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NY Toy Fair 2020 IV: Godzilla Defends Yacht Rock While Flying Pan Am, Thanks to Funko Games

W. Eric Martin
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I wrote about Funko Games' Back to the Future: Back in Time in mid-February 2020, but that was only one title of about twenty that Funko Games was showing behind closed doors at NY Toy Fair 2020. I can't show much of anything that I saw in that booth, but I have more than enough to fill an entire post with pics and descriptions of new games, starting with a few things that were on display for all to see:

Board Game: Funkoverse Strategy Game: Jurassic Park 100

Board Game: Funkoverse Strategy Game: Jurassic Park 101

Board Game: Funkoverse Strategy Game: Golden Girls 101 – Dorothy and Sophia

Board Game: Funkoverse Strategy Game: Aggretsuko 100

At the 2020 London Toy Fair, Funko Games had teased four new additions to the Funkoverse Strategy Game: two titles that feature the primary characters from Jurassic Park, the remaining two Golden Girls, and an expansion pack for the single character that anyone would care about from the Aggretsuko cartoon series. All four of these packs are scheduled to debut at retailers on March 1, 2020.

Aside from those four titles, Funko revealed three other forthcoming Funkoverse sets:

Board Game: Funkoverse Strategy Game: DC Comics 102 – Wonder Woman & Cheetah

Board Game: Funkoverse Strategy Game: Jaws 100

Board Game: Funkoverse Strategy Game: Back to the Future 100 – Marty McFly & Doc Brown

Okay, the Back to the Future set was first revealed in October 2019 with a release date of July 1, 2020, but the other two — Wonder Woman and Jaws — were first shown at NY Toy Fair 2020 as best as I can recall. Note that the Jaws characters are 3D printed and not final production figures. (What gives this away is that the box has a paper insert showing the characters instead of actually showing the characters.)

Wonder Woman is due out in August 2020, and the Jaws set doesn't have an announced release date yet, but it has to come out in June, right? June 25, 2020 will be the 45th anniversary of the original movie, and who wouldn't want to celebrate by having a slice or two of some Quint cake?

Of the other Funko Games titles that I saw, I can post overviews of these four, albeit only with cover images provided by the publisher. These titles — all credited to Prospero Hall, as with the Funkoverse titles above — will be released between June and October 2020.

• The flashiest title on this list is Godzilla: Tokyo Clash, a 2-4 player game that proves once again that no matter how many times Godzilla dies, it'll return to stomp another day. Here's an overview of the design:
Quote:
In Godzilla: Tokyo Clash, you play as the Earth's most fearsome Kaiju — Godzilla, Mothra, King Ghidorah, and Megalon — battling for dominance as the most terrifying monster in Japan. With detailed miniatures of the legendary monsters and a modular cityscape of 3D buildings to destroy, it's an epic battle every time you play!

Board Game: Godzilla: Tokyo Clash

In more detail, each player has their own deck of cards unique to the kaiju they control. As you throw trains and tanks at the opponents and attack them directly to cause damage, you can burn cards out of their deck, reducing their options on future turns. As you stomp through the city, you can earn energy, which can help you lay out permanent enhancements to your abilities.
• Combat of a far milder sort takes place in Last Defense, a real-time co-operative game for 2-6 players:
Quote:
You have just twenty minutes to save the city!

Players team up as a band of unlikely heroes to face monstrous threats, from space aliens and spider robots to an oozing building-sized blob! Roll dice each turn to determine how far you can move and how many actions you can take, with one re-roll available for those two dice. Clear rubble from the streets to discover tools you can use to defend yourself or recruit the specialists you need to defeat the monsters.

Board Game: Last Defense!

The game's app audio track enhances the tension with urgent news bulletins announcing where threats are attacking. You are the last defense!
• I had not heard of "yacht rock" prior to NY Toy Fair 2020, but when I researched bands that might be part of the genre — Michael McDonald, Ambrosia, 10cc, Toto, Kenny Loggins, Boz Scaggs, and Christopher Cross — I understood why. Nevertheless, the music genre has its fans, who apparently have a particular aesthetic in mind for the music and the lifestyle associated with it, and Funko Games has tried to channel all of that into the 2-6 player card game Yacht Rock:
Quote:
Live the life of a 1970s Southern California yacht rocker!

In Yacht Rock, you team up with others to write soft-rock songs, find the perfect floral-print shirt and shades to complete your swanky look, and schmooze to success at yacht parties.
Board Game: Yacht Rock

• The final title of this quartet might have the most appeal for the BGG audience, it being a combination of bidding, worker placement, route-building, and stock-holding. Here's a quick take on Pan Am, which is for 2-4 players with a 60-minute playing time:
Quote:
In Pan Am, players compete with Pan American Airways and others to build an air-travel empire. Outbid rivals for lucrative landing rights, buy planes with longer range to reach the far corners of the world, and use insider connections to advance your interests. As you bump up against the ever-growing Pan Am, you can sell your routes to the company to earn a tidy profit, with you then using that money to invest in other growth or to purchase Pan Am stock for what's sure to be a big payout down the road.

Board Game: Pan Am

Pan Am is a game of global strategy that spans four decades of industry-changing historic events.
In somewhat more detail, each round players can bid (Amun-Re style) for the right to take certain actions, such as purchasing routes, purchasing larger planes that can fly on longer routes, claiming airports, and acquiring special directive cards. Over the course of the game, the game-controlled Pan Am airline will start acquiring routes from the players, mirroring the way that Pan Am grew in the real world. You can then use those funds to pay more for the actions you want, but you also want to purchase stock in Pan Am itself, with the price of that stock starting low, then generally rising.
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