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BGTG 150 - 100 Great Games, part 7 (with Stephen Glenn & Mark Jackson)

Mark Johnson
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Mark Johnson's occasional & opinionated podcast about family strategy boardgames
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Stephen Glenn
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Virginia Beach
Virginia
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Mark Jackson
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Stephen Glenn and Mark Jackson rejoin me (Mark JOHNson) to continue this series. In 2012, these two guys polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games, consolidated their answers, and asked to come on my podcast to count down the results. I was pleased to be part of the poll, and doubly pleased to have them on Boardgames To Go. I really like how Stephen describes this:

"a fun list to discuss over coffee & pie."


The poll was for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us the breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding favorites. On each podcast we're counting down a bunch of titles until we get to a final show with the Top Ten. I'll be interspersing 100 Great Games countdown episodes with my other podcast episodes.

Here are #11-20 on the list, counted down in reverse order as we discuss them on the podcast. I thought we'd have nothing but praise for all of these highly-ranked games...but perhaps I should've known that that the three of us would take turns expressing reservations about even these amazing games. (It's going to make my upcoming "Mark Hates Games" episode all the more relevant.)

In my poll associated with the last installment of 100 Great Games, I asked about the theming--or lack thereof--in Knizia's landmark cooperative game, The Lord of the Rings. The smallest portion felt this was a mechanical, pasted-on theme kind of game. Instead, most felt that the theme does come through from the cooperative gameplay (mechanisms), while several more credited the amazing artwork for evoking the theme.

This time I'm returning to Knizia for the poll. It just worked out that way. We discussed Medici in a previous episode (and I recently played the unfortunately-ugly latest edition), and now Ra has come up. We used to ask ourselves which of Knizia's "auction trilogy" was our favorite (these plus Modern Art). That's what I'm asking here, only Mark Jackson suggested I widen it to include several more of Knizia's excellent auction-based games (including Mark's favorite, as you can hear in the episode). Did I forget to include your favorite? Tell me so in a comment, below.



Stephen Glenn's designer page at BGG (Balloon Cup/Piñata, 1st & Goal, You Must Be an Idiot!)

Mark Jackson's personal blog

-Mark

P.S. If you want to see the original version of the list these guys made it in 2005, it's still available at 100 Great Games, 2005 Edition (THE ONE HUNDRED).



Poll
1. Which Knizia auction game is your favorite?
2. How many of the games below (100 Great Games, #11-20) have you played?
      256 answers
Poll created by MarkEJohnson


Board Game: Cosmic Encounter
Board Game: Cosmic Encounter

#20 - Cosmic Encounter
Designers: Bill Eberle, Jack Kittredge, Bill Norton, Peter Olotka
Artists: many…
Publisher: Eon/Fantasy Flight Games
Year: 1977, 2008




Board Game: Brass: Lancashire

#19 - Brass: Lancashire
Designer: Martin Wallace
Artist: Peter Dennis
Publisher: Warfrog Games
Year: 2007




Board Game: Through the Ages: A Story of Civilization

#18 - Through the Ages: A Story of Civilization
Designer: Vlaada Chvátil
Artist: Richard Cortes & Paul Niemeyer
Publisher: Czech Board Games/Eagle Games
Year: 2006




Board Game: Carcassonne

#17 - Carcassonne
Designer: Klaus-Jürgen Wrede
Artist: Doris Matthäus
Publisher: Hans im Glück/Z-Man Games
Year: 2000




Board Game: Tigris & Euphrates

#16 - Tigris & Euphrates
Designer: Reiner Knizia
Artists: Doris Mathäus, et al
Publisher: Hans im Glück/Mayfair Games
Year: 1997




Board Game: Agricola

#15 - Agricola
Designer: Uwe Rosenberg
Artist: Klemens Franz
Publisher: Lookout Games/Z-Man Games
Year: 2007




Board Game: Lost Cities

#14 - Lost Cities
Designer: Reiner Knizia
Artist: Claus Stephan
Publisher: Kosmos/Rio Grande Games
Year: 1999




Board Game: Ra

#13 - Ra
Designer: Reiner Knizia
Artist: Franz Vohwinkel
Publisher: Alea/Rio Grande Games
Year: 1999




Board Game: Age of Steam
Board Game: Steam

#12 - Steam
Designer: Martin Wallace
Publisher: Warfrog/Mayfair Games
Year: 2002/2009




Board Game: The Princes of Florence

#11 - The Princes of Florence
Designer: Wolfgang Kramer & Richard Ulrich
Artist: Franz Vohwinkel
Publisher: Alea/Rio Grande Games
Year: 2000










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Mark Johnson's occasional & opinionated podcast about family strategy boardgames
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