Lord of the Rings:LCG - reviews and general thoughts

It all started with accepting 100 plays challenge and pledging to comment each play. Soon my thoughts outgrew the BGG comment format and also FFG's forum. I decided to post them in a form of a blog here. In time I got rid of session reports and replaced them with expansions reviews. Enjoy.
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Five hundred plays and counting ...

Wojtek Wojcik
Poland
Kraków(Cracow)
Malopolska
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I very much like designing games but I think I prefer to play them.
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Metallum ... game I most proud of.
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So I have not played the game for 4 months (since the end of September last year till the end of February this year). Two main things caused it:
1. I went all-in into organizing the fight for Polish version of LOTR:LCG (you can read more about it here: Fight for Polish version of LOTR:LCG). It was a glorious effort and I am proud that I helped but all the posting, organization and communication did wear me down (and in part the feeling went toward the game itself)
2. Our kid is growing up and he needs more and more attention (and less sleep )

Nevertheless one evening I decided to set the game up again and ... I was hooked like first time I played it. I managed to play the game 70 since then and enjoyed every moment with it. I have to admit I am a bit worried that I will burn out again if I continue to play it so much but on the other hand ... I try to enjoy it as much as possible.

Few days ago I managed to log my 500th play. YAY! I am just enjoying this "milestone".

I will not try to analyze how the game changed in this time but I wanted to give you two points:
Most disappointing thing about the game - the game lost its portability that I really enjoyed when I got into it. In the times of Core Set I was able to take all the cards from two spheres and a scenario into one or two deck boxes and play the game on the go (I was "traveling" then a lot). Now with difficulty level and amount of cards this is not feasible. Even if I can usually fit my deck and a scenario into a deck box (most often but not always, especially with sagas) then I really need a huge selection of cards to be able to tweak my deck. The game has became purely "at home" activity for me. As a follow-up disappointment I will say that the game is a pain to store at this point (so many cards, so many boxes!).

Most exciting thing about the game - its development. So many clever mechanics, interesting themes and super cool experiences. Nate French definitely created a masterpiece with this one ... but what is as much as important is that the developers took it even further and this way created the game that does not stop to amaze me.

For this I salute you all!
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