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iOS News: Space Hulk, Stone Age, For The Win and more...

David Neumann
United States
Whitefish Bay
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
App News

From gallery of Neumannium

Space Hulk Coming to iOS, PC, and Mac
Earlier today, Games Workshop and developer Full Control issued a press release announcing the arrival of Space Hulk for PC, Mac, and iOS. If you don't understand why this is so awesome, let me explain. Space Hulk is a taut, horri...oh, just go and watch this. Go ahead, we'll wait for you.

See? That's why this is a huge announcement.

What is Full Control planning? Full cross-platform multiplayer with one player as the Space Marines, the other as the Genestealers. There will be a 12-mission solo campaign based on the "Sin of Damnation" campaign from 3rd Edition Space Hulk and Co-op multiplayer levels against AI Genestealers. They are also including a level editor, so you'll be able to create your own hulks and share them online. Sounds good to me.

Release date is "2013" could be out in a month, could be a year. We'll be watching.

From gallery of Neumannium

Stone Age Coming Wednesday
Campfire Creations issued a press release on Saturday announcing the arrival of the iPhone version of Stone Age will be released on this Wednesday, December 12. The game will sell for $4.99USD and has the following goodies:

- 3 AI opponents in Solo play
- Pass-and-play multiplayer
- Online, asynchronous multiplayer
- Competitive league with leaderboards
- Tutorial
- Free updates (including the iOS Universal update, down the road)

I've mentioned before that I was in the beta for this one, and I can't wait to have it released. I think you're going to like it. We'll have a release post when it hits the App Store.

From gallery of Neumannium

For The Win Submitted to Apple
Tasty Minstrel Games' For The Win was submitted to Apple and should be available the week before Christmas. For the Win is a strategy/puzzle game where you have to connect your team (monkeys, pirates, ninjas, aliens or zombies) before your opponents. The app will include pass-and-play multiplayer for up to 4 players, or single player against different levels of AI. There is a tutorial to teach you to play, as well as Game Center leaderboards to track your games. It will debut at $0.99. You can also get the latest info as well as have a chance to win the game upon release by following For the Win on Twitter.

From gallery of Neumannium
From gallery of Neumannium
From gallery of Neumannium

From gallery of Neumannium

Santiago de Cuba Coming to iOS & Android
Developer Twilight Mouse has announced that they are currently developing Michael Rieneck's Santiago de Cuba. They are developing for iOS, Android, and browsers on PC/Mac. Not a whole lot else to go on right now.

From gallery of Neumannium

Phantom Leader Updated
The iPad version of Phantom Leader from publisher Dan Verssen Games and developer Red Finch Software has been updated to version 1.0.3. Here's what's new:

- Correct Rocket/GBU-10 quantity.
- Weapon numbers properly reset when starting a new Mission.
- Make automatic skipping of scenes optional (default is on).
- Cannot arm High Altitude weapons during Low Altitude Target Card number 15.
- Cannot jettison AtA weapons.
Phantom Leader is available for iPad only as cost of $14.99USD. You can pick it up on the App Store.
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