W. Eric Martin
• I already covered the new edition of Takashi Sakaue and Masato Uesugi's Twelve Heroes by Catch Up Games in mid-December 2016 — two-player game in which you choose twelve units prior to play before beating each other up to gain land — but now we have finished art to show off along with the news that this version will debut in France at the Cannes game fair at the end of February 2017. What's more, Catch Up Games has the English-language rights to the game, so look for that at some point down the road.
• Aside from Twelve Heroes, Catch Up Games has another title coming from Welcome to the Dungeon's Masato Uesugi, a card-drafting game first released in 2010 as Vorpals. Catch Up's Sébastien Kihm notes that Paper Tales retains the same gameplay as the original design, while featuring a graphic overhaul, revised wording on cards and in the rules, a two-player variant, and cards previously released as expansions — so the same, yet completely different. Here's an overview of Paper Tales, due out before the end of 2017:
Experience two centuries of developments and fights in a fantastic realm in Paper Tales. Remodel your patchwork assembly of characters, units, and buildings in each period based on your developments and the aging of your heroes. Write the legend in the books of the legitimate ruler who brought unity among rival kingdoms.
In more detail, Paper Tales is a simultaneous drafting card game for 2-5 players. Each turn, players draft five units that they then recruit into their kingdom — assuming that they can pay. These choices determine your ability to shine during war, generate income, construct powerful buildings, and earn legend points. You have only four spots available for hiring each of the four rounds of the game, and your units grow older during play until time blows them away...
Paper Tales card artwork without text
• Frogriders from Asger Harding Granerud and Daniel Skjold Pedersen has a very different look from other eggertspiele titles, but what makes a title an eggertspiele title is not its graphic design. Rather it's the tactical nature of gameplay, which seems to very present in this design:
Deep in the forests of the North lives an enchanting elf tribe called the Frogriders. Each spring, they hold a tournament, where their four major squads perform a mock battle. Whoever best manages to capture valuable units and make clever use of their special abilities will take the victory!
Frogriders is a tactical family game in which you collect the custom-molded plastic figures by making them leap over one another. Each of the collected Frogriders, however, enables you to keep it for scoring or return it to the tribe's village in order to use its special ability. Due to the many different privilege cards and several scoring cards (of which only a few are used each game), there are a lot of tactical nuances to discover, and many strategies to employ to win at Frogriders!
• Ragnar Brothers has announced initial details of its next release, Darien Apocalypse, with the development of this game still being under way ahead of a future Kickstarter. Here's what they have to say about this second quantum game of theirs, the first being 2016's Niña & Pinta:
1698: The hopes of a nation set sail for the Isthmus of Panama. The Gulf of Darien promised much for the Kingdom of Scotland: independence from England and a chance to stand as equals with the great trading countries of Europe. However, the fate of this New Caledonia would be beset by famine, pestilence, war and death. In under 18 months, this brave attempt to carve out a new frontier would end in disaster. The Four Horsemen of the Apocalypse turned their eyes to Darien and found it an affront to the order of nature. Mortal sinews and stamina would not prove sufficient to overcome the visitation of inhuman wrath and by early 1700 the only remnants of this outpost of humanity were overgrown graves and derelict huts. The Horsemen had triumphed.
Can you do better against infernal forces ? Can you build a thriving community that defies the Four Horsemen?
In this game, you will take the role of the head of one of the families who made that arduous journey to Darien. You will attempt to survive all that the Four Horsemen can send against you. The game can be played cooperatively to stave off the Apocalypse that laid waste to Darien in reality or competitively to succeed against the Horsemen and your fellow adventurers — you choose. It will be an important choice as the fate of two thousand settlers rests in your hands!
• Designer Philip duBarry made this offer to his Twitter followers: