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New Game Round-up: Bang Reboxed, Bots Released & Bracelets Revealed

W. Eric Martin
United States
North Carolina
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Board Game: BANG! Dodge City
Board Game: BANG! High Noon/A Fistful of Cards
• Italian publisher dV Giochi plans to release new versions of expansions for Emiliano Sciarra's Bang!

Bang! Dodge City, first released in 2004 then later packaged with the Bang! High Noon mini-expansion, is back on its own with the original content and rules in a smaller box. High Noon, released in 2003 in the wake of Bang!'s success, is now packaged with Bang! A Fistful of Cards in the unsurprisingly titled Bang! High Noon/A Fistful of Cards. These latter two titles consist of 13-15 cards that reveal a new event each round that affects life in the city, with players drawing more or fewer cards, not being able to drink beer to heal, and even coming back from the dead to fire at those rascals whut put them underground.

Europe gets Dodge City in June 2014 and HN/AFOC in July, while the U.S. should see both expansions by the end of August 2014. In a press release announcing the release, dV Ciochi's Barbara Rol writes, "The goal of these changes is make it simpler and more intuitive for new players to experience the Bang! product line and make all of the Bang! cards easily available."

Board Game: Hand Made Wonders
Hand Made Wonders is a party game from designer Bono Light and Taiwanese publisher TwoPlus Games that follows in the design vein of Handy and Climb!, both superfun games that are great at shocking unsuspecting game players. Here's an overview of this newest digital treat:

Hand Made Wonders is a party game that combines dexterity and co-operation. Everyone wears a colored bracelet on each wrist. After the judge gives a signal, players stretch out one arm, then players form teams with the other players who stretch out an arm with a bracelet in the same color. Depending on the size of the team, the players have to form an architectural wonder by following the instructions on a card, e.g., create the Great Wall of China with a horizontal row of five hands. All players on the fastest team get a reward card for either their left or right arm, depending on what they used. The first player to collect three left and three right cards wins.
Board Game: Twin Tin Bots
• Eric Hanuise from Flatlined Games drops the following news: "After having been on hold for a while at U.S. customs, our shipment of Twin Tin Bots eventually cleared customs and is on its way to U.S. retailers as we speak!" Hanuise notes that roughly 850 copies will be available through IELLO USA, which is serving as the game's distributor. For details on the making of this game, check out this two-part designer diary series — part 1, part 2 — from Philippe Keyaerts.

• On Facebook, designer Tom Lehmann has teased one game release for 2014 previously unannounced: "I look forward to seeing RTTA: Iron Age; Roll for the Galaxy; an upcoming game from Amigo at Essen; and possibly RFTG: Xeno Invasion out later this year [2014]."

Sherwood Games has a new party game in the works titled Missing Link. Here's a game overview from designer/publisher Duncan Davis: "Each turn you are given two cards at random and you reveal one of your choice. Then you must say things that are true about both of your objects to get other people to guess the other object."
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