Hello everyone! I attended the launch party from Kolossal Games' (KG) first game, Western Legends, and had a chance to sit down and interview Travis Chance. He's had his hands in plenty of games over the years including his time with Action Phase, Indie Boards and Cards, and now as the lead developer of KG.
What I really wanted to learn was what he planned to do to set KG apart from the large number of other publishers that had similar goals of designing games. He really stressed that he wants the company to function with a people first attitude. He wanted to be able to engage in the community in order to provide a better experience in the design and continued support of games even after release.
One of the ways he is going that is focusing on a strategy that involves heavily using Kickstarter. He said that Kickstarter is where the K comes from in Kolossal. I'll leave that for you to decide if he was being serious or not. I'm inclined to believe him because KG is releasing somewhere between 6-8 games THIS YEAR on kickstarter. That's a ton of games in a short time.
So how are they going to be able to do this? The secret is they've been working on these titles for nearly 8 months at this point. With much of the design, development, and art deep into the process already, that goal of 8 starts to seem feasible.
If that doesn't sound like quite the feat, what about KG's goal of having Western Legends being shipped to backers by the time of Gen Con. I did the math, it's going to have to be nearly flawless to have that done in time. Travis assured me that it was all in his timeline and stressed that it's important to him to deliver those games on time. He's been a part of some 16 projects and the latest he's delivered was 6 weeks after the estimated delivery date.
There's something about watching someone face a challenge you consider impossible. I can sit back with no bull in the fight and either be amazed he's pulled it off or laugh when it comes burning to the ground. How's Travis going to pull this off?
Well, he's already built a team up around him that's going to help face the challenge. He's brought in a full time staff that can handle the day to day business operations, the social media outreach, internal design, and he's even hired his own boss, Kira.
Will this team be able to accomplish the near impossible? I actually think they can. They've got the grit, experience, and passion to create amazing games. Definitely keep you eye on them this year. Train wreck or masterpiece, it's going to be interesting.
To hear the full interview including a lot of interesting info on Western Legends, check out the Board Games with Panda podcast at boardgameswithpanda.com or just search for it on whatever you listen to podcasts on.
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