The Shipyard - Star Trek Attack Wing spoilers and reviews
Original post and more in the collection building series can be found at http://bitsofboardgames.blogspot.com/2012/09/collection-buil...
Many board games use dice for movement or combat, but those games would not be classified as dice games. What I'm looking at are games that focus on dice. The most prevalent of these games is Yahtzee. These are games about utilizing your dice. Sometimes, various combinations score points, other times different rolls let you do different things, but the main idea is that the roll of the dice determine what you can and cannot do.
When it comes to dice games, there are several types. There are the quick filler games, like LCR and Liar's Dice, and longer strategy games like Kingsburg and Roll Through the Ages. Several dice games take a pre-existing property, and transform it into a dice version. Hasbro experimented with this idea for Battleship, Monopoly, Risk, Clue, and Sorry and called it their Express line. While I appreciate the attempt to make these big name games faster, it really changed too much of the game's identity. Two of the big names in hobby games did this as well, Catan and Carcassonne. Ticket to Ride incorporated dice into the game, replacing the train cards, but it is not solely a dice game.
Let's talk more in depth about a few of these games.
LCR is a very simple game. Each player starts with 3 chips. Each turn they roll 3 dice. For each L, they pass a chip to their left. For each R, the pass a chip to their right. For each C, they put a chip in the center. The goal is to be the player who has all the chips at one time, meaning no other player has chips in front of them. There isn't any strategy to the game, just roll the dice and do what it says. I can't recommend this for gamers, but it could be a fun party game, or maybe a drinking game.
In Liar's Dice, the goal is to be the last person with dice left. Each player starts with 5 dice. All players roll their dice, and then the start player makes a statement about all the dice at the table, based on only knowing their own. The next player can either call them a liar, in which case all dice are revealed, and then if the asserter was right, the player who called them a liar loses a die, but if the asserter was wrong, they lose a die. If someone doesn't call liar, they must up the statement in some way, either by calling more of the same die face, or by calling a higher die face. For instance, if someone calls four 3's, I could call four 4's(5's,6') or five(or more) any face.
Liar's Dice actually has some strategy and some bluffing, so it is a real game. The dice are crucial, but so is the ability to read people, and do some quick probabilities in your head.
Catan Dice Game
The Catan dice game is an interesting play. Each turn, you roll 6 dice up to 3 times. The faces of the dice are the 5 standard Catan resources and gold. Gold acts as a wild, which is a great help. The game only lasts for 15 rounds, which keeps play time under 30 minutes, maybe 45 as an absolute long. In the game, you use resources to build roads, settlements, cities and knights. Knights grant you one free resource of a given type once during the game. They don't offer many points, but they can be a swing in the game. Things have to be built in order, which is a little confusing at first, but it keeps the game moving along. I've only played this a couple of times, but I find it a short version of Catan without the trading, and a fairly good competition between the players. There's a lot less you can do to mitigate bad luck, but given the time length, that's ok.
Kingsburg fits more into the boardgame that heavily uses dice, but I think that it is a dice game at heart. In Kingsburg, players roll dice, then take turns placing one or more dice on various advisors. These advisors give the players different resources or army points, or victory points. Once an advisor is claimed in a round, no one else can take it. There's a lot of strategy in how you place your dice, but even the best strategy can be foiled by poor rolls. There is a lot going on here beyond the dice, but if you like dice games that let you do something meaningful with your rolls, Kingsburg is a great choice.
Roll Through the Ages
RTA is a civilization building game with dice. Players have to balance workers, food and coins with the threat of disaster. The more cities you build, the more dice you get to roll, but the more people you have to feed each turn. If you can't feed your people, you lose points, but if you don't have enough cities, you won't have enough dice to do things to score points. RTA has a fine balance to it, but there are a lot of ways to win. I think it's one of the most replayable dice games out there.
Since we are building on a budget, let's look at the costs of these games.
LCR - $5, though if you have some poker chips/buttons/M&M's around and 3 dice, you could play this for free.
Liar's Dice -$8, though if you have one cup and 5 dice for every player, you can play this for free too.
Catan Dice Game - $12 for standard, $20 for deluxe. The difference is a dice cup, colored player pages, and nicer dice.
Kingsburg - $50
Roll Through the Ages - $25
If you're on a really tight budget, I'd say salvage dice from other games and play Liar's Dice/LCR. If you've got a bit more money to spend, Roll Through the Ages is a really great value purchase.
My pick for a dice game to own is Roll Through the Ages. Word of advice, track down "The Late Bronze Age" expansion, it's available for free online. It really does add to the game.