Lockdown is doing some odd things to the Ross gamers. Dave and Becky are both getting cabin fever; Tony has developed what can only be described as tat-kleptomania; Gerv has bought a gun and alienated his neighbours, and Ian has dyed his beard blue. John is just acting a bit weird, so at least someone hasn't changed. Tonight, the neighbour-shooter joined me and the two cooped up gamers and we got through fully six plays in our allotted time.
I had tried teaching Gerv Innovation once before, and it wasn't really a success. So, when he rocked up and suggested a game of Carl Chudyk's finest to start, it was something of a surprise. Until, it turned out, he had been secretly practising with Dave. Not that practice makes any difference in a four-player game, for they are usually utter chaos. Indeed, utter chaos it was: Dave and I won a game each, but I'd struggle to tell you how or what tactical manoeuvres were responsible.
Gerv is becoming quite the BGA addict these days, and he sold us on a couple of games of 7 Wonders purely on the basis that the online implementation now included the re-issued Wonders. I'm always keen to see new twists in one of my favourite games, but I can't really claim they made any change for the better. Or perhaps I just had my green-tinted goggles on, going too science-strong in a loss to Gerv and Becky respectively.
'Let's play a proper game now' said Gerv, apparently content to do all the show-running for the evening. Dave suggested Puerto Rico, which got broadly accepted (I seemed to remember Gerv wasn't keen) and we dived in. Turns out I'd remembered rightly about Gerv - he was certainly baffled and a bit nonplussed by the whole experience. It's obviously bad form to blame your inexperienced opponents in Puerto Rico, but I was seated to his immediate right, and it didn't go well. It would have gone a lot worse if the others hadn't let me staff my big-building on the last round. Dave and Becky traded tobacco and coffee trades and snapped up two big buildings each, but Becky had the edge on Captains for a reasonably comfortable win.
'Ooh - we should play Imhotep!' Gerv interjected towards the end, in an unprecendented display of decision-making. We did exactly that, taught Dave the rules in a trice and ultimately landed him in a nasty kingmaking position. Becky beat me on the tie-break instead of what we suspected would have been the other way around. But, for all that, it was still a fun game: I leaned heavily on the obelisks and tried to stop Becky scoring a mass in the Burial Chamber. Gerv went for statues and Dave for bonus cards (which he forgot to use), so everything felt quite balanced. I think we need to start investigating some of the many expansions and promos that yucata has implemented...
Beer and Boardgames at The Plough Inn (formerly the Prince Of Wales, formerly the White Lion). "It's not F-ing Monopoly, alright?!"
23 Sep 2020
- [+] Dice rolls