Bobby's Games

I will be posting monthly recaps of my gaming which I used to do in GeekLists, but it has been a long, long time since that was he norm. I'll also be commenting on games on occasion, though I can tell you that I will be behind the curve because I just don't get to play the new games as soon as some people do.
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Games played in June 2011

Bobby Warren
United States
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La cheeserie!
I played 23 different games a total of 54 times and logged plays of 10 different expansions a total of 19 times. Two of the games were new to me, one is awesome and one's a waste of a very small amount of time. Expansion-wise, I played the power markets on the Russia map and had a haunting time in the French countryside, both for the first time.

I was surprised at how fun it was to hire mansion staff, yet I felt so dirty after doing it.

And that's all I have to say before we get to the games played.

7 Wonders
Times Played: 7
Last Month Played: 5/11

I won a game without building any part of my wonder and scored 60 points, winning by two points. That was very cool.

The very next game was low scoring for everyone, but I won 40 to 39, also over Hilary. We didn't play another that night, but I suspect we would have tied.

I also played a couple of six-player games. I don't play with that many players that often and it showed on the first hand. I was playing the "A" side of the Lighthouse of Alexandria and had two glass cards in my hand. I figured one of them would come back around to me to the person on either side of might play one. Whoops.

When there are six-players you will never see the hand of cards a second time. I realized it when Steph didn't play one of them on the second turn of the age and then did a quick check of the cards. Doh! I never had a chance to get the second glass and didn't finish the wonder and get the seven points.

Alea Iacta Est
Times Played: 1
Last Month Played: 3/10

There is an Artscow deck which adds text to the SPQR cards so you don't have to constantly refer to the cheat sheet to see what the different cards do. I think it might get played more than it does if I had a set of them.

Ascension: Chronicle of the Godslayer
Times Played: 2
Last Month Played: 4/11

Mike hadn't played in a while, so he sleeved his various promos and we played. I managed to buy both the Vedah and the Pathwarden fairly early on. I don't recall having Vedah show up in any of the few games I've played with him and he rocks. He was probably worth 15 VP the four times he came up during the game. The Pathwarden wasn't as useful as he has been in the past because we had very few monsters show up.

Mike and I also played another game later in the month.

The expansion should be out any time now. I don't know if I will be getting it because there are so many cards in the deck as it is and adding any more would mean you may not see some of the cards for several games at a time. I may even just sell this since Mike and Greg both own it.

Times Played: 1
Last Month Played: 10/10

Expansions Played: Traders & Builders and The Phantom.

I got this played with the new mini-expansion, The Phantom. It's a nice little tweak to the basic Carcassonne system. I don't recall that anyone used it that often, but the best use looked to be by using it to bounce for quick points while leaving your regular meeples on the board. Of course, this could be complete poppycock since we played just one game with it...

Carcassonne: The Dice Game
Times Played: 1
Last Month Played: New to me

This is not a good game. Randomness doesn't bother me because, you know, it's a dice game. Making the die sides represent city tiles seems like a good idea, but the implementation is just weak. I'm glad I didn't buy it.

Code 777
Times Played: 1
Last Month Played: 4/11

We played this with five-players and it didn't work really well. We went through the seen tiles just too fast and that made it tough to gauge what tiles you had. The other complaint was the tracking sheets being in black and white suck. Mike is going to make laminated color sheets for me, so this shouldn't be an issue in the future and I doubt I'll play it with five again.

Times Played: 3
Last Month Played: 5/11

Expansion Played: Cornucopia in all the games.

Mike, Hilary and I played a couple of the recommended set-ups with the base game and Cornucopia. I really did not enjoy either of the games. Some of the cards are nice, but too many of the cards from this set cause the game to drag because of the loss of focus of the decks. It's like someone thought it would be a good idea to take what works good in Dominion and toss it out for Cornucopia.

Christa and I also played a game with a randomized set-up with the base game and new expansion and I liked it a little more, though I don't see wanting to get Cornucopia getting played a lot.

Times Played: 1
Last Month Played: 3/11

Mike wanted to try it again, and we played with the drafting rules for the starting hands. It didn't work as well as when Nico and I did it a few months ago because there were so few level one goblins in the mix of initial cards. I don't know how long this game will stick around and I am now less likely to buy the expansion because it just doesn't get played that often.

Times Played: 1
Last Month Played: 8/09

We played a five-player game and it had been at least two years since any of us played and two were new players. The winner was determined on the last turn when battle losers would lose a building, and Michael lost because of an average die roll and his Cathedral was destroyed. I was the lucky recipient of his loss, and building the Wizard's Guild and the +2 combat it gives turned out to be the choice that won the game for me.

