I committed the cardinal error of leaving the burrow this morning without a game in tow. I had intended to take Jump Drive with me in order to have a crack at one of the fan-made campaigns, but I was already on the tube before I remembered that I had forgotten, which seemed rather poetic but did make me kick myself in the metaphorical backside.
It was only when I got to my destination and reached into my backpack for some music that a small selection of cards in a baggy became visible, together with a small blue die. This could only mean one thing - in my general forgettings I had forgotten to take Aquaducts out of my bag since I had last brought it along with me, so I had something to play on my travels.
Apologies, then, to anybody reading this who is thinking Enough already with the Aquaducts, but there is Insane level to defeat, and each play gives me a chance to get there, even if today was not that day. It started well, almost charmed, one might say, but then it stalled as the opportunities to place became ever more scarce and the cards decided not to cooperate.
I got back to the burrow late in the evening and logged on to meet my regular online gaming partner for another game of Grand Austria Hotel, and I was royally (or maybe imperially) hosed by the dice but also, to be fair, by my opponent. I found myself strapped for cash and backed into all sorts of other corners as well and lost by a whopping 117 points to 69, my seven occupied rooms a dilapidated AirBnB next to my opponent's plush hotel with all but five of its rooms nestling pampered guests.
We finished our evening with a best-of-three session of Coup, which continues to be fun even though it almost certainly shines with more players. Still, it provided laughs and groans and occasional doses of triumph, even if I went down to a 2-1 defeat. After a rather inauspicious start to the gaming day it had all turned out to be a big pile of fun.
When I am not putting notes on paper I like to play. Here are my scribblings.
- [+] Dice rolls