Context: Divergent Thought
This is just a quick post to solicit some feedback.
Early playtest responses are that the game is now working really well and the main sticking point to play is that the game's interface isn't up to the standard of its mechanics. Particularly the unit sheets don't have enough information and people would rather have slightly more paper on the table if it's more informative.
I'm considering four units to a page, so it's trivial to print them and cut them into a usable form and typical forces (6-8 units) fit onto two pages. The rules reminders aren't intended to cover all eventualities, but should be better than just an unfamiliar keyword.
What do you think?
A collection of posts by game designer Gregory Carslaw, including mirrors of all of his blogs maintained for particular projects. A complete index of posts can be found here: https://boardgamegeek.com/blogpost/58777/index
06 Jul 2016
- [+] Dice rolls