This week is a special week as I get to spend it playing games non-stop! I will likely have several posts about it. And I will try to post them as quickly as possible. In an effort to keep the individual sections down I have grouped the same game into their particular days. I ended up playing the Mind about a million times .
Friday Day 1:
Game #1 of the con was The Mind. Easily the huge game of this con so far and the only game being played constantly.
On this first day I ended up playing 4 times with various groups of people. I was just carrying it around, so it was easy to pull out and teach and play.
No, we never won, but there was one game were we did get to the final round! Just a brilliant brilliant game! More on that later.
Dale had a small 2 player game called Jurassic Snack. New to me!
Woohoo the first new to me game of the con! Ron and I sat down to play it. There are these amazing dinos in this game and wow they are cute!
The game play is totally random though and you are simply moving your dinos around the board and eating up the trees. You might uncover a trex that will eat you and when you do, you can move those guys around instead to try and attack the other player. Ultimately, you are either trying to eat all of your opponents pieces or simply have eaten the most leaves by the end of the game.
The game play doesn't have much strategy, but it is a light kids game and super cute so it fits in it place for families.
I totally destroyed the Ron this game by 1 points! Boom sweet victory was mine! It is pretty entertaining that the trex can eat the dinos, its cute!
I had been really interested in trying out Iquazú. New to me!
Lincoln had expressed interest in this one and I got to see it at Essen but didn't get to try it so now was the time! This is but the designer of Via Appia, and you can tell. He has a stamp to his designs that have that weird mechanic. It is good to have a catch. This time you are using cards from your hand to place your gem onto the board. You can pay less cards to go into the immediate column or pay more cards to try and win different majorities for the horizontal. There is definitely a balancing act in this game to try and maintain status.
Once the most current column fills up with gems and water tokens it will score for majorities and we evaluate the horizontal lines as well for bonus tokens.
This game is extremely beautiful and I want to play again just to photograph it properly.
In our game Ron was reading the rules. We were playing 4 players including Gil Hova so it was nice to get in a game with him!
I was doing super well the first 3/4s of the game but because I didn't collect any horizontal end game bonuses I just completely missed out o the final 3 rounds for the big scores and the big reveal of end game points. Everyone was up 20-30 points more than it it was an ultimate beat down!
For the game play, it was interesting, but it was repetitive over and over for 13 round. maybe felt s bit long. The moving waterfall mechanic was completely unnecessary but entertaining. Again, the game is gorgeous and I wish I could use flash in the game halls to get some better quality images. Perhaps one day I can play again though.
Perhaps my favorite game from the first 2 days that I got to learning was Menara. New to me!
Have you played Villa Paletti? This game will immediately remind you of that. This one however, is a co-op game where everyone is working together to overcome the obstacles and succeed in the tower building. You have to have it as high as 4 stories by the end (European style) But there are ways that might increase more and more as the game continues. The shapes of the pieces are amazingly fun and exciting, and when you have to place them you fear for the safety of the tower.
Totally and wonderfully enjoyable and I got to play with Ron and WEM so it was even more special!
We nearly managed to win this one, we needed one more floor stacked high. The tower eventually fell over thanks to Ron's misguided pull. But most of the tower was still standing at the end and we might have won!
I can't wait to play it again!
We went to lunch and when we came back, Dale was interested in learning Castell. I wanted to show it to him anyway. Geoff also joined us for a 4 player game, yah don't forget Dan.
I honestly have no idea how this game went over but I don't think Dale hated it. So that was a good thing, he enjoyed the puzzly aspect of it. Geoff was liking it a lot but at the final scoring he was basically at the flip the table moment so I am sure he probably won't play again. Dan still enjoys it.
I duno, I can't please everyone! I still love it. I had a pretty great final show I was planning for from turn one and ended up with a score of 26 or something. It was a jump start for the final end of game scoring which I did okay on and ended up winning by a few points.
Next on the table was Rob 'n Run! New to me!
Dale had this one to play and it is a co-op game with deduction. The person with the information is trying to give available clues but not too fast so people might gain more information as the round goes on. So I might have tiles that have different tools like 3 wrenches and we we need those 3 wrenches in order to win. The other players need to drop cards face down then I would look at them and say how many fill the order and the others are errors so we can only get so many errors before we fail. There are tiles that I can hand out that provide information like- there are no stethoscope. They now know not to put that card down.
Regardless we want to try and get away with all these valuable prizes before the cops catch up to us and catch us. Each turn a new player gets to play the robber and the other players will be guessing the tools needed for the robberies success.
It was pretty cute, I had a fun time playing with the guys. I am sure it will work very well with families and casual gamers. I would play it again, but I don't think it will win awards.
Next up after lunch we played a game of The Voyages of Marco Polo. I ended up playing this game twice because I wanted a cool promo from the guys at Hans im Gluck, and I was bothering him alllllllllllll week he was sick of me by the end I am sure. haha I didn't get to play with the new promo but it looks super cool with secret passages.
