I played a new campaign with the numbers posted in July. Now the heroes are level 5, their basic concepts explored as far as I am concerned, and I noticed that with only six characters to play the level-ups were feeling a bit faster than I anticipated. I also think it would benefit the characters to have more time to collect items inbetween level-ups.
I will therefore scrap the characters, start a new posse (six with the two missing new ones and four old ones, but different varieties than before) and make another attempt at fiddling the numbers for XP. Thanks for the input in the summer, it will help.
I play Shadows of Brimstone by myself (since my wife doesn't like it), and I set up a campaign system for myself which mainly consists of rules for hero rotation and town engagement (see https://boardgamegeek.com/thread/1808815/variable-party-close-xp-gap). This blog will try to describe the games so far and the coming games. Forbidden Fortress has been with me for a while, and the characters are coming along nicely. Brimstone Adventures is next, I don't quite know yet how to incorporate the northerners, the conquistadors and the Trederrans into this campaign system, but I will think of something. If you like, feel free to contact me about the games or comment the blog.
- [+] Dice rolls