The component quality is quite high for a final prototype. The coins I received were plastic but I assume they will be of a better material in the final product.
Game Play: 10/10 I really like games where you can either get your hopes dashed or dash your friends hopes in a moments notice. This game provides that. It has a super high level of interactivity and many, many, laugh/oh you jerk moments happened over my 15 (yes that is right 15) games since receiving my review copy. It reminds me of a simpler version of Cutthroat Caverns only in the semi co op backstabbing sense. Basically you are recruiting knights of varying skill level to help you complete quests in order to be the first player to 8 victory points. I will not bore you with a full rules explanation here…. Because I want you to head over the games kickstarter page to get an overview, Oh and while you are there BACK THIS GAME.
Overall Rating: 27/30 - This Game belongs in my collection
As a long time avid game player, and lover, I come before you to tell you my complete honest and forward opinion on games. I will bring out the things I like in the game. Point out the things I dislike. And consider who this game would be best targeted at. All of this while also assigning a completely random biased number on a scale of 1-8. Why 8? Because I can!
Archive for Frank Zazanis
27 Apr 2015
- [+] Dice rolls