In this first game Ron was playing with a new character that gave 2-6 tokens for use once each round. Ron absolutely destroyed us this game and its funny since the next time we played I got to play as the same character and I totally won! So, hmmm not sure about that character he might be tooooo good.
In this game I think we played with 4 players though and it was pretty late and Geoff hadn't played in a long while so we played with only part of the expansion. This game is just so fantastic and would recommend to anyone who enjoys a good euro! #stupidjerkfaceron
Ron and I were looking for another game and we sat down to learn Broadhorns: Early Trade on the Mississippi. New to me!
This game I wasn't convinced I would like from the beginning because it is pick up and deliver. I was basically correct. I didn't think it was the worst and I would even try it again. It had a weird mechanic where your food spoils, which makes sense, but the random events which also spoiled specific types was what killed it for me. So you can pick up goods like fruit or meat and each time it is your turn they push down the spoil track so you can only hold onto them so long. But if a random event card pulls up then you might get hit double. I really disliked that since you can's plan for the deliveries and it ended up costing me the game.
For me it just didn't work, but I am sure it will be better for those who enjoy pick up and deliver. I was doing well other than the random events. I like that you are trying to deliver passengers and cargo. I didn't like that you were selling off your boats, that was weird. Perhaps this game just needed a bit more development work, I am not sure.
There was also another mechanic in the game which was super wonky with pulling into port. I can't even explain it because it was just so goofy. Like you can pull into port a space early but you have to back out. It was weird though and an necessary complication.
I was going to win that game, but I got screwed over so Ron was the big winner in the end. Boo. I am not sure I have to play this one again but I was happy to give it a try.
I wanted one more game and wanted to learn Groves. New to me!
This was a recent KS delivery that I wanted to play for a few weeks now. I was happy to see it there since it gave me the chance. This game is just beautiful! I mean gorgeous. The art is great! This game is a bag builder and worker placement game. Each round you will pull 3 fairies from your bag and place them. If you place on the common main board they will not return to your bag, but you can also place onto your own board and tiles your have collected. You have to watch out for Ron and possible black fairies that are annoying to deal with. But you can build a mirror and look into other players areas and start using their boards. Once a mirror is build a fairy is added to that players bag to use in another players area and won't leave until that other player deals with it.
All in all I enjoyed this one more than Ron. Seffan liked it I think. We were playing just 3 players and I think that was a good number. Ron's overall feeling towards this game was "This game is both over developed and under developed if that is possible." haha parts seemed good and others needed work. We definitely felt the rules needed something more. We needed examples and clarification on symbols so we went with what we thought it was, but we could have easily been wrong.
I would gladly play this again, I am not sure if I have to keep it especially if Ron didn't enjoy it. Maybe I will give it to Simon my Botanist friend.
Saturday morning! Day 2!
First thing was a game with Will and Scott and Ron for Heaven & Ale. Will was learning but he is amazingly fast and picked up the game quickly. I had a scheduled game for 11 so I had to put the pressure on to play fast, but we finished well in time. I always tell myself GET THE PURPLE TOKENS, and I never seem to. This time I did, but I couldn't get the match ups to get the bonus cards.
Yah I still failed this game. Man, I can't seem to catch a break with that. Scott is so aggressive with his purple tokens! I actually think Will ended up winning this one. Scott might have, but it was a close one. I enjoy this game, but it is not a favorite. I am happy to play it and I think I want in my collection for now.
The game I had scheduled to teach was Keyper! Bruce and Dawn wanted to learn, and I taught them with 4 as the 4th. The game was a bit longer than I might have liked, but all in all we had a great time playing. It really is a phenomenal game. This time Ron totally won with over 100 points and I think I was just under 100 so it wasn't my best game.
I have a lot more on Keyper later since I ended up playing 2 more times with Richard Breese and the expansion. The expansion is a blast but totally changes the game. Not good or bad just totally different. Again, I love this game so much so I was happy to teach this and play the others.
After that Ron and I took off to get some food, but when we came back we found a game of Reef! New to me!
This is a new game from Next Move Games. This is a light abstract game with some easy planning. You are drafting a card or playing a card on your turn. When you play a card you will get to play pieces on your board and have a scoring for the bottom half of the card if you form the patterns. There is very little to no player interaction other than someone might take your card from the splash of cards. When you play pieces you can play anywhere and on any space, but when you are evaluating the stacks you are looking only at the top color for the scoring. It is super simple and anyone will be able to play it.
The pieces are cute, though a bit childish. It didn't bother me though, I didn't really feel excited while playing this one. I liked that it wasn't as mean as Azul, so in that regard, I find it more interesting and better than Azul. Different designers, but similar heft. I think a lot of Azul players will really enjoy it. I would definitely like to play it again when it comes out to photograph it. I really love the cover it is gorgeous. I am not sure if it was still in prototype form or not, but I think so? Quick and light and anyone can play for sure.
