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Review of "Red Dragon Inn Allies Erin the Ever-Changing"

Eric Bryan Seuthe II
United States
Woodland Hills
California
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One of the amazing things send to me by the designers of The Red Dragon Inn is the mini-expansion Erin the Ever-Changing.

This expansion can extend the game by one player, and comes with a micro game board. If you are still playing with a four player game, I would recommend just using one of the other player boards from the core set.

Keep in mind, this comes with a complete set of player deck, and board, but you will still need the core set for the drink deck, and well.... a competitor.

From the review of the main game, the game-play is summarized as follows:

Players take their gold, draw seven cards, place a drink on their board, and start at 0 alcohol, and 20 fortitude. On their turn, Players can discard any cards from their hand, and then draw up to their hand limit, players then play an action card, buy another player a drink, and drink their drink. When you surpass your fortitude in alcohol, or run out of money, you are out of the game. Win by surviving the longest!

One of the really cool rules of the Allie Erin the Ever-Changing, is her cards, while causing the normal ruckus of actions, also changes her form in response to the cards you play.

She shifts between a bear, a raven, and a tree. Yes a tree.

Bears do much more damage, but have to wager more in gambling. Ravens steal their money from the inn, but are more susceptible to Alcohol. Trees, well they are trees. If Erin turns into a tree, she can't finish her turn, and everything stops for Erin, until her next turn. However if anyone tries to hurt Erin while she is a tree, she only takes half of the effects due to her wooden personality.

WHAT DID I LIKE ABOUT THE GAME:

I like the change to the basic game-play. The marker was a simple and easy way to keep in mind which transformation you are at that moment, while allowing you to see all the abilities on the card, so you can make the proper choice from your hand.

I found myself caring less about the gambling though, and dropping cards in the discard phase, so I could get more of my cool special ability cards to shape-shift, as opposed to holding onto gambling cards, just... in... case. I now realized I gave out a bit to much of my strategy, but luckily my Fiance doesn't read my blog posts, haha.

WHAT DID I DISLIKE ABOUT THE GAME:

I dislike the size of the board. Which is nitpicking. I actually am very impressed that they included it with the game, and am happy that they took the time. Most companies would not. If the board bothers you too much, just make sure you put Erin on one of the Core set boards, and toss the Erin board on someone else.

In addition this character might be a bit more powerful then the others (it is carefully balanced by the game designers though) and some friends might complain (which they totally will) if this is the case, just buy the other Allies, and then they will have super awesome abilities as well. Until then, purchase this one if you like it's extra abilities, and tell them nananana you bought it, you get to play as it.

WHO IS THIS GAME DESIGNED FOR?

People who love the original game. While in the original review, I said that this game is for everyone, I wouldn't recommend picking this up, unless you have one of the core sets, or at least one of your friends does.

RATING!
6.9 out of 8. As far as expansions go, this Mini-Expansion truly delivers, it changes up the game play of the original, and forces you to want more. Luckily there are three more other Mini-Expansions for you to pick up.
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