In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
Digital Board Game News
Galaxy Trucker Submitted, Coming Soon
Every now and then, writing the iOS Board Games blog really pays off. There was that one time I got to visit Gen Con, for example. Oh, and like last night when I was doing this on my iPad:
That's right, dear readers, the long-awaited app for Galaxy Trucker is nearly here. Pocket Tactics is reporting that it's been submitted to Apple for review, which means it will, barring some unforeseen rejection, be on our iPads within the next week or two.
I've been playing the hell out of it since yesterday and it's as good as you could hope an app to be. Completely captures the feel of Galaxy Trucker and has a layer of polish usually reserved for titles from Playdek. Seriously, everyone at Czech Games Edition needs to pat themselves on the back because they hit it out of the park.
We'll let you know when a release date is confirmed but, for now, know you don't have to wait very long to get your hands on it.
The initial release will be for iPad, but an Android version is coming soon. We'll let you know more about that when we get the info as well.
Ghost Blitz to Arrive in Next Day or Two
We've mentioned Ghost Blitz a time or two around these parts, but this time we really mean it: Ghost Blitz should be released tomorrow night for both iOS and Android devices.
Ghost Blitz is a shape and color recognition game in which you're trying to grab the correct object faster than the other players. The app includes cross-platform online multiplayer for up to 6 players. I'm guessing it's not asynchronous because that would break this game. There is also a single-player mode as well as an "online vs. World" feature.
There are achievements as well as 4 different A.I. levels.
Look for it to materialize on Google Play, Amazon Appstore, and the Apple App Store tomorrow night.
Other Digital Game News
Blizzard Nerfing Leeroy and Buzzards
If you've played Hearthstone: Heroes of Warcraft online at all, you've probably been the victim of a Rogue playing Leeroy Jenkins, Shadowstep, Leeroy, etc., and then lost the game in one, swift turn. You don't even have to have played much to have run into the Starving Buzzard/Unleash the Hounds nightmare that Hunters can unleash.
Well, in theory, you won't have to worry about them for much longer because Blizzard Entertainment is changing both Leeroy Jenkins and Starving Buzzard to make them a little less incredible.
First of all, Leeroy will now cost 5 mana instead of 4. Simple enough. The Buzzard, however, is bumping up to 5 mana cost (instead of 2), but also bumping it to a 3/2 creature instead of 2/1.
No one knows how this will affect the game, but there are already bloodcurdling screams on both sides. I'm guessing Blizz has tested the changes quite a bit, so maybe we can just wait and see? Here's the explanation from Blizz:
Blizzard Entertainment wrote:
Leeroy Jenkins created a strategy that revolved around trying to defeat your opponent in one turn without requiring any cards on the board. Fighting for board control and battles between minions make an overall game of Hearthstone more fun and compelling, but taking 20+ damage in one turn is not particularly fun or interactive. This was occurring when Leeroy was used in combination with other cards like Power Overwhelming, Faceless Manipulator, Cold Blood, Shadowstep, and Unleash the Hounds, among others.
The amount of cards Starving Buzzard allowed Hunter players to draw ultimately ended up being too excessive for its low cost. This change will allow the Hunter’s opponent more time to react to both the Starving Buzzard and the cards drawn by its power.
Expert cards that are being changed can be disenchanted for their full cost for a limited time once this balance change goes live.
Expect the changes to hit next week, Sept 22.
Hearthstone is available for iPad on the App Store for free.
Noodle Doodle Now Available
Noodle Doodle is the brainchild of David Arnott and Aaron Weissblum and is currently available in the App Store for free.
Noodle Doodle is a puzzle game that is a little like Hangman, but instead of random words, you're trying to deduce humorous captions for silly doodles.
Currently there are over 450 doodles available in the game and, let me say it again, it's free.
Check out some gameplay, and then head over to the App Store and pick it up.
1849 Gets Expansion
1849 is a city-builder that plops you in the middle of the California gold rush in some year that I can't remember right now. Brad liked the game, but found it limited in the choices you can make during each scenario.
Since that review, SomaSim has added a sandbox mode and now they're adding a full expansion: Nevada Silver.
This expansion takes place 10 years after the gold rush and looks at the silver mining in Nevada instead. The game offers new scenarios, trains, steam-powered equipment, more buildings, etc.
Nevada Silver is available as downloadable IAP which can be bought for $2.
The base game costs $5 and can be found right now on the App Store and on Google Play.