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Ohhhhhh man!! We had Space-Themed Game Night on the Twitch channel and we played some awesome games!!! I was super excited to play Clank! In! Space!: Cyber Station 11. New to me Expansion!
Michael and I have played Clank in Space together before, and we were ready to add in this new expansion! This expansion adds a bunch of cards, but a whole new board layout with new ways to exit. It is a super cool board!!
With the new cards, there is a new mechanic. The Cyberware cards can he put into play permanently when a blue gem token is discarded. The card will always be in play for that player going forward.
During our play, I learned the hard way. You really want to get the Cyberware cards into play otherwise they will be very circumstantial and possibly more of a nuisance than helpful during the game. Every hand I drew the Cyberware cards I had, I couldn't get any activation from link bonuses. So they were essentially dead cards for me. I needed to get them permanently in play so they would have triggered when I found the right cards to trigger them.
Turn after turn I was only getting 1 boot to move. I was sooooo slow. Michael was picking up ALLL of the boots and moving at lightning speed across the board. He was all over the place and even made it out of a 20 value gate. I was just taking too many chances and went for the big artifact, but I was just steps away from escaping the 10 value gate.
It was pretty epic though. I tend to lose Clank in Space more than I win it. I just take such big risks and often take cards that will be great at the end of the game but not as much during the game.
I will always choose to use this expansion board going forward. I think it is a great presentation and just seems clean and great. I can't wait to try it again. If you are a fan of Clank in Space then this expansion would be a no-brainer!
When James and Susan came over one night we got to play several games off of the 3 player shelf that I have been looking to play for a while now. Someone picked El Maestro. New to me!
El Maestro is an invisible drawing game. The conductor will be drawing in the air and the players will have to translate that onto their own sheet. There are 2 items that need to be recognized and there is a specific procedure on which shapes on the cards have to be drawn first.
Depending on the level of difficulty, the players will gain more or less points if they guess it correctly.
It is a pretty fun party game if you are into drawing-type games.
During our play, I was the first to be the conductor and didn't really know what to expect. I tried to draw it nice and big for everyone, but it was super challenging. The card I had was a basket and tree with an apple. Everyone's drawing was pretty pitiful. I think Michael gain the bonus points for having the closest drawing but it wasn't great.
After round 1, I was on fire. I was totally drawing what everyone else was trying to get us to draw. Maybe I could just visualize the shapes better and what they were trying to convey. Hey, I will take it!
I really thought I would get the win during this game, but Michael did so well the first round and managed to keep up with me during the rest of the game so he won with 12 points. I was just behind with 10. Susan 6, and James doesn't want to play again with 5.
I say it often, but I enjoy drawing games so this game was a fun challenge for me. Yeah, if you aren't into drawing games, then you probably won't enjoy this one as much. I would be happy to play this one more!
MOAR GAMES from the 3 player bin! We pulled out the super cute Gnoming A Round. New to me!
In Gnoming A Round, the gnomes have found out that they love minigolf! You will want to collect the lowest score possible.
At the start of the game, each player will make a 3x3 grid with cards face-down. Each player will reveal 2 of their cards. Then going around in turn order, the active player will choose from a face-up pile or a blind card from the top of the deck. With the card, they will turn up a card from their 3x3 grid and choose to replace the one in the tableau with the new card or toss the new card.
Some cards are worth negative value, and those are the best, remember a low score will win. There are some special scoring combos that will trigger if you can make them happen. For example, if you get 3 of a kind in a row or column, then that positive value will turn into a negative value. You can also get 3 in a straight to make it a negative value.
The round ends once one player has flipped over all 9 cards in their display, so you better have a good idea of how your board is looking. Or you can play like me and just hope for the best at the end of the round.
If you aren't the one to trigger the end, then you will just have to reveal all of the cards that weren't already flipped. You might luck into a set or a run, or even better would be all negative cards already there. Never know!
We had a great time playing this. There were a few rounds I was just not gaining much luck. I learned a bit late that I should take the high-valued positive cards, since there is always a high card to choose from in the display when it gets to my turn. In the final round, I finally had a good round. It was so good I got like -20 points or something so my overall score went so far down!
I did so well that final round, I managed to pull ahead and win the game with -6 points for the game. Michael was a close second with -5, James had 1, and Susan had 19.
I quite enjoyed this little gnomey card game. There is a little bit of push-your-luck, but some planning is definitely needed. very simple game with adorable artwork. Great game for the family. I would be happy to play this one again.
We got to play more games from the 3 player stack so we tried out Motley West. New to Me!
Motley West is a pattern memory game with a speed element. You will want to arrest the correct people for the different Wanted posters.
Each turn you will draw a card and put it on top of our pile face up. Then you immediately put your hand on it. It is your job to recall what you remember seeing around the table.
There are wanted cards and people cards. The people have specific colored hats and bandanas. Some of the people will hold a gun too. The wanted cards will say which type of person they need with a certain feature.
When cards are being revealed, someone can hit the sheriff squeaky marker in the middle of the table saying they have a bandit. That player will point to 2 people and those people reveal their cards. If one is a wanted poster and the other the matching person then it was successful. If it wasn't successful then a token is thrown to the middle. Any tokens are taken from the center when a person is successful. Each successful arrest will score points at the end of the game as well as the tokens collected.
We had a fun time playing this game. It is fairly fast-paced since you are flipping and smacking. you are playing quickly since you want people to forget what they have seen so you might get an advantage.
I was terrible at the beginning. I keep thinking I knew what the pairs were, but, no, I really didn't and I lost all of my tokens before actually getting a matching pair.
Eventually, I managed to find some wanted people, and gained a few tokens back but never regained the full thing.
James was the master sheriff though. He managed to find ALLL the bandits and lock them away. He won the game with 36 points. I somehow had a major comeback and came in second with 29 points. Susan had 20 and Michael was being a good deputy and gained 17 points.
Super cute party game and the squeaky Sheriff badge is just icing on the cake. This is not a game I would want to play all of the time, but with the right crowd, it will work well. I would be happy to play again.
In case you missed it here is Steph's Hodgepodge of Gaming from Friday!
New to the Collection:
Die of the Dead
The Snallygaster Situation Kids on Bikes Board Game
Thanks for following along!
All images in this post are copyrighted, owned, and controlled by Steph Hodge Photography, unless otherwise noted.
Please contact me if you would like to purchase or use my images in any way.
Disclaimer: I am a contract Employee of BGG. I review games that are provided by the publisher. I am not compensated for my blog content.
A photographic journey through board games...
14 Jun 2021
- [+] Dice rolls