GMT Games is releasing Labyrinth: The Forever War, 2015 - ?, Trevor Bender's second expansion for Volko Ruhnke's card-driven, modern warfare hit, Labyrinth: The War on Terror, 2001 – ?. Here's an overview from the publisher:Quote:Labyrinth: The Forever War, 2015 - ? is a 1-2 player card-driven board game simulating at the strategic level the ongoing bid by Islamist extremists to impose their brand of religious rule on the Muslim world. It continues where Labyrinth: The Awakening, 2010 - ? left off and adds new event cards and rules to cover the last five years of history.Cosmodrome Games launched a Kickstarter campaign for Ivan Lashin's uniquely-themed, economic simulation Eurogame Smartphone Inc. in July 2019, and in July 2020, we'll see its retail release, in addition to a small expansion.
Since publication of Labyrinth and its first expansion, fans of the game have expressed a desire to update it based on more recent events, and a variety of event card ideas and variants have been freely shared online. This second expansion to the Labyrinth game series fulfills that continuing interest by providing up-to-date event cards and allows the game to continue to serve as an effective strategic level model of the ongoing struggles in the Muslim world.
In Smartphone Inc., 1-5 players compete as CEOs to be the largest and richest smartphone-producing company during the time when smartphones were only beginning to conquer the world. The Smartphone Inc.: Status Update 1.1 expansion includes unlocked stretch goals and additional non-exclusive content from the KS edition: five new CEO miniatures and four new modules for playing the game, including a new 2-3 player specific game board and "Hardcore Mode"!
Aquatica: Cold Waters, an expansion for the underwater-themed tableau-engine builder Aquatica, designed by Ivan Tuzovsky. If you're not familiar with Aquatica, here's an overview from the publisher:Quote:Aquatica is a deep, but easy-to-learn family engine builder about underwater kingdoms.The Aquatica: Cold Waters expansion includes several modules with components to add a fifth player, new location and ocean creature cards, and an alternative mechanism replacing the goal-track in the base game.
In the game, you become one of the mighty ocean kings, struggling to bring glory to his realm. To win the game, you need to capture and buy locations, recruit new characters, and complete goals; each of these actions gives you victory points at the end of the game. To do so, you need to play cards from your hand (each with a unique set of actions) and combine them. Don't think it's simple! With a good strategy during your turn, you can take up to ten actions in a row.
You will encounter plenty of mysterious ocean creatures and take them to your hand. With their help you will explore the unknown locations and rise found resources from the ocean depths to your kingdom. Mechanically this is represented with the help of three-layered player board and the unique mechanism of card-rising.Non-final box cover
Alderac Entertainment Group will release Tiny Towns: Villagers, the second expansion for Peter McPherson's 1-6 player town-building sensation, Tiny Towns.
As with the first expansion — Tiny Towns: Fortune, which Eric mentioned in a Sept. 2019 post — McPherson has teamed up with Cat Lady designer Josh Wood to continue spicing up the Tiny Towns world:Quote:In Tiny Towns: Villagers, word has spread far and wide of a thriving little civilization in the forest. Creatures with incredible talents — from engineers to merchants — have come to visit these towns and decide where they will make their new homes. They offer the most astute town mayors their skills, which can transform buildings, control the influx of resources, and perform impressive architectural feats. The world of Tiny Towns is getting a bit bigger!Cover image included over protest from WEM
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New Expansion Round-up: Build More Tiny Towns, Fight More Wars on Terror, Produce Better Smartphones, and Conquer Different Polar Seas
17 Jun 2020
- [+] Dice rolls