Please thumb deserving posts
Speaking of CrowD Games, I got to check out Winter Queen. New to me!
I wanted to help support CrowD Games with their new Kickstarter that just launched TODAY! We are featuring CrowD Games on tonight's Livestream and giving away a bunch of games!
They sent me the Russian copy of Winter Queen, with separate English rules and player aids. The game itself is all finished, but now CrowD Games wants to get funding to print in English, hence the Kickstarter.
I am super excited to feature this game tonight. This has one of the most beautiful covers I have seen, it is stunning!!
In Winter Queen, players will use gems to create patterns on the board and hopefully score lots of points. At the end of the game, the player with the most points will win!
Each turn, the active player will take a gem and place it on the mainboard or on an empty book page. Once they have gems on their book pages they can choose to use their action to score the book with at least one gem on it and gain points depending on the state of the board at the time of scoring.
If the location they took the gem from has been depleted they score a point and then draw 3 gems to replenish the location with gems. Once there are no more gems in the bag, the game end is triggered.
Super easy to understand. Michael and I were up and running in no time. I think my copy of the game has too many gems since we ended up playing a longer game than expected so our scores are probably much higher than the normal game.
I learned quickly that timing is everything. Michael kept coring books with 2 gems on them and because he was scoring the book with 2 gems he had the ability to kill a gem from the display back to the bag. Each time he did that he ruined all my plans and I had to hold out and hope to find that gem color and place it back in the spaces I wanted it to be. He ruined my plans more than 5 times this game. It was like turn after turn! I was impressed with his ability to cause destruction.
He ended up kicking my butt this time. I need to be careful when I play him again tonight... It won't be so easy for him!
Winter Queen is beautiful and interesting. Very abstract, but I don't mind that. I like the puzzle of trying to figure out the best placement. Gorgeous game and I recommend you watch us tonight and check out the Kickstarter!
Join us and grab a chance to win during the Giveaways!! It will be an EPIC NIGHT!
I was super excited to check out the new Uwe Rosenberg game called New York Zoo. New to me!
In New York Zoo, players are racing to complete their boards fully with tiles. The first player to do that will win the game!
Tiles are set up at the beginning of the game in a rondel around the board and the elephant figure will move around the board. During your turn, you will move the elephant 1-4 spaces stopping at either a space with a tile or a space with 2 animal figures.
If you take a tile you can place it anywhere on your board, but you must have an available animal in your holding area to place down in the new region. When you choose to grab animals you can place them into your holding area if there is room, or into an existing region with the same type of animal. This is important since there are locations on the board that will trigger specific animals to breed. They will only breed if there are 2 or more in the region of the same type.
If you completely fill a region with all animals you will gain a bonus attraction feature into the park and the animals will all get put back to the supply except 1 which can remain in your holding area.
I found out I was pretty good at this game. During our first play, Michael and I were head to head, but I was mainly focused on gaining the land tiles. He was highly focused on breeding animals and having a strong animal production going.
I was super in the lead that first game and ended up winning. During the second game, we played it on the Livestream! You can check that our below.
This feels very much like the other games Uwe has designed like Cottage Garden and Indian Summer. I have to say I am always interested in animeeples though and I just LOVE the arctic fox. Cute game and one I am happy to play again!
Way back in September I hosted Pandasaurus during a BGG livestream event to demonstrate games with publishers and I got to host and overview of Gods Love Dinosaurs (vid below). New to me!
A cool dino theme and some tile-placement = sign me up! I was looking forward to checking it out.
Now was the time! In Gods Love Dinosaurs, players are drafting tiles from the mainboard and placing them into their own little ecosystem. There are smaller animals, the prey, and larger animal, the predators, as well as some dinosaurs.
Player's have to manage their little world and generate as many points as they can by collecting dinos and dino eggs. The player with the most points at the end of the game will be the winner!
The interesting part about the game is how you are managing your ecosystem. In order to do well, you will need a lot of prey so you can feed the predators and make lots of predators. The dinos will eat anything once they are activated, but they will only gain egg tokens if they eat a predator.
You learn quickly that you will want to make sure to have any given animal at the time the animal is triggered on the mainboard. If you are able to activate them you will likely gain more of that given animal type and thus be ahead of the game. Making sure you have room to birth new baby rabbits or making sure you can feed any of the preditors you know will be activating. If you can't feed them they will die off.
It is a tricky situation!
Michael and I have no played it twice, one of those times was on the stream (below)!
It is really hard to know who is doing well, but I was trying to always get a leg up on Michael in order to push past him in the end. I tried to trigger the animal activations when he wasn't ready or he couldn't benefit from them.
Turns out that is a really great thing to do, only if you are prepared for it and you like the tile you are getting. I ended up getting tiles I didn't really want, so in the end, it didn't work out as nicely for me. Well, we ended up tied!
It wasn't as close on the livestream, so you will have to watch that for yourself!
Clever game and super easy to play and learn. It is very abstract, but there is a purpose for everything you do so it keeps you thinking and planning. I liked it a bunch and would play again for sure!
I am always interested in pirate-themed games so I had been curious about Chrono Corsairs. New to me!
This one kinda flew under the radar when it came out. In Chrono Corsairs, players are trying to collect the most points throughout a number of rounds. The game end is varied depending on how the players place their cards each turn.
The whole game is like groundhog day where you will be replaying the same steps each round, but you might learn something new each round so you can plan better for the next round.
At the start of each round, the players will place one of the cards they received into their timeline and then each of the 4 spaces will be activated in order. Cards will remain from round to round unless you replace them with a new card. It is basically a programming game, but you can react after you see how the other players are playing out their turns. You will still have the same actions but maybe you end up moving east instead of the west if you have the options to.
Once all of the 4 actions have been resolved there is an end of round majority scoring per region, so you have to be cautious of that.
There can be some backstabbing in the game with event cards, but it wasn't too rough. For the most part, you have control over what you are doing, unless you choose to explore a region, bad things may happen... or you might get lucky and find some gems!
Michael and I started off pretty well. I figured out how to make it work with the cards I had in order to progress into the volcano region and into the jungle region in the first round. There was a bunch of exploring and I got some lucky flips.
I thought FOR SURE I would win this game. In the final round, Michael had a crazy string of luck and managed to out wit me in the end. The final game ended with Michael at 63 and I had 57. Doh!
This is a pretty cool game. Felt different and interesting. I think we might try to play it on the stream at some point. Solid game and one to try again for sure.
New to the Collection:
7 Wonder Armada (2020)
7 Wonders Cities (2020)
Thanks for following along!
All images in this post are copyrighted, owned, and controlled by Steph Hodge Photography, unless otherwise noted.
Please contact me if you would like to purchase or use my images in any way.
Disclaimer: I am a contract Employee of BGG. I review games that are provided by the publisher. I am not compensated for my blog content.
A photographic journey through board games...
09 Dec 2020
- [+] Dice rolls