Not this last con, but a couple back we got the chance to meet Bob West and talk about his amazing game Rasputin. Then, before the convention was out, he put a copy in my hand and asked me to review it.
It shames me that it took this long to review this game.
So without further ado, and apologizes, let's get into it.
Rasputin is a card and board game, where up to four players can attempt to defeat Rasputin. However, to be able to do it, your going to have to deftly avoid guards, Rasputin seeing you coming, and defeat his dangerous magic.
Players can build their deck from a pool of cards, up to a specific amount. There is a benefit and a disadvantage to cards, some cards that help you the most when played have a low card number value. Cards that don't help you as much will have a higher card number value. I'll get into why card value number matters later.
At the beginning of the turn, a card is drawn from Rasputin's deck. The number value on the card does not matter, but the sign on the card does, there are four different types, each correlating with a mark on the board. Now Rasputin moves toward this space. Then all the guards move on the board. There are a lot, and they move in order. Guards have this priority. First fires, second players, third Rasputin, and fourth the sign. However they must be within 4 spaces of anything to give it priority. If the guard is not within four of anything it just moves toward the sign on the card. Now it's the players turn.
Players have a first player token that cycles through the game, so no one goes first two turns in a row. We like that. On a players turn, they can play as many cards as they can from their hand, and move two spaces. If they enter the space of Rasputin, without being in his line of sight at the beginning of their turn, then they can attack him.
Players when attacking Rasputin must draw 7 cards off of Rasputin's deck one at a time. Each time matching the value of the sign card with the top card off their deck, and cards from their hands. This is where the card number values come into play. So if you choose only good action cards, you'll have low numbers and likely wont win the game. If a player is successful against a sign, regardless of the win or loss at the end of the turn they gain that sign card to their character (only one per sign type). For future combats with Rasputin they are now invulnerable to those sign cards.
You will not defeat Rasputin on your first try, but good luck!
At the end of every players turn, players can draw two cards off their deck, or one of their choice from their discard pile. Which is awesome. Then the first player token passes, and it all starts again.
WHAT DID I LIKE ABOUT THE GAME:
I love the assassin aspect of this game. The sneaking around, and moving about without getting caught. The cards you can choose to play the game with is pretty cool to that aspect. Also, it's important to note that the game does give a quick set up for your decks for your first time, so you can get a feeling for the game.
The feel of the play is paramount for me. I start thinking like an assassin, how can I trick the guards, hide, and sneak my way to my target.
WHAT DID I DISLIKE ABOUT THE GAME:
In the game that I played the decks were all the same colors. This supposedly has been solved in the new version of the game.
Additionally I am slightly colorblind, so differentiating between the player tokens can be a bit taxing for me.
Besides that, I love the quality, and content of the game!
WHO IS THIS GAME DESIGNED FOR?
This is a strategy game, that has a bit of luck to help players find balance. I've played this game with a myriad of gamers, and frankly this isn't a game you'd play with your child, but a fun game to play with your teenage and adult friends!
7.0 out of 8. The game was great, the board set up and deck building eats up a little time, so it's not always the first decision when it comes to games to play, but we definitely show the game off to friends when ever we can!
Now for something entirely different, for anyone who loves party games, keep in mind our reviewer, and amazing game designer has created an awesome game called Rough: The Card Game that is currently available for free print and play within this site! Check it out.
If you are interested in what is going to happen with this game feel free to email us at Info(at)MonkeyFingerGames(dot)com and we will let you know as anything happens!
As a long time avid game player, and lover, I come before you to tell you my complete honest and forward opinion on games. I will bring out the things I like in the game. Point out the things I dislike. And consider who this game would be best targeted at. All of this while also assigning a completely random biased number on a scale of 1-8. Why 8? Because I can!
- [+] Dice rolls