Mystery Rummy 1: Jack the Ripper
Times Played: 1
Last Month Played: 4/11

I forgot about scoring double points for the meld of Jack the Ripper, so the game took a little longer than normal. I really do need a cheat sheet for the various incarnations and how they are different from each other.

Times Played: 1
Last Month Played: 4/11

Expansion Played: On the Brink.

We beat the game, barely.

Times Played: 2
Last Month Played: 5/11

I taught Kyle the two-player game. A couple of weeks later, he, Mike and I played a three-player game. It works well with two, but I like it more with three. Hopefully, I'll get to play a four-player game soon.

Power Grid
Times Played: 1
Last Month Played: 3/11

Expansion Played: Russia.

We played a six-player game on the Russia map. The restricted power plant market makes the game a bit harder to play, but I thought I was doing well when I picked up a seven-city plant for list price early on, but I was just too cash poor for too long a time to seriously compete.

Ra: The Dice Game
Times Played: 2
Last Month Played: 5/11

Mike and I split a couple of two-player games.

My one complaint about this game is it does end too quickly at times. I can't think of a way to fix that, so I guess the best option is to just play it again right after finishing?

Race for the Galaxy
Times Played: 2
Last Month Played: 5/11

Expansion Played: The Gathering Storm.

A couple of four-player games. During both games I was able to ride building Alien worlds to victory.

Times Played: 1
Last Month Played: 3/11

Expansion Played: Pied Piper.

Three of us played and randomized the characters and played with one of each type. One of them was the original (the King) and the others were all from the Pied Piper. Kevin kept building up one region in Russia and I was doing my best to keep the focus on that region while I was racing to get all my blocks out on the board. As the game was close to ending, I managed to get my last blocks on the board and not have any of them lost before my turn ended.

Royal Turf
Times Played: 1
Last Month Played: 10/06

Yeah, the superior Royal Turf version. Albino won the first two races and Earl Gray won the third. If I would have bet on Albino in the second race, I would have pulled out the win. But I figured there was no way he would win twice in a row after starting near the back of the pack (he was sixth in that race).

Betting on horses is such a losing proposition!

Times Played: 1
Last Month Played: 9/09

Another really good two-player game that doesn't get played enough. It really is too bad it was never released over here because I think it would have gone over very well with the Lost Cities crowd.

Snow Tails
Times Played: 1
Last Month Played: 4/11

I committed suicide later in the game as the race was ending because I took two early dents when I misjudged my position by a space. I was stuck not moving in the last hairpin and just played a couple of fives on the dogs and crashed and burned as I sped over the three-space speed limit line. It was glorious!

Space Hulk: Death Angel: The Card Game
Times Played: 1
Last Month Played: 11/10

Mike and I played this for the first time in a long time and we were unsure we were playing it right. Mike skimmed the rules afterwards and we did, so next time we'll have to try it with the expansions.

Times Played: 1
Last Month Played: 3/10

Five players on the German map.

Every path I planned on taking after my initial was quickly blocked, so I did the best I could to make the longest line possible and was racing to make my train the fastest. I was able to play Industrialization a couple of times near the end of the game and the points I got off of the cubes I was able to play gave me the narrow win.

I slightly prefer Railways of the World over this, but Steam fits on the table much better than RotW and is a great game itself.

Tanto Cuore
Times Played: 12
Last Month Played: New to me

What do you get when you mix Dominion teenage anime wet dream fantasies? This.

Much like Dominion, the theme and the art are really meaningless to the game, unless seeing scantily-clad cartoon girls does anything for you. Once I can get people past the theme and the art*, they realize there is a pretty good deck building game here. It's as close to the original Dominion as any other game I've played.

*Not that the art is bad. It's actually quite nice, just not what you would expect in game targeted towards anyone but hormonal teen boys (and those men who have not grown up).

One of the weaknesses of the game is how few maids (action cards) there are. The game comes with 16 and since 10 are used at a time, there isn't much variety. The first expansion looks like it might be out by the end of the year, and that is a while to wait on more cards. With that in mind, I decided to order the Japanese version of the second (and currently last) expansion to some cards to the mix. I'll create paste-ups for the cards and will likely still buy the English version when it is released.

Times Played: 9
Last Month Played: 5/11

Expansions Played: Wrath of the Elements, Doomgate Legion, and Dragonspire in all games, but only logged three of each expansion.

Just a note: When all three monster types are Undead, expect the clerics to go fast!

Thornwood Siege came out during the month and I stopped logging my plays of the expansions at that point because there are just too many of them. At some point I hope to come up with a better way of marking them, or maybe the Geek will have a way to link expansions to particular plays of a game? Only time will tell.
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