Javier AdargaUnited States
The Second Battle of Hastings
A game about the rockers-mods riots in the mid 60s.
This could be a skirmish or tactical 2-player game, one controlling the mods (with the parkas, their suits and their Italian scooters) and the other playing the rockers (with the rock-and-roll leather jackets and their cafe racers). There would be a possibility of a 3rd player, who will play the police. Weapons would include razors, knifes, and bike chains. In addition, there will have to be rules to deal with beach chairs. Beach chairs can be thrown, but they can also be broken down to use their wood as a sticks. The board could either be a map of a coastal town (e.g. Brighton Beach, Margate, Hastings) or a map of the coast at-large, in which case the game would be more strategic, covering the entire summer of 1964.
The police could introduce interesting asymmetric mechanics. First, if either the mods or the rockers are severely under-numbered, the police will protect them (this is precisely what happened at Brighton Beach.) Second, the police would have horses and dogs. Third, the goal of the police is to stop the conflict--in a sense, to stop the game.
And, of course, motorcycles. Motorcycles to bring the mods and rockers to the game. Motorcycles than can be destroyed by the other player to gain victory points. Motorcycles to escape and avoid arrest. Motorcycles would become even more important if the game depicts, at a strategic level, the entire summer of 1964: moving from town to town would become a central aspect of the game.
A game about the conflict between rockers and mods could introduce interesting mechanics (VP for looking dapper?) and an innovative theme. Someone should design it.
A blog about potential games I wish someone would design because I never will.
22 Apr 2013
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