Welcome...to my Shed!
I was interested to read of Nigel Buckle’s ‘work in progress’ last week and thought I should purloin this good idea and let you know what’s in the Boydell coffers, currently.
There’s always a variety of bits and pieces knocking around – and there is a shelf, in my shed, of old notebooks containing scribbles and half-baked moments of inspiration (usually received while stuck on a non-moving train). These sacred tomes contain, amongst many doodles, the first seedlings of designs that would become Fzzzt! and Totemo, as well as all of the text that would become our Bloody Legacy mini-web site: a sort of pseudo-adventure game cum puzzle that I really recommend you take a glance at [geekurl=http://www.surprisedstaregames.co.uk/BloodyLegacy/index.htm]HERE[/geekurl]).
- Guilds of London: a CCG-style card-based game with a tiled playing area comprising the major Guilds of the City of London. Area control, card-playing combos and lots of wooden cubes make for a sneaky, tactical game in the vein of El Grande / Blue Moon City. I have been hacking away at this one for three years now and it’s currently ‘being looked at’ by powers greater than myself!
- Mountain Railway: the first part of a railway game trilogy (it just happened that way by accident) with Paperclip Railways and Ticket To Ride: Ivor The Engine (see later). This has been described as Agricola with Trains (though it’s not REALLY that) – a worker-placement train game where you’re all building just the ONE railway…up the side of a Snowdon (in North Wales). Your labourers get in there and dig out the foundations, forge and lay the tracks and endure the fickle weather of the mountainous environment. This one is about ready ‘to send off’ – but progress was put on pause by my enthusiasm for Paperclip Railways.
Almost in play-testing:
- Ticket To Ride: Ivor the Engine – the recent Days of Wonder competition is not going to accept this licensed property, but its fun to have a go anyway. Anyone who is familiar with the charm and delight of Messrs Postgate and Firmin will know about this one: one train, various stations, towns and halts and a bunch of stuff for Ivor to do (invisible cubes to ship). Using the regular TtR actions, players collect cards, build links and send Ivor off to do various jobs – players score points for their track crossed during a work (ticket) action etc – and all before the Main Line is built to Pontypool Roads.
In The Maelstrom Of Construction
- Those Magnificent Men In Their Flying Machines: a deck building game in two halves: building your deck (and sabotaging others) followed by the race from London to Calais itself. You and your henchman variously build/repair your plane, sabotage other planes, schmooze with the big-wigs at the Grand Hotel, take your kite up for a quick practice spin or recline in the company of the Fire Truck after an unfortunate ground/plane interface event. A fun film and, hopefully, a fun game too!
- I’ll See You In Court: Dixit meets Doolittle & Waite – a story-telling, negotiation game where players are plaintiffs and (once in the game) a defendant trying to accrue the most ‘damages’ from crimes and misdemeanors.
So, there ya go! Given the other blog posts only about four of you actually read this, so I think my intellectual property is safe!
God Bless You...and all who sail in you.