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App News: New Screenshots Emerge for 1775: Rebellion and Warlock of Firetop Mountain and Fable Fortune Hits Kickstarter

David Neumann
United States
Whitefish Bay
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
App News

From gallery of Neumannium

New Screenshots for 1775: Rebellion Arrive
Everyone's eager to finally get 7 Wonders on their iPads and the lack of any new news has been...frustrating. There's another title out there that I'm even more excited to have on my tablet and any news for it has been just as hard to come buy. That game is 1775: Rebellion from Academy Games, Inc. and I've been harassing HexWar Games (HexWar) pretty much every day for more info.

Today it paid off.

We have five exclusive screenshots from the alpha version and, whoa, does it look fantastic. Compared to the colorful and slightly gaudy screenshot we had when the game was first announced, these are crisp and clean and have no caffeine.

Take a gander:

From gallery of Neumannium
From gallery of Neumannium
From gallery of Neumannium
From gallery of Neumannium
From gallery of Neumannium

That's not all we found out. We also learned that HexWar should have a working alpha build by the end of the month and are aiming to get the Steam version released in July with iOS to follow.

Don't worry, I'm going to keep bugging HexWar (I'm like the iOS version of Andy Dufresne), and will fill you in as soon as we get any more news.

From gallery of Neumannium

Tin Man Games Releases New Screens for Warlock of Firetop Mountain
When it comes to interactive fiction all eyes tend to drift at whatever inkle Studios is working on. That's not a bad thing, inkle has made some of the greatest interactive fiction ever put on a hard drive. That said, other developers are catching up and one that seems to be doing so on a rocket sled is our old friend, Tin Man Games. Their new adaptation of Book 01: The Warlock of Firetop Mountain is coming soon and they just released some new screenshots that look awesome.

What sets these new pieces of interactive fiction apart from their dead tree cousins is just how non-book-like they have become. Sure, inkle's Sorcery! games have text, but there's so much more that it feels more like an RPG. Warlock of Firetop Mountain is following suit. Listen to this:

Tin Man Games wrote:
Our new release coming to Steam (and later to iOS/Android) is a digital re-imagining of the very first Fighting Fantasy gamebook, The Warlock of Firetop Mountain, originally written by Ian Livingstone and Steve Jackson. We’ve turned the paperback into a table-top solo RPG where you choose a digital figurine and move it around an epic 3D map that slots together as you wander through Zagor’s domain. We have quadrupled the word count of the original book and each character has their own motivations for being in Firetop Mountain, changing the way the gamebook is written and choices presented. Combat is fought using the digital miniatures in a simultaneous, real-time system called GridBluff, and the game includes over 100 unique hero and monster figurines.

From gallery of Neumannium
From gallery of Neumannium

It sounds like we can expect the final product on Steam in August with iOS/Android versions to follow.

As usual, more info as we get it. Personally, I can't wait to see this thing in motion.

Fable Fortune is a new CCG and it's on Kickstarter
Back in the early 2000's I spied an early build of a game called Fable while at Gen Con. This was when the convention was still in Milwaukee and the greatest game store in the world, Napoleons, was still in business. Good times. To this day I remember being completely blown away by the visuals. Never played the damn thing, but I remember it looked unreal.

Fifteen years later and I still haven't played Fable, nor any of its sequels. Thus, seeing news of a new CCG based on the franchise didn't really do it for me. Checking out the Kickstarter, however, it actually looks pretty top notch. The gimmick that really grabbed me was the ability to play either cooperatively or competitively with other players.

Take a look at this gameplay video and tell me it doesn't look cool:

The Kickstarter is looking for over $360K and they've only managed to scrape up about $80K thus far. They still have 19 days to go, but they have quite a bit of scratch to come up with in only a couple weeks.

The game is expected to come to Steam for Windows as well as Xbox One with iOS and Android versions close behind. The money from the Kickstarter is needed to get a closed beta rolling for PC.

Head over and take a look at the Kickstarter. You might be surprised. I was.
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