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My 2021 Awesome Gaming Calendar is Now For Sale
Join me Wednesday at 5 pm CST while Michael and I play through three hot games! Be sure to follow & subscribe for notifications! Twitch.tv/boardgamersteph
Cool Vid from Saturday!
I was looking forward to checking out the new Zombie Teenz Evolution. New to me!
Michael and I have played about halfway through Zombie Kidz Evolution and really enjoyed it so far. It was exciting that there is a new level up in the series with TEENZ!
Since we wanted to show it on the stream, we didn't want to give away any spoilers so we ended up learning and playing our first few games on the stream so everyone could see how it plays out.
We didn't reveal any information from envelopes as we didn't get that far in the advancements.
During our play, we ended up losing the first game. We weren't managing the zombies well enough, but we seemed to have a good flow of the second game. It came down to the wire though so it really could have gone either way.
I have to say, so far the added challenges in Teenz is a really nice addition and I can't wait to see how the envelopes bring us new changes!
Great new game and I would highly recommend this series of games for kids and families. It would be a perfect Christmas Gift!
Michael wanted to play a small card game called Novgorod. New to me!
In Novgorod, players are creating a network of locations to build up their trading routes. The game ends once one player reaches 30 points or upgrades to the highest ranking.
In order to gain points, players will have to collect goods and drop them to locations that want those goods, or trade several goods to gain a luxury item. There are contracts/order cards that will also be helpful for players to score more points if they can deliver these items in a turn for bonus points.
Now the way the board is laid out, it will always have the same locations in the same spaces each game, but the artisan cards in the locations will change from game to game.
As the game plays out, players will increase their trade routes considerably and have access to more possible card spaces and locations. They will want to upgrade their abilities and ships.
The rules weren't entirely clear on the flow of the game, so we spent a lot of time trying to figure out what an action was and how to activate cards and goods. There weren't enough good examples in the rules that demonstrated how it all worked so we played a lot of guessing games with that and just kind of went with what we thought.
I went with my gut and upgraded my ship as quickly as I could so I could lay down more cards each turn. Then I focused on upgrading my ranking since that eventually got me an income of points that would generate each turn.
Doing all of that put me in a far lead over Michael. He was focused on getting all the locations since there were a few bonus cards, that I wasn't paying attention to.
Didn't seem to matter since he was several turns away from generating the kind of income I was from the upgraded ranks.
I ended it before he was able to catch up and I ended up winning. He wasn't too far off, but I do think my strategy to seem fairly dominant.
Ultimately, I don't see a whole lot of replay value here, but we do have small expansions that go with the game and I am not sure how they change up the gameplay, but they might help it. As it stands, this is not a game I would care to play again, but I would try the small expansions or at least read about them to see if I think they can help the gameplay a bit. It all seems a bit static.
Even more Boomerang titles to try out so Michael and I played Boomerang: Europe. New to me!
I am going to spoiler you right off the bat and say I think this might be my favorite Boomerang title to date.
While it plays out very much like the other titles in the series, this has very different scoring features which is highlighted well with the map of Europe.
There are several regions you are collecting in Europe but they are all in various sizes and score a range of points upon completion.
The boomerang scores the difference in the first and final card.
The food icons want you eating less than 8 of you will have to vomit up half your points from overeating.
Now the culture scores totally different. You will have to score based on what other people are doing but you will still have to have a matching symbol. In a 2 player game if I wanted to score paintings I would look at Michael's collection of cards and score 4 points per painting he collected as long as I had a painting card of my own.
You have to be very tricky!
I absolutely loved this. Of course, Michael absolutely crushed me. I was always overeating and I wasn't getting enough bonuses. I still like the chase of finding the best cards for my sets and getting everything perfect.
Oh, there is also a rule for how cards that are used get shuffled to the bottom of the deck. That was a great addition that we started implementing.
Anyway, we played a few times and took it to the stream one night so the video is below! Love love love this game and will always play and suggest it.
A new game that is currently on Kickstarter was next on the stack of games to play! Michael and I tried out Elements of the Gods.
Funny story about this one is that I have actually played this prototype before. As Michael was reading the rules I was instantly reminded of the gameplay and that I had played this back in 2018 when I was working for Renegade Games and testing some prototypes for them.
So strange to see the game again, but was happy to give it go. Really, nothing changed at all from the time I originally played it.
In Elements of the Gods, players are actively trying to place their monuments and score points for the surrounding gardens and meeples.
There are several types of cards but the purple ones will be the ones that score you points during the game and at the end of the game.
Each turn, the active player will select one of the element pawns and place it on the game board. Once it is placed the element will activate its special ability. Most elements will move a specific color meeple in a specific way. Moving the meeples around will help you play your cards easier and score more points.
The game is over once one player has played their 5th purple card down to score. Purple cards in hand will be added to your score the person with the most points will win.
All game I was playing for the purple cards I had in play to score me points at the end of the game, so I was a bit backward in what I thought was happening. But, now I know that was completely wrong and will play correctly when we play it on the Livestream. I wasn't planning properly and I was messing up.
Michael was highly focused on what he was doing and scored TONS of end game points with only 2 monuments in play. Oh well, it was not a surprise when he ended the game with over double my score. whoops! #MistakesWereMade
Elements of the Gods is a pretty good abstract thinking type of game. I like the use of cards and how you manipulate your hand to guide you in the decisions you make with the elements available at any given time. This is a game I would definitely play again. Check out the Kickstarter to see if it might be for you. I hope to play this on the Livestream in the coming week sometime.In case you missed it, here is Steph's Hodgepodge of Gaming from Friday!
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Disclaimer: I am a contract Employee of BGG. I review games that are provided by the publisher. I am not compensated for my blog content.
A photographic journey through board games...
23 Nov 2020
- [+] Dice rolls