Greg's Design Blog

A collection of posts by game designer Gregory Carslaw, including mirrors of all of his blogs maintained for particular projects. A complete index of posts can be found here:
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Original post (with over 100% more pictures)

So, there's this company called 3DTotal. They gather together artists who make fantastic digital art and get their work out there in the forms of books, tutorials, graphics program libraries and the like. Lately they've launched a 2D site (layerpaint) as well. For a few years now they've been helping artists get their work out there and collaborate on projects and do other cool stuff and it was good.

Then, last year, some bright spark noticed "Hey, we know lots of artists and can print in all sorts of mediums, we have everything we need to make a game." So they got together and kickstarted Prime Wars, an uno-like card game showing off some of the artists' shiniest work. The kickstarter goal was met, the game was published and it was good.

Well, mostly. Pretty much everyone agrees that it looks great and a great many people who bought it are enjoying their game, but its reception by the gaming crowd in general was a little lukewarm. So 3Dtotal decided to hire someone to design games for them, with the intention to marry great art with a great game and make something really special.

That's where I come in and what this blog is all about. My name is Greg and I've designed games casually all of my life, but this is my first attempt at doing it professionally. The task ahead of me is huge and I still have so much to learn, but I am undaunted, I've taken on tough challenges before. I will make a game and it will be good.

During the working week I'll be updating this blog daily with information about the games I'm working on, photos from playtests, reflections on different design philosophies and articles from more experienced hands. I'd be delighted if you'd come along and join me for the journey.
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