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Hamilcar. After Action Report (3).

Round two begins. It's going to be huge!

Let's start with the Reinforcements phase.

Carthage Reinforcements: 1 ship to Ready, 1CU to Panormus.

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Roman Reinforcements 1CU to Regium, 4ships to Ready Fleet Box. Let's learn how to sail ona a hostile waters.

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Roman Consuls draw: Duilius and Caecilius. This is a good moment for a Roman offensive both on sea and land.

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Overall situation after leader’s placement.

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Carthago plays first and moves 2 Roman ships to Spent. This makes Roman naval campaign more of a challenge.

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Rome plays Auxillaries card, placing 2CU in Regium.

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Carthage places 2 Resources on the Mission Card.

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Rome brings in another 2CUs to Regium, bringing the army there to 9CUs.

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But the last Roman event is cancelled by Carthage via Punic Faith event!

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Rome brings 2CU to Sicilia instead. This turn became an arms race really.

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Carthage goes for political effort instead, placing 3PC. Please note that there shouldn’t be a Ro-man PC in Croton, hence Cartage would rather place one PC there.

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Rome plays Minor Campaign. First goest Fulvius, touring Etruria to place 1CU in Cosa and returning to Volsini to score 1 Siege Point.

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Second activation takes Caecilius and 7CU to Messana, where he adds 3CU and then to Panormus...

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...where he attacks Hamilcar, who unsuccessfuly tries to avoid the battle. Hamilcar is then defeated by Caecilius, who uses his special one-time ability Ambush, and falls back on Lillybaeum.

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Carthage places the last required Resource on the Mercenaries card, removing it from play.

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Rome plays 2 Resources to Refit her 2 Ships.

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Carthage brings in 2 elephant CUs.

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Rome activates Diulius for an invasion of Lipari Is. Upon activation, Duilius decides to fix Corvus onto Romah ships. Sea battle, hell yeah!

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Battle of Mylae:
Rome:
Duilius 1
Fleet 4
Escorts 1
Marines 1
Corvus 1
Seamanship -1

Carthage:
H.Gisgo 1
Fleet 2
Marines 1
Syracusae 1
Supremacy 1

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Rome starts with 7 and Carthage with 6 Total Naval Strength.
Rome rolls 1 diamond
Carthage rolls 0

Result:
Rome loses 1 Ship,
Carthage loses 2 ships.
Supremacy flips to Roman side.

Carthage has to remove 1PC. It comes from Libya.

Landing is successful and Land Battle ensues, in which Carthaginian force is removed. I can see the faces of the old Carthage nobles: Romans win sea battles? WTF is going here!?

Carthage plays 2PC, one in Lucania, the other in Miat.

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Fulvius attempts a siege of Volsii, losing 2CU in the process.

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The round is over.

Attrition rolls result in removal of Roman CU from Lipari Is. This is a blow.

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Carthage player played 2 less OP than the Roman player this turn.

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Roman player removes 1 Supply, Carthage player places 1 Supply in the Dockyards.

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Carthage controls 5 and Rome 3 provinces - so 2PCs are removed from Samnium.

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Winning battles doesn't mean winning the war...

Do you like the naval battle resolution mechanism? Please let me know in your comments!

Thank you,

Jaro

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