Should I refrain from thinking of new games that I want until I've actually played all the new games I currently own? Probably. Will I listen to reason and do so? Certainly not!
Some of the titles on this list have yet to be released and the others have been only recently published. Despite this, however, they all look amazing and I need to have them soon!
Top 5 New Games on my Wishlist
Panic Station is the latest semi co-operative game with hidden traitor/hidden team mechanics. Somewhat in the same vein as Battlestar Galactica, The Resistance, and Shadows Over Camelot, Panic Station should be an excellent fit for our game group. The basic premise is that players are boarding an abandoned space station and trying to destroy "the hive," basically the control center of an alien parasite that can take over human bodies and inhabit them. During the early part of the game one of the players secretly becomes "the host" of this parasite and begins to work against the human team by attempting to convert them, one by one, to be infected as well. The human players never quite know who to trust and the paranoia factor, apparently, is quite high.
Nexus Ops is a game I've had on my radar for quite some time. It has the reputation as a Risk-type game with a shorter playing time and more forced aggressive feel, which sounds like a perfect fit for my tastes. I've played the game once with Dave, who owns a copy, and though I wasn't blown away by it I'm convinced with a couple more plays, perhaps multi player, it will be a keeper. I would especially like this for Thanksgiving time when I get to play with my brothers, as it is light, aggressive, and tactical.
A Few Acres of Snow is a game that combines a somewhat similar deck building mechanic to Dominion with an area control/map style board game that is somewhat akin to a war game. The mechanics here seem really cutting edge and interesting. Though I love Dominion, the game is certainly very streamlined to showcase the base mechanic in the game. A Few Acres of Snow really gets creative and fleshes out some of the ideas in Dominion to make a whole new type of game. The downside here is that it only accommodates 2 players and I don't have that many opportunities to play those types of games. Generally I only play 2 player games with the Mrs., so if she really takes to the game it will be a hit, if not it will end up like Memoir '44, largely unplayed and sitting on the game shelf...
Star Trek: Fleet Captains is a brand new Star Trek themed game with exploration, direct conflict, and a ton of variability. The early reviews of the game emphasize that the actual game play is amazing with a ton of theme and interesting mechanics. The major downside, apparently, is that there have been some problems with broken components and the cards/tiles included on the game are on pretty thin card stock which has disappointed some early buyers. I am really intrigued by this one though it has an unfortunate player count as well--exactly 2 or 4 players can be in on any one game, which is a small downside though the option for the 4 player game makes it far more likely to hit the table than A Few Acres of Snow.
Summoner Wars: Master Set is the latest edition of a game that has been getting very good press ever since its release. This is basically a tactical miniatures game that uses cards instead of minis. What makes it great is that it has pretty simple rules and comes with 6 different army factions, one of which each player chooses to control during the game. This lends a fair amount of replayability, especially because many other armies are already available to add to the game and future ones will continue to be added as well. This is also a 2 or 4 player game, however I envision playing this one with Abby so it could still see significant play at my house if she enjoys it. The game is suggested for 8 or 9 years and up, so I feel like it could be a good fit.
With so many of these games that I'm considering being tactical or combat related I really need to start getting some of the somewhat similar titles I own to the table to make sure I have the appropriate audience to make them successful. Neuroshima Hex, in particular should be a good indication if I can make Star Trek, Nexus Ops, or Summoner Wars work with my game group. This list could, of course, have been a lot longer than it ended up being, perhaps some of the next 5 games I'm interested in buying would have been better suited to my group. Panic Station is the one here that I'll stand behind as an almost certain success given our group's past interest in the genre.
I'll delve a little deeper next time and share some of the other games topping my wishlist.