November 1, 2011
Thunderboomers are going off as I type this. I"m glad we did not get the snow that they got out East. Ug, that would have sucked. I still have to mow and rake. Again, another Tuesday and some more gaming goodness. Timm was the first to arrive and before he came by, I grabbed Isis & Osiris to read and learn. It was sitting out as I'm currently reorganizing my basement to set up a second game area. I got my shelves out of my laundry room and swapped out my cabinets. Also, I moved (moving/storing) the music equipment to open up that back area for another full game table. So, down the road when I have a big game day on a Saturday I can easily have two full tables plus a card table. I can also play a war game/long game and leave it set up if need be. So, I'm on the lookout for a small, round kitchen table for my kitchen (as I'm planning on moving my big, un-needed kitchen table into the basement).
Anyways, Isis & Osiris was played twice by Timm and I with each of us winning a game a piece. It's a quick filler game that has a memory aspect (similar to Kingdoms). Sort of a pain to try and remember what was placed where. But, even so, you can work on forcing your opponent into some bad spots to suck up the negative points. (tiles are postive or negative). Each game took, perhaps 15 minutes. Deep? no. No luck? no. Good filler? Yeah, I think so. The production is pretty damn awesome, too (Goldsieber small box game).
Chris arrived so we broke out Blood Bowl: Team Manager – The Card Game. Timm and I had played a few times now. I learned this one at the Halloween Game-a-thon. I would not have given this game any thought as the theme isn't anything I normally would go for (not a big fantasy fan, but love football). I was asked to join so I figured, what the Hell. Did I tell this story already? Well, played the game, lost, but really enjoyed the game enough to go out and buy it after a day or so.
So, we played the game. I was the Orc's, Timm was the Elves, and Chris was the Rat men (not sure of the names). Each team has their own special abilities and such to make each one unique. The game plays similar to Battle Line and other card games where you place on cards on each side of a goal you are battling over. We played four rounds. I had some great end of the game points I was working towards which helped me snare the win with 40, Timm had 32 and Chris had 30. There is luck in the game, luck of the draw, dice, and cheating tiles but it's fun and a lot of tough choices to make.
Dominion was next up. As always, we use a random pull from the original game, Seaside, and Intrigue. This draw, we had seven cards that cost 5 or more. Pricy cards but we tore through that game. Money got ramped up pretty quickly as you couldn't really buy anything decent for less than five. We each had four Provinces but I managed to snag one more Duchy more than Timm to get the win. I had 45, Timm 42 and Chris had 40. Second game, not as much big cards as there were victory point cards. There was also an Embagro and a Thief. I started and did not buy a Thief as I had 5 money so I went with the five card. Timm and Chris each bought a Thief. I bought the first Embargo and when I played it next round, I embargoed the Thief (then bought one for a curse). We also had a Masquerade which allowed us to move the curses around the board or trash them. Just about all the point cards had Embargo tokens on them by the end of the game. We ended the game by clearing three decks...Duchy, Gardens (had one embargo chip but it was still positive points), and the Embargo. Because of the Thief, I never had money, which hurt. I had 26 points, Chris had 42 and Timm pulled the win out with 43. Interesting game and the first time I seen the Embargo used to it's fullest.