I arrived on Saturday morning all prepped and ready to teach Florenza. A pretty heavy game about being an Italian aristocrat hiring artists to paint/sculpt/build works of art for your own estate or for the city of Florence. It is a straight up Euro with lots of moving parts, but the game is brilliant in my opinion. We had a full complement of five players and I got started with the rules explanation at around 8:30AM. We probably actually started playing at around 9:15AM. We finally wrapped up at about 1:25PM. Five hours after we started. Luckily, I got to the convention center early enough to snag one of the cool, custom game tables so we were pretty comfortable. Several people stopped by to check out the game; a few asked if we were still playing the same game from that morning and others were interested in the game itself since it looks pretty interesting when you have cubes, family crests, and cards all over the place. Yes, the game is long. It is a bit fiddly. But it delivers quite the brain burning and a bit of tension when players are placing their workers. Thanks to the other troopers who played the full game with me: Joe, Gary, Larry, and Derek.
After we wrapped that up, Gary and I both scrambled to our scheduled 1:30PM game of Hab & Gut with my buddy Tom. This is a quick stock manipulation/speculation game that I enjoy. Unfortunately, Tom won easily so I will probably never want to play it again.
I brought several games that I received in the Math Trade the previous evening and was excited to get a few of them played. I played Biblios with Tom and Mark and finished a distant 3rd as Mark mopped the floor with us.
I played Coldwater Crown with Joe and Tyler and pulled out a narrow win. I really enjoy this game and I am eager to try out the solo version in the back of the rule book.
Finally, Joe wanted to give Merkator a try and even though it had been years since I had played it last, we decided to go into the game cold, just following the rule book. It wasn’t too bad and after the first turn or two we had built up a good cadence. I had forgotten what a fantastic game this is and I was patting myself on the back for getting it in trade. I had to trigger the end of the game because I saw Tyler was getting ready to make a big scoring move. I knew scores were close at the time, but if Tyler got two more turns he would have won by a ton. He won anyway, but it was a lot closer that he wanted. A great game that also has a solo version that I would like to try.
Day 3 was in the books. I had some other things to do on Sunday so I was not able to attend Day 4. My son wanted to play Cry Havoc on Sunday evening (another Math Trade win) and proceeded to crush me like a grape using the Machine faction. I am hoping to get a rematch sometime this weekend to exact my revenge.
Thanks for reading!