W. Eric Martin
And now for some reading material to fill the hours before you leave work on Friday – unless, of course, you're living somewhere outside the U.S., or reading this long after I posted it, or unemployed, or...
• Tric Trac has posted nearly 600 images from the 2011 Cannes game festival held in February 2011
• Those who can't wait for LEGO's Heroica series to be released can take inspiration from Cal Henderson's efforts to build a LEGO version of Carcassonne. His initial tile-locking mechanism, in which a road could be placed only next to another road due to protruding tabs on the tile, is extremely clever, even if it didn't turn out to be practical.
• Raph Koster, author of A Theory of Fun for Game Design, examines this question: "If fun is about learning, then why do people replay games that they have mastered?"
• Bruno Faidutti teases by posting pics of a limited-edition game of his called Battle of the Gods, available only in the Japanese magazine GameLink.
• GMT Games is hosting a live online demo of The Kaiser's Pirates on March 15, 2011.
• Mark Kaufmann at Days of Wonder clarifies the meaning of "different" for those who might have a problem with the term in the recently released Cargo Noir.
• Springboarding off the decision by developer Neil Isaac to remove his "Island Settlers" app from the Android Market, Brett Gilbert considers the issue of unofficial apps that mimic published games.
• Issue #9 of the Dutch game magainze Spel in Zicht can be downloaded from the publisher's website. If nothing else, check out the cover for the novel use of board games as bath soaps. Hope that doesn't leave a meeple ring...