Bluepirate's Brimstone Blog

I play Shadows of Brimstone by myself (since my wife doesn't like it), and I set up a campaign system for myself which mainly consists of rules for hero rotation and town engagement (see This blog will try to describe the games so far and the coming games. Forbidden Fortress has been with me for a while, and the characters are coming along nicely. Brimstone Adventures is next, I don't quite know yet how to incorporate the northerners, the conquistadors and the Trederrans into this campaign system, but I will think of something. If you like, feel free to contact me about the games or comment the blog.
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The game goes on

Yesterday, I scrapped the existing characters at level 6 since I felt that going any further was not going to add to the character concept as such. I also thought that the item dilution with so many active characters was becoming a concern.

So today I made up a new crew of six heroes only (Prospector, Gambler, Wandering Samurai, Frontier Doc, Cowboy and Jargono Native). I will play them the same way (always the four lowest in XP) and continue using my own randomizer for starting and target worlds.

I still plan to write an analysis of the different development possibilities of the heroes at some time.

The new Brimstone Adventures unfortunately got delayed, but with my new system of fewer XP needed and only six heroes that gives me time to explore them until new stuff arrives.

Happy gaming!
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