Scott was looking for a game and Ron was up for reading the rules so I picked out an interesting game I never heard of called Il était une forêt. New to me!
This was a hand management/set collection/drafting type of game. There were piles of card you know a little information about. On your turn you play a card to your tree and hand off a card to another player. You can play to any completed tree or your current tree in progress. You can't start a new tree without completing the current one. There are a bunch of animals that you can collect. They only score if you have number of one type= number of complete trees. if I have 3 complete trees I would need 3 of a type of animal to get the bonus not more or less.
It is interesting since you are also throwing cards towards other peoples forest trying to mess them up. It was a pretty cute card game. Ron was a bit frustrated with the rules so it could have been more clear on different things. Overall I enjoyed it well enough and would play again. Harmless on the game scale. Happy to have played it!
They took off and I ended up playing a bunch of games of The Mind. I ended up playing this game the most and I played with lots of different groups. On this particular day I ended up playing 8 times with various people. I group the games I played into the days I played them. The Most memorable game was the one with Bobby and Michael. 3 player and Hey I won my first game of THE MIND!! We were totally on point. It was amazing! Bobby had just learned the game and boom it was just awesome. When Martha joined in we weren't as successful.
Seriously a huge hit from everyone playing throughout the week and one of the best of the con. Always wanting to play this one more and more and so happy I brought my copy around. Needs a re-theme for sure. Like MARIO BROS.
Eirc Martin was playing games with Aldie, Jess and Rodney I wanted in on this for sure, so I joined on their next game called Desire. New to me!
Brought over from Asia, so it was a bizarre game for sure. I guess this was a game with girls but the edition we played with were boys. It was interesting... to say the least. You are playing cards in ascending or descending order but you can play on other peoples stacks and claim them as y our own. It is set collection but difficult since you can't really form an engine since people are stealing your stuff!
It had some interesting ideas but all in all I had no DESIRE to play again. We were henceforth referring to this game all con by suggesting games to play based on our desire to play them. For that alone, it was worth the play. Amazing times with great people.
I was not yet done playing with these fine fold so we played another game called Manga Kai. New to me!
This is a real time trading game much like Pit. You are forming sets so you can claim the scoring cards in the middle of the table. Rodney was being mean, and not trading with me so I ended early and he didn't get the cards he needed. We tanked each other for that! It is also a lot of luck with what you get in your initial hand. Very fast game we ended up playing twice so that was interesting. I totally lost both games by a lot. It felt like whomever collected the special cards would win the game, so hmmm. Very light 1 minute game so harmless, but not one I would ever request.
I got to learning a lot of new and exciting prototpyes on this trip. I found many expansions to test out for games I already love. One of the first expansion prototypes I got to try out was Majesty: For the Realm! New to me Expansion!
This expansion is amazing and has colorful meeples! So we got to play with clear/foggy meeples of amazing quality, but those don't actually come with the game. Some pics of my rainbow tower of meeples at the bottom though.
This expansion is so great! [I have been asked to remove my description of the prototype] I still loved it and am very much looking forward to seeing the final results.
I think the downfall in our game is that no one was trying to stop me. I am not sure they were paying attention to me though. I picked up and ran away with this game. Far above everyone else. I already love this game so much, and this one was great! I can't wait to own this game! Not just cause I am excellent at it. Really fun stuff and happy I got to try it out in the process! More things to look forward to!
Next I got to try another one coming out but it is in early prototype forms. It is a new Carcassonne game called Safari! New to me!
In this game you will find a lot of familiar things to the Carc you know and love. There is a new way to score though. You will be looking for different types of animals in a given region. There are added jeeps that will give additional incentive and points for placing where they are. What changes are the cloister type buildings give you tokens and the tokens are used to form groups of different animals on the board in desert areas.
This part was clever and interesting. i was confused on it for most of the game so I lost horribly, but it was of course very good and I love Carc games in general. I found it to be unlike any other Carc game I played. Still doesn't hold my top most interested to play Carc though, but I would happily play anytime and look forward to seeing the final result!
Final game of the night was a game of Tichu!
I had a goal of playing everyday, of course this was the first and only game I got to play, so that was super disappointing. On the plus side, Geoff and I killed it and kicked Will and Ron's butt! Will was pretty green for this play, so perhaps Geoff and I were a bit unfair, but we got killer hands and I made some bold calls. I ended up missing one grand but making another one to make up for it. I think geoff called once or twice and I did as well.
This game is just awesome, I want to play weekly! WHY DON'T I?!? So great!Those were the first 2 days! Stay Tuned for Days 3 - 5!Thursday night on the way through Rochester NY Ron and I stopped for Alan Doyle Tour! Special treat!!
New to the Collection:
てづま師 (Tezuma Master)
Thanks for following along! I hope you have an amazing week.
Until next PART!
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A photographic journey through board games...
23 Apr 2018
- [+] Dice rolls