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Netrunner Spoilers

Ben Finkel
United States
Washington
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As byronczimmer and selwyth before me, I will try to maintain a list of card spoilers to date. Spoilers will be removed when the full pack spoilers are present on Netrunner Cards. If I am missing spoilers for over a day, feel free to comment here to let me know. I may also need some formatting advice, so if you have any to offer, please comment.

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Quote:
SIFR
Anarch - Hardware - Console - 5 cost - 1 inf
+2 MU
Once per turn, when you encounter a piece of ice, you may choose to lower your hand size by 1 until your next turn. That ice has its strength reduced to 0 for the rest of the encounter.

Sunya
Anarch - Program - Icebreaker - Killer - 3 cost - 1 MU - 1 str - 3 Inf
When you break all subroutines on a piece of ice with Sunya, put 1 power counter on Sunya.
Sunya has +1 Str for each power counter on it.
2: Break a sentry subroutine.

Reconnaissance Drone
Crim - Hardware - 1 cost - 3 inf
X, trash: Prevent X damage while accessing a card.

Tapeworm
Crim - Program - Virus - 0 cost - 1 MU - 2 inf
Install Tapeworm only if you have made a successful run on a central server this turn.
At the start of your turn, gain 1 cred for every 5 credits the corp has.
Trash Tapeworm if the corp purges virus counters.

Tracker
Crim - Program - 2 cost - 2 MU - 2 inf
At the start of your turn, choose a server.
Click, 2 creds: Make a run on that server. Prevent the first subroutine which should be resolved.

Aaron Marron
Crim - Unique - Resource - Connection - 2 cost - 2 inf
When and Agenda is scored or stolen, place 2 power counters on Aaron Marron
Hosted power counter: remove a tag and draw a card

Fawkes
Shaper - Program - icebreaker - killer - 5 cost - 1 MU - 1 str - 2 inf
1: break a sentry subroutine
X: gain +X str for the rest of the run. Use this ability only by spending at least 1 credit from a stealth card.

Peace in our Time
Neutral - Event - 1 cost - 1 Inf
Play only as your first click and only if Corp didn't score an agenda on the previous turn.
Gain 10. The Corp gains 5.
You cannot run this turn.


Daedalus Complex


Station One


Earth's Scion


Red Sand Cycle


Terminal Directive


Daedalus Complex
ID# Faction Type Title
001 Anarch
002 Anarch
003 Anarch Resource ♦ The Archivist
004 Criminal Event Exploit
005 Shaper
006 Shaper
007 Neutral
008 Neutral
009 Neutral
010 HB ICE Zed 2.0
011 HB
012 Jinteki
013 Jinteki
014 Jinteki
015 NBN
016 Weyland ID Jemison Astronautics
017 Weyland
018 Weyland Upgrade ♦ Oberth Protocol
019 Weyland
020 Neutral Upgrade Signal Jamming


Station One
ID# Faction Type Title
021 Anarch
022 Anarch Resource Clan Vengeance
023 Anarch Resource Counter Surveillance
024 Criminal
025 Criminal ID Los
026 Shaper
027 Neutral
028 Neutral
029 HB ICE Seidr Adaptive Barrier
030 HB
031 HB
032 Jinteki ICE Bloom
033 Jinteki Operation Replanting
034 Jinteki
035 NBN
036 NBN
037 Weyland Asset ♦ Clyde Van Rite
038 Weyland ICE Watchtower
039 Weyland
040 Neutral ICE Self-Adapting Code Wall


Earth's Scion
ID# Faction Type Title
041 Anarch
042 Anarch Program Persephone
043 Criminal
044 Criminal
045 Shaper
046 Shaper Hardware Adjusted Matrix
047 Shaper
048 Shaper Program Inversificator
049 Neutral
050 HB
051 HB
052 Jinteki ID AgInfusion
053 Jinteki
054 Jinteki Asset ♦ Ben Musashi
055 NBN
056 Weyland Operation Audacity
057 Weyland
058 Weyland ICE Battlement
059 Weyland
060 Neutral
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